Replayer: Refactor player code into its own class
This commit is contained in:
parent
18ccea9a67
commit
54264bb263
|
@ -31,6 +31,9 @@ import gtk
|
|||
import math
|
||||
import gobject
|
||||
|
||||
import pprint
|
||||
pp = pprint.PrettyPrinter(indent=4)
|
||||
|
||||
|
||||
class GuiReplayer:
|
||||
def __init__(self, config, querylist, mainwin, options = None, debug=True):
|
||||
|
@ -105,8 +108,6 @@ class GuiReplayer:
|
|||
self.MyHand = self.importhand()
|
||||
self.table = Table(self.area, self.MyHand).table
|
||||
|
||||
self.maxseats=self.MyHand.maxseats
|
||||
|
||||
if self.MyHand.gametype['currency']=="USD": #TODO: check if there are others ..
|
||||
self.currency="$"
|
||||
elif self.MyHand.gametype['currency']=="EUR":
|
||||
|
@ -291,23 +292,18 @@ class Table:
|
|||
def __init__(self, darea, hand):
|
||||
self.darea = darea
|
||||
self.hand = hand
|
||||
self.players = []
|
||||
#self.pixmap = gtk.gdk.Pixmap(darea, width, height, depth=-1)
|
||||
|
||||
# tmp var while refactoring
|
||||
self.table = {}
|
||||
for i in range(0, hand.maxseats): # radius: 200, center: 250,250
|
||||
x= int (round(250+200*math.cos(2*i*math.pi/hand.maxseats)))
|
||||
y= int (round(250+200*math.sin(2*i*math.pi/hand.maxseats)))
|
||||
try:
|
||||
self.table[i]={"name":self.hand.players[i][1],"stack":Decimal(self.hand.players[i][2]),"x":x,"y":y,"chips":0,"status":"live"} #save coordinates of each player
|
||||
try:
|
||||
self.table[i]['holecards']=self.hand.holecards["PREFLOP"][self.hand.players[i][1]][1]+' '+self.hand.holecards["PREFLOP"][self.hand.players[i][1]][2]
|
||||
print "holecards: ",self.table[i]['holecards']
|
||||
except:
|
||||
self.table[i]['holecards']=''
|
||||
except IndexError: #if seat is empty
|
||||
print "seat ",i+1," out of ", hand.maxseats," empty"
|
||||
i = 0
|
||||
for seat, name, chips in hand.players:
|
||||
self.players.append(Player(hand, name, chips, seat))
|
||||
self.table[i] = self.players[i].get_hash()
|
||||
i += 1
|
||||
|
||||
print "DEBUG: table: %s" % self.table
|
||||
pp.pprint(self.table)
|
||||
|
||||
def draw(self):
|
||||
draw_players()
|
||||
|
@ -315,13 +311,25 @@ class Table:
|
|||
draw_community_cards()
|
||||
|
||||
class Player:
|
||||
def __init__(self, name, stack, position):
|
||||
self.active = True
|
||||
self.stack = stack
|
||||
self.position = position
|
||||
def __init__(self, hand, name, stack, seat):
|
||||
self.status = 'live'
|
||||
self.stack = Decimal(stack)
|
||||
self.chips = 0
|
||||
self.seat = seat
|
||||
self.name = name
|
||||
x = 0
|
||||
y = 0
|
||||
self.holecards = hand.join_holecards(name)
|
||||
self.x = int (round(250+200*math.cos(2*self.seat*math.pi/hand.maxseats)))
|
||||
self.y = int (round(250+200*math.sin(2*self.seat*math.pi/hand.maxseats)))
|
||||
|
||||
def get_hash(self):
|
||||
return { 'chips': 0,
|
||||
'holecards': self.holecards,
|
||||
'name': self.name,
|
||||
'stack': self.stack,
|
||||
'status': self.status,
|
||||
'x': self.x,
|
||||
'y': self.y,
|
||||
}
|
||||
|
||||
def draw(self):
|
||||
draw_name()
|
||||
|
|
Loading…
Reference in New Issue
Block a user