Auto close HUD support for closing tourney windows added.
Not neat but functional.
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@ -448,6 +448,8 @@ class Hud:
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if os.name == 'nt':
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if os.name == 'nt':
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if not win32gui.IsWindow(self.table.number):
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if not win32gui.IsWindow(self.table.number):
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self.parent.kill_hud(self, self.table.name)
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self.parent.kill_hud(self, self.table.name)
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self.parent.kill_hud(self, self.table.name.split(" ")[0])
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#table.name is only a valid handle for ring games ! we are not killing tourney tables here.
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return False
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return False
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# anyone know how to do this in unix, or better yet, trap the X11 error that is triggered when executing the get_origin() for a closed window?
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# anyone know how to do this in unix, or better yet, trap the X11 error that is triggered when executing the get_origin() for a closed window?
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if self.table.gdkhandle is not None:
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if self.table.gdkhandle is not None:
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