Start of storeHand from HHC code

Currently cant actually insert as we need the fk gametypeid
This commit is contained in:
Worros 2009-08-08 16:15:36 +08:00
parent 679393e78d
commit 5550166f37
2 changed files with 64 additions and 65 deletions

View File

@ -1043,7 +1043,7 @@ class Database:
q = "SELECT name, id FROM Players WHERE siteid=%s and name=%s" q = "SELECT name, id FROM Players WHERE siteid=%s and name=%s"
q = q.replace('%s', self.sql.query['placeholder']) q = q.replace('%s', self.sql.query['placeholder'])
print "DEBUG: name: %s site: %s" %(name, site_id) #print "DEBUG: name: %s site: %s" %(name, site_id)
c.execute (q, (site_id, name)) c.execute (q, (site_id, name))
@ -1121,70 +1121,70 @@ class Database:
def storeHand(self, p): def storeHand(self, p):
#stores into table hands: #stores into table hands:
self.cursor.execute ("""INSERT INTO Hands ( q = """INSERT INTO Hands (
tablename, tablename,
sitehandno,
gametypeid, gametypeid,
sitehandno,
handstart, handstart,
importtime, importtime,
seats,
maxseats, maxseats,
boardcard1, boardcard1,
boardcard2, boardcard2,
boardcard3, boardcard3,
boardcard4, boardcard4,
boardcard5, boardcard5
-- texture,
playersVpi,
playersAtStreet1,
playersAtStreet2,
playersAtStreet3,
playersAtStreet4,
playersAtShowdown,
street0Raises,
street1Raises,
street2Raises,
street3Raises,
street4Raises,
-- street1Pot,
-- street2Pot,
-- street3Pot,
-- street4Pot,
-- showdownPot
) )
VALUES VALUES
(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"""
%s, %s, %s, %s, %s, %s, %s)""", #--- texture,
( #-- playersVpi,
p['tablename'], #-- playersAtStreet1,
p['sitehandno'], #-- playersAtStreet2,
#-- playersAtStreet3,
#-- playersAtStreet4,
#-- playersAtShowdown,
#-- street0Raises,
#-- street1Raises,
#-- street2Raises,
#-- street3Raises,
#-- street4Raises,
#-- street1Pot,
#-- street2Pot,
#-- street3Pot,
#-- street4Pot,
#-- showdownPot
#-- seats,
q = q.replace('%s', self.sql.query['placeholder'])
self.cursor.execute(q, (
p['tableName'],
p['siteHandNo'],
p['gametypeid'], p['gametypeid'],
p['handStart'], p['handStart'],
datetime.datetime.today(), datetime.today(), #importtime
len(p['names']), # len(p['names']), #seats
p['maxSeats'], p['maxSeats'],
p['boardcard1'], p['boardcard1'],
p['boardcard2'], p['boardcard2'],
p['boardcard3'], p['boardcard3'],
p['boardcard4'], p['boardcard4'],
p['boardcard5'], p['boardcard5'])
hudCache['playersVpi'], # hudCache['playersVpi'],
hudCache['playersAtStreet1'], # hudCache['playersAtStreet1'],
hudCache['playersAtStreet2'], # hudCache['playersAtStreet2'],
hudCache['playersAtStreet3'], # hudCache['playersAtStreet3'],
hudCache['playersAtStreet4'], # hudCache['playersAtStreet4'],
hudCache['playersAtShowdown'], # hudCache['playersAtShowdown'],
hudCache['street0Raises'], # hudCache['street0Raises'],
hudCache['street1Raises'], # hudCache['street1Raises'],
hudCache['street2Raises'], # hudCache['street2Raises'],
hudCache['street3Raises'], # hudCache['street3Raises'],
hudCache['street4Raises'], # hudCache['street4Raises'],
hudCache['street1Pot'], # hudCache['street1Pot'],
hudCache['street2Pot'], # hudCache['street2Pot'],
hudCache['street3Pot'], # hudCache['street3Pot'],
hudCache['street4Pot'], # hudCache['street4Pot'],
hudCache['showdownPot'] # hudCache['showdownPot']
)
) )
#return getLastInsertId(backend, conn, cursor) #return getLastInsertId(backend, conn, cursor)
# def storeHand # def storeHand

View File

@ -187,29 +187,28 @@ db: a connected fpdb_db object"""
sqlids = db.getSqlPlayerIDs([p[1] for p in self.players], self.siteId) sqlids = db.getSqlPlayerIDs([p[1] for p in self.players], self.siteId)
# HudCache data to come from DerivedStats class # HudCache data to come from DerivedStats class
# HandsActions - all actions for all players for all streets - self.actions # HandsActions - all actions for all players for all streets - self.actions
# BoardCards - Skip - no longer necessary
# Hands - Summary information of hand indexed by handId - gameinfo # Hands - Summary information of hand indexed by handId - gameinfo
#hh['siteHandNo'] = self.handid #This should be moved to prepInsert
# gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id), hh = {}
# hh['siteHandNo'] = self.handid
#hh['handStart'] = self.starttime hh['handStart'] = self.starttime
# seats TINYINT NOT NULL, # seats TINYINT NOT NULL,
# hh['tableName'] = self.tablename
#hh['tableName'] = self.tablenam hh['maxSeats'] = self.maxseats
#hh['maxSeats'] = self.maxseats
# boardcard1 smallint, /* 0=none, 1-13=2-Ah 14-26=2-Ad 27-39=2-Ac 40-52=2-As */ # boardcard1 smallint, /* 0=none, 1-13=2-Ah 14-26=2-Ad 27-39=2-Ac 40-52=2-As */
# boardcard2 smallint, # boardcard2 smallint,
# boardcard3 smallint, # boardcard3 smallint,
# boardcard4 smallint, # boardcard4 smallint,
# boardcard5 smallint, # boardcard5 smallint,
# Flop turn and river may all be empty - add (likely) too many elements and trim with range # Flop turn and river may all be empty - add (likely) too many elements and trim with range
# boardcards = board['FLOP'] + board['TURN'] + board['RIVER'] + [u'0x', u'0x', u'0x', u'0x', u'0x'] boardcards = self.board['FLOP'] + self.board['TURN'] + self.board['RIVER'] + [u'0x', u'0x', u'0x', u'0x', u'0x']
# cards = [Card.cardFromValueSuit(v,s) for v,s in boardcards[0:4]] cards = [Card.encodeCard(c) for c in boardcards[0:5]]
# hh['boardcard1'] = cards[0] hh['boardcard1'] = cards[0]
# hh['boardcard2'] = cards[1] hh['boardcard2'] = cards[1]
# hh['boardcard3'] = cards[2] hh['boardcard3'] = cards[2]
# hh['boardcard4'] = cards[3] hh['boardcard4'] = cards[3]
# hh['boardcard5'] = cards[4] hh['boardcard5'] = cards[4]
print hh
# texture smallint, # texture smallint,
# playersVpi SMALLINT NOT NULL, /* num of players vpi */ # playersVpi SMALLINT NOT NULL, /* num of players vpi */
# Needs to be recorded # Needs to be recorded
@ -244,7 +243,7 @@ db: a connected fpdb_db object"""
# showdownPot INT, /* pot size at sd/street7 */ # showdownPot INT, /* pot size at sd/street7 */
# comment TEXT, # comment TEXT,
# commentTs DATETIME # commentTs DATETIME
# handid = db.storeHand(hh) handid = db.storeHand(hh)
# HandsPlayers - ? ... Do we fix winnings? # HandsPlayers - ? ... Do we fix winnings?
# Tourneys ? # Tourneys ?
# TourneysPlayers # TourneysPlayers