I set it up with Speed_Kuala_full.txt and now it's time to go through them all fixing the bugs.
This commit is contained in:
parent
7ac433fede
commit
6b0dcc37d4
|
@ -70,7 +70,7 @@ class Everleaf(HandHistoryConverter):
|
|||
self.sitename = "Everleaf"
|
||||
self.setFileType("text")
|
||||
self.rexx.setGameInfoRegex('.*Blinds \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+)')
|
||||
self.rexx.setSplitHandRegex('\n\n\n\n')
|
||||
self.rexx.setSplitHandRegex('\n\n+')
|
||||
self.rexx.setHandInfoRegex('.*#(?P<HID>[0-9]+)\n.*\nBlinds \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) (?P<GAMETYPE>.*) - (?P<YEAR>[0-9]+)/(?P<MON>[0-9]+)/(?P<DAY>[0-9]+) - (?P<HR>[0-9]+):(?P<MIN>[0-9]+):(?P<SEC>[0-9]+)\nTable (?P<TABLE>[ a-zA-Z]+)\nSeat (?P<BUTTON>[0-9]+)')
|
||||
self.rexx.setPlayerInfoRegex('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \( \$ (?P<CASH>[.0-9]+) USD \)')
|
||||
self.rexx.setPostSbRegex('.*\n(?P<PNAME>.*): posts small blind \[\$? (?P<SB>[.0-9]+)')
|
||||
|
@ -118,16 +118,38 @@ class Everleaf(HandHistoryConverter):
|
|||
def readPlayerStacks(self, hand):
|
||||
m = self.rexx.player_info_re.finditer(hand.string)
|
||||
players = []
|
||||
|
||||
print "players seen:"
|
||||
for a in m:
|
||||
print a.group('PNAME')
|
||||
hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'), a.group('CASH'))
|
||||
|
||||
def markStreets(self, hand):
|
||||
# PREFLOP = ** Dealing down cards **
|
||||
m = re.search('(\*\* Dealing down cards \*\*\n)(?P<PREFLOP>.*?\n\*\*)?( Dealing Flop \*\* \[ (?P<FLOP1>\S\S), (?P<FLOP2>\S\S), (?P<FLOP3>\S\S) \])?(?P<FLOP>.*?\*\*)?( Dealing Turn \*\* \[ (?P<TURN1>\S\S) \])?(?P<TURN>.*?\*\*)?( Dealing River \*\* \[ (?P<RIVER1>\S\S) \])?(?P<RIVER>.*)', hand.string,re.DOTALL)
|
||||
# This re fails if, say, river is missing; then we don't get the ** that starts the river.
|
||||
#m = re.search('(\*\* Dealing down cards \*\*\n)(?P<PREFLOP>.*?\n\*\*)?( Dealing Flop \*\* \[ (?P<FLOP1>\S\S), (?P<FLOP2>\S\S), (?P<FLOP3>\S\S) \])?(?P<FLOP>.*?\*\*)?( Dealing Turn \*\* \[ (?P<TURN1>\S\S) \])?(?P<TURN>.*?\*\*)?( Dealing River \*\* \[ (?P<RIVER1>\S\S) \])?(?P<RIVER>.*)', hand.string,re.DOTALL)
|
||||
|
||||
m = re.search(r"\*\* Dealing down cards \*\*(?P<PREFLOP>.+(?=\*\* Dealing Flop \*\*)|.+)"
|
||||
r"(\*\* Dealing Flop \*\* \[ (?P<FLOP1>\S\S), (?P<FLOP2>\S\S), (?P<FLOP3>\S\S) \](?P<FLOP>.+(?=\*\* Dealing Turn \*\*)|.+))?"
|
||||
r"(\*\* Dealing Turn \*\* \[ (?P<TURN1>\S\S) \](?P<TURN>.+(?=\*\* Dealing River \*\*)|.+))?"
|
||||
r"(\*\* Dealing River \*\* \[ (?P<RIVER1>\S\S) \](?P<RIVER>.+))?", hand.string,re.DOTALL)
|
||||
# that wasn't easy.
|
||||
|
||||
|
||||
#m1 = re.search(r'(\*\* Dealing down cards \*\*)?(?P<PREFLOP>.*?\n\*\*)',hand.string,re.DOTALL)
|
||||
#m2 = re.search(r'(\*\* Dealing Flop \*\*)?(?P<FLOP>.*\n\*\*)',hand.string,re.DOTALL)
|
||||
#print hand.string
|
||||
#print "m groups:\n",m.groupdict()
|
||||
#print "m1 groups:\n",m1.groupdict()
|
||||
#print "m2 groups:\n",m2.groupdict()
|
||||
#(\*\* Dealing Flop \*\* \[ (?P<FLOP1>\S\S), (?P<FLOP2>\S\S), (?P<FLOP3>\S\S) \](?P<FLOP>.*?)?)?
|
||||
#(\*\* Dealing Turn \*\* \[ (?P<TURN1>\S\S) \](?P<TURN>.*?))?
|
||||
#(\*\* Dealing River \*\* \[ (?P<RIVER1>\S\S) \](?P<RIVER>.*?))?', hand.string,re.DOTALL)
|
||||
|
||||
|
||||
#for street in m.groupdict():
|
||||
#print "DEBUG: Street: %s\tspan: %s" %(street, str(m.span(street)))
|
||||
hand.streets = m
|
||||
#sys.exit()
|
||||
|
||||
def readCommunityCards(self, hand):
|
||||
# currently regex in wrong place pls fix my brain's fried
|
||||
|
@ -187,8 +209,8 @@ class Everleaf(HandHistoryConverter):
|
|||
|
||||
def readCollectPot(self,hand):
|
||||
m = self.rexx.collect_pot_re.search(hand.string)
|
||||
print m.groups()
|
||||
print m.group('PNAME')
|
||||
#print m.groups()
|
||||
#print m.group('PNAME')
|
||||
#for collection in m:
|
||||
hand.addCollectPot(player=m.group('PNAME'),pot=m.group('POT'))
|
||||
|
||||
|
@ -197,7 +219,7 @@ class Everleaf(HandHistoryConverter):
|
|||
|
||||
if __name__ == "__main__":
|
||||
c = Configuration.Config()
|
||||
e = Everleaf(c, "Speed_Kuala.txt")
|
||||
e = Everleaf(c, "Speed_Kuala_full.txt")
|
||||
e.processFile()
|
||||
print str(e)
|
||||
|
||||
|
|
|
@ -28,6 +28,41 @@ import operator
|
|||
from xml.dom.minidom import Node
|
||||
from pokereval import PokerEval
|
||||
|
||||
#from pokerengine.pokercards import *
|
||||
# provides letter2name{}, letter2names{}, visible_card(), not_visible_card(), is_visible(), card_value(), class PokerCards
|
||||
# but it's probably not installed so here are the ones we may want:
|
||||
letter2name = {
|
||||
'A': 'Ace',
|
||||
'K': 'King',
|
||||
'Q': 'Queen',
|
||||
'J': 'Jack',
|
||||
'T': 'Ten',
|
||||
'9': 'Nine',
|
||||
'8': 'Eight',
|
||||
'7': 'Seven',
|
||||
'6': 'Six',
|
||||
'5': 'Five',
|
||||
'4': 'Four',
|
||||
'3': 'Trey',
|
||||
'2': 'Deuce'
|
||||
}
|
||||
|
||||
letter2names = {
|
||||
'A': 'Aces',
|
||||
'K': 'Kings',
|
||||
'Q': 'Queens',
|
||||
'J': 'Jacks',
|
||||
'T': 'Tens',
|
||||
'9': 'Nines',
|
||||
'8': 'Eights',
|
||||
'7': 'Sevens',
|
||||
'6': 'Sixes',
|
||||
'5': 'Fives',
|
||||
'4': 'Fours',
|
||||
'3': 'Treys',
|
||||
'2': 'Deuces'
|
||||
}
|
||||
|
||||
class HandHistoryConverter:
|
||||
eval = PokerEval()
|
||||
def __init__(self, config, file, sitename):
|
||||
|
@ -67,6 +102,7 @@ class HandHistoryConverter:
|
|||
self.gametype = self.determineGameType()
|
||||
self.hands = self.splitFileIntoHands()
|
||||
for hand in self.hands:
|
||||
print "DEBUG:\n"+hand.string
|
||||
self.readHandInfo(hand)
|
||||
self.readPlayerStacks(hand)
|
||||
self.markStreets(hand)
|
||||
|
@ -76,6 +112,7 @@ class HandHistoryConverter:
|
|||
self.readShowdownActions(hand)
|
||||
# Read action (Note: no guarantee this is in hand order.
|
||||
for street in hand.streets.groupdict():
|
||||
if hand.streets.group(street) is not None:
|
||||
self.readAction(hand, street)
|
||||
|
||||
self.readCollectPot(hand)
|
||||
|
@ -84,11 +121,12 @@ class HandHistoryConverter:
|
|||
hand.totalPot()
|
||||
self.getRake(hand)
|
||||
|
||||
if(hand.involved == True):
|
||||
#self.writeHand("output file", hand)
|
||||
hand.printHand()
|
||||
else:
|
||||
pass #Don't write out observed hands
|
||||
#if(hand.involved == True):
|
||||
#self.writeHand("output file", hand)
|
||||
#hand.printHand()
|
||||
#else:
|
||||
#pass #Don't write out observed hands
|
||||
|
||||
#####
|
||||
# These functions are parse actions that may be overridden by the inheriting class
|
||||
|
@ -159,6 +197,7 @@ class HandHistoryConverter:
|
|||
|
||||
def splitFileIntoHands(self):
|
||||
hands = []
|
||||
self.obs.strip()
|
||||
list = self.rexx.split_hand_re.split(self.obs)
|
||||
list.pop() #Last entry is empty
|
||||
for l in list:
|
||||
|
@ -280,6 +319,7 @@ class Hand:
|
|||
def addBlind(self, player, amount):
|
||||
# if player is None, it's a missing small blind.
|
||||
if player is not None:
|
||||
print self.bets
|
||||
self.bets['PREFLOP'][player].append(Decimal(amount))
|
||||
self.lastBet['PREFLOP'] = Decimal(amount)
|
||||
self.posted += [player]
|
||||
|
@ -362,6 +402,7 @@ Known bug: doesn't take into account side pots"""
|
|||
# What about big & small blinds?
|
||||
|
||||
print "*** HOLE CARDS ***"
|
||||
if self.involved:
|
||||
print "Dealt to %s [%s %s]" %(self.hero , self.holecards[self.hero][0], self.holecards[self.hero][1])
|
||||
|
||||
if 'PREFLOP' in self.actions:
|
||||
|
@ -392,7 +433,11 @@ Known bug: doesn't take into account side pots"""
|
|||
|
||||
print "*** SUMMARY ***"
|
||||
print "Total pot $%s | Rake $%.2f)" % (self.totalpot, self.rake) # TODO side pots
|
||||
print "Board [%s %s %s %s %s]" % (self.streets.group("FLOP1"), self.streets.group("FLOP2"), self.streets.group("FLOP3"), self.streets.group("TURN1"), self.streets.group("RIVER1"))
|
||||
board = []
|
||||
for s in self.board.values():
|
||||
board += s
|
||||
if board: # sometimes hand ends preflop without a board
|
||||
print "Board [%s]" % (board)
|
||||
|
||||
#print self.board
|
||||
for player in self.players:
|
||||
|
@ -447,32 +492,33 @@ Known bug: doesn't take into account side pots"""
|
|||
return value
|
||||
|
||||
# from pokergame.py
|
||||
# got rid of the _ for internationalisation
|
||||
def readableHandValueLong(self, side, value, cards):
|
||||
if value == "NoPair":
|
||||
if side == "low":
|
||||
if cards[0][0] == '5':
|
||||
return _("The wheel")
|
||||
return ("The wheel")
|
||||
else:
|
||||
return join(map(lambda card: card[0], cards), ", ")
|
||||
else:
|
||||
return _("High card %(card)s") % { 'card' : _(letter2name[cards[0][0]]) }
|
||||
return ("High card %(card)s") % { 'card' : (letter2name[cards[0][0]]) }
|
||||
elif value == "OnePair":
|
||||
return _("A pair of %(card)s") % { 'card' : _(letter2names[cards[0][0]]) } + _(", %(card)s kicker") % { 'card' : _(letter2name[cards[2][0]]) }
|
||||
return ("A pair of %(card)s") % { 'card' : (letter2names[cards[0][0]]) } + (", %(card)s kicker") % { 'card' : (letter2name[cards[2][0]]) }
|
||||
elif value == "TwoPair":
|
||||
return _("Two pairs %(card1)s and %(card2)s") % { 'card1' : _(letter2names[cards[0][0]]), 'card2' : _(letter2names[cards[2][0]]) } + _(", %(card)s kicker") % { 'card' : _(letter2name[cards[4][0]]) }
|
||||
return ("Two pairs %(card1)s and %(card2)s") % { 'card1' : (letter2names[cards[0][0]]), 'card2' : _(letter2names[cards[2][0]]) } + (", %(card)s kicker") % { 'card' : (letter2name[cards[4][0]]) }
|
||||
elif value == "Trips":
|
||||
return _("Three of a kind %(card)s") % { 'card' : _(letter2names[cards[0][0]]) } + _(", %(card)s kicker") % { 'card' : _(letter2name[cards[3][0]]) }
|
||||
return ("Three of a kind %(card)s") % { 'card' : (letter2names[cards[0][0]]) } + (", %(card)s kicker") % { 'card' : (letter2name[cards[3][0]]) }
|
||||
elif value == "Straight":
|
||||
return _("Straight %(card1)s to %(card2)s") % { 'card1' : _(letter2name[cards[0][0]]), 'card2' : _(letter2name[cards[4][0]]) }
|
||||
return ("Straight %(card1)s to %(card2)s") % { 'card1' : (letter2name[cards[0][0]]), 'card2' : (letter2name[cards[4][0]]) }
|
||||
elif value == "Flush":
|
||||
return _("Flush %(card)s high") % { 'card' : _(letter2name[cards[0][0]]) }
|
||||
return ("Flush %(card)s high") % { 'card' : (letter2name[cards[0][0]]) }
|
||||
elif value == "FlHouse":
|
||||
return _("%(card1)ss full of %(card2)ss") % { 'card1' : _(letter2name[cards[0][0]]), 'card2' : _(letter2name[cards[3][0]]) }
|
||||
return ("%(card1)ss full of %(card2)ss") % { 'card1' : (letter2name[cards[0][0]]), 'card2' : (letter2name[cards[3][0]]) }
|
||||
elif value == "Quads":
|
||||
return _("Four of a kind %(card)s") % { 'card' : _(letter2names[cards[0][0]]) } + _(", %(card)s kicker") % { 'card' : _(letter2name[cards[4][0]]) }
|
||||
return _("Four of a kind %(card)s") % { 'card' : (letter2names[cards[0][0]]) } + (", %(card)s kicker") % { 'card' : (letter2name[cards[4][0]]) }
|
||||
elif value == "StFlush":
|
||||
if letter2name[cards[0][0]] == 'Ace':
|
||||
return _("Royal flush")
|
||||
return ("Royal flush")
|
||||
else:
|
||||
return _("Straight flush %(card)s high") % { 'card' : _(letter2name[cards[0][0]]) }
|
||||
return ("Straight flush %(card)s high") % { 'card' : (letter2name[cards[0][0]]) }
|
||||
return value
|
Loading…
Reference in New Issue
Block a user