git28 - added test hands for steal and cb
uncommented db version checking - it works started implementing storing steals filling steal attempts and attempt chances fields now, but not verified correctness nor am i displaying it
This commit is contained in:
parent
436bfc26f2
commit
6d7bdc347c
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@ -1,31 +1,35 @@
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todolist (db=database, imp=importer, tv=tableviewer)
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Everything is subject to change.
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before alpha
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============
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test everything actually works in windows too
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expand instructions for profile file
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verify link in release notes
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next
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====
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3B/4B might not be recognised nor counted as chance if someone raised after player called.
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uncomment version checking
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fill steal fields correctly, add to tester and tv
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before alpha2
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=============
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fill steal reaction fields
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add all steal fields to tester and tv
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CB, 2nd/3rd Barrel, fold to these
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separate all gui and all processing into files that are named accordingly
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ensure that there is only one db handle flying around and that its state is handled properly, ie. by the GUI. i think that might be why we have to reconnect the DB in tableviewer.
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figure out what slowed it down so much between git19 and git21 (8/9aug)
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printhand each and the 2/3 relevant printplayerflags respectively on ps-lhe-ring-successful-steal-by-cutoff.txt and ps-lhe-ring-call-3B-preflop-cb-no2b.txt
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auto-import
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why do we have to reconnect in tv.read_names_clicked?
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implement error file in importer
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catch index error, type error, file not found error
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seperate and improve instructions for update
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verify link in release notes
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split install instructions into OS-specific and OS-independent section. expand release creator to concatenate.
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expand instructions for profile file, again, the release-creator will cat it.
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delete old mailing list and create fpdb-announce
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finish updating filelist
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use different colours according to classification.
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table with data for graphs for SD/F, W$wSF, W$@SD
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return sng support
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before beta
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===========
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SD/F, W$wsF, W$@SD too low as reported by daedal in 2+2 forum on 12/13aug
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show database version error in GUI
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anonymiser script to generate testdata without making a dozen find&replace all...
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separate all gui and all processing into files that are named accordingly
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ensure that there is only one db handle flying around and that its state is handled properly, ie. by the GUI. i think that might be why we have to reconnect the DB in tableviewer.
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figure out what slowed it down so much between git19 and git21 (8/9aug)
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why do we have to reconnect in tv.read_names_clicked?
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implement error file in importer
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catch index error, type error, file not found error
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use different colours according to classification.
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table with data for graphs for SD/F, W$wSF, W$@SD
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add stud, razz and tourney back to imp/tv but with less seperate codepathes
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move prepare-git.sh and create-release.sh to utils
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offer not storing db password
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@ -13,7 +13,7 @@ To install it go to https://sourceforge.net/projects/showfiles.php?group_id=2268
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This is alpha1, as the name indicates it is still at a very early stage. The importer and database are nearing completion but the GUI in particular is not very functional yet and the HUD is missing alltogether.
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If anyone wishes to help with development that would be very very welcome and I've put a few notes in docs/readme-dev.txt in the download for what you could do. Or just start coding and set me the patches :)
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If anyone wishes to help with development that would be very very welcome and I've put a few notes in docs/readme-dev.txt in the download for what you could do. Or just start coding and send me the patches :)
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If you're not a programmer and you're not interested in learning it you can still help simply by trying it out and sending bug reports and feature requests. To avoid unrealistic expectations I'd like to state that it'll be a long time until fpdb reaches feature parity to established paid-for closed source software.
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Feature List (short now, growing fast ;) ):
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@ -45,10 +45,9 @@ Tv takes a history filename and loads the appropriate players' stats and display
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For all stats it also displays how many hands this particular is based on
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If you can live with alpha software please give this a go and send any feedback, feature requests/suggestions, bug reports and animal names to steffen@sycamoretest.info or pick one of the contact methods listed in readme-overview.txt or reply to this post.
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IMPORTANT: The database format WILL undergo more changes and at this point I am not planning to write a converter so please keep your history files so you can re-import when necessary. Independent of this you should always keep the original raw files in a safe place with any tracking software. Should you however end up loosing your files somehow let me know and I'll try to help.
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Please send any feedback, feature requests/suggestions, bug reports and animal names to steffen@sycamoretest.info, pick one of the contact methods listed in readme-overview.txt, send me a PM here or reply to this post.
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@ -347,7 +347,7 @@ This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
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self.window = gtk.Window(gtk.WINDOW_TOPLEVEL)
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self.window.connect("delete_event", self.delete_event)
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self.window.connect("destroy", self.destroy)
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self.window.set_title("Free Poker DB - version: alpha1, git27")
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self.window.set_title("Free Poker DB - version: alpha1+, git28")
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self.window.set_border_width(1)
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self.window.set_size_request(950,400)
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self.window.set_resizable(True)
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@ -44,13 +44,13 @@ class fpdb_db:
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else:
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raise fpdb_simple.FpdbError("unrecognised database backend:"+backend)
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self.cursor=self.db.cursor()
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#try:
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# self.cursor.execute("SELECT * FROM settings")
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# settings=self.cursor.fetchone()
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# if settings[0]!=21:
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# print "outdated database version - please recreate tables"
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#except:# _mysql_exceptions.ProgrammingError:
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# print "failed to read settings table - please recreate tables"
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try:
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self.cursor.execute("SELECT * FROM settings")
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settings=self.cursor.fetchone()
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if settings[0]!=28:
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print "outdated database version - please recreate tables"
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except:# _mysql_exceptions.ProgrammingError:
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print "failed to read settings table - please recreate tables"
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#end def connect
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def create_table(self, string):
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@ -281,7 +281,7 @@ class fpdb_db:
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foldSbToStealChance INT,
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foldedSbToSteal INT)""")
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self.cursor.execute("INSERT INTO settings VALUES (21);")
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self.cursor.execute("INSERT INTO settings VALUES (28);")
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self.cursor.execute("INSERT INTO sites VALUES (DEFAULT, \"Full Tilt Poker\", 'USD');")
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self.cursor.execute("INSERT INTO sites VALUES (DEFAULT, \"PokerStars\", 'USD');")
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self.db.commit()
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@ -101,7 +101,7 @@ def mainParser(db, cursor, site, category, hand):
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totalWinnings=0
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for i in range(len(winnings)):
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totalWinnings+=winnings[i]
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hudImportData=fpdb_simple.calculateHudImport(playerIDs, category, actionTypes, actionTypeByNo, winnings, totalWinnings)
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hudImportData=fpdb_simple.generateHudData(playerIDs, category, actionTypes, actionTypeByNo, winnings, totalWinnings, positions)
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if isTourney:
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raise fpdb_simple.FpdbError ("tourneys are currently broken")
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@ -1225,7 +1225,7 @@ def store_hands_players_stud_tourney(cursor, hands_id, player_ids, start_cashes,
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return result
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#end def store_hands_players_stud_tourney
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def calculateHudImport(player_ids, category, action_types, actionTypeByNo, winnings, totalWinnings):
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def generateHudData(player_ids, category, action_types, actionTypeByNo, winnings, totalWinnings, positions):
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"""calculates data for the HUD during import. IMPORTANT: if you change this method make sure to also change the following storage method and table_viewer.prepare_data if necessary"""
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#setup subarrays of the result dictionary.
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VPIP=[]
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foldSbToStealChance=[]
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foldedSbToSteal=[]
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firstPfRaise=-1
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firstPfRaiseByNo=-1
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firstPfRaiserId=-1
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firstPfRaiserNo=-1
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firstPfCallByNo=-1
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firstPfCallerId=-1
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for i in range(len(actionTypeByNo[0])):
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if actionTypeByNo[0][i][1]=="bet":
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firstPfRaise=i
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firstPfRaiseByNo=i
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firstPfRaiserId=actionTypeByNo[0][i][0]
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for j in range(len(player_ids)):
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if player_ids[j]==firstPfRaiserId:
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firstPfRaiserNo=j
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break
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break
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for i in range(len(actionTypeByNo[0])):
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if actionTypeByNo[0][i][1]=="call":
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firstPfCallByNo=i
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firstPfCallerId=actionTypeByNo[0][i][0]
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break
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cutoffId=-1
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buttonId=-1
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sbId=-1
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bbId=-1
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for player in range(len(positions)):
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if positions==1:
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cutoffId=player_ids[player]
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if positions==0:
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buttonId=player_ids[player]
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if positions=='S':
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sbId=player_ids[player]
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if positions=='B':
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bbId=player_ids[player]
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#run a loop for each player preparing the actual values that will be commited to SQL
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for player in range (len(player_ids)):
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#set default values
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myVPIP=False
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if pfRaise>firstPfRaise:
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myPF3B4B=True
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#myStealAttemptChance myStealAttempted myFoldBbToStealChance myFoldedBbToSteal myFoldSbToStealChance myFoldedSbToSteal
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#steal calculations
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if len(player_ids)>=5: #no point otherwise
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if positions[player]==1:
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if firstPfRaiserId==player_ids[player]:
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myStealAttemptChance=True
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myStealAttempted=True
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elif firstPfRaiserId==buttonId or firstPfRaiserId==sbId or firstPfRaiserId==bbId or firstPfRaiserId==-1:
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myStealAttemptChance=True
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if positions[player]==0:
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if firstPfRaiserId==player_ids[player]:
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myStealAttemptChance=True
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myStealAttempted=True
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elif firstPfRaiserId==sbId or firstPfRaiserId==bbId or firstPfRaiserId==-1:
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myStealAttemptChance=True
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if positions[player]==S:
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if firstPfRaiserId==player_ids[player]:
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myStealAttemptChance=True
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myStealAttempted=True
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elif firstPfRaiserId==bbId or firstPfRaiserId==-1:
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myStealAttemptChance=True
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if positions[player]==B:
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pass
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#calculate saw* values
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if (len(action_types[1][player])>0):
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mySawFlop=True
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wonWhenSeenFlop: 0.0
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wonAtSD: 0.0
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stealAttemptChance: not yet implemented
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stealAttempted: not yet implemented
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foldBbToStealChance: not yet implemented
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foldedBbToSteal: not yet implemented
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foldSbToStealChance: not yet implemented
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foldedSbToSteal: not yet implemented
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stealAttemptChance: 0
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stealAttempted: 0
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foldBbToStealChance: 0
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foldedBbToSteal: 0
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foldSbToStealChance: 0
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foldedSbToSteal: 0
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62
regression-test/ps-lhe-ring-call-3B-preflop-cb-no2b.txt
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62
regression-test/ps-lhe-ring-call-3B-preflop-cb-no2b.txt
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PokerStars Game #19546605871: Hold'em Limit ($0.25/$0.50) - 2008/08/11 - 20:15:41 (ET)
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Table 'Pyxis' 10-max Seat #1 is the button
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Seat 1: player10 ($7.75 in chips)
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Seat 2: player1 ($11.55 in chips)
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Seat 3: player2 ($8.25 in chips)
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Seat 4: player3 ($0.90 in chips)
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Seat 5: player4 ($10003.50 in chips)
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Seat 6: player5 ($13.50 in chips)
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Seat 7: player6 ($8 in chips)
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Seat 8: player7 ($11.80 in chips)
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Seat 9: player8 ($11.05 in chips)
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Seat 10: player9 ($11.85 in chips)
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player1: posts small blind $0.10
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player1 said, "little holy water on the river lol"
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player2: posts big blind $0.25
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*** HOLE CARDS ***
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Dealt to player6 [Ad Ts]
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player3: calls $0.25
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player4: folds
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player5: raises $0.25 to $0.50
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player6: calls $0.50
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player7: folds
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player8: folds
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player9: folds
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player10: folds
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player1: folds
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player2: folds
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player3: raises $0.25 to $0.75
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player5: calls $0.25
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player6: calls $0.25
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*** FLOP *** [Js 5d 4c]
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player3: bets $0.15 and is all-in
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player5: calls $0.15
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player6: calls $0.15
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*** TURN *** [Js 5d 4c] [4s]
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player5: bets $0.50
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player6: calls $0.50
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*** RIVER *** [Js 5d 4c 4s] [6d]
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player5: bets $0.50
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player6: calls $0.50
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*** SHOW DOWN ***
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player5: shows [Qc Ac] (a pair of Fours)
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player6: mucks hand
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player5 collected $1.90 from side pot
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player3: shows [9c 7c] (a pair of Fours - lower kicker)
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player5 collected $2.95 from main pot
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*** SUMMARY ***
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Total pot $5.05 Main pot $2.95. Side pot $1.90. | Rake $0.20
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Board [Js 5d 4c 4s 6d]
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Seat 1: player10 (button) folded before Flop (didn't bet)
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Seat 2: player1 (small blind) folded before Flop
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Seat 3: player2 (big blind) folded before Flop
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Seat 4: player3 showed [9c 7c] and lost with a pair of Fours
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Seat 5: player4 folded before Flop (didn't bet)
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Seat 6: player5 showed [Qc Ac] and won ($4.85) with a pair of Fours
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Seat 7: player6 mucked [Ad Ts]
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Seat 8: player7 folded before Flop (didn't bet)
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Seat 9: player8 folded before Flop (didn't bet)
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Seat 10: player9 folded before Flop (didn't bet)
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42
regression-test/ps-lhe-ring-successful-steal-by-cutoff.txt
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42
regression-test/ps-lhe-ring-successful-steal-by-cutoff.txt
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PokerStars Game #19546637866: Hold'em Limit ($0.25/$0.50) - 2008/08/11 - 20:17:04 (ET)
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Table 'Pyxis' 10-max Seat #2 is the button
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Seat 1: player1 ($7.75 in chips)
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Seat 2: player2 ($11.45 in chips)
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Seat 5: player3 ($10003.50 in chips)
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Seat 6: player4 ($16.45 in chips)
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Seat 7: player5 ($6.10 in chips)
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Seat 8: player6 ($11.80 in chips)
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Seat 9: player7 ($11.05 in chips)
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Seat 10: player8 ($11.85 in chips)
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player9 leaves the table
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player10: is sitting out
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player10 leaves the table
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player3: posts small blind $0.10
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player4: posts big blind $0.25
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*** HOLE CARDS ***
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Dealt to player5 [Jh 5d]
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Mac Fun K joins the table at seat #4
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player5: folds
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player6: folds
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player7: folds
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player8: folds
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player1: raises $0.25 to $0.50
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player2: folds
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player3: folds
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player4: folds
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Uncalled bet ($0.25) returned to player1
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player1 collected $0.60 from pot
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player1: doesn't show hand
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*** SUMMARY ***
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Total pot $0.60 | Rake $0
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Seat 1: player1 collected ($0.60)
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Seat 2: player2 (button) folded before Flop (didn't bet)
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Seat 5: player3 (small blind) folded before Flop
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Seat 6: player4 (big blind) folded before Flop
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Seat 7: player5 folded before Flop (didn't bet)
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Seat 8: player6 folded before Flop (didn't bet)
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Seat 9: player7 folded before Flop (didn't bet)
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Seat 10: player8 folded before Flop (didn't bet)
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@ -18,8 +18,8 @@
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echo "Please note for this to really work you need to work on an empty database"
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rm *.found.txt
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../pyfpdb/fpdb_import.py -p$1 --file=ps-holdem-ring-001to003.txt -x
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../pyfpdb/fpdb_import.py -p$1 --file=ps-holdem-ring-001to003.txt -x
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../pyfpdb/fpdb_import.py -p$1 --file=ps-lhe-ring-3hands.txt -x
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../pyfpdb/fpdb_import.py -p$1 --file=ps-lhe-ring-3hands.txt -x
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#../pyfpdb/fpdb_import.py -p$1 --file=ftp-stud-hilo-ring-001.txt -x
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#../pyfpdb/fpdb_import.py -p$1 --file=ftp-omaha-hi-pl-ring-001-005.txt -x
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Reference in New Issue
Block a user