[NEWIMPORT] Added street0VPI to HandsPlayers
Also fixed last patch for streetXSeen
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@ -1394,6 +1394,7 @@ class Database:
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pdata[p]['startCash'],
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pdata[p]['seatNo'],
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pdata[p]['winnings'],
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pdata[p]['street0VPI'],
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pdata[p]['street1Seen'],
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pdata[p]['street2Seen'],
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pdata[p]['street3Seen'],
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@ -1411,6 +1412,7 @@ class Database:
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startCash,
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seatNo,
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winnings,
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street0VPI,
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street1Seen,
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street2Seen,
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street3Seen,
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@ -1422,7 +1424,7 @@ class Database:
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street4Aggr
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)
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VALUES (
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%s, %s, %s, %s,
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%s, %s, %s, %s, %s,
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%s, %s, %s, %s, %s,
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%s, %s, %s, %s, %s
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)"""
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@ -1436,7 +1438,6 @@ class Database:
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# startCards,
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# rake,
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# totalProfit,
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# street0VPI,
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# street0_3BChance,
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# street0_3BDone,
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# sawShowdown,
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@ -98,6 +98,7 @@ class DerivedStats():
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# commentTs DATETIME
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def assembleHandsPlayers(self, hand):
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#street0VPI/vpip already called in Hand
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#hand.players = [[seat, name, chips],[seat, name, chips]]
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for player in hand.players:
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self.handsplayers[player[1]]['seatNo'] = player[0]
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@ -109,7 +110,7 @@ class DerivedStats():
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self.handsplayers[player]['winnings'] = int(100 * hand.collectees[player])
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for i, street in enumerate(hand.actionStreets[2:]):
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self.seen(self.hand, i+2)
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self.seen(self.hand, i+1)
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for i, street in enumerate(hand.actionStreets[1:]):
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self.aggr(self.hand, i)
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@ -815,9 +816,9 @@ class DerivedStats():
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for player in hand.players:
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if player[1] in vpipers:
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self.handsplayers[player[1]]['vpip'] = True
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self.handsplayers[player[1]]['street0VPI'] = True
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else:
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self.handsplayers[player[1]]['vpip'] = False
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self.handsplayers[player[1]]['street0VPI'] = False
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def playersAtStreetX(self, hand):
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""" playersAtStreet1 SMALLINT NOT NULL, /* num of players seeing flop/street4/draw1 */"""
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@ -856,7 +857,7 @@ class DerivedStats():
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def seen(self, hand, i):
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pas = set()
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for act in hand.actions[hand.actionStreets[i]]:
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for act in hand.actions[hand.actionStreets[i+1]]:
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pas.add(act[0])
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for player in hand.players:
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