More Everleaf updates, may have a functional regex for action in NLHE
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@ -74,6 +74,7 @@ class Everleaf(HandHistoryConverter):
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self.rexx.setPostSbRegex('.*\n(?P<PNAME>.*): posts small blind \[')
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self.rexx.setPostSbRegex('.*\n(?P<PNAME>.*): posts small blind \[')
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self.rexx.setPostBbRegex('.*\n(?P<PNAME>.*): posts big blind \[')
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self.rexx.setPostBbRegex('.*\n(?P<PNAME>.*): posts big blind \[')
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self.rexx.setHeroCardsRegex('.*\nDealt\sto\s(?P<PNAME>.*)\s\[ (?P<HOLECARDS>.*) \]')
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self.rexx.setHeroCardsRegex('.*\nDealt\sto\s(?P<PNAME>.*)\s\[ (?P<HOLECARDS>.*) \]')
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self.rexx.setActionStepRegex('^(?P<PNAME>.*) (?P<ATYPE>bets|checks|raises|calls|folds)((\s\$([.\d]+))?(\sto\s\$([.\d]+))?)?')
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self.rexx.compileRegexes()
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self.rexx.compileRegexes()
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def readSupportedGames(self):
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def readSupportedGames(self):
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@ -118,6 +119,19 @@ class Everleaf(HandHistoryConverter):
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hand.players = players
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hand.players = players
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def markStreets(self, hands):
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# PREFLOP = ** Dealing down cards **
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# m = re.search('(\*\* Dealing down cards \*\*)(?P<PREFLOP>.*)(\*\* Dealing Flop \*\*)?(?P<FLOP>.*)?(\*\* Dealing Turn \*\*)?(?P<TURN>.*)', hands.string,re.DOTALL)
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m = re.search('(\*\* Dealing down cards \*\*\n)(?P<PREFLOP>.*?\n\*\*)?( Dealing Flop \*\*)?(?P<FLOP>.*?\*\*)?( Dealing Turn \*\*)?(?P<TURN>.*?\*\*)?( Dealing River \*\*)?(?P<RIVER>.*)', hands.string,re.DOTALL)
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print "DEBUG: Group 1 = %s - %s - %s" %(m.group(1), m.start(1), len(hands.string))
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print "DEBUG: Group 2 = %s - %s - %s" %(m.group(2), m.start(2), len(hands.string))
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print "DEBUG: Group 3 = %s - %s - %s" %(m.group(3), m.start(3), len(hands.string))
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print "DEBUG: Group 4 = %s - %s - %s" %(m.group(4), m.start(4), len(hands.string))
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print "DEBUG: Group 5 = %s - %s - %s" %(m.group(5), m.start(5), len(hands.string))
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print "DEBUG: Group 6 = %s - %s - %s" %(m.group(6), m.start(6), len(hands.string))
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print "DEBUG: Group 7 = %s - %s - %s" %(m.group(7), m.start(7), len(hands.string))
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print "DEBUG: Group 8 = %s - %s - %s" %(m.group(8), m.start(8), len(hands.string))
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def readBlinds(self, hand):
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def readBlinds(self, hand):
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try:
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try:
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m = self.rexx.small_blind_re.search(hand.string)
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m = self.rexx.small_blind_re.search(hand.string)
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@ -144,8 +158,10 @@ class Everleaf(HandHistoryConverter):
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hand.holecards = hand.holecards.replace('j','J')
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hand.holecards = hand.holecards.replace('j','J')
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hand.holecards = hand.holecards.replace('t','T')
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hand.holecards = hand.holecards.replace('t','T')
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def readAction(self):
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def readAction(self, hand, street):
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pass
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m = self.rexx.rexx.action_re.search(hand.obs)
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print m.groups()
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if __name__ == "__main__":
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if __name__ == "__main__":
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c = Configuration.Config()
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c = Configuration.Config()
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@ -64,6 +64,7 @@ class HandHistoryConverter:
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for hand in self.hands:
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for hand in self.hands:
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self.readHandInfo(hand)
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self.readHandInfo(hand)
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self.readPlayerStacks(hand)
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self.readPlayerStacks(hand)
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self.markStreets(hand)
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self.readBlinds(hand)
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self.readBlinds(hand)
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self.readHeroCards(hand)
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self.readHeroCards(hand)
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if(hand.involved == True):
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if(hand.involved == True):
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@ -87,12 +88,14 @@ class HandHistoryConverter:
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# [['seat#', 'player1name', 'stacksize'] ['seat#', 'player2name', 'stacksize'] [...]]
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# [['seat#', 'player1name', 'stacksize'] ['seat#', 'player2name', 'stacksize'] [...]]
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def readPlayerStacks(self, hand): abstract
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def readPlayerStacks(self, hand): abstract
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def markStreets(hand): abstract
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#Needs to return a list in the format
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#Needs to return a list in the format
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# ['player1name', 'player2name', ...] where player1name is the sb and player2name is bb,
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# ['player1name', 'player2name', ...] where player1name is the sb and player2name is bb,
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# addtional players are assumed to post a bb oop
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# addtional players are assumed to post a bb oop
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def readBlinds(self, hand): abstract
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def readBlinds(self, hand): abstract
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def readHeroCards(self, hand): abstract
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def readHeroCards(self, hand): abstract
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def readAction(self): abstract
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def readAction(self, hand, street): abstract
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def sanityCheck(self):
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def sanityCheck(self):
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sane = False
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sane = False
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@ -167,7 +170,7 @@ class HandHistoryConverter:
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## ACTION STUFF
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## ACTION STUFF
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#
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#
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print "*** SUMMARY ***"
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print "*** SUMMARY ***"
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# print "Total pot $" + totalpot + " | Rake $" + rake
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# print "Total pot $%s | Rake $%s)" %(hand.totalpot $" + hand.rake)
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# print "Board [" + boardcards + "]"
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# print "Board [" + boardcards + "]"
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#
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#
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## SUMMARY STUFF
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## SUMMARY STUFF
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@ -195,6 +198,9 @@ class Hand:
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self.gametype = gametype
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self.gametype = gametype
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self.string = string
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self.string = string
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self.streets = {} # Index into string for where street starts { 'RIVER': 49 }
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# Value in characters.
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self.handid = 0
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self.handid = 0
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self.sb = gametype[3]
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self.sb = gametype[3]
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self.bb = gametype[4]
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self.bb = gametype[4]
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@ -209,6 +215,8 @@ class Hand:
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self.hero = "Hiro"
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self.hero = "Hiro"
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self.holecards = "Xx Xx"
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self.holecards = "Xx Xx"
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self.action = []
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self.action = []
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self.totalpot = 0
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self.rake = 0
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def printHand(self):
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def printHand(self):
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print self.sitename
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print self.sitename
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@ -226,3 +234,4 @@ class Hand:
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print self.posted
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print self.posted
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print self.action
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print self.action
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print self.involved
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print self.involved
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print self.hero
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@ -49,6 +49,7 @@ class TestSequenceFunctions(unittest.TestCase):
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self.mysql_settings['db-password'])
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self.mysql_settings['db-password'])
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self.mysqldict = FpdbSQLQueries.FpdbSQLQueries('MySQL InnoDB')
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self.mysqldict = FpdbSQLQueries.FpdbSQLQueries('MySQL InnoDB')
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self.mysqlimporter = fpdb_import.Importer(self, self.mysql_settings, self.c)
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self.mysqlimporter = fpdb_import.Importer(self, self.mysql_settings, self.c)
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self.mysqlimporter.setCallHud(False)
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# """Configure Postgres settings/database and establish connection"""
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# """Configure Postgres settings/database and establish connection"""
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# self.pg_settings={ 'db-host':"localhost", 'db-backend':3, 'db-databaseName':"fpdbtest", 'db-user':"fpdb", 'db-password':"fpdb"}
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# self.pg_settings={ 'db-host':"localhost", 'db-backend':3, 'db-databaseName':"fpdbtest", 'db-user':"fpdb", 'db-password':"fpdb"}
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