git2 - import now stores the first few fields into a new line.
little fix on load_profile - still doesnt work tho
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@ -3,10 +3,13 @@ todolist (db=database, imp=importer, tv=tableviewer)
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before beta
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===========
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current speedup attempt todo:
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holdem in fpdb_simple done - now update remaining files, test, then add back postflop and stud functionality
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finish hud store todos in fpdb_simple
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update tv
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test
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add back postflop and stud functionality
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import fails on stud/razz
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tv doesnt display street 3-5 in stud/razz i think
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change save_to_db into one method and probably move into parse_logic
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fix load profile
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Any comment or print with "todo" in it in the sourcecode except what is marked todo in the menu
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find out if i can SQL for the rowcount, rather than select a field and then just take the rowcount. this might bring a significant performance improvement
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make a quick benchmark of mysql and postgresql: import of my whole db, some tableviewer refreshes with and without updated file
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@ -17,5 +17,5 @@
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rm testdata/*.found.txt
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rm utils/*.pyc
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rm fpdb-python/*.pyc
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rm pyfpdb/*.pyc
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git-add--interactive
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@ -159,7 +159,7 @@ class fpdb:
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def dia_load_profile(self, widget, data):
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"""Dialogue to select a file to load a profile from"""
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obtain_global_lock()
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self.obtain_global_lock()
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chooser = gtk.FileChooserDialog(title="Please select a profile file to load",
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action=gtk.FILE_CHOOSER_ACTION_OPEN,
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buttons=(gtk.STOCK_CANCEL,gtk.RESPONSE_CANCEL,gtk.STOCK_OPEN,gtk.RESPONSE_OK))
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@ -113,7 +113,7 @@ def mainParser(db, cursor, site, category, hand):
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limit_type=cursor.fetchone()[0] #todo: remove this unnecessary database access
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fpdb_simple.convert3B4B(site, category, limit_type, actionTypes, actionAmounts)
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hands_players_flags=fpdb_simple.calculate_hands_players_flags(playerIDs, category, actionTypes)
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hudImportData=fpdb_simple.calculateHudImport(playerIDs, category, actionTypes)
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if isTourney:
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payin_amounts=fpdb_simple.calcPayin(len(names), buyin, fee)
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@ -128,22 +128,22 @@ def mainParser(db, cursor, site, category, hand):
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knockout, entries, prizepool, tourneyStartTime, payin_amounts, ranks,
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siteHandNo, siteID, gametypeID, handStartTime, names, playerIDs,
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startCashes, positions, cardValues, cardSuits, boardValues, boardSuits, winnings, rakes,
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actionTypes, actionAmounts, hands_players_flags)
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actionTypes, actionAmounts, hudImportData)
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elif (category=="razz" or category=="studhi" or category=="studhilo"):
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result = fpdb_save_to_db.tourney_stud(cursor, category, siteTourneyNo, buyin, fee,
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knockout, entries, prizepool, tourneyStartTime, payin_amounts, ranks,
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siteHandNo, siteID, gametypeID, handStartTime, names, playerIDs,
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startCashes, antes, cardValues, cardSuits, winnings, rakes,
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actionTypes, actionAmounts, hands_players_flags)
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actionTypes, actionAmounts, hudImportData)
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else:
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if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
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result = fpdb_save_to_db.ring_holdem_omaha(cursor, category, siteHandNo, gametypeID,
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handStartTime, names, playerIDs, startCashes, positions, cardValues,
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cardSuits, boardValues, boardSuits, winnings, rakes, actionTypes, actionAmounts, hands_players_flags)
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cardSuits, boardValues, boardSuits, winnings, rakes, actionTypes, actionAmounts, hudImportData)
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elif (category=="razz" or category=="studhi" or category=="studhilo"):
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result = fpdb_save_to_db.ring_stud(cursor, category, siteHandNo, gametypeID,
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handStartTime, names, playerIDs, startCashes, antes, cardValues,
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cardSuits, winnings, rakes, actionTypes, actionAmounts, hands_players_flags)
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cardSuits, winnings, rakes, actionTypes, actionAmounts, hudImportData)
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else:
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raise fpdb_simple.FpdbError ("unrecognised category")
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db.commit()
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@ -23,7 +23,7 @@ import fpdb_simple
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#stores a stud/razz hand into the database
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def ring_stud(cursor, category, site_hand_no, gametype_id, hand_start_time,
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names, player_ids, start_cashes, antes, card_values, card_suits,
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winnings, rakes, action_types, action_amounts, hands_players_flags):
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winnings, rakes, action_types, action_amounts, hudImportData):
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fpdb_simple.fillCardArrays(len(names), 7, card_values, card_suits)
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hands_id=fpdb_simple.storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names)
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@ -31,7 +31,7 @@ def ring_stud(cursor, category, site_hand_no, gametype_id, hand_start_time,
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hands_players_ids=fpdb_simple.store_hands_players_stud(cursor, hands_id, player_ids,
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start_cashes, antes, card_values, card_suits, winnings, rakes)
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fpdb_simple.store_hands_players_flags(cursor, category, hands_players_ids, hands_players_flags)
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fpdb_simple.storeHudData(cursor, category, player_ids, hudImportData)
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fpdb_simple.storeActions(cursor, hands_players_ids, action_types, action_amounts)
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return site_hand_no
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@ -40,7 +40,7 @@ def ring_stud(cursor, category, site_hand_no, gametype_id, hand_start_time,
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#stores a holdem/omaha hand into the database
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def ring_holdem_omaha(cursor, category, site_hand_no, gametype_id, hand_start_time,
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names, player_ids, start_cashes, positions, card_values, card_suits,
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board_values, board_suits, winnings, rakes, action_types, action_amounts, hands_players_flags):
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board_values, board_suits, winnings, rakes, action_types, action_amounts, hudImportData):
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#fill up the two player card arrays
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if (category=="holdem"):
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fpdb_simple.fillCardArrays(len(names), 2, card_values, card_suits)
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@ -56,7 +56,7 @@ def ring_holdem_omaha(cursor, category, site_hand_no, gametype_id, hand_start_ti
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hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha(cursor, category, hands_id, player_ids,
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start_cashes, positions, card_values, card_suits, winnings, rakes)
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fpdb_simple.store_hands_players_flags(cursor, category, hands_players_ids, hands_players_flags)
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fpdb_simple.storeHudData(cursor, category, gametype_id, player_ids, hudImportData)
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fpdb_simple.store_board_cards(cursor, hands_id, board_values, board_suits)
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@ -69,7 +69,7 @@ def tourney_holdem_omaha(cursor, category, site_tourney_no, buyin, fee, knockout
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site_hand_no, site_id, gametype_id, hand_start_time, names, player_ids,
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start_cashes, positions, card_values, card_suits,
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board_values, board_suits, winnings, rakes,
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action_types, action_amounts, hands_players_flags):
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action_types, action_amounts, hudImportData):
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#stores a tourney stud/razz hand into the database
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#fill up the two player card arrays
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if (category=="holdem"):
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@ -90,7 +90,7 @@ def tourney_holdem_omaha(cursor, category, site_tourney_no, buyin, fee, knockout
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hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha_tourney(cursor, hands_id, player_ids,
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start_cashes, positions, card_values, card_suits, winnings, rakes, tourneys_players_ids)
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fpdb_simple.store_hands_players_flags(cursor, category, hands_players_ids, hands_players_flags)
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fpdb_simple.storeHudData(cursor, category, player_ids, hudImportData)
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fpdb_simple.store_board_cards(cursor, hands_id, board_values, board_suits)
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@ -102,7 +102,7 @@ def tourney_stud(cursor, category, site_tourney_no, buyin, fee, knockout, entrie
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tourney_start, payin_amounts, ranks, #end of tourney specific params
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site_hand_no, site_id, gametype_id, hand_start_time, names, player_ids,
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start_cashes, antes, card_values, card_suits, winnings, rakes,
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action_types, action_amounts, hands_players_flags):
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action_types, action_amounts, hudImportData):
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#stores a tourney stud/razz hand into the database
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fpdb_simple.fillCardArrays(len(names), 7, card_values, card_suits)
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@ -115,7 +115,7 @@ def tourney_stud(cursor, category, site_tourney_no, buyin, fee, knockout, entrie
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hands_players_ids=fpdb_simple.store_hands_players_stud_tourney(cursor, hands_id, player_ids,
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start_cashes, antes, card_values, card_suits, winnings, rakes, tourneys_players_ids)
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fpdb_simple.store_hands_players_flags(cursor, category, hands_players_ids, hands_players_flags)
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fpdb_simple.storeHudData(cursor, category, player_ids, hudImportData)
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fpdb_simple.storeActions(cursor, hands_players_ids, action_types, action_amounts)
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return site_hand_no
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@ -1246,7 +1246,7 @@ def calculateHudImport(player_ids, category, action_types):
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for count in range (len(action_types[street][player])):#finally individual actions
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currentAction=action_types[street][player][count]
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if currentAction!="bet":
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pfRaiseCount++
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pfRaiseCount+=1
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if (currentAction=="bet" or currentAction=="call"):
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myVPIP=True
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if pfRaiseCount>=1:
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@ -1290,15 +1290,64 @@ def calculateHudImport(player_ids, category, action_types):
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result['otherRaisedRiver']=otherRaisedRiver
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result['otherRaisedRiverFold']=otherRaisedRiverFold
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return result
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#end def calculate_hands_players_flags
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#end def calculateHudImport
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def store_hands_players_flags(cursor, category, hand_player_ids, hands_players_flags):
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def storeHudData(cursor, category, gametypeId, playerIds, hudImportData):
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if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
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for i in range (len(hand_player_ids)):
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cursor.execute("""INSERT INTO hands_players_flags (hand_player_id, folded_on, street0_vpi, street0_raise, street1_raise, street2_raise, street3_raise) VALUES (%s, %s, %s, %s, %s, %s, %s)""", (hand_player_ids[i], hands_players_flags['folded_on'][i], hands_players_flags['street0_vpi'][i], hands_players_flags['street0_raise'][i], hands_players_flags['street1_raise'][i], hands_players_flags['street2_raise'][i], hands_players_flags['street3_raise'][i]))
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for player in range (len(playerIds)):
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cursor.execute("SELECT * FROM HudDataHoldemOmaha WHERE gametypeId=%s AND playerId=%s AND activeSeats=%s", (gametypeId, playerIds[player], len(playerIds)))
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row=cursor.fetchone()
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print "gametypeId:", gametypeId, "playerIds[player]",playerIds[player], "len(playerIds):",len(playerIds), "row:",row
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try: len(row)
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except TypeError:
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row=[]
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if (len(row)==0):
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print "new huddata row"
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doInsert=True
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row=[]
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row.append(0)#blank for id
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row.append(gametypeId)
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row.append(playerIds[player])
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row.append(len(playerIds))#seats
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row.append(0)#HDs
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for i in range(len(hudImportData)):
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row.append(0)
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else:
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for i in range (len(hand_player_ids)):
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cursor.execute("""INSERT INTO hands_players_flags (hand_player_id, folded_on, street0_vpi, street0_raise, street1_raise, street2_raise, street3_raise, street4_raise) VALUES (%s, %s, %s, %s, %s, %s, %s, %s)""", (hand_player_ids[i], hands_players_flags['folded_on'][i], hands_players_flags['street0_vpi'][i], hands_players_flags['street0_raise'][i], hands_players_flags['street1_raise'][i], hands_players_flags['street2_raise'][i], hands_players_flags['street3_raise'][i], hands_players_flags['street4_raise'][i]))
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doInsert=False
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newrow=[]
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for i in range(len(row)):
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newrow.append(row[i])
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row=newrow
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row[4]+=1 #HDs
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if hudImportData['VPIP'][player]: row[5]+=1
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if hudImportData['PFR'][player]: row[6]+=1
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if hudImportData['PF3B4B'][player]: row[7]+=1
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if hudImportData['sawFlop'][player]: row[8]+=1
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if hudImportData['sawTurn'][player]: row[9]+=1
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if hudImportData['sawRiver'][player]: row[10]+=1
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if hudImportData['sawShowdown'][player]: row[11]+=1
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if hudImportData['raisedFlop'][player]: row[12]+=1
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if hudImportData['raisedTurn'][player]: row[13]+=1
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if hudImportData['raisedRiver'][player]: row[14]+=1
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if hudImportData['otherRaisedFlop'][player]: row[15]+=1
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if hudImportData['otherRaisedFlopFold'][player]: row[16]+=1
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if hudImportData['otherRaisedTurn'][player]: row[17]+=1
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if hudImportData['otherRaisedTurnFold'][player]: row[18]+=1
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if hudImportData['otherRaisedRiver'][player]: row[19]+=1
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if hudImportData['otherRaisedRiverFold'][player]: row[20]+=1
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if doInsert:
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print "playerid before insert:",row[2]
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cursor.execute("""INSERT INTO HudDataHoldemOmaha
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(gametypeId, playerId, activeSeats, HDs, VPIP, PFR, PF3B4B, sawFlop, sawTurn, sawRiver, sawShowdown, raisedFlop, raisedTurn, raisedRiver, otherRaisedFlop, otherRaisedFlopFold, otherRaisedTurn, otherRaisedTurnFold, otherRaisedRiver, otherRaisedRiverFold)
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VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""", (row[1], row[2], row[3], row[4], row[5], row[6], row[7], row[8], row[9], row[10], row[11], row[12], row[13], row[14], row[15], row[16], row[17], row[18], row[19], row[20]))
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else:
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print "todo: store updated line"
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else:
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raise FpdbError("todo")
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#end def store_hands_players_flags(cursor, hands_players_ids, hands_players_flags)
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def store_tourneys(cursor, site_id, site_tourney_no, buyin, fee, knockout, entries, prizepool, start_time):
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