Auto close HUD support for closing tourney windows added.
Not neat but functional.
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				|  | @ -448,6 +448,8 @@ class Hud: | ||||||
|         if os.name == 'nt': |         if os.name == 'nt': | ||||||
|             if not win32gui.IsWindow(self.table.number): |             if not win32gui.IsWindow(self.table.number): | ||||||
|                 self.parent.kill_hud(self, self.table.name) |                 self.parent.kill_hud(self, self.table.name) | ||||||
|  |                 self.parent.kill_hud(self, self.table.name.split(" ")[0]) | ||||||
|  |                 #table.name is only a valid handle for ring games ! we are not killing tourney tables here. | ||||||
|                 return False |                 return False | ||||||
|         # anyone know how to do this in unix, or better yet, trap the X11 error that is triggered when executing the get_origin() for a closed window? |         # anyone know how to do this in unix, or better yet, trap the X11 error that is triggered when executing the get_origin() for a closed window? | ||||||
|         if self.table.gdkhandle is not None: |         if self.table.gdkhandle is not None: | ||||||
|  |  | ||||||
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