Merge branch 'master' of git://git.assembla.com/fpdboz.git

This commit is contained in:
Eric Blade 2010-12-21 16:37:31 -05:00
commit 57447aa6b6
16 changed files with 708 additions and 205 deletions

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@ -1694,11 +1694,15 @@ class Database:
def storeHand(self, p, printdata = False): def storeHand(self, p, printdata = False):
if printdata: if printdata:
print "######## Hands ##########" print _("######## Hands ##########")
import pprint import pprint
pp = pprint.PrettyPrinter(indent=4) pp = pprint.PrettyPrinter(indent=4)
pp.pprint(p) pp.pprint(p)
print "###### End Hands ########" print _("###### End Hands ########")
# Tablename can have odd charachers
p['tableName'] = Charset.to_db_utf8(p['tableName'])
#stores into table hands: #stores into table hands:
q = self.sql.query['store_hand'] q = self.sql.query['store_hand']

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@ -37,7 +37,8 @@ class Fulltilt(HandHistoryConverter):
substitutions = { substitutions = {
'LEGAL_ISO' : "USD|EUR|GBP|CAD|FPP", # legal ISO currency codes 'LEGAL_ISO' : "USD|EUR|GBP|CAD|FPP", # legal ISO currency codes
'LS' : u"\$|\u20AC|\xe2\x82\xac|", # legal currency symbols - Euro(cp1252, utf-8) 'LS' : u"\$|\u20AC|\xe2\x82\xac|", # legal currency symbols - Euro(cp1252, utf-8)
'TAB' : u"-\u2013\s\da-zA-Z" 'TAB' : u"-\u2013'\s\da-zA-Z", # legal characters for tablename
'NUM' : u".,\d", # legal characters in number format
} }
# Static regexes # Static regexes
@ -45,10 +46,10 @@ class Fulltilt(HandHistoryConverter):
(?:(?P<TOURNAMENT>.+)\s\((?P<TOURNO>\d+)\),\s)? (?:(?P<TOURNAMENT>.+)\s\((?P<TOURNO>\d+)\),\s)?
.+ .+
-\s(?P<CURRENCY>[%(LS)s]|)? -\s(?P<CURRENCY>[%(LS)s]|)?
(?P<SB>[.0-9]+)/ (?P<SB>[%(NUM)s]+)/
[%(LS)s]?(?P<BB>[.0-9]+)\s [%(LS)s]?(?P<BB>[%(NUM)s]+)\s
(Ante\s\$?(?P<ANTE>[.0-9]+)\s)?-\s (Ante\s\$?(?P<ANTE>[%(NUM)s]+)\s)?-\s
[%(LS)s]?(?P<CAP>[.0-9]+\sCap\s)? [%(LS)s]?(?P<CAP>[%(NUM)s]+\sCap\s)?
(?P<LIMIT>(No\sLimit|Pot\sLimit|Limit))?\s (?P<LIMIT>(No\sLimit|Pot\sLimit|Limit))?\s
(?P<GAME>(Hold\'em|Omaha\sHi|Omaha\sH/L|7\sCard\sStud|Stud\sH/L|Razz|Stud\sHi|2-7\sTriple\sDraw|5\sCard\sDraw|Badugi)) (?P<GAME>(Hold\'em|Omaha\sHi|Omaha\sH/L|7\sCard\sStud|Stud\sH/L|Razz|Stud\sHi|2-7\sTriple\sDraw|5\sCard\sDraw|Badugi))
''' % substitutions, re.VERBOSE) ''' % substitutions, re.VERBOSE)
@ -60,7 +61,7 @@ class Fulltilt(HandHistoryConverter):
(?P<PLAY>Play\sChip\s|PC)? (?P<PLAY>Play\sChip\s|PC)?
(?P<TABLE>[%(TAB)s]+)\s (?P<TABLE>[%(TAB)s]+)\s
(\((?P<TABLEATTRIBUTES>.+)\)\s)?-\s (\((?P<TABLEATTRIBUTES>.+)\)\s)?-\s
[%(LS)s]?(?P<SB>[.0-9]+)/[%(LS)s]?(?P<BB>[.0-9]+)\s(Ante\s[%(LS)s]?(?P<ANTE>[.0-9]+)\s)?-\s [%(LS)s]?(?P<SB>[%(NUM)s]+)/[%(LS)s]?(?P<BB>[%(NUM)s]+)\s(Ante\s[%(LS)s]?(?P<ANTE>[.0-9]+)\s)?-\s
[%(LS)s]?(?P<CAP>[.0-9]+\sCap\s)? [%(LS)s]?(?P<CAP>[.0-9]+\sCap\s)?
(?P<GAMETYPE>[-\da-zA-Z\/\'\s]+)\s-\s (?P<GAMETYPE>[-\da-zA-Z\/\'\s]+)\s-\s
(?P<DATETIME>.*$) (?P<DATETIME>.*$)
@ -140,16 +141,16 @@ class Fulltilt(HandHistoryConverter):
self.substitutions['PLAYERS'] = player_re self.substitutions['PLAYERS'] = player_re
logging.debug("player_re: " + player_re) logging.debug("player_re: " + player_re)
self.re_PostSB = re.compile(r"^%(PLAYERS)s posts the small blind of [%(LS)s]?(?P<SB>[.0-9]+)" % self.substitutions, re.MULTILINE) self.re_PostSB = re.compile(r"^%(PLAYERS)s posts the small blind of [%(LS)s]?(?P<SB>[%(NUM)s]+)" % self.substitutions, re.MULTILINE)
self.re_PostDead = re.compile(r"^%(PLAYERS)s posts a dead small blind of [%(LS)s]?(?P<SB>[.0-9]+)" % self.substitutions, re.MULTILINE) self.re_PostDead = re.compile(r"^%(PLAYERS)s posts a dead small blind of [%(LS)s]?(?P<SB>[%(NUM)s]+)" % self.substitutions, re.MULTILINE)
self.re_PostBB = re.compile(r"^%(PLAYERS)s posts (the big blind of )?[%(LS)s]?(?P<BB>[.0-9]+)" % self.substitutions, re.MULTILINE) self.re_PostBB = re.compile(r"^%(PLAYERS)s posts (the big blind of )?[%(LS)s]?(?P<BB>[%(NUM)s]+)" % self.substitutions, re.MULTILINE)
self.re_Antes = re.compile(r"^%(PLAYERS)s antes [%(LS)s]?(?P<ANTE>[.0-9]+)" % self.substitutions, re.MULTILINE) self.re_Antes = re.compile(r"^%(PLAYERS)s antes [%(LS)s]?(?P<ANTE>[%(NUM)s]+)" % self.substitutions, re.MULTILINE)
self.re_BringIn = re.compile(r"^%(PLAYERS)s brings in for [%(LS)s]?(?P<BRINGIN>[.0-9]+)" % self.substitutions, re.MULTILINE) self.re_BringIn = re.compile(r"^%(PLAYERS)s brings in for [%(LS)s]?(?P<BRINGIN>[%(NUM)s]+)" % self.substitutions, re.MULTILINE)
self.re_PostBoth = re.compile(r"^%(PLAYERS)s posts small \& big blinds \[[%(LS)s]? (?P<SBBB>[.0-9]+)" % self.substitutions, re.MULTILINE) self.re_PostBoth = re.compile(r"^%(PLAYERS)s posts small \& big blinds \[[%(LS)s]? (?P<SBBB>[%(NUM)s]+)" % self.substitutions, re.MULTILINE)
self.re_HeroCards = re.compile(r"^Dealt to %s(?: \[(?P<OLDCARDS>.+?)\])?( \[(?P<NEWCARDS>.+?)\])" % player_re, re.MULTILINE) self.re_HeroCards = re.compile(r"^Dealt to %s(?: \[(?P<OLDCARDS>.+?)\])?( \[(?P<NEWCARDS>.+?)\])" % player_re, re.MULTILINE)
self.re_Action = re.compile(r"^%(PLAYERS)s(?P<ATYPE> bets| checks| raises to| completes it to| calls| folds)( [%(LS)s]?(?P<BET>[.,\d]+))?" % self.substitutions, re.MULTILINE) self.re_Action = re.compile(r"^%(PLAYERS)s(?P<ATYPE> bets| checks| raises to| completes it to| calls| folds)( [%(LS)s]?(?P<BET>[%(NUM)s]+))?" % self.substitutions, re.MULTILINE)
self.re_ShowdownAction = re.compile(r"^%s shows \[(?P<CARDS>.*)\]" % player_re, re.MULTILINE) self.re_ShowdownAction = re.compile(r"^%s shows \[(?P<CARDS>.*)\]" % player_re, re.MULTILINE)
self.re_CollectPot = re.compile(r"^Seat (?P<SEAT>[0-9]+): %(PLAYERS)s (\(button\) |\(small blind\) |\(big blind\) )?(collected|showed \[.*\] and won) \([%(LS)s]?(?P<POT>[.,\d]+)\)(, mucked| with.*)" % self.substitutions, re.MULTILINE) self.re_CollectPot = re.compile(r"^Seat (?P<SEAT>[0-9]+): %(PLAYERS)s (\(button\) |\(small blind\) |\(big blind\) )?(collected|showed \[.*\] and won) \([%(LS)s]?(?P<POT>[%(NUM)s]+)\)(, mucked| with.*)" % self.substitutions, re.MULTILINE)
self.re_SitsOut = re.compile(r"^%s sits out" % player_re, re.MULTILINE) self.re_SitsOut = re.compile(r"^%s sits out" % player_re, re.MULTILINE)
self.re_ShownCards = re.compile(r"^Seat (?P<SEAT>[0-9]+): %s (\(button\) |\(small blind\) |\(big blind\) )?(?P<ACT>showed|mucked) \[(?P<CARDS>.*)\].*" % player_re, re.MULTILINE) self.re_ShownCards = re.compile(r"^Seat (?P<SEAT>[0-9]+): %s (\(button\) |\(small blind\) |\(big blind\) )?(?P<ACT>showed|mucked) \[(?P<CARDS>.*)\].*" % player_re, re.MULTILINE)
@ -206,8 +207,8 @@ class Fulltilt(HandHistoryConverter):
info['limitType'] = 'cn' info['limitType'] = 'cn'
else: else:
info['limitType'] = limits[mg['LIMIT']] info['limitType'] = limits[mg['LIMIT']]
info['sb'] = mg['SB'] info['sb'] = self.clearMoneyString(mg['SB'])
info['bb'] = mg['BB'] info['bb'] = self.clearMoneyString(mg['BB'])
if mg['GAME'] is not None: if mg['GAME'] is not None:
(info['base'], info['category']) = games[mg['GAME']] (info['base'], info['category']) = games[mg['GAME']]
if mg['CURRENCY'] is not None: if mg['CURRENCY'] is not None:
@ -339,15 +340,15 @@ class Fulltilt(HandHistoryConverter):
def readBlinds(self, hand): def readBlinds(self, hand):
try: try:
m = self.re_PostSB.search(hand.handText) m = self.re_PostSB.search(hand.handText)
hand.addBlind(m.group('PNAME'), 'small blind', m.group('SB')) hand.addBlind(m.group('PNAME'), 'small blind', self.clearMoneyString(m.group('SB')))
except: # no small blind except: # no small blind
hand.addBlind(None, None, None) hand.addBlind(None, None, None)
for a in self.re_PostDead.finditer(hand.handText): for a in self.re_PostDead.finditer(hand.handText):
hand.addBlind(a.group('PNAME'), 'secondsb', a.group('SB')) hand.addBlind(a.group('PNAME'), 'secondsb', self.clearMoneyString(a.group('SB')))
for a in self.re_PostBB.finditer(hand.handText): for a in self.re_PostBB.finditer(hand.handText):
hand.addBlind(a.group('PNAME'), 'big blind', a.group('BB')) hand.addBlind(a.group('PNAME'), 'big blind', self.clearMoneyString(a.group('BB')))
for a in self.re_PostBoth.finditer(hand.handText): for a in self.re_PostBoth.finditer(hand.handText):
hand.addBlind(a.group('PNAME'), 'small & big blinds', a.group('SBBB')) hand.addBlind(a.group('PNAME'), 'small & big blinds', self.clearMoneyString(a.group('SBBB')))
def readAntes(self, hand): def readAntes(self, hand):
logging.debug(_("reading antes")) logging.debug(_("reading antes"))
@ -528,10 +529,10 @@ class Fulltilt(HandHistoryConverter):
# Additional info can be stored in the tourney object # Additional info can be stored in the tourney object
if mg['BUYIN'] is not None: if mg['BUYIN'] is not None:
tourney.buyin = 100*Decimal(re.sub(u',', u'', "%s" % mg['BUYIN'])) tourney.buyin = 100*Decimal(self.clearMoneyString(mg['BUYIN']))
tourney.fee = 0 tourney.fee = 0
if mg['FEE'] is not None: if mg['FEE'] is not None:
tourney.fee = 100*Decimal(re.sub(u',', u'', "%s" % mg['FEE'])) tourney.fee = 100*Decimal(self.clearMoneyString(mg['FEE']))
if mg['TOURNAMENT_NAME'] is not None: if mg['TOURNAMENT_NAME'] is not None:
# Tournament Name can have a trailing space at the end (depending on the tournament description) # Tournament Name can have a trailing space at the end (depending on the tournament description)
tourney.tourneyName = mg['TOURNAMENT_NAME'].rstrip() tourney.tourneyName = mg['TOURNAMENT_NAME'].rstrip()
@ -575,25 +576,25 @@ class Fulltilt(HandHistoryConverter):
mg = m.groupdict() mg = m.groupdict()
if tourney.isMatrix : if tourney.isMatrix :
if mg['BUYIN'] is not None: if mg['BUYIN'] is not None:
tourney.subTourneyBuyin = 100*Decimal(re.sub(u',', u'', "%s" % mg['BUYIN'])) tourney.subTourneyBuyin = 100*Decimal(self.clearMoneyString(mg['BUYIN']))
tourney.subTourneyFee = 0 tourney.subTourneyFee = 0
if mg['FEE'] is not None: if mg['FEE'] is not None:
tourney.subTourneyFee = 100*Decimal(re.sub(u',', u'', "%s" % mg['FEE'])) tourney.subTourneyFee = 100*Decimal(self.clearMoneyString(mg['FEE']))
else : else :
if mg['BUYIN'] is not None: if mg['BUYIN'] is not None:
if tourney.buyin is None: if tourney.buyin is None:
tourney.buyin = 100*Decimal(re.sub(u',', u'', "%s" % mg['BUYIN'])) tourney.buyin = 100*Decimal(clearMoneyString(mg['BUYIN']))
else : else :
if 100*Decimal(re.sub(u',', u'', "%s" % mg['BUYIN'])) != tourney.buyin: if 100*Decimal(clearMoneyString(mg['BUYIN'])) != tourney.buyin:
log.error(_("Conflict between buyins read in topline (%s) and in BuyIn field (%s)") % (tourney.buyin, 100*Decimal(re.sub(u',', u'', "%s" % mg['BUYIN']))) ) log.error(_("Conflict between buyins read in topline (%s) and in BuyIn field (%s)") % (tourney.buyin, 100*Decimal(re.sub(u',', u'', "%s" % mg['BUYIN']))) )
tourney.subTourneyBuyin = 100*Decimal(re.sub(u',', u'', "%s" % mg['BUYIN'])) tourney.subTourneyBuyin = 100*Decimal(clearMoneyString(mg['BUYIN']))
if mg['FEE'] is not None: if mg['FEE'] is not None:
if tourney.fee is None: if tourney.fee is None:
tourney.fee = 100*Decimal(re.sub(u',', u'', "%s" % mg['FEE'])) tourney.fee = 100*Decimal(clearMoneyString(mg['FEE']))
else : else :
if 100*Decimal(re.sub(u',', u'', "%s" % mg['FEE'])) != tourney.fee: if 100*Decimal(clearMoneyString(mg['FEE'])) != tourney.fee:
log.error(_("Conflict between fees read in topline (%s) and in BuyIn field (%s)") % (tourney.fee, 100*Decimal(re.sub(u',', u'', "%s" % mg['FEE']))) ) log.error(_("Conflict between fees read in topline (%s) and in BuyIn field (%s)") % (tourney.fee, 100*Decimal(clearMoneyString(mg['FEE']))) )
tourney.subTourneyFee = 100*Decimal(re.sub(u',', u'', "%s" % mg['FEE'])) tourney.subTourneyFee = 100*Decimal(clearMoneyString(mg['FEE']))
if tourney.buyin is None: if tourney.buyin is None:
log.info(_("Unable to affect a buyin to this tournament : assume it's a freeroll")) log.info(_("Unable to affect a buyin to this tournament : assume it's a freeroll"))
@ -662,10 +663,10 @@ class Fulltilt(HandHistoryConverter):
tourney.koCounts.update( { tourney.hero : Decimal(mg['COUNT_KO']) } ) tourney.koCounts.update( { tourney.hero : Decimal(mg['COUNT_KO']) } )
# Deal with money amounts # Deal with money amounts
tourney.koBounty = 100*Decimal(re.sub(u',', u'', "%s" % tourney.koBounty)) tourney.koBounty = 100*Decimal(clearMoneyString(tourney.koBounty))
tourney.prizepool = 100*Decimal(re.sub(u',', u'', "%s" % tourney.prizepool)) tourney.prizepool = 100*Decimal(clearMoneyString(tourney.prizepool))
tourney.rebuyCost = 100*Decimal(re.sub(u',', u'', "%s" % tourney.rebuyCost)) tourney.rebuyCost = 100*Decimal(clearMoneyString(tourney.rebuyCost))
tourney.addOnCost = 100*Decimal(re.sub(u',', u'', "%s" % tourney.addOnCost)) tourney.addOnCost = 100*Decimal(clearMoneyString(tourney.addOnCost))
# Calculate payin amounts and update winnings -- not possible to take into account nb of rebuys, addons or Knockouts for other players than hero on FTP # Calculate payin amounts and update winnings -- not possible to take into account nb of rebuys, addons or Knockouts for other players than hero on FTP
for p in tourney.players : for p in tourney.players :
@ -691,7 +692,7 @@ class Fulltilt(HandHistoryConverter):
rank = Decimal(a.group('RANK')) rank = Decimal(a.group('RANK'))
if a.group('WINNING') is not None: if a.group('WINNING') is not None:
winnings = 100*Decimal(re.sub(u',', u'', "%s" % a.group('WINNING'))) winnings = 100*Decimal(clearMoneyString(a.group('WINNING')))
else: else:
winnings = "0" winnings = "0"

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@ -118,7 +118,7 @@ class GuiReplayer:
self.table[i]={"name":self.MyHand.players[i][1],"stack":Decimal(self.MyHand.players[i][2]),"x":x,"y":y,"chips":0,"status":"live"} #save coordinates of each player self.table[i]={"name":self.MyHand.players[i][1],"stack":Decimal(self.MyHand.players[i][2]),"x":x,"y":y,"chips":0,"status":"live"} #save coordinates of each player
try: try:
self.table[i]['holecards']=self.MyHand.holecards["PREFLOP"][self.MyHand.players[i][1]][1]+' '+self.MyHand.holecards["PREFLOP"][self.MyHand.players[i][1]][2] self.table[i]['holecards']=self.MyHand.holecards["PREFLOP"][self.MyHand.players[i][1]][1]+' '+self.MyHand.holecards["PREFLOP"][self.MyHand.players[i][1]][2]
print "holecards",self.table[i]['holecards'] print "holecards: ",self.table[i]['holecards']
except: except:
self.table[i]['holecards']='' self.table[i]['holecards']=''
except IndexError: #if seat is empty except IndexError: #if seat is empty
@ -236,7 +236,7 @@ class GuiReplayer:
rect = gtk.gdk.Rectangle(270,270,100,50) rect = gtk.gdk.Rectangle(270,270,100,50)
self.area.window.invalidate_rect(rect, True) #refresh pot area self.area.window.invalidate_rect(rect, True) #refresh pot area
self.area.window.process_updates(True) self.area.window.process_updates(True)
print "draw action",self.action_number,self.actions[self.action_number][1],self.actions[self.action_number][2],self.actions[self.action_number][3] print "draw action: ",self.action_number,self.actions[self.action_number][1],self.actions[self.action_number][2],self.actions[self.action_number][3]
return True return True

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@ -155,15 +155,10 @@ class GuiSessionViewer (threading.Thread):
# make sure Hand column is not displayed # make sure Hand column is not displayed
#[x for x in self.columns if x[0] == 'hand'][0][1] = False #[x for x in self.columns if x[0] == 'hand'][0][1] = False
if DEBUG == False: if DEBUG == False:
warning_string = """ warning_string = _("Session Viewer is proof of concept code only, and contains many bugs.\n")
Session Viewer is proof of concept code only, and contains many bugs. warning_string += _("Feel free to use the viewer, but there is no guarantee that the data is accurate.\n")
warning_string += _("If you are interested in developing the code further please contact us via the usual channels.\n")
Feel free to use the viewer, but there is no guarantee that the data is accurate. warning_string += _("Thankyou")
If you are interested in developing the code further please contact us via the usual channels.
Thankyou
"""
self.warning_box(warning_string) self.warning_box(warning_string)
def warning_box(self, str, diatitle=_("FPDB WARNING")): def warning_box(self, str, diatitle=_("FPDB WARNING")):

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@ -54,15 +54,10 @@ class GuiStove():
self.mainHBox.show_all() self.mainHBox.show_all()
if DEBUG == False: if DEBUG == False:
warning_string = _(""" warning_string = _("Stove is a GUI mockup of a EV calculation page, and completely non functional.\n")
Stove is a GUI mockup of a EV calculation page, and completely non functional. warning_string = _("Unless you are interested in developing this feature, please ignore this page.\n")
warning_string = _("If you are interested in developing the code further see GuiStove.py and Stove.py\n")
Unless you are interested in developing this feature, please ignore this page. warning_string = _("Thank you\n")
If you are interested in developing the code further see GuiStove.py and Stove.py
Thankyou
""")
self.warning_box(warning_string) self.warning_box(warning_string)

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@ -581,6 +581,7 @@ Left-Drag to Move"
</hhcs> </hhcs>
<supported_databases> <supported_databases>
<!--<database db_name="fpdbtest" db_server="mysql" db_ip="localhost" db_user="fpdb" db_pass="fpdb"></database>-->
<database db_ip="localhost" db_name="fpdb" db_pass="fpdb" db_server="sqlite" db_user="fpdb"/> <database db_ip="localhost" db_name="fpdb" db_pass="fpdb" db_server="sqlite" db_user="fpdb"/>
</supported_databases> </supported_databases>

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@ -323,7 +323,7 @@ def idle_resize(hud):
[aw.update_card_positions() for aw in hud.aux_windows] [aw.update_card_positions() for aw in hud.aux_windows]
hud.resize_windows() hud.resize_windows()
except: except:
log.exception("Error resizing HUD for table: %s." % hud.table.title) log.exception(_("Error resizing HUD for table: %s.") % hud.table.title)
finally: finally:
gtk.gdk.threads_leave() gtk.gdk.threads_leave()
@ -337,7 +337,7 @@ def idle_kill(hud_main, table):
del(hud_main.hud_dict[table]) del(hud_main.hud_dict[table])
hud_main.main_window.resize(1, 1) hud_main.main_window.resize(1, 1)
except: except:
log.exception("Error killing HUD for table: %s." % table.title) log.exception(_("Error killing HUD for table: %s.") % table.title)
finally: finally:
gtk.gdk.threads_leave() gtk.gdk.threads_leave()
@ -360,7 +360,7 @@ def idle_create(hud_main, new_hand_id, table, temp_key, max, poker_game, type, s
hud_main.hud_dict[temp_key].update(new_hand_id, hud_main.config) hud_main.hud_dict[temp_key].update(new_hand_id, hud_main.config)
hud_main.hud_dict[temp_key].reposition_windows() hud_main.hud_dict[temp_key].reposition_windows()
except: except:
log.exception("Error creating HUD for hand %s." % new_hand_id) log.exception(_("Error creating HUD for hand %s.") % new_hand_id)
finally: finally:
gtk.gdk.threads_leave() gtk.gdk.threads_leave()
return False return False
@ -371,7 +371,7 @@ def idle_update(hud_main, new_hand_id, table_name, config):
hud_main.hud_dict[table_name].update(new_hand_id, config) hud_main.hud_dict[table_name].update(new_hand_id, config)
[aw.update_gui(new_hand_id) for aw in hud_main.hud_dict[table_name].aux_windows] [aw.update_gui(new_hand_id) for aw in hud_main.hud_dict[table_name].aux_windows]
except: except:
log.exception("Error updating HUD for hand %s." % new_hand_id) log.exception(_("Error updating HUD for hand %s.") % new_hand_id)
finally: finally:
gtk.gdk.threads_leave() gtk.gdk.threads_leave()
return False return False

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@ -675,6 +675,11 @@ or None if we fail to get the info """
# PokerStars: WCOOP 2nd Chance 02: $1,050 NLHE - Tournament 307521826 Table 1 - Blinds $30/$60 # PokerStars: WCOOP 2nd Chance 02: $1,050 NLHE - Tournament 307521826 Table 1 - Blinds $30/$60
return "%s.+Table (\d+)" % (tournament, ) return "%s.+Table (\d+)" % (tournament, )
@staticmethod
def clearMoneyString(money):
"Renders 'numbers' like '1 200' and '2,000'"
return money.replace(' ', '').replace(',', '')
def getTableTitleRe(config, sitename, *args, **kwargs): def getTableTitleRe(config, sitename, *args, **kwargs):
"Returns string to search in windows titles for current site" "Returns string to search in windows titles for current site"
return getSiteHhc(config, sitename).getTableTitleRe(*args, **kwargs) return getSiteHhc(config, sitename).getTableTitleRe(*args, **kwargs)

0
pyfpdb/IdentifySite.py Normal file → Executable file
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@ -42,11 +42,12 @@ class OnGame(HandHistoryConverter):
siteId = 5 # Needs to match id entry in Sites database siteId = 5 # Needs to match id entry in Sites database
mixes = { } # Legal mixed games mixes = { } # Legal mixed games
sym = {'USD': "\$", 'CAD': "\$", 'T$': "", "EUR": "\xe2\x82\xac", "GBP": "\xa3"} # ADD Euro, Sterling, etc HERE sym = {'USD': "\$", 'CAD': "\$", 'T$': "", "EUR": u"\u20ac", "GBP": "\xa3"} # ADD Euro, Sterling, etc HERE
substitutions = { substitutions = {
'LEGAL_ISO' : "USD|EUR|GBP|CAD|FPP", # legal ISO currency codes 'LEGAL_ISO' : "USD|EUR|GBP|CAD|FPP", # legal ISO currency codes
'LS' : "\$|\xe2\x82\xac|" # legal currency symbols - Euro(cp1252, utf-8) 'LS' : u"\$|\xe2\x82\xac|\u20ac" # legal currency symbols - Euro(cp1252, utf-8)
} }
currencies = { u'\u20ac':'EUR', u'\xe2\x82\xac':'EUR', '$':'USD', '':'T$' }
limits = { 'NO_LIMIT':'nl', 'LIMIT':'fl'} limits = { 'NO_LIMIT':'nl', 'LIMIT':'fl'}
@ -89,10 +90,10 @@ class OnGame(HandHistoryConverter):
( (
(?P<LIMIT>NO_LIMIT|Limit|LIMIT|Pot\sLimit)\s (?P<LIMIT>NO_LIMIT|Limit|LIMIT|Pot\sLimit)\s
(?P<GAME>TEXAS_HOLDEM|OMAHA_HI|SEVEN_CARD_STUD|SEVEN_CARD_STUD_HI_LO|RAZZ|FIVE_CARD_DRAW)\s (?P<GAME>TEXAS_HOLDEM|OMAHA_HI|SEVEN_CARD_STUD|SEVEN_CARD_STUD_HI_LO|RAZZ|FIVE_CARD_DRAW)\s
(%(LS)s)?(?P<SB>[.0-9]+)/ (?P<CURRENCY>%(LS)s|)?(?P<SB>[.0-9]+)/
(%(LS)s)?(?P<BB>[.0-9]+) (%(LS)s)?(?P<BB>[.0-9]+)
)? )?
""" % substitutions, re.MULTILINE|re.DOTALL|re.VERBOSE) """ % substitutions, re.MULTILINE|re.DOTALL|re.VERBOSE) #TODO: detect play money (identified by "Play money" rather than "Real money" and set currency accordingly
re_TailSplitHands = re.compile(u'(\*\*\*\*\*\sEnd\sof\shand\s[-A-Z\d]+.*\n)(?=\*)') re_TailSplitHands = re.compile(u'(\*\*\*\*\*\sEnd\sof\shand\s[-A-Z\d]+.*\n)(?=\*)')
re_Button = re.compile('Button: seat (?P<BUTTON>\d+)', re.MULTILINE) # Button: seat 2 re_Button = re.compile('Button: seat (?P<BUTTON>\d+)', re.MULTILINE) # Button: seat 2
@ -174,7 +175,8 @@ class OnGame(HandHistoryConverter):
mg = m.groupdict() mg = m.groupdict()
info['type'] = 'ring' info['type'] = 'ring'
info['currency'] = 'USD' if 'CURRENCY' in mg:
info['currency'] = self.currencies[mg['CURRENCY']]
if 'LIMIT' in mg: if 'LIMIT' in mg:
if mg['LIMIT'] in self.limits: if mg['LIMIT'] in self.limits:
@ -326,7 +328,7 @@ class OnGame(HandHistoryConverter):
def readAction(self, hand, street): def readAction(self, hand, street):
m = self.re_Action.finditer(hand.streets[street]) m = self.re_Action.finditer(hand.streets[street])
for action in m: for action in m:
acts = action.groupdict() #acts = action.groupdict()
#log.debug("readaction: acts: %s" %acts) #log.debug("readaction: acts: %s" %acts)
if action.group('ATYPE') == ' raises': if action.group('ATYPE') == ' raises':
hand.addRaiseBy( street, action.group('PNAME'), action.group('BET') ) hand.addRaiseBy( street, action.group('PNAME'), action.group('BET') )

View File

@ -240,8 +240,8 @@ class PartyPoker(HandHistoryConverter):
info['sb'] = "%.2f" % (sb) info['sb'] = "%.2f" % (sb)
info['currency'] = self.currencies[mg['CURRENCY']] info['currency'] = self.currencies[mg['CURRENCY']]
else: else:
info['sb'] = clearMoneyString(mg['SB']) info['sb'] = self.clearMoneyString(mg['SB'])
info['bb'] = clearMoneyString(mg['BB']) info['bb'] = self.clearMoneyString(mg['BB'])
info['currency'] = 'T$' info['currency'] = 'T$'
return info return info
@ -361,10 +361,10 @@ class PartyPoker(HandHistoryConverter):
if a.group('CASH') > '0': if a.group('CASH') > '0':
#record max known stack for use with players with unknown stack #record max known stack for use with players with unknown stack
maxKnownStack = max(a.group('CASH'),maxKnownStack) maxKnownStack = max(a.group('CASH'),maxKnownStack)
hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'), clearMoneyString(a.group('CASH'))) hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'), self.clearMoneyString(a.group('CASH')))
else: else:
#zero stacked players are added later #zero stacked players are added later
zeroStackPlayers.append([int(a.group('SEAT')), a.group('PNAME'), clearMoneyString(a.group('CASH'))]) zeroStackPlayers.append([int(a.group('SEAT')), a.group('PNAME'), self.clearMoneyString(a.group('CASH'))])
if hand.gametype['type'] == 'ring': if hand.gametype['type'] == 'ring':
#finds first vacant seat after an exact seat #finds first vacant seat after an exact seat
def findFirstEmptySeat(startSeat): def findFirstEmptySeat(startSeat):
@ -384,7 +384,7 @@ class PartyPoker(HandHistoryConverter):
#if a zero stacked player is just joined the table in this very hand then set his stack to maxKnownStack #if a zero stacked player is just joined the table in this very hand then set his stack to maxKnownStack
for p in zeroStackPlayers: for p in zeroStackPlayers:
if p[1] in match_JoiningPlayers: if p[1] in match_JoiningPlayers:
p[2] = clearMoneyString(maxKnownStack) p[2] = self.clearMoneyString(maxKnownStack)
hand.addPlayer(p[0],p[1],p[2]) hand.addPlayer(p[0],p[1],p[2])
seatedPlayers = list([(f[1]) for f in hand.players]) seatedPlayers = list([(f[1]) for f in hand.players])
@ -401,7 +401,7 @@ class PartyPoker(HandHistoryConverter):
occupiedSeats = list([(f[0]) for f in hand.players]) occupiedSeats = list([(f[0]) for f in hand.players])
occupiedSeats.sort() occupiedSeats.sort()
newPlayerSeat = findFirstEmptySeat(previousBBPosterSeat) newPlayerSeat = findFirstEmptySeat(previousBBPosterSeat)
hand.addPlayer(newPlayerSeat,player,clearMoneyString(maxKnownStack)) hand.addPlayer(newPlayerSeat,player,self.clearMoneyString(maxKnownStack))
def markStreets(self, hand): def markStreets(self, hand):
m = re.search( m = re.search(
@ -491,7 +491,7 @@ class PartyPoker(HandHistoryConverter):
for action in m: for action in m:
acts = action.groupdict() acts = action.groupdict()
playerName = action.group('PNAME') playerName = action.group('PNAME')
amount = clearMoneyString(action.group('BET')) if action.group('BET') else None amount = self.clearMoneyString(action.group('BET')) if action.group('BET') else None
actionType = action.group('ATYPE') actionType = action.group('ATYPE')
if actionType == 'is all-In': if actionType == 'is all-In':
@ -530,7 +530,7 @@ class PartyPoker(HandHistoryConverter):
def readCollectPot(self,hand): def readCollectPot(self,hand):
for m in self.re_CollectPot.finditer(hand.handText): for m in self.re_CollectPot.finditer(hand.handText):
hand.addCollectPot(player=m.group('PNAME'),pot=clearMoneyString(m.group('POT'))) hand.addCollectPot(player=m.group('PNAME'),pot=self.clearMoneyString(m.group('POT')))
def readShownCards(self,hand): def readShownCards(self,hand):
for m in self.re_ShownCards.finditer(hand.handText): for m in self.re_ShownCards.finditer(hand.handText):
@ -554,10 +554,6 @@ class PartyPoker(HandHistoryConverter):
else: else:
return table_name return table_name
def clearMoneyString(money):
"Renders 'numbers' like '1 200' and '2,000'"
return money.replace(' ', '').replace(',', '')
def renderCards(string): def renderCards(string):
"Splits strings like ' Js, 4d '" "Splits strings like ' Js, 4d '"
cards = string.strip().split(' ') cards = string.strip().split(' ')

View File

@ -222,6 +222,8 @@ class Winamax(HandHistoryConverter):
if key == 'HID1': if key == 'HID1':
# Need to remove non-alphanumerics for MySQL # Need to remove non-alphanumerics for MySQL
hand.handid = "1%.9d%s%s"%(int(info['HID2']),info['HID1'],info['HID3']) hand.handid = "1%.9d%s%s"%(int(info['HID2']),info['HID1'],info['HID3'])
if len (hand.handid) > 19:
hand.handid = "%s" % info['HID1']
if key == 'TOURNO': if key == 'TOURNO':
hand.tourNo = info[key] hand.tourNo = info[key]
if key == 'TABLE': if key == 'TABLE':

View File

@ -123,7 +123,7 @@ import Configuration
import Exceptions import Exceptions
import Stats import Stats
VERSION = "0.21-rc1" VERSION = "0.21-rc1 plus git"
class fpdb: class fpdb:
@ -1094,7 +1094,7 @@ You can find the full license texts in agpl-3.0.txt, gpl-2.0.txt, gpl-3.0.txt an
self.add_and_display_tab(gv_tab, _("Tourney Graphs")) self.add_and_display_tab(gv_tab, _("Tourney Graphs"))
def tabStove(self, widget, data=None): def tabStove(self, widget, data=None):
"""opens a tab for bulk importing tournament summaries""" """opens a tab for poker stove"""
thread = GuiStove.GuiStove(self.config, self.window) thread = GuiStove.GuiStove(self.config, self.window)
self.threads.append(thread) self.threads.append(thread)
tab = thread.get_vbox() tab = thread.get_vbox()

View File

@ -0,0 +1,32 @@
{ 'boardcard1': 0,
'boardcard2': 0,
'boardcard3': 0,
'boardcard4': 0,
'boardcard5': 0,
'gametypeId': 12,
'importTime': None,
'maxSeats': 6,
'playersAtShowdown': 2,
'playersAtStreet-1': 5,
'playersAtStreet0': 2,
'playersAtStreet1': 2,
'playersAtStreet2': 2,
'playersAtStreet3': 2,
'playersAtStreet4': 0,
'playersVpi': 2,
'seats': 5,
'showdownPot': 0,
'siteHandNo': u'25325990000',
'startTime': datetime.datetime(2010, 12, 20, 15, 0, tzinfo=pytz.utc),
'street0Raises': 3,
'street1Pot': 0,
'street1Raises': 1,
'street2Pot': 0,
'street2Raises': 2,
'street3Pot': 0,
'street3Raises': 0,
'street4Pot': 0,
'street4Raises': 0,
'tableName': u"David's Draw",
'texture': None,
'tourneyId': None}

View File

@ -0,0 +1,470 @@
{ u'Hero': { 'card1': 0,
'card2': 0,
'card3': 0,
'card4': 0,
'card5': 0,
'card6': 0,
'card7': 0,
'foldBbToStealChance': False,
'foldSbToStealChance': False,
'foldToOtherRaisedStreet0': False,
'foldToOtherRaisedStreet1': False,
'foldToOtherRaisedStreet2': False,
'foldToOtherRaisedStreet3': False,
'foldToOtherRaisedStreet4': False,
'foldToStreet1CBChance': False,
'foldToStreet1CBDone': False,
'foldToStreet2CBChance': False,
'foldToStreet2CBDone': False,
'foldToStreet3CBChance': False,
'foldToStreet3CBDone': False,
'foldToStreet4CBChance': False,
'foldToStreet4CBDone': False,
'foldedBbToSteal': False,
'foldedSbToSteal': False,
'other3BStreet0': False,
'other4BStreet0': False,
'otherRaisedStreet0': False,
'otherRaisedStreet1': False,
'otherRaisedStreet2': False,
'otherRaisedStreet3': False,
'otherRaisedStreet4': False,
'position': 'S',
'raiseFirstInChance': False,
'raisedFirstIn': False,
'rake': 0,
'sawShowdown': False,
'seatNo': 2,
'sitout': False,
'startCards': 0,
'startCash': 174700,
'street0Aggr': False,
'street0Bets': 0,
'street0Calls': 0,
'street0Raises': 0,
'street0VPI': False,
'street0_3BChance': False,
'street0_3BDone': False,
'street0_4BChance': True,
'street0_4BDone': False,
'street1Aggr': False,
'street1Bets': 0,
'street1CBChance': False,
'street1CBDone': False,
'street1Calls': 0,
'street1CheckCallRaiseChance': False,
'street1CheckCallRaiseDone': False,
'street1Raises': 0,
'street1Seen': False,
'street2Aggr': False,
'street2Bets': 0,
'street2CBChance': False,
'street2CBDone': False,
'street2Calls': 0,
'street2CheckCallRaiseChance': False,
'street2CheckCallRaiseDone': False,
'street2Raises': 0,
'street2Seen': False,
'street3Aggr': False,
'street3Bets': 0,
'street3CBChance': False,
'street3CBDone': False,
'street3Calls': 0,
'street3CheckCallRaiseChance': False,
'street3CheckCallRaiseDone': False,
'street3Raises': 0,
'street3Seen': False,
'street4Aggr': False,
'street4Bets': 0,
'street4CBChance': False,
'street4CBDone': False,
'street4Calls': 0,
'street4CheckCallRaiseChance': False,
'street4CheckCallRaiseDone': False,
'street4Raises': 0,
'street4Seen': False,
'totalProfit': -7500,
'tourneyTypeId': None,
'tourneysPlayersIds': None,
'winnings': 0,
'wonAtSD': 0.0,
'wonWhenSeenStreet1': 0.0,
'wonWhenSeenStreet2': 0.0,
'wonWhenSeenStreet3': 0.0,
'wonWhenSeenStreet4': 0.0},
u'Player1': { 'card1': 0,
'card2': 0,
'card3': 0,
'card4': 0,
'card5': 0,
'card6': 0,
'card7': 0,
'foldBbToStealChance': False,
'foldSbToStealChance': False,
'foldToOtherRaisedStreet0': False,
'foldToOtherRaisedStreet1': False,
'foldToOtherRaisedStreet2': False,
'foldToOtherRaisedStreet3': False,
'foldToOtherRaisedStreet4': False,
'foldToStreet1CBChance': False,
'foldToStreet1CBDone': False,
'foldToStreet2CBChance': False,
'foldToStreet2CBDone': False,
'foldToStreet3CBChance': False,
'foldToStreet3CBDone': False,
'foldToStreet4CBChance': False,
'foldToStreet4CBDone': False,
'foldedBbToSteal': False,
'foldedSbToSteal': False,
'other3BStreet0': False,
'other4BStreet0': False,
'otherRaisedStreet0': False,
'otherRaisedStreet1': False,
'otherRaisedStreet2': False,
'otherRaisedStreet3': False,
'otherRaisedStreet4': False,
'position': 0,
'raiseFirstInChance': False,
'raisedFirstIn': False,
'rake': 0,
'sawShowdown': False,
'seatNo': 1,
'sitout': False,
'startCards': 0,
'startCash': 641100,
'street0Aggr': False,
'street0Bets': 0,
'street0Calls': 0,
'street0Raises': 0,
'street0VPI': False,
'street0_3BChance': False,
'street0_3BDone': False,
'street0_4BChance': True,
'street0_4BDone': False,
'street1Aggr': False,
'street1Bets': 0,
'street1CBChance': False,
'street1CBDone': False,
'street1Calls': 0,
'street1CheckCallRaiseChance': False,
'street1CheckCallRaiseDone': False,
'street1Raises': 0,
'street1Seen': False,
'street2Aggr': False,
'street2Bets': 0,
'street2CBChance': False,
'street2CBDone': False,
'street2Calls': 0,
'street2CheckCallRaiseChance': False,
'street2CheckCallRaiseDone': False,
'street2Raises': 0,
'street2Seen': False,
'street3Aggr': False,
'street3Bets': 0,
'street3CBChance': False,
'street3CBDone': False,
'street3Calls': 0,
'street3CheckCallRaiseChance': False,
'street3CheckCallRaiseDone': False,
'street3Raises': 0,
'street3Seen': False,
'street4Aggr': False,
'street4Bets': 0,
'street4CBChance': False,
'street4CBDone': False,
'street4Calls': 0,
'street4CheckCallRaiseChance': False,
'street4CheckCallRaiseDone': False,
'street4Raises': 0,
'street4Seen': False,
'totalProfit': 0,
'tourneyTypeId': None,
'tourneysPlayersIds': None,
'winnings': 0,
'wonAtSD': 0.0,
'wonWhenSeenStreet1': 0.0,
'wonWhenSeenStreet2': 0.0,
'wonWhenSeenStreet3': 0.0,
'wonWhenSeenStreet4': 0.0},
u'Player4': { 'card1': 0,
'card2': 0,
'card3': 0,
'card4': 0,
'card5': 0,
'card6': 0,
'card7': 0,
'foldBbToStealChance': False,
'foldSbToStealChance': False,
'foldToOtherRaisedStreet0': False,
'foldToOtherRaisedStreet1': False,
'foldToOtherRaisedStreet2': False,
'foldToOtherRaisedStreet3': False,
'foldToOtherRaisedStreet4': False,
'foldToStreet1CBChance': False,
'foldToStreet1CBDone': False,
'foldToStreet2CBChance': False,
'foldToStreet2CBDone': False,
'foldToStreet3CBChance': False,
'foldToStreet3CBDone': False,
'foldToStreet4CBChance': False,
'foldToStreet4CBDone': False,
'foldedBbToSteal': False,
'foldedSbToSteal': False,
'other3BStreet0': False,
'other4BStreet0': False,
'otherRaisedStreet0': False,
'otherRaisedStreet1': False,
'otherRaisedStreet2': False,
'otherRaisedStreet3': False,
'otherRaisedStreet4': False,
'position': 'B',
'raiseFirstInChance': False,
'raisedFirstIn': False,
'rake': 0,
'sawShowdown': False,
'seatNo': 4,
'sitout': False,
'startCards': 0,
'startCash': 988300,
'street0Aggr': False,
'street0Bets': 0,
'street0Calls': 0,
'street0Raises': 0,
'street0VPI': False,
'street0_3BChance': False,
'street0_3BDone': False,
'street0_4BChance': True,
'street0_4BDone': False,
'street1Aggr': False,
'street1Bets': 0,
'street1CBChance': False,
'street1CBDone': False,
'street1Calls': 0,
'street1CheckCallRaiseChance': False,
'street1CheckCallRaiseDone': False,
'street1Raises': 0,
'street1Seen': False,
'street2Aggr': False,
'street2Bets': 0,
'street2CBChance': False,
'street2CBDone': False,
'street2Calls': 0,
'street2CheckCallRaiseChance': False,
'street2CheckCallRaiseDone': False,
'street2Raises': 0,
'street2Seen': False,
'street3Aggr': False,
'street3Bets': 0,
'street3CBChance': False,
'street3CBDone': False,
'street3Calls': 0,
'street3CheckCallRaiseChance': False,
'street3CheckCallRaiseDone': False,
'street3Raises': 0,
'street3Seen': False,
'street4Aggr': False,
'street4Bets': 0,
'street4CBChance': False,
'street4CBDone': False,
'street4Calls': 0,
'street4CheckCallRaiseChance': False,
'street4CheckCallRaiseDone': False,
'street4Raises': 0,
'street4Seen': False,
'totalProfit': -15000,
'tourneyTypeId': None,
'tourneysPlayersIds': None,
'winnings': 0,
'wonAtSD': 0.0,
'wonWhenSeenStreet1': 0.0,
'wonWhenSeenStreet2': 0.0,
'wonWhenSeenStreet3': 0.0,
'wonWhenSeenStreet4': 0.0},
u'Player5': { 'card1': 0,
'card2': 0,
'card3': 0,
'card4': 0,
'card5': 0,
'card6': 0,
'card7': 0,
'foldBbToStealChance': False,
'foldSbToStealChance': False,
'foldToOtherRaisedStreet0': False,
'foldToOtherRaisedStreet1': False,
'foldToOtherRaisedStreet2': False,
'foldToOtherRaisedStreet3': False,
'foldToOtherRaisedStreet4': False,
'foldToStreet1CBChance': False,
'foldToStreet1CBDone': False,
'foldToStreet2CBChance': False,
'foldToStreet2CBDone': False,
'foldToStreet3CBChance': False,
'foldToStreet3CBDone': False,
'foldToStreet4CBChance': False,
'foldToStreet4CBDone': False,
'foldedBbToSteal': False,
'foldedSbToSteal': False,
'other3BStreet0': False,
'other4BStreet0': False,
'otherRaisedStreet0': False,
'otherRaisedStreet1': False,
'otherRaisedStreet2': True,
'otherRaisedStreet3': False,
'otherRaisedStreet4': False,
'position': 2,
'raiseFirstInChance': True,
'raisedFirstIn': True,
'rake': 0,
'sawShowdown': True,
'seatNo': 5,
'sitout': False,
'startCards': 0,
'startCash': 424700,
'street0Aggr': True,
'street0Bets': 0,
'street0Calls': 0,
'street0Raises': 0,
'street0VPI': True,
'street0_3BChance': False,
'street0_3BDone': False,
'street0_4BChance': True,
'street0_4BDone': True,
'street1Aggr': True,
'street1Bets': 1,
'street1CBChance': True,
'street1CBDone': True,
'street1Calls': 0,
'street1CheckCallRaiseChance': False,
'street1CheckCallRaiseDone': False,
'street1Raises': 0,
'street1Seen': True,
'street2Aggr': True,
'street2Bets': 1,
'street2CBChance': True,
'street2CBDone': True,
'street2Calls': 1,
'street2CheckCallRaiseChance': False,
'street2CheckCallRaiseDone': False,
'street2Raises': 0,
'street2Seen': True,
'street3Aggr': False,
'street3Bets': 0,
'street3CBChance': False,
'street3CBDone': False,
'street3Calls': 0,
'street3CheckCallRaiseChance': False,
'street3CheckCallRaiseDone': False,
'street3Raises': 0,
'street3Seen': True,
'street4Aggr': False,
'street4Bets': 0,
'street4CBChance': False,
'street4CBDone': False,
'street4Calls': 0,
'street4CheckCallRaiseChance': False,
'street4CheckCallRaiseDone': False,
'street4Raises': 0,
'street4Seen': False,
'totalProfit': -135000,
'tourneyTypeId': None,
'tourneysPlayersIds': None,
'winnings': 0,
'wonAtSD': 0.0,
'wonWhenSeenStreet1': 0.0,
'wonWhenSeenStreet2': 0.0,
'wonWhenSeenStreet3': 0.0,
'wonWhenSeenStreet4': 0.0},
u'Player6': { 'card1': 0,
'card2': 0,
'card3': 0,
'card4': 0,
'card5': 0,
'card6': 0,
'card7': 0,
'foldBbToStealChance': False,
'foldSbToStealChance': False,
'foldToOtherRaisedStreet0': False,
'foldToOtherRaisedStreet1': False,
'foldToOtherRaisedStreet2': False,
'foldToOtherRaisedStreet3': False,
'foldToOtherRaisedStreet4': False,
'foldToStreet1CBChance': False,
'foldToStreet1CBDone': False,
'foldToStreet2CBChance': False,
'foldToStreet2CBDone': False,
'foldToStreet3CBChance': False,
'foldToStreet3CBDone': False,
'foldToStreet4CBChance': False,
'foldToStreet4CBDone': False,
'foldedBbToSteal': False,
'foldedSbToSteal': False,
'other3BStreet0': False,
'other4BStreet0': False,
'otherRaisedStreet0': False,
'otherRaisedStreet1': True,
'otherRaisedStreet2': True,
'otherRaisedStreet3': False,
'otherRaisedStreet4': False,
'position': 1,
'raiseFirstInChance': False,
'raisedFirstIn': False,
'rake': 300,
'sawShowdown': True,
'seatNo': 6,
'sitout': False,
'startCards': 0,
'startCash': 368600,
'street0Aggr': True,
'street0Bets': 0,
'street0Calls': 1,
'street0Raises': 0,
'street0VPI': True,
'street0_3BChance': True,
'street0_3BDone': True,
'street0_4BChance': False,
'street0_4BDone': False,
'street1Aggr': False,
'street1Bets': 0,
'street1CBChance': False,
'street1CBDone': False,
'street1Calls': 1,
'street1CheckCallRaiseChance': False,
'street1CheckCallRaiseDone': False,
'street1Raises': 0,
'street1Seen': True,
'street2Aggr': True,
'street2Bets': 0,
'street2CBChance': False,
'street2CBDone': False,
'street2Calls': 0,
'street2CheckCallRaiseChance': False,
'street2CheckCallRaiseDone': False,
'street2Raises': 0,
'street2Seen': True,
'street3Aggr': False,
'street3Bets': 0,
'street3CBChance': True,
'street3CBDone': False,
'street3Calls': 0,
'street3CheckCallRaiseChance': False,
'street3CheckCallRaiseDone': False,
'street3Raises': 0,
'street3Seen': True,
'street4Aggr': False,
'street4Bets': 0,
'street4CBChance': False,
'street4CBDone': False,
'street4Calls': 0,
'street4CheckCallRaiseChance': False,
'street4CheckCallRaiseDone': False,
'street4Raises': 0,
'street4Seen': False,
'totalProfit': 157200,
'tourneyTypeId': None,
'tourneysPlayersIds': None,
'winnings': 292200,
'wonAtSD': 1.0,
'wonWhenSeenStreet1': 1.0,
'wonWhenSeenStreet2': 1.0,
'wonWhenSeenStreet3': 1.0,
'wonWhenSeenStreet4': 0.0}}