print a showdown section if anyone showed any kind of hand (obv logic
not 100%, people can show cards without a showdown, but legacy importer expects cards there, right?) slight change to get through the horse test file
This commit is contained in:
parent
6e01ebaee2
commit
51444f2ac4
|
@ -501,9 +501,10 @@ Card ranks will be uppercased
|
||||||
#Some sites don't have a showdown section so we have to figure out if there should be one
|
#Some sites don't have a showdown section so we have to figure out if there should be one
|
||||||
# The logic for a showdown is: at the end of river action there are at least two players in the hand
|
# The logic for a showdown is: at the end of river action there are at least two players in the hand
|
||||||
# we probably don't need a showdown section in pseudo stars format for our filtering purposes
|
# we probably don't need a showdown section in pseudo stars format for our filtering purposes
|
||||||
if 'SHOWDOWN' in self.actions:
|
if self.shown:
|
||||||
print >>fh, _("*** SHOW DOWN ***")
|
print >>fh, _("*** SHOW DOWN ***")
|
||||||
#TODO: Complete SHOWDOWN
|
for name in self.shown:
|
||||||
|
print >>fh, _("%s shows [%s] (a hand...)" % (name, " ".join(self.holecards[name]['PREFLOP'])))
|
||||||
|
|
||||||
# Current PS format has the lines:
|
# Current PS format has the lines:
|
||||||
# Uncalled bet ($111.25) returned to s0rrow
|
# Uncalled bet ($111.25) returned to s0rrow
|
||||||
|
|
|
@ -204,7 +204,12 @@ Tail the in_path file and yield handTexts separated by re_SplitHands"""
|
||||||
def processHand(self, handText):
|
def processHand(self, handText):
|
||||||
gametype = self.determineGameType(handText)
|
gametype = self.determineGameType(handText)
|
||||||
logging.debug("gametype %s" % gametype)
|
logging.debug("gametype %s" % gametype)
|
||||||
|
if gametype is None:
|
||||||
|
l = None
|
||||||
|
gametype = "unmatched"
|
||||||
|
# TODO: not ideal, just trying to not error.
|
||||||
|
# TODO: Need to count failed hands.
|
||||||
|
else:
|
||||||
# See if gametype is supported.
|
# See if gametype is supported.
|
||||||
type = gametype['type']
|
type = gametype['type']
|
||||||
base = gametype['base']
|
base = gametype['base']
|
||||||
|
|
Loading…
Reference in New Issue
Block a user