add these stats to DB/DerivedStats/SQL: street0_4BChance/Done, other3/4BStreet0
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8aecf117bb
commit
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@ -1691,6 +1691,10 @@ class Database:
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pdata[p]['startCards'],
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pdata[p]['startCards'],
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pdata[p]['street0_3BChance'],
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pdata[p]['street0_3BChance'],
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pdata[p]['street0_3BDone'],
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pdata[p]['street0_3BDone'],
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pdata[p]['street0_4BChance'],
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pdata[p]['street0_4BDone'],
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pdata[p]['other3BStreet0'],
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pdata[p]['other4BStreet0'],
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pdata[p]['otherRaisedStreet0'],
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pdata[p]['otherRaisedStreet0'],
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pdata[p]['otherRaisedStreet1'],
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pdata[p]['otherRaisedStreet1'],
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pdata[p]['otherRaisedStreet2'],
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pdata[p]['otherRaisedStreet2'],
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@ -51,8 +51,8 @@ class DerivedStats():
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self.handsplayers[player[1]]['position'] = 2
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self.handsplayers[player[1]]['position'] = 2
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self.handsplayers[player[1]]['street0_3BChance'] = False
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self.handsplayers[player[1]]['street0_3BChance'] = False
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self.handsplayers[player[1]]['street0_3BDone'] = False
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self.handsplayers[player[1]]['street0_3BDone'] = False
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self.handsplayers[player[1]]['street0_4BChance'] = False
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self.handsplayers[player[1]]['street0_4BChance'] = False #FIXME: this might not actually be implemented
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self.handsplayers[player[1]]['street0_4BDone'] = False
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self.handsplayers[player[1]]['street0_4BDone'] = False #FIXME: this might not actually be implemented
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self.handsplayers[player[1]]['raiseFirstInChance'] = False
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self.handsplayers[player[1]]['raiseFirstInChance'] = False
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self.handsplayers[player[1]]['raisedFirstIn'] = False
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self.handsplayers[player[1]]['raisedFirstIn'] = False
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self.handsplayers[player[1]]['foldBbToStealChance'] = False
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self.handsplayers[player[1]]['foldBbToStealChance'] = False
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@ -74,6 +74,8 @@ class DerivedStats():
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self.handsplayers[player[1]]['foldToOtherRaisedStreet%d' %i] = False
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self.handsplayers[player[1]]['foldToOtherRaisedStreet%d' %i] = False
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#FIXME - Everything below this point is incomplete.
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#FIXME - Everything below this point is incomplete.
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self.handsplayers[player[1]]['other3BStreet0'] = False
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self.handsplayers[player[1]]['other4BStreet0'] = False
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self.handsplayers[player[1]]['otherRaisedStreet0'] = False
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self.handsplayers[player[1]]['otherRaisedStreet0'] = False
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self.handsplayers[player[1]]['foldToOtherRaisedStreet0'] = False
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self.handsplayers[player[1]]['foldToOtherRaisedStreet0'] = False
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for i in range(1,5):
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for i in range(1,5):
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@ -4039,6 +4039,10 @@ class Sql:
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startCards,
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startCards,
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street0_3BChance,
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street0_3BChance,
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street0_3BDone,
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street0_3BDone,
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street0_4BChance,
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street0_4BDone,
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other3BStreet0,
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other4BStreet0,
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otherRaisedStreet0,
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otherRaisedStreet0,
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otherRaisedStreet1,
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otherRaisedStreet1,
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otherRaisedStreet2,
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otherRaisedStreet2,
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@ -4096,7 +4100,7 @@ class Sql:
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%s, %s, %s, %s, %s,
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%s, %s, %s, %s, %s,
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%s, %s, %s, %s, %s,
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%s, %s, %s, %s, %s,
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%s, %s, %s, %s, %s,
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%s, %s, %s, %s, %s,
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%s
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%s, %s, %s, %s, %s
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)"""
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)"""
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################################
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################################
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