PartyPoker fixes
- fix the "newly joined unseated active players are taking actions" problem - fix the "newly joined seated active players with zero initial stacks" problem
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@ -362,6 +362,39 @@ class PartyPoker(HandHistoryConverter):
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hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'),
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clearMoneyString(a.group('CASH')))
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# detecting new active players without a seat
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# and new active players with zero stack
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if hand.gametype['type'] == 'ring':
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re_JoiningPlayers = re.compile(r"(?P<PLAYERNAME>.*) has joined the table")
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re_BBPostingPlayers = re.compile(r"(?P<PLAYERNAME>.*) posts big blind")
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seatedPlayers = list([(f[1]) for f in hand.players])
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def findFirstEmptySeat(startSeat):
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while startSeat in occupiedSeats:
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if startSeat >= hand.maxseats:
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startSeat = 0
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startSeat += 1
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return startSeat
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match_JoiningPlayers = re_JoiningPlayers.findall(hand.handText)
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match_BBPostingPlayers = re_BBPostingPlayers.findall(hand.handText)
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ringLimit = self.re_GameInfoRing.search(hand.handText).groupdict()['RINGLIMIT']
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unseatedActivePlayers = list(set(match_BBPostingPlayers) - set(seatedPlayers))
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for player in seatedPlayers:
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if hand.stacks[player] == 0 and player in match_BBPostingPlayers:
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hand.stacks[player] = Decimal(ringLimit)
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if unseatedActivePlayers:
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for player in unseatedActivePlayers:
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previousBBPoster = match_BBPostingPlayers[match_BBPostingPlayers.index(player)-1]
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previousBBPosterSeat = dict([(f[1], f[0]) for f in hand.players])[previousBBPoster]
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occupiedSeats = list([(f[0]) for f in hand.players])
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occupiedSeats.sort()
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newPlayerSeat = findFirstEmptySeat(previousBBPosterSeat)
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hand.addPlayer(newPlayerSeat,player,clearMoneyString(ringLimit))
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def markStreets(self, hand):
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m = re.search(
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r"\*{2} Dealing down cards \*{2}"
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