make ongame work with EUR
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2eb51d0607
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@ -92,7 +92,7 @@ class OnGame(HandHistoryConverter):
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(%(LS)s)?(?P<SB>[.0-9]+)/
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(%(LS)s)?(?P<BB>[.0-9]+)
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)?
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""" % substitutions, re.MULTILINE|re.DOTALL|re.VERBOSE)
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""" % substitutions, re.MULTILINE|re.DOTALL|re.VERBOSE) #TODO: detect play money (identified by "Play money" rather than "Real money" and set currency accordingly
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re_TailSplitHands = re.compile(u'(\*\*\*\*\*\sEnd\sof\shand\s[-A-Z\d]+.*\n)(?=\*)')
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re_Button = re.compile('Button: seat (?P<BUTTON>\d+)', re.MULTILINE) # Button: seat 2
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@ -136,7 +136,7 @@ class OnGame(HandHistoryConverter):
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#lopllopl checks, Eurolll checks, .Lucchess checks.
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#chumley. calls $0.25
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self.re_Action = re.compile('(, )?(?P<PNAME>.*?)(?P<ATYPE> bets| checks| raises| calls| folds)( (%(CUR)s)?(?P<BET>[\d\.]+))?( and is all-in)?' % subst)
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self.re_Action = re.compile('(, )?(?P<PNAME>.*?)(?P<ATYPE> bets| checks| raises| calls| folds)( (%(CUR)s)?(?P<BET>[\d\.]+))( and is all-in)?' % subst)
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#self.re_Board = re.compile(r"\[board cards (?P<CARDS>.+) \]")
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#Uchilka shows [ KC,JD ]
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@ -326,7 +326,7 @@ class OnGame(HandHistoryConverter):
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def readAction(self, hand, street):
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m = self.re_Action.finditer(hand.streets[street])
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for action in m:
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acts = action.groupdict()
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#acts = action.groupdict()
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#log.debug("readaction: acts: %s" %acts)
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if action.group('ATYPE') == ' raises':
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hand.addRaiseBy( street, action.group('PNAME'), action.group('BET') )
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