add ability to display hud stats by number of seats at table (All / Custom / Exact)

This commit is contained in:
sqlcoder 2009-11-26 21:28:05 +00:00
parent 9d754e5e4b
commit 65fe163379
5 changed files with 196 additions and 29 deletions

View File

@ -672,38 +672,50 @@ class Config:
except:
hui['label'] = default_text
try: hui['hud_style'] = self.ui.hud_style
except: hui['hud_style'] = 'A' # default is show stats for All-time, also S(session) and T(ime)
try: hui['hud_days'] = int(self.ui.hud_days)
except: hui['hud_days'] = 90
try: hui['aggregate_ring'] = self.ui.aggregate_ring
except: hui['aggregate_ring'] = False
try: hui['aggregate_tour'] = self.ui.aggregate_tour
except: hui['aggregate_tour'] = True
try: hui['hud_style'] = self.ui.hud_style
except: hui['hud_style'] = 'A'
try: hui['hud_days'] = int(self.ui.hud_days)
except: hui['hud_days'] = 90
try: hui['agg_bb_mult'] = self.ui.agg_bb_mult
except: hui['agg_bb_mult'] = 1
try: hui['seats_style'] = self.ui.seats_style
except: hui['seats_style'] = 'C' # A / C / E, use A(ll) / C(ustom) / E(xact) seat numbers
try: hui['seats_cust_nums'] = self.ui.seats_cust_nums
except: hui['seats_cust_nums'] = ['n/a', 'n/a', (2,2), (3,4), (3,5), (4,6), (5,7), (6,8), (7,9), (8,10), (8,10)]
# Hero specific
try: hui['h_aggregate_ring'] = self.ui.h_aggregate_ring
except: hui['h_aggregate_ring'] = False
try: hui['h_aggregate_tour'] = self.ui.h_aggregate_tour
except: hui['h_aggregate_tour'] = True
try: hui['h_hud_style'] = self.ui.h_hud_style
except: hui['h_hud_style'] = 'S'
try: hui['h_hud_days'] = int(self.ui.h_hud_days)
except: hui['h_hud_days'] = 30
try: hui['h_aggregate_ring'] = self.ui.h_aggregate_ring
except: hui['h_aggregate_ring'] = False
try: hui['h_aggregate_tour'] = self.ui.h_aggregate_tour
except: hui['h_aggregate_tour'] = True
try: hui['h_agg_bb_mult'] = self.ui.h_agg_bb_mult
except: hui['h_agg_bb_mult'] = 1
try: hui['h_seats_style'] = self.ui.h_seats_style
except: hui['h_seats_style'] = 'E' # A / C / E, use A(ll) / C(ustom) / E(xact) seat numbers
try: hui['h_seats_cust_nums'] = self.ui.h_seats_cust_nums
except: hui['h_seats_cust_nums'] = ['n/a', 'n/a', (2,2), (3,4), (3,5), (4,6), (5,7), (6,8), (7,9), (8,10), (8,10)]
return hui

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@ -433,17 +433,50 @@ class Database:
def get_stats_from_hand( self, hand, type # type is "ring" or "tour"
, hud_params = {'hud_style':'A', 'agg_bb_mult':1000
,'h_hud_style':'S', 'h_agg_bb_mult':1000}
,'seats_style':'A', 'seats_cust_nums':['n/a', 'n/a', (2,2), (3,4), (3,5), (4,6), (5,7), (6,8), (7,9), (8,10), (8,10)]
,'h_hud_style':'S', 'h_agg_bb_mult':1000
,'h_seats_style':'A', 'h_seats_cust_nums':['n/a', 'n/a', (2,2), (3,4), (3,5), (4,6), (5,7), (6,8), (7,9), (8,10), (8,10)]
}
, hero_id = -1
, num_seats = 6
):
hud_style = hud_params['hud_style']
agg_bb_mult = hud_params['agg_bb_mult']
seats_style = hud_params['seats_style']
seats_cust_nums = hud_params['seats_cust_nums']
h_hud_style = hud_params['h_hud_style']
h_agg_bb_mult = hud_params['h_agg_bb_mult']
h_seats_style = hud_params['h_seats_style']
h_seats_cust_nums = hud_params['h_seats_cust_nums']
stat_dict = {}
if seats_style == 'A':
seats_min, seats_max = 2, 10
elif seats_style == 'C':
seats_min, seats_max = seats_cust_nums[num_seats][0], seats_cust_nums[num_seats][1]
elif seats_style == 'E':
seats_min, seats_max = num_seats, num_seats
else:
seats_min, seats_max = 2, 10
print "bad seats_style value:", seats_style
if h_seats_style == 'A':
h_seats_min, h_seats_max = 2, 10
elif h_seats_style == 'C':
h_seats_min, h_seats_max = h_seats_cust_nums[num_seats][0], h_seats_cust_nums[num_seats][1]
elif h_seats_style == 'E':
h_seats_min, h_seats_max = num_seats, num_seats
else:
h_seats_min, h_seats_max = 2, 10
print "bad h_seats_style value:", h_seats_style
print "opp seats style", seats_style, "hero seats style", h_seats_style
print "opp seats:", seats_min, seats_max, " hero seats:", h_seats_min, h_seats_max
if hud_style == 'S' or h_hud_style == 'S':
self.get_stats_from_hand_session(hand, stat_dict, hero_id, hud_style, h_hud_style)
self.get_stats_from_hand_session(hand, stat_dict, hero_id
,hud_style, seats_min, seats_max
,h_hud_style, h_seats_min, h_seats_max)
if hud_style == 'S' and h_hud_style == 'S':
return stat_dict
@ -475,7 +508,9 @@ class Database:
# h_stylekey = date_nhands_ago needs array by player here ...
query = 'get_stats_from_hand_aggregated'
subs = (hand, hero_id, stylekey, agg_bb_mult, agg_bb_mult, hero_id, h_stylekey, h_agg_bb_mult, h_agg_bb_mult)
subs = (hand
,hero_id, stylekey, agg_bb_mult, agg_bb_mult, seats_min, seats_max # hero params
,hero_id, h_stylekey, h_agg_bb_mult, h_agg_bb_mult, h_seats_min, h_seats_max) # villain params
#print "get stats: hud style =", hud_style, "query =", query, "subs =", subs
c = self.connection.cursor()
@ -495,12 +530,15 @@ class Database:
return stat_dict
# uses query on handsplayers instead of hudcache to get stats on just this session
def get_stats_from_hand_session(self, hand, stat_dict, hero_id, hud_style, h_hud_style):
def get_stats_from_hand_session(self, hand, stat_dict, hero_id
,hud_style, seats_min, seats_max
,h_hud_style, h_seats_min, h_seats_max):
"""Get stats for just this session (currently defined as any play in the last 24 hours - to
be improved at some point ...)
h_hud_style and hud_style params indicate whether to get stats for hero and/or others
- only fetch heros stats if h_hud_style == 'S',
and only fetch others stats if hud_style == 'S'
seats_min/max params give seats limits, only include stats if between these values
"""
query = self.sql.query['get_stats_from_hand_session']
@ -509,7 +547,8 @@ class Database:
else:
query = query.replace("<signed>", '')
subs = (self.hand_1day_ago, hand)
subs = (self.hand_1day_ago, hand, hero_id, seats_min, seats_max
, hero_id, h_seats_min, h_seats_max)
c = self.get_cursor()
# now get the stats
@ -524,6 +563,7 @@ class Database:
# Loop through stats adding them to appropriate stat_dict:
while row:
playerid = row[0]
seats = row[1]
if (playerid == hero_id and h_hud_style == 'S') or (playerid != hero_id and hud_style == 'S'):
for name, val in zip(colnames, row):
if not playerid in stat_dict:
@ -535,7 +575,7 @@ class Database:
stat_dict[playerid][name.lower()] += val
n += 1
if n >= 10000: break # todo: don't think this is needed so set nice and high
# for now - comment out or remove?
# prevents infinite loop so leave for now - comment out or remove?
row = c.fetchone()
else:
log.error("ERROR: query %s result does not have player_id as first column" % (query,))
@ -2721,7 +2761,9 @@ if __name__=="__main__":
# db_connection = Database(c, 'PTrackSv2', 'razz') # mysql razz
# db_connection = Database(c, 'ptracks', 'razz') # postgres
print "database connection object = ", db_connection.connection
db_connection.recreate_tables()
# db_connection.recreate_tables()
db_connection.dropAllIndexes()
db_connection.createAllIndexes()
h = db_connection.get_last_hand()
print "last hand = ", h

View File

@ -196,7 +196,7 @@ class HUD_main(object):
# get basic info about the new hand from the db
# if there is a db error, complain, skip hand, and proceed
try:
(table_name, max, poker_game, type, site_id, site_name, tour_number, tab_number) = \
(table_name, max, poker_game, type, site_id, site_name, num_seats, tour_number, tab_number) = \
self.db_connection.get_table_info(new_hand_id)
except Exception, err:
print "db error: skipping %s" % new_hand_id
@ -213,7 +213,8 @@ class HUD_main(object):
# get stats using hud's specific params and get cards
self.db_connection.init_hud_stat_vars( self.hud_dict[temp_key].hud_params['hud_days']
, self.hud_dict[temp_key].hud_params['h_hud_days'])
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_dict[temp_key].hud_params, self.hero_ids[site_id])
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_dict[temp_key].hud_params
,self.hero_ids[site_id], num_seats)
self.hud_dict[temp_key].stat_dict = stat_dict
cards = self.db_connection.get_cards(new_hand_id)
comm_cards = self.db_connection.get_common_cards(new_hand_id)
@ -227,7 +228,8 @@ class HUD_main(object):
else:
# get stats using default params--also get cards
self.db_connection.init_hud_stat_vars( self.hud_params['hud_days'], self.hud_params['h_hud_days'] )
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_params, self.hero_ids[site_id])
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_params
,self.hero_ids[site_id], num_seats)
cards = self.db_connection.get_cards(new_hand_id)
comm_cards = self.db_connection.get_common_cards(new_hand_id)
if comm_cards != {}: # stud!

View File

@ -1402,6 +1402,7 @@ class Sql:
AND gt1.bigblind <= gt2.bigblind * %s /* bigblind similar size */
AND gt1.bigblind >= gt2.bigblind / %s
AND gt2.id = h.gametypeId)
AND hc.activeSeats between %s and %s
)
OR
( hp.playerId = %s
@ -1415,6 +1416,7 @@ class Sql:
AND gt1.bigblind <= gt2.bigblind * %s /* bigblind similar size */
AND gt1.bigblind >= gt2.bigblind / %s
AND gt2.id = h.gametypeId)
AND hc.activeSeats between %s and %s
)
)
GROUP BY hc.PlayerId, p.name
@ -1432,11 +1434,11 @@ class Sql:
if db_server == 'mysql':
self.query['get_stats_from_hand_session'] = """
SELECT hp.playerId AS player_id,
SELECT hp.playerId AS player_id, /* playerId and seats must */
h.seats AS seats, /* be first and second field */
hp.handId AS hand_id,
hp.seatNo AS seat,
p.name AS screen_name,
h.seats AS seats,
1 AS n,
cast(hp2.street0VPI as <signed>integer) AS vpip,
cast(hp2.street0Aggr as <signed>integer) AS pfr,
@ -1494,21 +1496,30 @@ class Sql:
cast(hp2.street4CheckCallRaiseChance as <signed>integer) AS ccr_opp_4,
cast(hp2.street4CheckCallRaiseDone as <signed>integer) AS ccr_4
FROM
Hands h /* players in this hand */
Hands h
INNER JOIN Hands h2 ON (h2.id > %s AND h2.tableName = h.tableName)
INNER JOIN HandsPlayers hp ON (h.id = hp.handId)
INNER JOIN HandsPlayers hp ON (h.id = hp.handId) /* players in this hand */
INNER JOIN HandsPlayers hp2 ON (hp2.playerId+0 = hp.playerId+0 AND (hp2.handId = h2.id+0)) /* other hands by these players */
INNER JOIN Players p ON (p.id = hp2.PlayerId+0)
WHERE hp.handId = %s
/* check activeseats once this data returned (don't want to do that here as it might
assume a session ended just because the number of seats dipped for a few hands)
*/
AND ( /* 2 separate parts for hero and opponents */
( hp2.playerId != %s
AND h2.seats between %s and %s
)
OR
( hp2.playerId = %s
AND h2.seats between %s and %s
)
)
ORDER BY h.handStart desc, hp2.PlayerId
/* order rows by handstart descending so that we can stop reading rows when
there's a gap over X minutes between hands (ie. when we get back to start of
the session */
"""
else: # assume postgresql
elif db_server == 'postgresql':
self.query['get_stats_from_hand_session'] = """
SELECT hp.playerId AS player_id,
hp.handId AS hand_id,
@ -1582,6 +1593,103 @@ class Sql:
/* check activeseats once this data returned (don't want to do that here as it might
assume a session ended just because the number of seats dipped for a few hands)
*/
AND ( /* 2 separate parts for hero and opponents */
( hp2.playerId != %s
AND h2.seats between %s and %s
)
OR
( hp2.playerId = %s
AND h2.seats between %s and %s
)
)
ORDER BY h.handStart desc, hp2.PlayerId
/* order rows by handstart descending so that we can stop reading rows when
there's a gap over X minutes between hands (ie. when we get back to start of
the session */
"""
elif db_server == 'sqlite':
self.query['get_stats_from_hand_session'] = """
SELECT hp.playerId AS player_id,
hp.handId AS hand_id,
hp.seatNo AS seat,
p.name AS screen_name,
h.seats AS seats,
1 AS n,
cast(hp2.street0VPI as <signed>integer) AS vpip,
cast(hp2.street0Aggr as <signed>integer) AS pfr,
cast(hp2.street0_3BChance as <signed>integer) AS TB_opp_0,
cast(hp2.street0_3BDone as <signed>integer) AS TB_0,
cast(hp2.street1Seen as <signed>integer) AS saw_f,
cast(hp2.street1Seen as <signed>integer) AS saw_1,
cast(hp2.street2Seen as <signed>integer) AS saw_2,
cast(hp2.street3Seen as <signed>integer) AS saw_3,
cast(hp2.street4Seen as <signed>integer) AS saw_4,
cast(hp2.sawShowdown as <signed>integer) AS sd,
cast(hp2.street1Aggr as <signed>integer) AS aggr_1,
cast(hp2.street2Aggr as <signed>integer) AS aggr_2,
cast(hp2.street3Aggr as <signed>integer) AS aggr_3,
cast(hp2.street4Aggr as <signed>integer) AS aggr_4,
cast(hp2.otherRaisedStreet1 as <signed>integer) AS was_raised_1,
cast(hp2.otherRaisedStreet2 as <signed>integer) AS was_raised_2,
cast(hp2.otherRaisedStreet3 as <signed>integer) AS was_raised_3,
cast(hp2.otherRaisedStreet4 as <signed>integer) AS was_raised_4,
cast(hp2.foldToOtherRaisedStreet1 as <signed>integer) AS f_freq_1,
cast(hp2.foldToOtherRaisedStreet2 as <signed>integer) AS f_freq_2,
cast(hp2.foldToOtherRaisedStreet3 as <signed>integer) AS f_freq_3,
cast(hp2.foldToOtherRaisedStreet4 as <signed>integer) AS f_freq_4,
cast(hp2.wonWhenSeenStreet1 as <signed>integer) AS w_w_s_1,
cast(hp2.wonAtSD as <signed>integer) AS wmsd,
cast(hp2.stealAttemptChance as <signed>integer) AS steal_opp,
cast(hp2.stealAttempted as <signed>integer) AS steal,
cast(hp2.foldSbToStealChance as <signed>integer) AS SBstolen,
cast(hp2.foldedSbToSteal as <signed>integer) AS SBnotDef,
cast(hp2.foldBbToStealChance as <signed>integer) AS BBstolen,
cast(hp2.foldedBbToSteal as <signed>integer) AS BBnotDef,
cast(hp2.street1CBChance as <signed>integer) AS CB_opp_1,
cast(hp2.street1CBDone as <signed>integer) AS CB_1,
cast(hp2.street2CBChance as <signed>integer) AS CB_opp_2,
cast(hp2.street2CBDone as <signed>integer) AS CB_2,
cast(hp2.street3CBChance as <signed>integer) AS CB_opp_3,
cast(hp2.street3CBDone as <signed>integer) AS CB_3,
cast(hp2.street4CBChance as <signed>integer) AS CB_opp_4,
cast(hp2.street4CBDone as <signed>integer) AS CB_4,
cast(hp2.foldToStreet1CBChance as <signed>integer) AS f_cb_opp_1,
cast(hp2.foldToStreet1CBDone as <signed>integer) AS f_cb_1,
cast(hp2.foldToStreet2CBChance as <signed>integer) AS f_cb_opp_2,
cast(hp2.foldToStreet2CBDone as <signed>integer) AS f_cb_2,
cast(hp2.foldToStreet3CBChance as <signed>integer) AS f_cb_opp_3,
cast(hp2.foldToStreet3CBDone as <signed>integer) AS f_cb_3,
cast(hp2.foldToStreet4CBChance as <signed>integer) AS f_cb_opp_4,
cast(hp2.foldToStreet4CBDone as <signed>integer) AS f_cb_4,
cast(hp2.totalProfit as <signed>integer) AS net,
cast(hp2.street1CheckCallRaiseChance as <signed>integer) AS ccr_opp_1,
cast(hp2.street1CheckCallRaiseDone as <signed>integer) AS ccr_1,
cast(hp2.street2CheckCallRaiseChance as <signed>integer) AS ccr_opp_2,
cast(hp2.street2CheckCallRaiseDone as <signed>integer) AS ccr_2,
cast(hp2.street3CheckCallRaiseChance as <signed>integer) AS ccr_opp_3,
cast(hp2.street3CheckCallRaiseDone as <signed>integer) AS ccr_3,
cast(hp2.street4CheckCallRaiseChance as <signed>integer) AS ccr_opp_4,
cast(hp2.street4CheckCallRaiseDone as <signed>integer) AS ccr_4
FROM Hands h /* this hand */
INNER JOIN Hands h2 ON ( h2.id > %s /* other hands */
AND h2.tableName = h.tableName)
INNER JOIN HandsPlayers hp ON (h.id = hp.handId) /* players in this hand */
INNER JOIN HandsPlayers hp2 ON ( hp2.playerId+0 = hp.playerId+0
AND hp2.handId = h2.id) /* other hands by these players */
INNER JOIN Players p ON (p.id = hp2.PlayerId+0)
WHERE h.id = %s
/* check activeseats once this data returned (don't want to do that here as it might
assume a session ended just because the number of seats dipped for a few hands)
*/
AND ( /* 2 separate parts for hero and opponents */
( hp2.playerId != %s
AND h2.seats between %s and %s
)
OR
( hp2.playerId = %s
AND h2.seats between %s and %s
)
)
ORDER BY h.handStart desc, hp2.PlayerId
/* order rows by handstart descending so that we can stop reading rows when
there's a gap over X minutes between hands (ie. when we get back to start of
@ -1605,10 +1713,13 @@ class Sql:
self.query['get_table_name'] = """
SELECT h.tableName, h.maxSeats, gt.category, gt.type, s.id, s.name
FROM Hands h, Gametypes gt, Sites s
, count(1) as numseats
FROM Hands h, Gametypes gt, Sites s, HandsPlayers hp
WHERE h.id = %s
AND gt.id = h.gametypeId
AND s.id = gt.siteID
AND hp.handId = h.id
GROUP BY h.tableName, h.maxSeats, gt.category, gt.type, s.id, s.name
"""
self.query['get_actual_seat'] = """

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@ -248,7 +248,7 @@ class ttracker_main(object):
# get basic info about the new hand from the db
# if there is a db error, complain, skip hand, and proceed
try:
(table_name, max, poker_game, type, site_id) = self.db_connection.get_table_name(new_hand_id)
(table_name, max, poker_game, type, site_id, numseats) = self.db_connection.get_table_name(new_hand_id)
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, aggregate_stats[type]
,hud_style, agg_bb_mult)