gettext-ify HUD_main.pyw

This commit is contained in:
steffen123 2010-08-13 05:32:09 +02:00
parent d703d0ca7a
commit 5bde812b85

View File

@ -60,6 +60,9 @@ elif os.name == 'nt':
#import Tables #import Tables
import Hud import Hud
import gettext
trans = gettext.translation("fpdb", localedir="locale", languages=["de_DE"])
trans.install()
# get config and set up logger # get config and set up logger
c = Configuration.Config(file=options.config, dbname=options.dbname) c = Configuration.Config(file=options.config, dbname=options.dbname)
@ -71,22 +74,22 @@ class HUD_main(object):
# This class mainly provides state for controlling the multiple HUDs. # This class mainly provides state for controlling the multiple HUDs.
def __init__(self, db_name = 'fpdb'): def __init__(self, db_name = 'fpdb'):
print "\nHUD_main: starting ..." print _("\nHUD_main: starting ...")
self.db_name = db_name self.db_name = db_name
self.config = c self.config = c
print "Logfile is " + os.path.join(self.config.dir_log, 'HUD-log.txt') print _("Logfile is ") + os.path.join(self.config.dir_log, 'HUD-log.txt')
log.info("HUD_main starting: using db name = %s" % (db_name)) log.info(_("HUD_main starting: using db name = %s") % (db_name))
try: try:
if not options.errorsToConsole: if not options.errorsToConsole:
fileName = os.path.join(self.config.dir_log, 'HUD-errors.txt') fileName = os.path.join(self.config.dir_log, 'HUD-errors.txt')
print "Note: error output is being diverted to:\n"+fileName \ print _("Note: error output is being diverted to:\n")+fileName \
+ "\nAny major error will be reported there _only_.\n" + _("\nAny major error will be reported there _only_.\n")
log.info("Note: error output is being diverted to:"+fileName) log.info(_("Note: error output is being diverted to:")+fileName)
log.info("Any major error will be reported there _only_.") log.info(_("Any major error will be reported there _only_."))
errorFile = open(fileName, 'w', 0) errorFile = open(fileName, 'w', 0)
sys.stderr = errorFile sys.stderr = errorFile
sys.stderr.write("HUD_main: starting ...\n") sys.stderr.write(_("HUD_main: starting ...\n"))
self.hud_dict = {} self.hud_dict = {}
self.hud_params = self.config.get_hud_ui_parameters() self.hud_params = self.config.get_hud_ui_parameters()
@ -99,10 +102,10 @@ class HUD_main(object):
self.main_window = gtk.Window() self.main_window = gtk.Window()
self.main_window.connect("destroy", self.destroy) self.main_window.connect("destroy", self.destroy)
self.vb = gtk.VBox() self.vb = gtk.VBox()
self.label = gtk.Label('Closing this window will exit from the HUD.') self.label = gtk.Label(_('Closing this window will exit from the HUD.'))
self.vb.add(self.label) self.vb.add(self.label)
self.main_window.add(self.vb) self.main_window.add(self.vb)
self.main_window.set_title("HUD Main Window") self.main_window.set_title(_("HUD Main Window"))
self.main_window.show_all() self.main_window.show_all()
except: except:
log.error( "*** Exception in HUD_main.init() *** " ) log.error( "*** Exception in HUD_main.init() *** " )
@ -111,7 +114,7 @@ class HUD_main(object):
def destroy(self, *args): # call back for terminating the main eventloop def destroy(self, *args): # call back for terminating the main eventloop
log.info("Terminating normally.") log.info(_("Terminating normally."))
gtk.main_quit() gtk.main_quit()
def kill_hud(self, event, table): def kill_hud(self, event, table):
@ -215,7 +218,7 @@ class HUD_main(object):
t0 = time.time() t0 = time.time()
t1 = t2 = t3 = t4 = t5 = t6 = t0 t1 = t2 = t3 = t4 = t5 = t6 = t0
new_hand_id = string.rstrip(new_hand_id) new_hand_id = string.rstrip(new_hand_id)
log.debug("Received hand no %s" % new_hand_id) log.debug(_("Received hand no %s") % new_hand_id)
if new_hand_id == "": # blank line means quit if new_hand_id == "": # blank line means quit
self.destroy() self.destroy()
break # this thread is not always killed immediately with gtk.main_quit() break # this thread is not always killed immediately with gtk.main_quit()
@ -234,12 +237,12 @@ class HUD_main(object):
# get basic info about the new hand from the db # get basic info about the new hand from the db
# if there is a db error, complain, skip hand, and proceed # if there is a db error, complain, skip hand, and proceed
log.info("HUD_main.read_stdin: hand processing starting ...") log.info(_("HUD_main.read_stdin: hand processing starting ..."))
try: try:
(table_name, max, poker_game, type, site_id, site_name, num_seats, tour_number, tab_number) = \ (table_name, max, poker_game, type, site_id, site_name, num_seats, tour_number, tab_number) = \
self.db_connection.get_table_info(new_hand_id) self.db_connection.get_table_info(new_hand_id)
except Exception: except Exception:
log.error("db error: skipping %s" % new_hand_id) log.error(_("db error: skipping %s" % new_hand_id))
continue continue
t1 = time.time() t1 = time.time()
@ -260,8 +263,8 @@ class HUD_main(object):
try: try:
self.hud_dict[temp_key].stat_dict = stat_dict self.hud_dict[temp_key].stat_dict = stat_dict
except KeyError: # HUD instance has been killed off, key is stale except KeyError: # HUD instance has been killed off, key is stale
log.error('hud_dict[%s] was not found\n' % temp_key) log.error(_('hud_dict[%s] was not found\n') % temp_key)
log.error('will not send hand\n') log.error(_('will not send hand\n'))
# Unlocks table, copied from end of function # Unlocks table, copied from end of function
self.db_connection.connection.rollback() self.db_connection.connection.rollback()
return return
@ -295,8 +298,7 @@ class HUD_main(object):
# If no client window is found on the screen, complain and continue # If no client window is found on the screen, complain and continue
if type == "tour": if type == "tour":
table_name = "%s %s" % (tour_number, tab_number) table_name = "%s %s" % (tour_number, tab_number)
# log.error("HUD create: table name "+table_name+" not found, skipping.\n") log.error(_("HUD create: table name %s not found, skipping.") % table_name)
log.error("HUD create: table name %s not found, skipping." % table_name)
else: else:
tablewindow.max = max tablewindow.max = max
tablewindow.site = site_name tablewindow.site = site_name
@ -304,10 +306,10 @@ class HUD_main(object):
if hasattr(tablewindow, 'number'): if hasattr(tablewindow, 'number'):
self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, type, stat_dict, cards) self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, type, stat_dict, cards)
else: else:
log.error('Table "%s" no longer exists\n' % table_name) log.error(_('Table "%s" no longer exists\n') % table_name)
t6 = time.time() t6 = time.time()
log.info("HUD_main.read_stdin: hand read in %4.3f seconds (%4.3f,%4.3f,%4.3f,%4.3f,%4.3f,%4.3f)" log.info(_("HUD_main.read_stdin: hand read in %4.3f seconds (%4.3f,%4.3f,%4.3f,%4.3f,%4.3f,%4.3f)")
% (t6-t0,t1-t0,t2-t0,t3-t0,t4-t0,t5-t0,t6-t0)) % (t6-t0,t1-t0,t2-t0,t3-t0,t4-t0,t5-t0,t6-t0))
self.db_connection.connection.rollback() self.db_connection.connection.rollback()