Merge branch 'master' of git://git.assembla.com/free_poker_tools

This commit is contained in:
Mika Bostrom 2009-11-15 00:40:38 +02:00
commit 6a44f1d5e2
5 changed files with 43 additions and 19 deletions

View File

@ -9,8 +9,8 @@ class FpdbParseError(FpdbError):
self.value = value self.value = value
self.hid = hid self.hid = hid
def __str__(self): def __str__(self):
if hid: if self.hid:
return repr("HID:"+hid+", "+self.value) return repr("HID:"+self.hid+", "+self.value)
else: else:
return repr(self.value) return repr(self.value)

View File

@ -53,6 +53,7 @@ import gobject
# FreePokerTools modules # FreePokerTools modules
import Configuration import Configuration
import Database import Database
from HandHistoryConverter import getTableTitleRe
# get the correct module for the current os # get the correct module for the current os
if os.name == 'posix': if os.name == 'posix':
import XTables as Tables import XTables as Tables
@ -253,10 +254,10 @@ class HUD_main(object):
if comm_cards != {}: # stud! if comm_cards != {}: # stud!
cards['common'] = comm_cards['common'] cards['common'] = comm_cards['common']
if type == "tour": table_kwargs = dict(table_name = table_name, tournament = tour_number, table_number = tab_number)
tablewindow = Tables.Table(tournament = tour_number, table_number = tab_number) search_string = getTableTitleRe(self.config, site, type, **table_kwargs)
else: tablewindow = Tables.Table(search_string, **table_kwargs)
tablewindow = Tables.Table(table_name = table_name)
if tablewindow is None: if tablewindow is None:
# If no client window is found on the screen, complain and continue # If no client window is found on the screen, complain and continue
if type == "tour": if type == "tour":

View File

@ -147,6 +147,7 @@ Otherwise, finish at EOF.
except FpdbParseError, e: except FpdbParseError, e:
numErrors += 1 numErrors += 1
log.warning("Failed to convert hand %s" % e.hid) log.warning("Failed to convert hand %s" % e.hid)
log.warning("Exception msg: '%s'" % str(e))
log.debug(handText) log.debug(handText)
else: else:
handsList = self.allHandsAsList() handsList = self.allHandsAsList()
@ -161,6 +162,7 @@ Otherwise, finish at EOF.
except FpdbParseError, e: except FpdbParseError, e:
numErrors += 1 numErrors += 1
log.warning("Failed to convert hand %s" % e.hid) log.warning("Failed to convert hand %s" % e.hid)
log.warning("Exception msg: '%s'" % str(e))
log.debug(handText) log.debug(handText)
numHands = len(handsList) numHands = len(handsList)
endtime = time.time() endtime = time.time()
@ -499,3 +501,26 @@ or None if we fail to get the info """
def getTourney(self): def getTourney(self):
return self.tourney return self.tourney
@staticmethod
def getTableTitleRe(type, table_name=None, tournament = None, table_number=None):
"Returns string to search in windows titles"
if type=="tour":
return "%s.+Table\s%s" % (tournament, table_number)
else:
return table_name
def getTableTitleRe(config, sitename, *args, **kwargs):
"Returns string to search in windows titles for current site"
return getSiteHhc(config, sitename).getTableTitleRe(*args, **kwargs)
def getSiteHhc(config, sitename):
"Returns HHC class for current site"
hhcName = config.supported_sites[sitename].converter
hhcModule = __import__(hhcName)
return getattr(hhcModule, hhcName[:-6])

View File

@ -386,9 +386,9 @@ class Hud:
(x, y) = loc[adj[i+1]] (x, y) = loc[adj[i+1]]
w.relocate(x, y) w.relocate(x, y)
# While we're at it, fix the positions of mucked cards too # While we're at it, fix the positions of mucked cards too
for aux in self.aux_windows: for aux in self.aux_windows:
aux.update_card_positions() aux.update_card_positions()
return True return True
@ -440,7 +440,7 @@ class Hud:
new_layout[self.stat_windows[sw].adj - 1] = new_loc new_layout[self.stat_windows[sw].adj - 1] = new_loc
self.config.edit_layout(self.table.site, self.max, locations = new_layout) self.config.edit_layout(self.table.site, self.max, locations = new_layout)
# ask each aux to save its layout back to the config object # ask each aux to save its layout back to the config object
(aux.save_layout() for aux in self.aux_windows) [aux.save_layout() for aux in self.aux_windows]
# save the config object back to the file # save the config object back to the file
print "saving new xml file" print "saving new xml file"
self.config.save() self.config.save()

View File

@ -93,19 +93,17 @@ gobject.signal_new("client_destroyed", gtk.Window,
# screen location of (0, 0) in the working window. # screen location of (0, 0) in the working window.
class Table_Window(object): class Table_Window(object):
def __init__(self, table_name = None, tournament = None, table_number = None): def __init__(self, search_string, table_name = None, tournament = None, table_number = None):
if table_name is not None: if tournament is not None and table_number is not None:
search_string = table_name
self.name = table_name
self.tournament = None
self.table = None
elif tournament is not None and table_number is not None:
print "tournament %s, table %s" % (tournament, table_number) print "tournament %s, table %s" % (tournament, table_number)
self.tournament = int(tournament) self.tournament = int(tournament)
self.table = int(table_number) self.table = int(table_number)
self.name = "%s - %s" % (self.tournament, self.table) self.name = "%s - %s" % (self.tournament, self.table)
search_string = "%s.+Table\s%s" % (tournament, table_number) elif table_name is not None:
search_string = table_name
self.name = table_name
self.tournament = None
else: else:
return None return None
@ -151,4 +149,4 @@ class Table_Window(object):
def check_bad_words(self, title): def check_bad_words(self, title):
for word in bad_words: for word in bad_words:
if word in title: return True if word in title: return True
return False return False