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								pyfpdb/Hand.py
									
									
									
									
									
								
							|  | @ -399,25 +399,28 @@ class HoldemOmahaHand(Hand): | |||
|         #Populate a HoldemOmahaHand | ||||
|         #Generally, we call 'read' methods here, which get the info according to the particular filter (hhc)  | ||||
|         # which then invokes a 'addXXX' callback | ||||
|         hhc.readHandInfo(self) | ||||
|         hhc.readPlayerStacks(self) | ||||
|         hhc.compilePlayerRegexs(self) | ||||
|         hhc.markStreets(self) | ||||
|         hhc.readBlinds(self) | ||||
|         hhc.readButton(self) | ||||
|         hhc.readHeroCards(self) | ||||
|         hhc.readShowdownActions(self) | ||||
|         # Read actions in street order | ||||
|         for street in self.communityStreets: | ||||
|             if self.streets[street]: | ||||
|                 hhc.readCommunityCards(self, street) | ||||
|         for street in self.actionStreets: | ||||
|             if self.streets[street]: | ||||
|                 hhc.readAction(self, street) | ||||
|         hhc.readCollectPot(self) | ||||
|         hhc.readShownCards(self) | ||||
|         self.totalPot() # finalise it (total the pot) | ||||
|         hhc.getRake(self) | ||||
|         if builtFrom == "HHC": | ||||
|             hhc.readHandInfo(self) | ||||
|             hhc.readPlayerStacks(self) | ||||
|             hhc.compilePlayerRegexs(self) | ||||
|             hhc.markStreets(self) | ||||
|             hhc.readBlinds(self) | ||||
|             hhc.readButton(self) | ||||
|             hhc.readHeroCards(self) | ||||
|             hhc.readShowdownActions(self) | ||||
|             # Read actions in street order | ||||
|             for street in self.communityStreets: | ||||
|                 if self.streets[street]: | ||||
|                     hhc.readCommunityCards(self, street) | ||||
|             for street in self.actionStreets: | ||||
|                 if self.streets[street]: | ||||
|                     hhc.readAction(self, street) | ||||
|             hhc.readCollectPot(self) | ||||
|             hhc.readShownCards(self) | ||||
|             self.totalPot() # finalise it (total the pot) | ||||
|             hhc.getRake(self) | ||||
|         elif builtFrom == "DB": | ||||
|             self.select("dummy") # Will need a handId | ||||
| 
 | ||||
|     def addHoleCards(self, cards, player, shown=False): | ||||
|         """\ | ||||
|  | @ -553,24 +556,26 @@ class DrawHand(Hand): | |||
|         self.sb = gametype['sb'] | ||||
|         self.bb = gametype['bb'] | ||||
|         # Populate the draw hand. | ||||
|         hhc.readHandInfo(self) | ||||
|         hhc.readPlayerStacks(self) | ||||
|         hhc.compilePlayerRegexs(self) | ||||
|         hhc.markStreets(self) | ||||
|         hhc.readBlinds(self) | ||||
|         hhc.readButton(self) | ||||
|         hhc.readShowdownActions(self) | ||||
|         # Read actions in street order | ||||
|         for street in self.streetList: | ||||
|             if self.streets[street]: | ||||
|                 # hhc.readCommunityCards(self, street) | ||||
|                 hhc.readDrawCards(self, street) | ||||
|                 hhc.readAction(self, street) | ||||
|         hhc.readCollectPot(self) | ||||
|         hhc.readShownCards(self) | ||||
|         self.totalPot() # finalise it (total the pot) | ||||
|         hhc.getRake(self) | ||||
| 
 | ||||
|         if builtFrom == "HHC": | ||||
|             hhc.readHandInfo(self) | ||||
|             hhc.readPlayerStacks(self) | ||||
|             hhc.compilePlayerRegexs(self) | ||||
|             hhc.markStreets(self) | ||||
|             hhc.readBlinds(self) | ||||
|             hhc.readButton(self) | ||||
|             hhc.readShowdownActions(self) | ||||
|             # Read actions in street order | ||||
|             for street in self.streetList: | ||||
|                 if self.streets[street]: | ||||
|                     # hhc.readCommunityCards(self, street) | ||||
|                     hhc.readDrawCards(self, street) | ||||
|                     hhc.readAction(self, street) | ||||
|             hhc.readCollectPot(self) | ||||
|             hhc.readShownCards(self) | ||||
|             self.totalPot() # finalise it (total the pot) | ||||
|             hhc.getRake(self) | ||||
|         elif builtFrom == "DB": | ||||
|             self.select("dummy") # Will need a handId | ||||
| 
 | ||||
|     # Draw games (at least Badugi has blinds - override default Holdem addBlind | ||||
|     def addBlind(self, player, blindtype, amount): | ||||
|  | @ -733,24 +738,27 @@ class StudHand(Hand): | |||
|         #Populate the StudHand | ||||
|         #Generally, we call a 'read' method here, which gets the info according to the particular filter (hhc)  | ||||
|         # which then invokes a 'addXXX' callback | ||||
|         hhc.readHandInfo(self) | ||||
|         hhc.readPlayerStacks(self) | ||||
|         hhc.compilePlayerRegexs(self) | ||||
|         hhc.markStreets(self) | ||||
|         hhc.readAntes(self) | ||||
|         hhc.readBringIn(self) | ||||
| #        hhc.readShowdownActions(self) # not done yet | ||||
|         # Read actions in street order | ||||
|         for street in self.streetList:             | ||||
|             if self.streets[street]: | ||||
|                 logging.debug(street) | ||||
|                 logging.debug(self.streets[street]) | ||||
|                 hhc.readStudPlayerCards(self, street) | ||||
|                 hhc.readAction(self, street) | ||||
|         hhc.readCollectPot(self) | ||||
| #        hhc.readShownCards(self) # not done yet | ||||
|         self.totalPot() # finalise it (total the pot) | ||||
|         hhc.getRake(self) | ||||
|         if builtFrom == "HHC": | ||||
|             hhc.readHandInfo(self) | ||||
|             hhc.readPlayerStacks(self) | ||||
|             hhc.compilePlayerRegexs(self) | ||||
|             hhc.markStreets(self) | ||||
|             hhc.readAntes(self) | ||||
|             hhc.readBringIn(self) | ||||
|             #hhc.readShowdownActions(self) # not done yet | ||||
|             # Read actions in street order | ||||
|             for street in self.streetList: | ||||
|                 if self.streets[street]: | ||||
|                     logging.debug(street) | ||||
|                     logging.debug(self.streets[street]) | ||||
|                     hhc.readStudPlayerCards(self, street) | ||||
|                     hhc.readAction(self, street) | ||||
|             hhc.readCollectPot(self) | ||||
|             #hhc.readShownCards(self) # not done yet | ||||
|             self.totalPot() # finalise it (total the pot) | ||||
|             hhc.getRake(self) | ||||
|         elif builtFrom == "DB": | ||||
|             self.select("dummy") # Will need a handId | ||||
| 
 | ||||
|     def addPlayerCards(self, player,  street,  open=[],  closed=[]): | ||||
|         """\ | ||||
|  |  | |||
|  | @ -1,10 +1,21 @@ | |||
| # -*- coding: utf-8 -*- | ||||
| import PokerStarsToFpdb | ||||
| from Hand import * | ||||
| import py | ||||
| 
 | ||||
| #regression-test-files/stars/badugi/ring-fl-badugi.txt | ||||
| #   s0rrow: start $30.00 end: $22.65 total: ($7.35) | ||||
| 
 | ||||
| gametype = {'type':'ring', 'base':'draw', 'category':'badugi', 'limitType':'fl', 'sb':'0.25', 'bb':'0.50','currency':'USD'} | ||||
| text = "" | ||||
| 
 | ||||
| hhc = PokerStarsToFpdb.PokerStars(autostart=False) | ||||
| 
 | ||||
| h = HoldemOmahaHand(None, "ASite", gametype, text, builtFrom = "Test") | ||||
| h.addPlayer("1", "s0rrow", "100000") | ||||
| 
 | ||||
| hhc.compilePlayerRegexs(h) | ||||
| 
 | ||||
| 
 | ||||
| def checkGameInfo(hhc, header, info): | ||||
|     assert hhc.determineGameType(header) == info | ||||
|  |  | |||
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