Merge branch 'master' of git://git.assembla.com/fpdb-eric
This commit is contained in:
commit
5f67fc8220
0
pyfpdb/Database.py
Executable file → Normal file
0
pyfpdb/Database.py
Executable file → Normal file
|
@ -358,7 +358,7 @@ class Hud:
|
||||||
|
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||||||
def change_max_seats(self, widget):
|
def change_max_seats(self, widget):
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||||||
if self.max != widget.ms:
|
if self.max != widget.ms:
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||||||
print 'change_max_seats', widget.ms
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#print 'change_max_seats', widget.ms
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||||||
self.max = widget.ms
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self.max = widget.ms
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||||||
try:
|
try:
|
||||||
self.kill()
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self.kill()
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||||||
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@ -678,7 +678,7 @@ class Stat_Window:
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||||||
return True
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return True
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||||||
|
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||||||
def kill_popup(self, popup):
|
def kill_popup(self, popup):
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print "remove popup", popup
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#print "remove popup", popup
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self.popups.remove(popup)
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self.popups.remove(popup)
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popup.window.destroy()
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popup.window.destroy()
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|
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||||||
|
|
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@ -37,14 +37,20 @@ if os.name == 'nt' and sys.version[0:3] not in ('2.5', '2.6') and '-r' not in sy
|
||||||
os.execvpe('python.exe', ('python.exe', 'fpdb.py', '-r'), os.environ) # first arg is ignored (name of program being run)
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os.execvpe('python.exe', ('python.exe', 'fpdb.py', '-r'), os.environ) # first arg is ignored (name of program being run)
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else:
|
else:
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print "\npython 2.5 not found, please install python 2.5 or 2.6 for fpdb\n"
|
print "\npython 2.5 not found, please install python 2.5 or 2.6 for fpdb\n"
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exit
|
raw_input("Press ENTER to continue.")
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||||||
|
exit()
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||||||
else:
|
else:
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||||||
pass
|
pass
|
||||||
#print "debug - not changing path"
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#print "debug - not changing path"
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||||||
|
|
||||||
if os.name == 'nt':
|
if os.name == 'nt':
|
||||||
|
try:
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import win32api
|
import win32api
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||||||
import win32con
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import win32con
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||||||
|
except ImportError:
|
||||||
|
print "We appear to be running in Windows, but the Windows Python Extensions are not loading. Please install the PYWIN32 package from http://sourceforge.net/projects/pywin32/"
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||||||
|
raw_input("Press ENTER to continue.")
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||||||
|
exit()
|
||||||
|
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print "Python " + sys.version[0:3] + '...\n'
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print "Python " + sys.version[0:3] + '...\n'
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|
|
||||||
|
@ -63,9 +69,14 @@ if not options.errorsToConsole:
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#import logging
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#import logging
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import logging, logging.config
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import logging, logging.config
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|
|
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import pygtk
|
try:
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pygtk.require('2.0')
|
import pygtk
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import gtk
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pygtk.require('2.0')
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||||||
|
import gtk
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|
except:
|
||||||
|
print "Unable to load PYGTK modules required for GUI. Please install PyCairo, PyGObject, and PyGTK from www.pygtk.org."
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||||||
|
raw_input("Press ENTER to continue.")
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||||||
|
exit()
|
||||||
|
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import interlocks
|
import interlocks
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||||||
|
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|
@ -200,14 +211,14 @@ class fpdb:
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def dia_about(self, widget, data=None):
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def dia_about(self, widget, data=None):
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||||||
#self.warning_box("About FPDB:\n\nFPDB was originally created by a guy named Steffen, sometime in 2008, \nand is mostly worked on these days by people named Eratosthenes, s0rrow, _mt, EricBlade, sqlcoder, and other strange people.\n\n", "ABOUT FPDB")
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#self.warning_box("About FPDB:\n\nFPDB was originally created by a guy named Steffen, sometime in 2008, \nand is mostly worked on these days by people named Eratosthenes, s0rrow, _mt, EricBlade, sqlcoder, and other strange people.\n\n", "ABOUT FPDB")
|
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dia = gtk.AboutDialog()
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dia = gtk.AboutDialog()
|
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dia.set_name("FPDB")
|
dia.set_name("Free Poker Database (FPDB)")
|
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dia.set_version(VERSION)
|
dia.set_version(VERSION)
|
||||||
dia.set_copyright("2008-2009, Steffen, Eratosthenes, s0rrow, EricBlade, _mt, sqlcoder, and others")
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dia.set_copyright("2008-2010, Steffen, Eratosthenes, s0rrow, EricBlade, _mt, sqlcoder, Bostik, and others")
|
||||||
dia.set_comments("GTK AboutDialog comments here")
|
dia.set_comments("GTK AboutDialog comments here")
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||||||
dia.set_license("GPL v3")
|
dia.set_license("GPL v3")
|
||||||
dia.set_website("http://fpdb.sourceforge.net/")
|
dia.set_website("http://fpdb.sourceforge.net/")
|
||||||
dia.set_authors("Steffen, Eratosthenes, s0rrow, EricBlade, _mt, and others")
|
dia.set_authors("Steffen, Eratosthenes, s0rrow, EricBlade, _mt, sqlcoder, Bostik, and others")
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||||||
dia.set_program_name("FPDB")
|
dia.set_program_name("Free Poker Database (FPDB)")
|
||||||
dia.run()
|
dia.run()
|
||||||
dia.destroy()
|
dia.destroy()
|
||||||
|
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|
@ -624,7 +635,7 @@ class fpdb:
|
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self.warning_box("MySQL Server reports: Access denied. Are your permissions set correctly?")
|
self.warning_box("MySQL Server reports: Access denied. Are your permissions set correctly?")
|
||||||
exit()
|
exit()
|
||||||
except Exceptions.FpdbMySQLNoDatabase:
|
except Exceptions.FpdbMySQLNoDatabase:
|
||||||
msg = "MySQL client reports: 2002 error. Unable to connect - Please check that the MySQL service has been started"
|
msg = "MySQL client reports: 2002 or 2003 error. Unable to connect - Please check that the MySQL service has been started"
|
||||||
self.warning_box(msg)
|
self.warning_box(msg)
|
||||||
exit
|
exit
|
||||||
|
|
||||||
|
@ -819,7 +830,6 @@ This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
|
||||||
sys.stderr.write("fpdb starting ...")
|
sys.stderr.write("fpdb starting ...")
|
||||||
|
|
||||||
def window_state_event_cb(self, window, event):
|
def window_state_event_cb(self, window, event):
|
||||||
print "window_state_event", event
|
|
||||||
if event.changed_mask & gtk.gdk.WINDOW_STATE_ICONIFIED:
|
if event.changed_mask & gtk.gdk.WINDOW_STATE_ICONIFIED:
|
||||||
# -20 = GWL_EXSTYLE can't find it in the pywin32 libs
|
# -20 = GWL_EXSTYLE can't find it in the pywin32 libs
|
||||||
#bits = win32api.GetWindowLong(self.window.window.handle, -20)
|
#bits = win32api.GetWindowLong(self.window.window.handle, -20)
|
||||||
|
|
|
@ -106,7 +106,7 @@ class fpdb_db:
|
||||||
except MySQLdb.Error, ex:
|
except MySQLdb.Error, ex:
|
||||||
if ex.args[0] == 1045:
|
if ex.args[0] == 1045:
|
||||||
raise FpdbMySQLAccessDenied(ex.args[0], ex.args[1])
|
raise FpdbMySQLAccessDenied(ex.args[0], ex.args[1])
|
||||||
elif ex.args[0] == 2002:
|
elif ex.args[0] == 2002 or ex.args[0] == 2003: # 2002 is no unix socket, 2003 is no tcp socket
|
||||||
raise FpdbMySQLNoDatabase(ex.args[0], ex.args[1])
|
raise FpdbMySQLNoDatabase(ex.args[0], ex.args[1])
|
||||||
else:
|
else:
|
||||||
print "*** WARNING UNKNOWN MYSQL ERROR", ex
|
print "*** WARNING UNKNOWN MYSQL ERROR", ex
|
||||||
|
|
|
@ -21,7 +21,7 @@
|
||||||
|
|
||||||
import os # todo: remove this once import_dir is in fpdb_import
|
import os # todo: remove this once import_dir is in fpdb_import
|
||||||
import sys
|
import sys
|
||||||
from time import time, strftime, sleep
|
from time import time, strftime, sleep, clock
|
||||||
import traceback
|
import traceback
|
||||||
import math
|
import math
|
||||||
import datetime
|
import datetime
|
||||||
|
@ -101,6 +101,8 @@ class Importer:
|
||||||
|
|
||||||
self.NEWIMPORT = Configuration.NEWIMPORT
|
self.NEWIMPORT = Configuration.NEWIMPORT
|
||||||
|
|
||||||
|
clock() # init clock in windows
|
||||||
|
|
||||||
#Set functions
|
#Set functions
|
||||||
def setCallHud(self, value):
|
def setCallHud(self, value):
|
||||||
self.callHud = value
|
self.callHud = value
|
||||||
|
@ -359,10 +361,15 @@ class Importer:
|
||||||
# print "file",counter," updated", os.path.basename(file), stat_info.st_size, self.updatedsize[file], stat_info.st_mtime, self.updatedtime[file]
|
# print "file",counter," updated", os.path.basename(file), stat_info.st_size, self.updatedsize[file], stat_info.st_mtime, self.updatedtime[file]
|
||||||
try:
|
try:
|
||||||
if not os.path.isdir(file):
|
if not os.path.isdir(file):
|
||||||
self.caller.addText("\n"+file)
|
self.caller.addText("\n"+os.path.basename(file))
|
||||||
except KeyError: # TODO: What error happens here?
|
except KeyError: # TODO: What error happens here?
|
||||||
pass
|
pass
|
||||||
self.import_file_dict(self.database, file, self.filelist[file][0], self.filelist[file][1], None)
|
(stored, duplicates, partial, errors, ttime) = self.import_file_dict(self.database, file, self.filelist[file][0], self.filelist[file][1], None)
|
||||||
|
try:
|
||||||
|
if not os.path.isdir(file):
|
||||||
|
self.caller.addText(" %d stored, %d duplicates, %d partial, %d errors (time = %f)" % (stored, duplicates, partial, errors, ttime))
|
||||||
|
except KeyError: # TODO: Again, what error happens here? fix when we find out ..
|
||||||
|
pass
|
||||||
self.updatedsize[file] = stat_info.st_size
|
self.updatedsize[file] = stat_info.st_size
|
||||||
self.updatedtime[file] = time()
|
self.updatedtime[file] = time()
|
||||||
else:
|
else:
|
||||||
|
@ -393,7 +400,7 @@ class Importer:
|
||||||
|
|
||||||
if os.path.isdir(file):
|
if os.path.isdir(file):
|
||||||
self.addToDirList[file] = [site] + [filter]
|
self.addToDirList[file] = [site] + [filter]
|
||||||
return
|
return (0,0,0,0,0)
|
||||||
|
|
||||||
conv = None
|
conv = None
|
||||||
(stored, duplicates, partial, errors, ttime) = (0, 0, 0, 0, 0)
|
(stored, duplicates, partial, errors, ttime) = (0, 0, 0, 0, 0)
|
||||||
|
@ -481,10 +488,13 @@ class Importer:
|
||||||
self.pos_in_file[file] = inputFile.tell()
|
self.pos_in_file[file] = inputFile.tell()
|
||||||
inputFile.close()
|
inputFile.close()
|
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|
|
||||||
|
x = clock()
|
||||||
(stored, duplicates, partial, errors, ttime, handsId) = self.import_fpdb_lines(db, self.lines, starttime, file, site, q)
|
(stored, duplicates, partial, errors, ttime, handsId) = self.import_fpdb_lines(db, self.lines, starttime, file, site, q)
|
||||||
|
|
||||||
db.commit()
|
db.commit()
|
||||||
ttime = time() - starttime
|
y = clock()
|
||||||
|
ttime = y - x
|
||||||
|
#ttime = time() - starttime
|
||||||
if q is None:
|
if q is None:
|
||||||
log.info("Total stored: %(stored)d\tduplicates:%(duplicates)d\terrors:%(errors)d\ttime:%(ttime)s" % locals())
|
log.info("Total stored: %(stored)d\tduplicates:%(duplicates)d\terrors:%(errors)d\ttime:%(ttime)s" % locals())
|
||||||
|
|
||||||
|
@ -563,7 +573,11 @@ class Importer:
|
||||||
#print "call to HUD here. handsId:",handsId
|
#print "call to HUD here. handsId:",handsId
|
||||||
#pipe the Hands.id out to the HUD
|
#pipe the Hands.id out to the HUD
|
||||||
# print "fpdb_import: sending hand to hud", handsId, "pipe =", self.caller.pipe_to_hud
|
# print "fpdb_import: sending hand to hud", handsId, "pipe =", self.caller.pipe_to_hud
|
||||||
|
try:
|
||||||
self.caller.pipe_to_hud.stdin.write("%s" % (handsId) + os.linesep)
|
self.caller.pipe_to_hud.stdin.write("%s" % (handsId) + os.linesep)
|
||||||
|
except IOError: # hud closed
|
||||||
|
self.callHud = False
|
||||||
|
pass # continue import without hud
|
||||||
except Exceptions.DuplicateError:
|
except Exceptions.DuplicateError:
|
||||||
duplicates += 1
|
duplicates += 1
|
||||||
db.rollback()
|
db.rollback()
|
||||||
|
|
|
@ -1241,38 +1241,34 @@ sure to also change the following storage method and table_viewer.prepare_data i
|
||||||
|
|
||||||
|
|
||||||
#calculate saw* values
|
#calculate saw* values
|
||||||
isAllIn = False
|
isAllIn = any(i for i in allIns[0][player])
|
||||||
if any(i for i in allIns[0][player]):
|
if isAllIn or len(action_types[1][player]) > 0:
|
||||||
isAllIn = True
|
|
||||||
if (len(action_types[1][player])>0 or isAllIn):
|
|
||||||
myStreet1Seen = True
|
myStreet1Seen = True
|
||||||
|
|
||||||
if any(i for i in allIns[1][player]):
|
if not isAllIn:
|
||||||
isAllIn = True
|
isAllIn = any(i for i in allIns[1][player])
|
||||||
if (len(action_types[2][player])>0 or isAllIn):
|
elif len(action_types[2][player]) > 0:
|
||||||
|
if all(actiontype != "fold" for actiontype in action_types[1][player]):
|
||||||
myStreet2Seen = True
|
myStreet2Seen = True
|
||||||
|
|
||||||
if any(i for i in allIns[2][player]):
|
if not isAllIn:
|
||||||
isAllIn = True
|
isAllAin = any(i for i in allIns[2][player])
|
||||||
if (len(action_types[3][player])>0 or isAllIn):
|
elif len(action_types[3][player]) > 0:
|
||||||
|
if all(actiontype != "fold" for actiontype in action_types[2][player]):
|
||||||
myStreet3Seen = True
|
myStreet3Seen = True
|
||||||
|
|
||||||
#print "base:", base
|
#print "base:", base
|
||||||
if base=="hold":
|
if base == "hold":
|
||||||
mySawShowdown = True
|
mySawShowdown = not any(actiontype == "fold" for actiontype in action_types[3][player])
|
||||||
if any(actiontype == "fold" for actiontype in action_types[3][player]):
|
|
||||||
mySawShowdown = False
|
|
||||||
else:
|
else:
|
||||||
#print "in else"
|
#print "in else"
|
||||||
if any(i for i in allIns[3][player]):
|
if not isAllIn:
|
||||||
isAllIn = True
|
isAllIn = any(i for i in allIns[3][player])
|
||||||
if (len(action_types[4][player])>0 or isAllIn):
|
elif len(action_types[4][player]) > 0:
|
||||||
#print "in if"
|
#print "in if"
|
||||||
myStreet4Seen = True
|
myStreet4Seen = True
|
||||||
|
|
||||||
mySawShowdown = True
|
mySawShowdown = not any(actiontype == "fold" for actiontype in action_types[4][player])
|
||||||
if any(actiontype == "fold" for actiontype in action_types[4][player]):
|
|
||||||
mySawShowdown = False
|
|
||||||
|
|
||||||
if myStreet1Seen:
|
if myStreet1Seen:
|
||||||
result['playersAtStreet1'] += 1
|
result['playersAtStreet1'] += 1
|
||||||
|
@ -1286,98 +1282,90 @@ sure to also change the following storage method and table_viewer.prepare_data i
|
||||||
result['playersAtShowdown'] += 1
|
result['playersAtShowdown'] += 1
|
||||||
|
|
||||||
#flop stuff
|
#flop stuff
|
||||||
street=1
|
street = 1
|
||||||
if myStreet1Seen:
|
if myStreet1Seen:
|
||||||
if any(actiontype == "bet" for actiontype in action_types[street][player]):
|
myStreet1Aggr = any(actiontype == "bet" for actiontype in action_types[street][player])
|
||||||
myStreet1Aggr = True
|
|
||||||
|
|
||||||
myStreet1Calls = action_types[street][player].count('call')
|
myStreet1Calls = action_types[street][player].count('call')
|
||||||
myStreet1Bets = action_types[street][player].count('bet')
|
myStreet1Bets = action_types[street][player].count('bet')
|
||||||
# street1Raises = action_types[street][player].count('raise') bet count includes raises for now
|
# street1Raises = action_types[street][player].count('raise') bet count includes raises for now
|
||||||
result['street1Raises'] += myStreet1Bets
|
result['street1Raises'] += myStreet1Bets
|
||||||
|
|
||||||
for otherPlayer in xrange(len(player_ids)):
|
for otherPlayer in xrange(len(player_ids)):
|
||||||
if player==otherPlayer:
|
if player == otherPlayer:
|
||||||
pass
|
pass
|
||||||
else:
|
else:
|
||||||
for countOther in xrange(len(action_types[street][otherPlayer])):
|
for countOther in xrange(len(action_types[street][otherPlayer])):
|
||||||
if action_types[street][otherPlayer][countOther]=="bet":
|
if action_types[street][otherPlayer][countOther] == "bet":
|
||||||
myOtherRaisedStreet1=True
|
myOtherRaisedStreet1 = True
|
||||||
for countOtherFold in xrange(len(action_types[street][player])):
|
for countOtherFold in xrange(len(action_types[street][player])):
|
||||||
if action_types[street][player][countOtherFold]=="fold":
|
if action_types[street][player][countOtherFold] == "fold":
|
||||||
myFoldToOtherRaisedStreet1=True
|
myFoldToOtherRaisedStreet1 = True
|
||||||
|
|
||||||
#turn stuff - copy of flop with different vars
|
#turn stuff - copy of flop with different vars
|
||||||
street=2
|
street = 2
|
||||||
if myStreet2Seen:
|
if myStreet2Seen:
|
||||||
if any(actiontype == "bet" for actiontype in action_types[street][player]):
|
myStreet2Aggr = any(actiontype == "bet" for actiontype in action_types[street][player])
|
||||||
myStreet2Aggr = True
|
|
||||||
|
|
||||||
myStreet2Calls = action_types[street][player].count('call')
|
myStreet2Calls = action_types[street][player].count('call')
|
||||||
myStreet2Bets = action_types[street][player].count('bet')
|
myStreet2Bets = action_types[street][player].count('bet')
|
||||||
# street2Raises = action_types[street][player].count('raise') bet count includes raises for now
|
# street2Raises = action_types[street][player].count('raise') bet count includes raises for now
|
||||||
result['street2Raises'] += myStreet2Bets
|
result['street2Raises'] += myStreet2Bets
|
||||||
|
|
||||||
for otherPlayer in xrange(len(player_ids)):
|
for otherPlayer in xrange(len(player_ids)):
|
||||||
if player==otherPlayer:
|
if player == otherPlayer:
|
||||||
pass
|
pass
|
||||||
else:
|
else:
|
||||||
for countOther in xrange(len(action_types[street][otherPlayer])):
|
for countOther in xrange(len(action_types[street][otherPlayer])):
|
||||||
if action_types[street][otherPlayer][countOther]=="bet":
|
if action_types[street][otherPlayer][countOther] == "bet":
|
||||||
myOtherRaisedStreet2=True
|
myOtherRaisedStreet2 = True
|
||||||
for countOtherFold in xrange(len(action_types[street][player])):
|
for countOtherFold in xrange(len(action_types[street][player])):
|
||||||
if action_types[street][player][countOtherFold]=="fold":
|
if action_types[street][player][countOtherFold] == "fold":
|
||||||
myFoldToOtherRaisedStreet2=True
|
myFoldToOtherRaisedStreet2 = True
|
||||||
|
|
||||||
#river stuff - copy of flop with different vars
|
#river stuff - copy of flop with different vars
|
||||||
street=3
|
street = 3
|
||||||
if myStreet3Seen:
|
if myStreet3Seen:
|
||||||
if any(actiontype == "bet" for actiontype in action_types[street][player]):
|
myStreet3Aggr = any(actiontype == "bet" for actiontype in action_types[street][player])
|
||||||
myStreet3Aggr = True
|
|
||||||
|
|
||||||
myStreet3Calls = action_types[street][player].count('call')
|
myStreet3Calls = action_types[street][player].count('call')
|
||||||
myStreet3Bets = action_types[street][player].count('bet')
|
myStreet3Bets = action_types[street][player].count('bet')
|
||||||
# street3Raises = action_types[street][player].count('raise') bet count includes raises for now
|
# street3Raises = action_types[street][player].count('raise') bet count includes raises for now
|
||||||
result['street3Raises'] += myStreet3Bets
|
result['street3Raises'] += myStreet3Bets
|
||||||
|
|
||||||
for otherPlayer in xrange(len(player_ids)):
|
for otherPlayer in xrange(len(player_ids)):
|
||||||
if player==otherPlayer:
|
if player == otherPlayer:
|
||||||
pass
|
pass
|
||||||
else:
|
else:
|
||||||
for countOther in xrange(len(action_types[street][otherPlayer])):
|
for countOther in xrange(len(action_types[street][otherPlayer])):
|
||||||
if action_types[street][otherPlayer][countOther]=="bet":
|
if action_types[street][otherPlayer][countOther] == "bet":
|
||||||
myOtherRaisedStreet3=True
|
myOtherRaisedStreet3 = True
|
||||||
for countOtherFold in xrange(len(action_types[street][player])):
|
for countOtherFold in xrange(len(action_types[street][player])):
|
||||||
if action_types[street][player][countOtherFold]=="fold":
|
if action_types[street][player][countOtherFold] == "fold":
|
||||||
myFoldToOtherRaisedStreet3=True
|
myFoldToOtherRaisedStreet3 = True
|
||||||
|
|
||||||
#stud river stuff - copy of flop with different vars
|
#stud river stuff - copy of flop with different vars
|
||||||
street=4
|
street = 4
|
||||||
if myStreet4Seen:
|
if myStreet4Seen:
|
||||||
if any(actiontype == "bet" for actiontype in action_types[street][player]):
|
myStreet4Aggr = any(actiontype == "bet" for actiontype in action_types[street][player])
|
||||||
myStreet4Aggr=True
|
|
||||||
|
|
||||||
myStreet4Calls = action_types[street][player].count('call')
|
myStreet4Calls = action_types[street][player].count('call')
|
||||||
myStreet4Bets = action_types[street][player].count('bet')
|
myStreet4Bets = action_types[street][player].count('bet')
|
||||||
# street4Raises = action_types[street][player].count('raise') bet count includes raises for now
|
# street4Raises = action_types[street][player].count('raise') bet count includes raises for now
|
||||||
result['street4Raises'] += myStreet4Bets
|
result['street4Raises'] += myStreet4Bets
|
||||||
|
|
||||||
for otherPlayer in xrange(len(player_ids)):
|
for otherPlayer in xrange(len(player_ids)):
|
||||||
if player==otherPlayer:
|
if player == otherPlayer:
|
||||||
pass
|
pass
|
||||||
else:
|
else:
|
||||||
for countOther in xrange(len(action_types[street][otherPlayer])):
|
for countOther in xrange(len(action_types[street][otherPlayer])):
|
||||||
if action_types[street][otherPlayer][countOther]=="bet":
|
if action_types[street][otherPlayer][countOther] == "bet":
|
||||||
myOtherRaisedStreet4=True
|
myOtherRaisedStreet4 = True
|
||||||
for countOtherFold in xrange(len(action_types[street][player])):
|
for countOtherFold in xrange(len(action_types[street][player])):
|
||||||
if action_types[street][player][countOtherFold]=="fold":
|
if action_types[street][player][countOtherFold] == "fold":
|
||||||
myFoldToOtherRaisedStreet4=True
|
myFoldToOtherRaisedStreet4 = True
|
||||||
|
|
||||||
if winnings[player] != 0:
|
if winnings[player] != 0:
|
||||||
if myStreet1Seen:
|
if myStreet1Seen:
|
||||||
myWonWhenSeenStreet1 = winnings[player] / float(totalWinnings)
|
myWonWhenSeenStreet1 = winnings[player] / float(totalWinnings)
|
||||||
if mySawShowdown:
|
if mySawShowdown:
|
||||||
myWonAtSD=myWonWhenSeenStreet1
|
myWonAtSD = myWonWhenSeenStreet1
|
||||||
|
|
||||||
#add each value to the appropriate array
|
#add each value to the appropriate array
|
||||||
street0VPI.append(myStreet0VPI)
|
street0VPI.append(myStreet0VPI)
|
||||||
|
|
Loading…
Reference in New Issue
Block a user