Merge branch 'master' of git://git.assembla.com/free_poker_tools
This commit is contained in:
commit
6a44f1d5e2
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@ -9,8 +9,8 @@ class FpdbParseError(FpdbError):
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self.value = value
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self.hid = hid
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def __str__(self):
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if hid:
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return repr("HID:"+hid+", "+self.value)
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if self.hid:
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return repr("HID:"+self.hid+", "+self.value)
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else:
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return repr(self.value)
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@ -53,6 +53,7 @@ import gobject
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# FreePokerTools modules
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import Configuration
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import Database
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from HandHistoryConverter import getTableTitleRe
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# get the correct module for the current os
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if os.name == 'posix':
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import XTables as Tables
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@ -253,10 +254,10 @@ class HUD_main(object):
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if comm_cards != {}: # stud!
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cards['common'] = comm_cards['common']
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if type == "tour":
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tablewindow = Tables.Table(tournament = tour_number, table_number = tab_number)
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else:
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tablewindow = Tables.Table(table_name = table_name)
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table_kwargs = dict(table_name = table_name, tournament = tour_number, table_number = tab_number)
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search_string = getTableTitleRe(self.config, site, type, **table_kwargs)
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tablewindow = Tables.Table(search_string, **table_kwargs)
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if tablewindow is None:
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# If no client window is found on the screen, complain and continue
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if type == "tour":
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@ -147,6 +147,7 @@ Otherwise, finish at EOF.
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except FpdbParseError, e:
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numErrors += 1
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log.warning("Failed to convert hand %s" % e.hid)
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log.warning("Exception msg: '%s'" % str(e))
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log.debug(handText)
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else:
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handsList = self.allHandsAsList()
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@ -161,6 +162,7 @@ Otherwise, finish at EOF.
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except FpdbParseError, e:
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numErrors += 1
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log.warning("Failed to convert hand %s" % e.hid)
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log.warning("Exception msg: '%s'" % str(e))
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log.debug(handText)
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numHands = len(handsList)
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endtime = time.time()
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@ -499,3 +501,26 @@ or None if we fail to get the info """
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def getTourney(self):
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return self.tourney
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@staticmethod
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def getTableTitleRe(type, table_name=None, tournament = None, table_number=None):
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"Returns string to search in windows titles"
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if type=="tour":
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return "%s.+Table\s%s" % (tournament, table_number)
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else:
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return table_name
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def getTableTitleRe(config, sitename, *args, **kwargs):
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"Returns string to search in windows titles for current site"
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return getSiteHhc(config, sitename).getTableTitleRe(*args, **kwargs)
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def getSiteHhc(config, sitename):
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"Returns HHC class for current site"
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hhcName = config.supported_sites[sitename].converter
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hhcModule = __import__(hhcName)
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return getattr(hhcModule, hhcName[:-6])
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@ -386,9 +386,9 @@ class Hud:
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(x, y) = loc[adj[i+1]]
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w.relocate(x, y)
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# While we're at it, fix the positions of mucked cards too
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for aux in self.aux_windows:
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aux.update_card_positions()
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# While we're at it, fix the positions of mucked cards too
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for aux in self.aux_windows:
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aux.update_card_positions()
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return True
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@ -440,7 +440,7 @@ class Hud:
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new_layout[self.stat_windows[sw].adj - 1] = new_loc
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self.config.edit_layout(self.table.site, self.max, locations = new_layout)
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# ask each aux to save its layout back to the config object
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(aux.save_layout() for aux in self.aux_windows)
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[aux.save_layout() for aux in self.aux_windows]
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# save the config object back to the file
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print "saving new xml file"
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self.config.save()
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@ -93,19 +93,17 @@ gobject.signal_new("client_destroyed", gtk.Window,
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# screen location of (0, 0) in the working window.
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class Table_Window(object):
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def __init__(self, table_name = None, tournament = None, table_number = None):
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def __init__(self, search_string, table_name = None, tournament = None, table_number = None):
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if table_name is not None:
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search_string = table_name
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self.name = table_name
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self.tournament = None
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self.table = None
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elif tournament is not None and table_number is not None:
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if tournament is not None and table_number is not None:
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print "tournament %s, table %s" % (tournament, table_number)
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self.tournament = int(tournament)
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self.table = int(table_number)
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self.name = "%s - %s" % (self.tournament, self.table)
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search_string = "%s.+Table\s%s" % (tournament, table_number)
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elif table_name is not None:
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search_string = table_name
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self.name = table_name
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self.tournament = None
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else:
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return None
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@ -151,4 +149,4 @@ class Table_Window(object):
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def check_bad_words(self, title):
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for word in bad_words:
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if word in title: return True
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return False
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return False
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