Merge branch 'master' of git://git.assembla.com/free_poker_tools

This commit is contained in:
Worros 2009-11-16 15:34:23 +08:00
commit 5b02153b43
13 changed files with 185 additions and 159 deletions

View File

@ -37,20 +37,79 @@ from xml.dom.minidom import Node
import logging, logging.config
import ConfigParser
try: # local path
logging.config.fileConfig(os.path.join(sys.path[0],"logging.conf"))
except ConfigParser.NoSectionError: # debian package path
logging.config.fileConfig('/usr/share/python-fpdb/logging.conf')
##############################################################################
# Functions for finding config files and setting up logging
# Also used in other modules that use logging.
def get_default_config_path():
"""Returns the path where the fpdb config file _should_ be stored."""
if os.name == 'posix':
config_path = os.path.join(os.path.expanduser("~"), '.fpdb')
elif os.name == 'nt':
config_path = os.path.join(os.environ["APPDATA"], 'fpdb')
else: config_path = False
return config_path
def get_exec_path():
"""Returns the path to the fpdb.(py|exe) file we are executing"""
if hasattr(sys, "frozen"): # compiled by py2exe
return os.path.dirname(sys.executable)
else:
return os.path.dirname(sys.path[0])
def get_config(file_name, fallback = True):
"""Looks in cwd and in self.default_config_path for a config file."""
config_path = os.path.join(get_exec_path(), file_name)
if os.path.exists(config_path): # there is a file in the cwd
return config_path # so we use it
else: # no file in the cwd, look where it should be in the first place
config_path = os.path.join(get_default_config_path(), file_name)
if os.path.exists(config_path):
return config_path
# No file found
if not fallback:
return False
# OK, fall back to the .example file, should be in the start dir
if os.path.exists(file_name + ".example"):
try:
shutil.copyfile(file_name + ".example", file_name)
print "No %s found, using %s.example.\n" % (file_name, file_name)
print "A %s file has been created. You will probably have to edit it." % file_name
sys.stderr.write("No %s found, using %s.example.\n" % (file_name, file_name) )
except:
print "No %s found, cannot fall back. Exiting.\n" % file_name
sys.stderr.write("No %s found, cannot fall back. Exiting.\n" % file_name)
sys.exit()
return file_name
def get_logger(file_name, config = "config", fallback = False):
conf = get_config(file_name, fallback = fallback)
if conf:
try:
logging.config.fileConfig(conf)
log = logging.getLogger(config)
log.debug("%s logger initialised" % config)
return log
except:
pass
log = logging.basicConfig()
log = logging.getLogger()
log.debug("config logger initialised")
return log
# find a logging.conf file and set up logging
log = get_logger("logging.conf")
log = logging.getLogger("config")
log.debug("config logger initialised")
########################################################################
# application wide consts
APPLICATION_NAME_SHORT = 'fpdb'
APPLICATION_VERSION = 'xx.xx.xx'
DIR_SELF = os.path.dirname(os.path.abspath(__file__))
DIR_SELF = os.path.dirname(get_exec_path())
#TODO: imo no good idea to place 'database' in parent dir
DIR_DATABASES = os.path.join(os.path.dirname(DIR_SELF), 'database')
@ -335,7 +394,7 @@ class Config:
# "file" is a path to an xml file with the fpdb/HUD configuration
# we check the existence of "file" and try to recover if it doesn't exist
self.default_config_path = self.get_default_config_path()
# self.default_config_path = self.get_default_config_path()
if file is not None: # config file path passed in
file = os.path.expanduser(file)
if not os.path.exists(file):
@ -343,28 +402,12 @@ class Config:
sys.stderr.write("Configuration file %s not found. Using defaults." % (file))
file = None
if file is None: # configuration file path not passed or invalid
file = self.find_config() #Look for a config file in the normal places
if file is None: # no config file in the normal places
file = self.find_example_config() #Look for an example file to edit
if file is None: # that didn't work either, just die
print "No HUD_config_xml found after looking in current directory and "+self.default_config_path+"\nExiting"
sys.stderr.write("No HUD_config_xml found after looking in current directory and "+self.default_config_path+"\nExiting")
print "press enter to continue"
sys.stdin.readline()
sys.exit()
if file is None: file = get_config("HUD_config.xml")
# Parse even if there was no real config file found and we are using the example
# If using the example, we'll edit it later
# sc 2009/10/04 Example already copied to main filename, is this ok?
log.info("Reading configuration file %s" % file)
if os.sep in file:
print "\nReading configuration file %s\n" % file
else:
print "\nReading configuration file %s" % file
print "in %s\n" % os.getcwd()
print "\nReading configuration file %s\n" % file
try:
doc = xml.dom.minidom.parse(file)
except:
@ -460,28 +503,6 @@ class Config:
def set_hhArchiveBase(self, path):
self.imp.node.setAttribute("hhArchiveBase", path)
def find_config(self):
"""Looks in cwd and in self.default_config_path for a config file."""
if os.path.exists('HUD_config.xml'): # there is a HUD_config in the cwd
file = 'HUD_config.xml' # so we use it
else: # no HUD_config in the cwd, look where it should be in the first place
config_path = os.path.join(self.default_config_path, 'HUD_config.xml')
if os.path.exists(config_path):
file = config_path
else:
file = None
return file
def get_default_config_path(self):
"""Returns the path where the fpdb config file _should_ be stored."""
if os.name == 'posix':
config_path = os.path.join(os.path.expanduser("~"), '.fpdb')
elif os.name == 'nt':
config_path = os.path.join(os.environ["APPDATA"], 'fpdb')
else: config_path = None
return config_path
def find_default_conf(self):
if os.name == 'posix':
config_path = os.path.join(os.path.expanduser("~"), '.fpdb', 'default.conf')
@ -495,30 +516,6 @@ class Config:
file = None
return file
def read_default_conf(self, file):
parms = {}
with open(file, "r") as fh:
for line in fh:
line = string.strip(line)
(key, value) = line.split('=')
parms[key] = value
return parms
def find_example_config(self):
if os.path.exists('HUD_config.xml.example'): # there is a HUD_config in the cwd
file = 'HUD_config.xml' # so we use it
try:
shutil.copyfile(file+'.example', file)
except:
file = ''
print "No HUD_config.xml found, using HUD_config.xml.example.\n", \
"A HUD_config.xml has been created. You will probably have to edit it."
sys.stderr.write("No HUD_config.xml found, using HUD_config.xml.example.\n" + \
"A HUD_config.xml has been created. You will probably have to edit it.")
else:
file = None
return file
def get_site_node(self, site):
for site_node in self.doc.getElementsByTagName("site"):
if site_node.getAttribute("site_name") == site:
@ -948,3 +945,7 @@ if __name__== "__main__":
print c.get_game_parameters(game)
print "start up path = ", c.execution_path("")
from xml.dom.ext import PrettyPrint
for site_node in c.doc.getElementsByTagName("site"):
PrettyPrint(site_node, stream=sys.stdout, encoding="utf-8")

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@ -45,16 +45,7 @@ import Card
import Tourney
from Exceptions import *
import logging, logging.config
import ConfigParser
try: # local path
logging.config.fileConfig(os.path.join(sys.path[0],"logging.conf"))
except ConfigParser.NoSectionError: # debian package path
logging.config.fileConfig('/usr/share/python-fpdb/logging.conf')
log = logging.getLogger('db')
log = Configuration.get_logger("logging.conf")
class Database:
@ -2690,13 +2681,11 @@ class HandToWrite:
if __name__=="__main__":
c = Configuration.Config()
db_connection = Database(c, 'fpdb', 'holdem') # mysql fpdb holdem
db_connection = Database(c) # mysql fpdb holdem
# db_connection = Database(c, 'fpdb-p', 'test') # mysql fpdb holdem
# db_connection = Database(c, 'PTrackSv2', 'razz') # mysql razz
# db_connection = Database(c, 'ptracks', 'razz') # postgres
print "database connection object = ", db_connection.connection
print "database type = ", db_connection.type
db_connection.recreate_tables()
h = db_connection.get_last_hand()
@ -2710,18 +2699,12 @@ if __name__=="__main__":
for p in stat_dict.keys():
print p, " ", stat_dict[p]
#print "nutOmatics stats:"
#stat_dict = db_connection.get_stats_from_hand(h, "ring")
#for p in stat_dict.keys():
# print p, " ", stat_dict[p]
print "cards =", db_connection.get_cards(u'1')
db_connection.close_connection
print "press enter to continue"
sys.stdin.readline()
#Code borrowed from http://push.cx/2008/caching-dictionaries-in-python-vs-ruby
class LambdaDict(dict):
def __init__(self, l):

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@ -9,8 +9,8 @@ class FpdbParseError(FpdbError):
self.value = value
self.hid = hid
def __str__(self):
if hid:
return repr("HID:"+hid+", "+self.value)
if self.hid:
return repr("HID:"+self.hid+", "+self.value)
else:
return repr(self.value)

View File

@ -53,7 +53,13 @@ import gobject
# FreePokerTools modules
import Configuration
import Database
import Tables
from HandHistoryConverter import getTableTitleRe
# get the correct module for the current os
if os.name == 'posix':
import XTables as Tables
elif os.name == 'nt':
import WinTables as Tables
#import Tables
import Hud
@ -131,6 +137,7 @@ class HUD_main(object):
# TODO: The purpose of this try/finally block is to make darn sure that threads_leave()
# TODO: gets called. If there is an exception and threads_leave() doesn't get called we
# TODO: lock up. REB
table.gdkhandle = gtk.gdk.window_foreign_new(table.number)
newlabel = gtk.Label("%s - %s" % (table.site, table_name))
self.vb.add(newlabel)
newlabel.show()
@ -210,7 +217,7 @@ class HUD_main(object):
# get basic info about the new hand from the db
# if there is a db error, complain, skip hand, and proceed
try:
(table_name, max, poker_game, type, site_id, tour_number, tab_number) = \
(table_name, max, poker_game, type, site_id, site_name, tour_number, tab_number) = \
self.db_connection.get_table_info(new_hand_id)
except Exception, err:
print "db error: skipping %s" % new_hand_id
@ -247,16 +254,18 @@ class HUD_main(object):
if comm_cards != {}: # stud!
cards['common'] = comm_cards['common']
if type == "tour":
tablewindow = Tables.discover_tournament_table(self.config, tour_number, tab_number)
else:
tablewindow = Tables.discover_table_by_name(self.config, table_name)
table_kwargs = dict(table_name = table_name, tournament = tour_number, table_number = tab_number)
search_string = getTableTitleRe(self.config, site, type, **table_kwargs)
tablewindow = Tables.Table(search_string, **table_kwargs)
if tablewindow is None:
# If no client window is found on the screen, complain and continue
if type == "tour":
table_name = "%s %s" % (tour_number, tab_number)
sys.stderr.write("HUD create: table name "+table_name+" not found, skipping.\n")
else:
tablewindow.max = max
tablewindow.site = site_name
self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, type, stat_dict, cards)
self.db_connection.connection.rollback()

View File

@ -32,19 +32,12 @@ from xml.dom.minidom import Node
import time
import datetime
from Exceptions import FpdbParseError
import Configuration
import gettext
gettext.install('fpdb')
import logging, logging.config
import ConfigParser
try:
logging.config.fileConfig(os.path.join(sys.path[0],"logging.conf"))
except ConfigParser.NoSectionError: # debian package path
logging.config.fileConfig('/usr/share/python-fpdb/logging.conf')
log = logging.getLogger("parser")
log = Configuration.get_logger("logging.conf")
import pygtk
import gtk
@ -154,6 +147,7 @@ Otherwise, finish at EOF.
except FpdbParseError, e:
numErrors += 1
log.warning("Failed to convert hand %s" % e.hid)
log.warning("Exception msg: '%s'" % str(e))
log.debug(handText)
else:
handsList = self.allHandsAsList()
@ -168,6 +162,7 @@ Otherwise, finish at EOF.
except FpdbParseError, e:
numErrors += 1
log.warning("Failed to convert hand %s" % e.hid)
log.warning("Exception msg: '%s'" % str(e))
log.debug(handText)
numHands = len(handsList)
endtime = time.time()
@ -506,3 +501,26 @@ or None if we fail to get the info """
def getTourney(self):
return self.tourney
@staticmethod
def getTableTitleRe(type, table_name=None, tournament = None, table_number=None):
"Returns string to search in windows titles"
if type=="tour":
return "%s.+Table\s%s" % (tournament, table_number)
else:
return table_name
def getTableTitleRe(config, sitename, *args, **kwargs):
"Returns string to search in windows titles for current site"
return getSiteHhc(config, sitename).getTableTitleRe(*args, **kwargs)
def getSiteHhc(config, sitename):
"Returns HHC class for current site"
hhcName = config.supported_sites[sitename].converter
hhcModule = __import__(hhcName)
return getattr(hhcModule, hhcName[:-6])

View File

@ -386,9 +386,9 @@ class Hud:
(x, y) = loc[adj[i+1]]
w.relocate(x, y)
# While we're at it, fix the positions of mucked cards too
for aux in self.aux_windows:
aux.update_card_positions()
# While we're at it, fix the positions of mucked cards too
for aux in self.aux_windows:
aux.update_card_positions()
return True
@ -440,7 +440,7 @@ class Hud:
new_layout[self.stat_windows[sw].adj - 1] = new_loc
self.config.edit_layout(self.table.site, self.max, locations = new_layout)
# ask each aux to save its layout back to the config object
(aux.save_layout() for aux in self.aux_windows)
[aux.save_layout() for aux in self.aux_windows]
# save the config object back to the file
print "saving new xml file"
self.config.save()

View File

@ -92,7 +92,7 @@ class PokerStars(HandHistoryConverter):
self.compiledPlayers = players
player_re = "(?P<PNAME>" + "|".join(map(re.escape, players)) + ")"
subst = {'PLYR': player_re, 'CUR': self.sym[hand.gametype['currency']]}
logging.debug("player_re: " + player_re)
log.debug("player_re: " + player_re)
self.re_PostSB = re.compile(r"^%(PLYR)s: posts small blind %(CUR)s(?P<SB>[.0-9]+)" % subst, re.MULTILINE)
self.re_PostBB = re.compile(r"^%(PLYR)s: posts big blind %(CUR)s(?P<BB>[.0-9]+)" % subst, re.MULTILINE)
self.re_Antes = re.compile(r"^%(PLYR)s: posts the ante %(CUR)s(?P<ANTE>[.0-9]+)" % subst, re.MULTILINE)
@ -186,7 +186,7 @@ class PokerStars(HandHistoryConverter):
# m = self.re_Button.search(hand.handText)
# if m: info.update(m.groupdict())
# TODO : I rather like the idea of just having this dict as hand.info
logging.debug("readHandInfo: %s" % info)
log.debug("readHandInfo: %s" % info)
for key in info:
if key == 'DATETIME':
#2008/11/12 10:00:48 CET [2008/11/12 4:00:48 ET]
@ -197,15 +197,6 @@ class PokerStars(HandHistoryConverter):
hand.starttime = datetime.datetime.strptime(datetimestr, "%Y/%m/%d %H:%M:%S")
if key == 'HID':
hand.handid = info[key]
if key == 'TABLE':
hand.tablename = info[key]
if key == 'BUTTON':
hand.buttonpos = info[key]
if key == 'MAX':
hand.maxseats = int(info[key])
if key == 'MIXED':
hand.mixed = self.mixes[info[key]] if info[key] is not None else None
if key == 'TOURNO':
hand.tourNo = info[key]
@ -213,6 +204,19 @@ class PokerStars(HandHistoryConverter):
hand.buyin = info[key]
if key == 'LEVEL':
hand.level = info[key]
if key == 'TABLE':
if hand.tourNo != None:
hand.tablename = re.split(" ", info[key])[1]
else:
hand.tablename = info[key]
if key == 'BUTTON':
hand.buttonpos = info[key]
if key == 'MAX':
hand.maxseats = int(info[key])
if key == 'MIXED':
hand.mixed = self.mixes[info[key]] if info[key] is not None else None
if key == 'PLAY' and info['PLAY'] is not None:
# hand.currency = 'play' # overrides previously set value
hand.gametype['currency'] = 'play'
@ -222,10 +226,10 @@ class PokerStars(HandHistoryConverter):
if m:
hand.buttonpos = int(m.group('BUTTON'))
else:
logging.info('readButton: not found')
log.info('readButton: not found')
def readPlayerStacks(self, hand):
logging.debug("readPlayerStacks")
log.debug("readPlayerStacks")
m = self.re_PlayerInfo.finditer(hand.handText)
players = []
for a in m:
@ -261,7 +265,7 @@ class PokerStars(HandHistoryConverter):
hand.setCommunityCards(street, m.group('CARDS').split(' '))
def readAntes(self, hand):
logging.debug("reading antes")
log.debug("reading antes")
m = self.re_Antes.finditer(hand.handText)
for player in m:
#~ logging.debug("hand.addAnte(%s,%s)" %(player.group('PNAME'), player.group('ANTE')))

View File

@ -1604,11 +1604,11 @@ class Sql:
"""
self.query['get_table_name'] = """
select h.tableName, h.maxSeats, gt.category, gt.type, gt.siteId
from Hands h
,Gametypes gt
where h.id = %s
and gt.id = h.gametypeId
SELECT h.tableName, h.maxSeats, gt.category, gt.type, s.id, s.name
FROM Hands h, Gametypes gt, Sites s
WHERE h.id = %s
AND gt.id = h.gametypeId
AND s.id = gt.siteID
"""
self.query['get_actual_seat'] = """
@ -2942,8 +2942,9 @@ class Sql:
,hc_position
,hp.tourneyTypeId
,date_format(h.handStart, 'd%y%m%d')
>>>>>>> 28ca49d592c8e706ad6ee58dd26655bcc33fc5fb:pyfpdb/SQL.py
"""
#>>>>>>> 28ca49d592c8e706ad6ee58dd26655bcc33fc5fb:pyfpdb/SQL.py
#"""
elif db_server == 'postgresql':
self.query['rebuildHudCache'] = """
INSERT INTO HudCache

View File

@ -93,19 +93,17 @@ gobject.signal_new("client_destroyed", gtk.Window,
# screen location of (0, 0) in the working window.
class Table_Window(object):
def __init__(self, table_name = None, tournament = None, table_number = None):
def __init__(self, search_string, table_name = None, tournament = None, table_number = None):
if table_name is not None:
search_string = table_name
self.name = table_name
self.tournament = None
self.table = None
elif tournament is not None and table_number is not None:
if tournament is not None and table_number is not None:
print "tournament %s, table %s" % (tournament, table_number)
self.tournament = int(tournament)
self.table = int(table_number)
self.name = "%s - %s" % (self.tournament, self.table)
search_string = "%s.+Table\s%s" % (tournament, table_number)
elif table_name is not None:
search_string = table_name
self.name = table_name
self.tournament = None
else:
return None
@ -113,12 +111,12 @@ class Table_Window(object):
def __str__(self):
# __str__ method for testing
likely_attrs = ("site", "number", "title", "width", "height", "x", "y",
"tournament", "table", "gdkhandle")
temp = 'TableWindow object\n'
temp = temp + " name = %s\n site = %s\n number = %s\n title = %s\n" % (self.name, self.site, self.number, self.title)
# temp = temp + " game = %s\n structure = %s\n max = %s\n" % (self.game, self.structure, self.max)
temp = temp + " width = %d\n height = %d\n x = %d\n y = %d\n" % (self.width, self.height, self.x, self.y)
if getattr(self, 'tournament', 0):
temp = temp + " tournament = %d\n table = %d" % (self.tournament, self.table)
for a in likely_attrs:
if getattr(self, a, 0):
temp += " %s = %s\n" % (a, getattr(self, a))
return temp
def get_game(self):
@ -151,4 +149,4 @@ class Table_Window(object):
def check_bad_words(self, title):
for word in bad_words:
if word in title: return True
return False
return False

0
pyfpdb/Tables_Demo.py Normal file → Executable file
View File

View File

@ -79,7 +79,8 @@ class Table(Table_Window):
self.gdk_handle = None
else:
self.number = int( mo.group(1), 0)
self.gdk_handle = gtk.gdk.window_foreign_new(int(self.number))
print "number =", self.number
# self.gdk_handle = gtk.gdk.window_foreign_new(int(self.number))
def get_geometry(self):
try:

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@ -42,15 +42,7 @@ import fpdb_parse_logic
import Configuration
import Exceptions
import logging, logging.config
import ConfigParser
try:
logging.config.fileConfig(os.path.join(sys.path[0],"logging.conf"))
except ConfigParser.NoSectionError: # debian package path
logging.config.fileConfig('/usr/share/python-fpdb/logging.conf')
log = logging.getLogger('importer')
log = Configuration.get_logger("logging.conf", "importer")
# database interface modules
try:

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@ -27,6 +27,22 @@ Py2exe script for fpdb.
# get rid of all the uneeded libraries (e.g., pyQT)
# think about an installer
#HOW TO USE this script:
#
# cd to the folder where this script is stored, usually .../pyfpdb.
# If there are build and dist subfolders present , delete them to get
# rid of earlier builds.
# Run the script with "py2exe_setup.py py2exe"
# You will frequently get messages about missing .dll files. E. g.,
# MSVCP90.dll. These are somewhere in your windows install, so you
# can just copy them to your working folder.
# If it works, you'll have 2 new folders, build and dist. Build is
# working space and should be deleted. Dist contains the files to be
# distributed. Last, you must copy the etc/, lib/ and share/ folders
# from your gtk/bin/ folder to the dist folder. (the whole folders, not
# just the contents) You can (should) then prune the etc/, lib/ and
# share/ folders to remove components we don't need.
from distutils.core import setup
import py2exe
@ -36,7 +52,8 @@ setup(
version = '0.12',
console = [ {'script': 'fpdb.py', },
{'script': 'HUD_main.py', }
{'script': 'HUD_main.py', },
{'script': 'Configuration.py', }
],
options = {'py2exe': {
@ -47,8 +64,10 @@ setup(
}
},
data_files = ['HUD_config.xml',
'Cards01.png'
data_files = ['HUD_config.xml.example',
'Cards01.png',
'logging.conf',
(r'matplotlibdata', glob.glob(r'c:\python26\Lib\site-packages\matplotlib\mpl-data\*'))
]
)