fix 3bet stat (was being set to false if someone else 4bet)
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4ed82b1f18
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6a6d1b1b2c
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@ -917,7 +917,6 @@ class Database:
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print "warning: constraint %s_%s_fkey not dropped: %s, continuing ..." \
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print "warning: constraint %s_%s_fkey not dropped: %s, continuing ..." \
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% (fk['fktab'],fk['fkcol'], str(sys.exc_value).rstrip('\n'))
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% (fk['fktab'],fk['fkcol'], str(sys.exc_value).rstrip('\n'))
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else:
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else:
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print "Only MySQL and Postgres supported so far"
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return -1
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return -1
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for idx in self.indexes[self.backend]:
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for idx in self.indexes[self.backend]:
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@ -952,7 +951,6 @@ class Database:
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print "warning: index %s_%s_idx not dropped %s, continuing ..." \
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print "warning: index %s_%s_idx not dropped %s, continuing ..." \
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% (idx['tab'],idx['col'], str(sys.exc_value).rstrip('\n'))
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% (idx['tab'],idx['col'], str(sys.exc_value).rstrip('\n'))
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else:
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else:
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print "Error: Only MySQL and Postgres supported so far"
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return -1
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return -1
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if self.backend == self.PGSQL:
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if self.backend == self.PGSQL:
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@ -1007,7 +1005,6 @@ class Database:
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except:
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except:
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print " create fk failed: " + str(sys.exc_info())
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print " create fk failed: " + str(sys.exc_info())
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else:
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else:
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print "Only MySQL and Postgres supported so far"
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return -1
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return -1
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for idx in self.indexes[self.backend]:
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for idx in self.indexes[self.backend]:
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@ -1029,7 +1026,6 @@ class Database:
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except:
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except:
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print " create index failed: " + str(sys.exc_info())
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print " create index failed: " + str(sys.exc_info())
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else:
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else:
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print "Only MySQL and Postgres supported so far"
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return -1
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return -1
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if self.backend == self.PGSQL:
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if self.backend == self.PGSQL:
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@ -345,9 +345,9 @@ class DerivedStats():
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for action in hand.actions[hand.actionStreets[1]]:
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for action in hand.actions[hand.actionStreets[1]]:
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# FIXME: fill other(3|4)BStreet0 - i have no idea what does it mean
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# FIXME: fill other(3|4)BStreet0 - i have no idea what does it mean
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pname, aggr = action[0], action[1] in ('raises', 'bets')
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pname, aggr = action[0], action[1] in ('raises', 'bets')
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self.handsplayers[pname]['street0_3BChance'] = bet_level == 2
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self.handsplayers[pname]['street0_3BChance'] = self.handsplayers[pname]['street0_3BChance'] or bet_level == 2
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self.handsplayers[pname]['street0_4BChance'] = bet_level == 3
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self.handsplayers[pname]['street0_4BChance'] = bet_level == 3
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self.handsplayers[pname]['street0_3BDone'] = aggr and (self.handsplayers[pname]['street0_3BChance'])
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self.handsplayers[pname]['street0_3BDone'] = self.handsplayers[pname]['street0_3BDone'] or (aggr and self.handsplayers[pname]['street0_3BChance'])
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self.handsplayers[pname]['street0_4BDone'] = aggr and (self.handsplayers[pname]['street0_4BChance'])
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self.handsplayers[pname]['street0_4BDone'] = aggr and (self.handsplayers[pname]['street0_4BChance'])
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if aggr:
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if aggr:
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bet_level += 1
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bet_level += 1
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