Merge branch 'master' of git://git.assembla.com/free_poker_tools
Conflicts: pyfpdb/fpdb_simple.py
This commit is contained in:
commit
5a737624c9
|
@ -1,8 +1,25 @@
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||||||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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||||||
|
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||||||
<FreePokerToolsConfig xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FreePokerToolsConfig.xsd">
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<FreePokerToolsConfig xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FreePokerToolsConfig.xsd">
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||||||
|
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||||||
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<import callFpdbHud = "True" interval = "10" fastStoreHudCache="False" hhArchiveBase="~/.fpdb/HandHistories/" saveActions="True"></import>
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||||||
|
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||||||
<supported_sites>
|
<supported_sites>
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||||||
<site enabled="True" site_name="PokerStars" table_finder="PokerStars.exe" screen_name="DO NOT NEED THIS YET" site_path="~/.wine/drive_c/Program Files/PokerStars/" HH_path="~/.wine/drive_c/Program Files/PokerStars/HandHistory/abc/" decoder="pokerstars_decode_table" converter="passthrough" supported_games="holdem,razz,omahahi,omahahilo,studhi,studhilo">
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<site enabled="True"
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||||||
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site_name="PokerStars"
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table_finder="PokerStars.exe"
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screen_name="YOUR SCREEN NAME HERE"
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||||||
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site_path="C:/Program Files/PokerStars/"
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||||||
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HH_path="C:/Program Files/PokerStars/HandHistory/YOUR SCREEN NAME HERE/"
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||||||
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decoder="pokerstars_decode_table"
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||||||
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bgcolor="#000000"
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||||||
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fgcolor="#FFFFFF"
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||||||
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hudopacity="1.0"
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||||||
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font="Sans"
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||||||
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font_size="8"
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||||||
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converter="passthrough"
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||||||
|
supported_games="holdem,razz,omahahi,omahahilo,studhi,studhilo">
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||||||
<layout max="8" width="792" height="546" fav_seat="0">
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<layout max="8" width="792" height="546" fav_seat="0">
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||||||
<location seat="1" x="684" y="61"> </location>
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<location seat="1" x="684" y="61"> </location>
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||||||
<location seat="2" x="689" y="239"> </location>
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<location seat="2" x="689" y="239"> </location>
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||||||
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@ -49,7 +66,21 @@
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||||||
<location seat="2" x="10" y="288"> </location>
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<location seat="2" x="10" y="288"> </location>
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||||||
</layout>
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</layout>
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</site>
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</site>
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||||||
<site enabled="True" site_name="Full Tilt Poker" table_finder="FullTiltPoker.exe" screen_name="DO NOT NEED THIS YET" site_path="~/.wine/drive_c/Program Files/Full Tilt Poker/" HH_path="~/.wine/drive_c/Program Files/Full Tilt Poker/HandHistory/abc/" decoder="fulltilt_decode_table" converter="passthrough" supported_games="holdem,razz,omahahi,omahahilo,studhi,studhilo">
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<site enabled="True"
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site_name="Full Tilt Poker"
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table_finder="FullTiltPoker"
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screen_name="YOUR SCREEN NAME HERE"
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site_path="C:/Program Files/Full Tilt Poker/"
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HH_path="C:/Program Files/Full Tilt Poker/HandHistory/YOUR SCREEN NAME HERE/"
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decoder="fulltilt_decode_table"
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||||||
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bgcolor="#000000"
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||||||
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fgcolor="#FFFFFF"
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hudopacity="1.0"
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||||||
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font="Sans"
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||||||
|
font_size="8"
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||||||
|
converter="passthrough"
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||||||
|
supported_games="holdem,razz,omahahi,omahahilo,studhi,studhilo">
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||||||
<layout fav_seat="0" height="547" max="8" width="794">
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<layout fav_seat="0" height="547" max="8" width="794">
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||||||
<location seat="1" x="640" y="64"> </location>
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<location seat="1" x="640" y="64"> </location>
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||||||
<location seat="2" x="650" y="230"> </location>
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<location seat="2" x="650" y="230"> </location>
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||||||
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@ -84,7 +115,16 @@
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||||||
<location seat="9" x="70" y="53"> </location>
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<location seat="9" x="70" y="53"> </location>
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||||||
</layout>
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</layout>
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||||||
</site>
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</site>
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||||||
<site enabled="False" site_name="Everleaf" table_finder="Everleaf.exe" screen_name="DO NOT NEED THIS YET" site_path="" HH_path="" decoder="everleaf_decode_table" converter="EverleafToFpdb" supported_games="holdem">
|
|
||||||
|
<site enabled="False"
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||||||
|
site_name="Everleaf"
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||||||
|
table_finder="Everleaf.exe"
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||||||
|
screen_name="YOUR SCREEN NAME HERE"
|
||||||
|
site_path=""
|
||||||
|
HH_path=""
|
||||||
|
decoder="everleaf_decode_table"
|
||||||
|
converter="EverleafToFpdb"
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||||||
|
supported_games="holdem">
|
||||||
<layout fav_seat="0" height="547" max="8" width="794">
|
<layout fav_seat="0" height="547" max="8" width="794">
|
||||||
<location seat="1" x="640" y="64"> </location>
|
<location seat="1" x="640" y="64"> </location>
|
||||||
<location seat="2" x="650" y="230"> </location>
|
<location seat="2" x="650" y="230"> </location>
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||||||
|
@ -120,8 +160,10 @@
|
||||||
</layout>
|
</layout>
|
||||||
</site>
|
</site>
|
||||||
</supported_sites>
|
</supported_sites>
|
||||||
|
|
||||||
<supported_games>
|
<supported_games>
|
||||||
<game cols="3" db="fpdb" game_name="holdem" rows="2">
|
|
||||||
|
<game cols="3" db="fpdb" game_name="holdem" rows="2" aux="mucked">
|
||||||
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
||||||
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
||||||
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
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||||||
|
@ -129,7 +171,8 @@
|
||||||
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
||||||
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
||||||
</game>
|
</game>
|
||||||
<game cols="3" db="fpdb" game_name="razz" rows="2">
|
|
||||||
|
<game cols="3" db="fpdb" game_name="razz" rows="2" aux="stud_mucked">
|
||||||
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
||||||
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
||||||
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
||||||
|
@ -137,7 +180,8 @@
|
||||||
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
||||||
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
||||||
</game>
|
</game>
|
||||||
<game cols="3" db="fpdb" game_name="omahahi" rows="2">
|
|
||||||
|
<game cols="3" db="fpdb" game_name="omahahi" rows="2" aux="mucked">
|
||||||
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
||||||
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
||||||
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
||||||
|
@ -145,7 +189,8 @@
|
||||||
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
||||||
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
||||||
</game>
|
</game>
|
||||||
<game cols="3" db="fpdb" game_name="omahahilo" rows="2">
|
|
||||||
|
<game cols="3" db="fpdb" game_name="omahahilo" rows="2" aux="mucked">
|
||||||
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
||||||
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
||||||
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
||||||
|
@ -153,7 +198,8 @@
|
||||||
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
||||||
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
||||||
</game>
|
</game>
|
||||||
<game cols="3" db="fpdb" game_name="studhi" rows="2">
|
|
||||||
|
<game cols="3" db="fpdb" game_name="studhi" rows="2" aux="stud_mucked">
|
||||||
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
||||||
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
||||||
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
||||||
|
@ -161,7 +207,8 @@
|
||||||
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
||||||
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
||||||
</game>
|
</game>
|
||||||
<game cols="3" db="fpdb" game_name="studhilo" rows="2">
|
|
||||||
|
<game cols="3" db="fpdb" game_name="studhilo" rows="2" aux="stud_mucked">
|
||||||
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
||||||
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
||||||
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
||||||
|
@ -170,6 +217,7 @@
|
||||||
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
||||||
</game>
|
</game>
|
||||||
</supported_games>
|
</supported_games>
|
||||||
|
|
||||||
<popup_windows>
|
<popup_windows>
|
||||||
<pu pu_name="default">
|
<pu pu_name="default">
|
||||||
<pu_stat pu_stat_name="n"> </pu_stat>
|
<pu_stat pu_stat_name="n"> </pu_stat>
|
||||||
|
@ -196,15 +244,54 @@
|
||||||
<pu_stat pu_stat_name="ffreq_4"> </pu_stat>
|
<pu_stat pu_stat_name="ffreq_4"> </pu_stat>
|
||||||
</pu>
|
</pu>
|
||||||
</popup_windows>
|
</popup_windows>
|
||||||
<import callFpdbHud = "True" interval = "10" ></import>
|
|
||||||
<tv combinedStealFold = "True" combined2B3B = "True" combinedPostflop = "True"></tv>
|
<aux_windows>
|
||||||
|
<aw card_ht="42" card_wd="30" class="Stud_mucked" cols="11" deck="Cards01.png" module="Mucked" name="stud_mucked" rows="8"> </aw>
|
||||||
|
<aw class="Hello" module="Hello" name="Hello"> </aw>
|
||||||
|
<aw class="Hello_Menu" module="Hello" name="Hello_menu"> </aw>
|
||||||
|
<aw class="Hello_plus" module="Hello" name="Hello_plus"> </aw>
|
||||||
|
<aw card_ht="42" card_wd="30" class="Flop_Mucked" deck="Cards01.png" module="Mucked" name="mucked" opacity="0.7" timeout="5">
|
||||||
|
<layout height="546" max="6" width="792">
|
||||||
|
<location seat="1" x="555" y="169"> </location>
|
||||||
|
<location seat="2" x="572" y="276"> </location>
|
||||||
|
<location seat="3" x="363" y="348"> </location>
|
||||||
|
<location seat="4" x="150" y="273"> </location>
|
||||||
|
<location seat="5" x="150" y="169"> </location>
|
||||||
|
<location seat="6" x="363" y="113"> </location>
|
||||||
|
<location common="1" x="323" y="232"> </location>
|
||||||
|
</layout>
|
||||||
|
<layout height="546" max="9" width="792">
|
||||||
|
<location seat="1" x="486" y="113"> </location>
|
||||||
|
<location seat="2" x="555" y="169"> </location>
|
||||||
|
<location seat="3" x="572" y="276"> </location>
|
||||||
|
<location seat="4" x="522" y="345"> </location>
|
||||||
|
<location seat="5" x="363" y="348"> </location>
|
||||||
|
<location seat="6" x="217" y="341"> </location>
|
||||||
|
<location seat="7" x="150" y="273"> </location>
|
||||||
|
<location seat="8" x="150" y="169"> </location>
|
||||||
|
<location seat="9" x="230" y="115"> </location>
|
||||||
|
<location common="1" x="323" y="232"> </location>
|
||||||
|
</layout>
|
||||||
|
<layout height="546" max="10" width="792">
|
||||||
|
<location seat="1" x="486" y="113"> </location>
|
||||||
|
<location seat="2" x="499" y="138"> </location>
|
||||||
|
<location seat="3" x="522" y="212"> </location>
|
||||||
|
<location seat="4" x="501" y="281"> </location>
|
||||||
|
<location seat="5" x="402" y="323"> </location>
|
||||||
|
<location seat="6" x="243" y="311"> </location>
|
||||||
|
<location seat="7" x="203" y="262"> </location>
|
||||||
|
<location seat="8" x="170" y="185"> </location>
|
||||||
|
<location seat="9" x="183" y="128"> </location>
|
||||||
|
<location seat="10" x="213" y="86"> </location>
|
||||||
|
<location common="1" x="317" y="237"> </location>
|
||||||
|
</layout>
|
||||||
|
</aw>
|
||||||
|
</aux_windows>
|
||||||
|
|
||||||
<supported_databases>
|
<supported_databases>
|
||||||
<database db_name="fpdb" db_server="mysql" db_ip="localhost" db_user="fpdb" db_pass="YOUR MYSQL PASSWORD" db_type="fpdb"> </database>
|
<database db_name="fpdb" db_server="mysql" db_ip="localhost" db_user="fpdb" db_pass="YOUR MYSQL PASSWORD" db_type="fpdb"></database>
|
||||||
</supported_databases>
|
</supported_databases>
|
||||||
<mucked_windows>
|
|
||||||
<mw mw_name="stud1" format="stud" rows="8" cols="11" deck="Cards01.png" card_wd="30" card_ht="42"> </mw>
|
|
||||||
</mucked_windows>
|
|
||||||
</FreePokerToolsConfig>
|
</FreePokerToolsConfig>
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -51,6 +51,8 @@ import Database
|
||||||
import Tables
|
import Tables
|
||||||
import Hud
|
import Hud
|
||||||
|
|
||||||
|
aggregate_stats = {"ring": False, "tour": False} # config file!
|
||||||
|
|
||||||
class HUD_main(object):
|
class HUD_main(object):
|
||||||
"""A main() object to own both the read_stdin thread and the gui."""
|
"""A main() object to own both the read_stdin thread and the gui."""
|
||||||
# This class mainly provides state for controlling the multiple HUDs.
|
# This class mainly provides state for controlling the multiple HUDs.
|
||||||
|
@ -85,7 +87,7 @@ class HUD_main(object):
|
||||||
del(self.hud_dict[table])
|
del(self.hud_dict[table])
|
||||||
self.main_window.resize(1,1)
|
self.main_window.resize(1,1)
|
||||||
|
|
||||||
def create_HUD(self, new_hand_id, table, table_name, max, poker_game, is_tournament, stat_dict, cards):
|
def create_HUD(self, new_hand_id, table, table_name, max, poker_game, stat_dict, cards):
|
||||||
|
|
||||||
def idle_func():
|
def idle_func():
|
||||||
|
|
||||||
|
@ -108,9 +110,9 @@ class HUD_main(object):
|
||||||
gtk.gdk.threads_leave()
|
gtk.gdk.threads_leave()
|
||||||
|
|
||||||
self.hud_dict[table_name] = Hud.Hud(self, table, max, poker_game, self.config, self.db_connection)
|
self.hud_dict[table_name] = Hud.Hud(self, table, max, poker_game, self.config, self.db_connection)
|
||||||
|
self.hud_dict[table_name].table_name = table_name
|
||||||
self.hud_dict[table_name].stat_dict = stat_dict
|
self.hud_dict[table_name].stat_dict = stat_dict
|
||||||
self.hud_dict[table_name].cards = cards
|
self.hud_dict[table_name].cards = cards
|
||||||
|
|
||||||
[aw.update_data(new_hand_id, self.db_connection) for aw in self.hud_dict[table_name].aux_windows]
|
[aw.update_data(new_hand_id, self.db_connection) for aw in self.hud_dict[table_name].aux_windows]
|
||||||
gobject.idle_add(idle_func)
|
gobject.idle_add(idle_func)
|
||||||
|
|
||||||
|
@ -149,8 +151,8 @@ class HUD_main(object):
|
||||||
# get basic info about the new hand from the db
|
# get basic info about the new hand from the db
|
||||||
# if there is a db error, complain, skip hand, and proceed
|
# if there is a db error, complain, skip hand, and proceed
|
||||||
try:
|
try:
|
||||||
(table_name, max, poker_game) = self.db_connection.get_table_name(new_hand_id)
|
(table_name, max, poker_game, type) = self.db_connection.get_table_name(new_hand_id)
|
||||||
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id)
|
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, aggregate = aggregate_stats[type])
|
||||||
cards = self.db_connection.get_cards(new_hand_id)
|
cards = self.db_connection.get_cards(new_hand_id)
|
||||||
comm_cards = self.db_connection.get_common_cards(new_hand_id)
|
comm_cards = self.db_connection.get_common_cards(new_hand_id)
|
||||||
if comm_cards != {}: # stud!
|
if comm_cards != {}: # stud!
|
||||||
|
@ -160,15 +162,17 @@ class HUD_main(object):
|
||||||
sys.stderr.write("Database error %s in hand %d. Skipping.\n" % (err, int(new_hand_id)))
|
sys.stderr.write("Database error %s in hand %d. Skipping.\n" % (err, int(new_hand_id)))
|
||||||
continue
|
continue
|
||||||
|
|
||||||
# find out if this hand is from a tournament
|
if type == "tour": # hand is from a tournament
|
||||||
mat_obj = tourny_finder.search(table_name)
|
mat_obj = tourny_finder.search(table_name)
|
||||||
if mat_obj:
|
if mat_obj:
|
||||||
is_tournament = True
|
(tour_number, tab_number) = mat_obj.group(1, 2)
|
||||||
(tour_number, tab_number) = mat_obj.group(1, 2)
|
temp_key = tour_number
|
||||||
temp_key = tour_number
|
else: # tourney, but can't get number and table
|
||||||
|
print "could not find tournamtne: skipping "
|
||||||
|
sys.stderr.write("Could not find tournament %d in hand %d. Skipping.\n" % (int(tour_number), int(new_hand_id)))
|
||||||
|
continue
|
||||||
|
|
||||||
else:
|
else:
|
||||||
is_tournament = False
|
|
||||||
(tour_number, tab_number) = (0, 0)
|
|
||||||
temp_key = table_name
|
temp_key = table_name
|
||||||
|
|
||||||
# Update an existing HUD
|
# Update an existing HUD
|
||||||
|
@ -180,18 +184,17 @@ class HUD_main(object):
|
||||||
|
|
||||||
# Or create a new HUD
|
# Or create a new HUD
|
||||||
else:
|
else:
|
||||||
if is_tournament:
|
if type == "tour":
|
||||||
tablewindow = Tables.discover_tournament_table(self.config, tour_number, tab_number)
|
tablewindow = Tables.discover_tournament_table(self.config, tour_number, tab_number)
|
||||||
else:
|
else:
|
||||||
tablewindow = Tables.discover_table_by_name(self.config, table_name)
|
tablewindow = Tables.discover_table_by_name(self.config, table_name)
|
||||||
|
|
||||||
if tablewindow == None:
|
if tablewindow == None:
|
||||||
# If no client window is found on the screen, complain and continue
|
# If no client window is found on the screen, complain and continue
|
||||||
if is_tournament:
|
if type == "tour":
|
||||||
table_name = "%s %s" % (tour_number, tab_number)
|
table_name = "%s %s" % (tour_number, tab_number)
|
||||||
sys.stderr.write("table name "+table_name+" not found, skipping.\n")
|
sys.stderr.write("table name "+table_name+" not found, skipping.\n")
|
||||||
else:
|
else:
|
||||||
self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, is_tournament, stat_dict, cards)
|
self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, stat_dict, cards)
|
||||||
|
|
||||||
if __name__== "__main__":
|
if __name__== "__main__":
|
||||||
sys.stderr.write("HUD_main starting\n")
|
sys.stderr.write("HUD_main starting\n")
|
||||||
|
|
|
@ -125,7 +125,7 @@ class Hud:
|
||||||
self.menu = gtk.Menu()
|
self.menu = gtk.Menu()
|
||||||
self.item1 = gtk.MenuItem('Kill this HUD')
|
self.item1 = gtk.MenuItem('Kill this HUD')
|
||||||
self.menu.append(self.item1)
|
self.menu.append(self.item1)
|
||||||
self.item1.connect("activate", self.parent.kill_hud, self.table.name)
|
self.item1.connect("activate", self.parent.kill_hud, self.table_name)
|
||||||
self.item1.show()
|
self.item1.show()
|
||||||
|
|
||||||
self.item2 = gtk.MenuItem('Save Layout')
|
self.item2 = gtk.MenuItem('Save Layout')
|
||||||
|
@ -204,14 +204,14 @@ class Hud:
|
||||||
def reposition_windows(self, *args):
|
def reposition_windows(self, *args):
|
||||||
for w in self.stat_windows.itervalues():
|
for w in self.stat_windows.itervalues():
|
||||||
if type(w) == int:
|
if type(w) == int:
|
||||||
print "in reposition, w =", w
|
# print "in reposition, w =", w
|
||||||
continue
|
continue
|
||||||
print "in reposition, w =", w, w.x, w.y
|
# print "in reposition, w =", w, w.x, w.y
|
||||||
w.window.move(w.x, w.y)
|
w.window.move(w.x, w.y)
|
||||||
return True
|
return True
|
||||||
|
|
||||||
def debug_stat_windows(self, *args):
|
def debug_stat_windows(self, *args):
|
||||||
print self.table, "\n", self.main_window.window.get_transient_for()
|
# print self.table, "\n", self.main_window.window.get_transient_for()
|
||||||
for w in self.stat_windows:
|
for w in self.stat_windows:
|
||||||
print self.stat_windows[w].window.window.get_transient_for()
|
print self.stat_windows[w].window.window.get_transient_for()
|
||||||
|
|
||||||
|
|
|
@ -451,7 +451,7 @@ class Flop_Mucked(Aux_Window):
|
||||||
def save_layout(self, *args):
|
def save_layout(self, *args):
|
||||||
"""Save new layout back to the aux element in the config file."""
|
"""Save new layout back to the aux element in the config file."""
|
||||||
new_locs = {}
|
new_locs = {}
|
||||||
print "adj =", self.adj
|
# print "adj =", self.adj
|
||||||
for (i, pos) in self.positions.iteritems():
|
for (i, pos) in self.positions.iteritems():
|
||||||
if i != 'common':
|
if i != 'common':
|
||||||
new_locs[self.adj[int(i)]] = (pos[0] - self.hud.table.x, pos[1] - self.hud.table.y)
|
new_locs[self.adj[int(i)]] = (pos[0] - self.hud.table.x, pos[1] - self.hud.table.y)
|
||||||
|
|
|
@ -331,7 +331,7 @@ class Sql:
|
||||||
"""
|
"""
|
||||||
|
|
||||||
self.query['get_table_name'] = """
|
self.query['get_table_name'] = """
|
||||||
select tableName, maxSeats, category
|
select tableName, maxSeats, category, type
|
||||||
from Hands,Gametypes
|
from Hands,Gametypes
|
||||||
where Hands.id = %s
|
where Hands.id = %s
|
||||||
and Gametypes.id = Hands.gametypeId
|
and Gametypes.id = Hands.gametypeId
|
||||||
|
|
|
@ -135,7 +135,7 @@ def discover_posix(c):
|
||||||
if re.search(params['table_finder'], listing):
|
if re.search(params['table_finder'], listing):
|
||||||
if 'Lobby' in listing: continue
|
if 'Lobby' in listing: continue
|
||||||
if 'Instant Hand History' in listing: continue
|
if 'Instant Hand History' in listing: continue
|
||||||
if '\"Full Tilt Poker\"' in listing: continue
|
# if '\"Full Tilt Poker\"' in listing: continue
|
||||||
if 'History for table:' in listing: continue
|
if 'History for table:' in listing: continue
|
||||||
if 'has no name' in listing: continue
|
if 'has no name' in listing: continue
|
||||||
info = decode_xwininfo(c, listing)
|
info = decode_xwininfo(c, listing)
|
||||||
|
@ -387,7 +387,7 @@ def discover_mac_by_name(c, tablename):
|
||||||
if __name__=="__main__":
|
if __name__=="__main__":
|
||||||
c = Configuration.Config()
|
c = Configuration.Config()
|
||||||
|
|
||||||
print discover_table_by_name(c, "Ringe")
|
print discover_table_by_name(c, "Torino")
|
||||||
# print discover_tournament_table(c, "118942908", "3")
|
# print discover_tournament_table(c, "118942908", "3")
|
||||||
|
|
||||||
tables = discover(c)
|
tables = discover(c)
|
||||||
|
|
|
@ -47,7 +47,7 @@ import GuiGraphViewer
|
||||||
import FpdbSQLQueries
|
import FpdbSQLQueries
|
||||||
import Configuration
|
import Configuration
|
||||||
|
|
||||||
VERSION = "0.10"
|
VERSION = "0.11"
|
||||||
|
|
||||||
class fpdb:
|
class fpdb:
|
||||||
def tab_clicked(self, widget, tab_name):
|
def tab_clicked(self, widget, tab_name):
|
||||||
|
|
|
@ -869,11 +869,19 @@ def goesAllInOnThisLine(line):
|
||||||
#end def goesAllInOnThisLine
|
#end def goesAllInOnThisLine
|
||||||
|
|
||||||
#returns the action type code (see table design) of the given action line
|
#returns the action type code (see table design) of the given action line
|
||||||
ActionTypes = { 'calls':"call", 'brings in for':"blind", 'completes it to':"bet", ' posts $':"blind",
|
ActionTypes = { 'brings in for' :"blind",
|
||||||
' posts a dead ' : "blind", ' posts the small blind of $':"blind", ': posts big blind ':"blind",
|
' posts $' :"blind",
|
||||||
' posts the big blind of $':"blind", ': posts small & big blinds $':"blind",
|
' posts a dead ' :"blind",
|
||||||
': posts small blind $':"blind", ': posts small blind ':"blind",
|
' posts the small blind of $' :"blind",
|
||||||
' bets' : "bet", ' raises' : "bet"
|
': posts big blind ' :"blind",
|
||||||
|
': posts small blind ' :"blind",
|
||||||
|
' posts the big blind of $' :"blind",
|
||||||
|
': posts small & big blinds $' :"blind",
|
||||||
|
': posts small blind $' :"blind",
|
||||||
|
'calls' :"call",
|
||||||
|
'completes it to' :"bet",
|
||||||
|
' bets' :"bet",
|
||||||
|
' raises' :"bet"
|
||||||
}
|
}
|
||||||
def parseActionType(line):
|
def parseActionType(line):
|
||||||
if (line.startswith("Uncalled bet")):
|
if (line.startswith("Uncalled bet")):
|
||||||
|
|
Loading…
Reference in New Issue
Block a user