Merge branch 'master' of git://git.assembla.com/fpdb-eric

This commit is contained in:
Ray 2009-03-27 11:34:47 -04:00
commit 503262d398
6 changed files with 221 additions and 219 deletions

View File

@ -48,7 +48,7 @@ class Layout:
self.height = int( node.getAttribute('height') )
self.location = []
self.location = map(lambda x: None, range(self.max+1)) # there must be a better way to do this?
self.location = map(lambda x: None, range(self.max+1)) # fill array with max seats+1 empty entries
for location_node in node.getElementsByTagName('location'):
if location_node.getAttribute('seat') != "":

View File

@ -68,13 +68,13 @@ class GuiGraphViewer (threading.Thread):
if len(result) == 1:
playerids.append(result[0][0])
if sitenos == []:
if not sitenos:
#Should probably pop up here.
print "No sites selected - defaulting to PokerStars"
sitenos = [2]
if playerids == []:
if not playerids:
print "No player ids found"
return

View File

@ -91,7 +91,7 @@ class HUD_main(object):
gtk.gdk.threads_enter()
try:
newlabel = gtk.Label(table.site + " - " + table_name)
newlabel = gtk.Label("%s - %s" % (table.site, table_name))
self.vb.add(newlabel)
newlabel.show()
self.main_window.resize_children()
@ -110,8 +110,8 @@ class HUD_main(object):
self.hud_dict[table_name] = Hud.Hud(self, table, max, poker_game, self.config, self.db_connection)
self.hud_dict[table_name].stat_dict = stat_dict
self.hud_dict[table_name].cards = cards
for aw in self.hud_dict[table_name].aux_windows:
aw.update_data(new_hand_id, self.db_connection)
[aw.update_data(new_hand_id, self.db_connection) for aw in self.hud_dict[table_name].aux_windows]
gobject.idle_add(idle_func)
def update_HUD(self, new_hand_id, table_name, config):

View File

@ -67,12 +67,10 @@ class Importer:
self.pos_in_file = {} # dict to remember how far we have read in the file
#Set defaults
self.callHud = self.config.get_import_parameters().get("callFpdbHud")
if 'minPrint' not in self.settings:
#TODO: Is this value in the xml file?
self.settings['minPrint'] = 30
if 'handCount' not in self.settings:
#TODO: Is this value in the xml file?
self.settings['handCount'] = 0
self.settings.setdefault("minPrint", 30)
self.settings.setdefault("handCount", 0)
self.fdb = fpdb_db.fpdb_db() # sets self.fdb.db self.fdb.cursor and self.fdb.sql
self.fdb.do_connect(self.config)
@ -266,10 +264,10 @@ class Importer:
def import_fpdb_file(self, file, site):
starttime = time()
last_read_hand=0
last_read_hand = 0
loc = 0
if (file=="stdin"):
inputFile=sys.stdin
if file == "stdin":
inputFile = sys.stdin
else:
if os.path.exists(file):
inputFile = open(file, "rU")
@ -282,7 +280,7 @@ class Importer:
pass
# Read input file into class and close file
inputFile.seek(loc)
self.lines=fpdb_simple.removeTrailingEOL(inputFile.readlines())
self.lines = fpdb_simple.removeTrailingEOL(inputFile.readlines())
self.pos_in_file[file] = inputFile.tell()
inputFile.close()
@ -298,29 +296,29 @@ class Importer:
#self.parseTourneyHistory()
return 0
site=fpdb_simple.recogniseSite(firstline)
category=fpdb_simple.recogniseCategory(firstline)
site = fpdb_simple.recogniseSite(firstline)
category = fpdb_simple.recogniseCategory(firstline)
startpos=0
stored=0 #counter
duplicates=0 #counter
partial=0 #counter
errors=0 #counter
startpos = 0
stored = 0 #counter
duplicates = 0 #counter
partial = 0 #counter
errors = 0 #counter
for i in xrange (len(self.lines)): #main loop, iterates through the lines of a file and calls the appropriate parser method
if (len(self.lines[i])<2):
endpos=i
hand=self.lines[startpos:endpos]
if len(self.lines[i]) < 2:
endpos = i
hand = self.lines[startpos:endpos]
if (len(hand[0])<2):
hand=hand[1:]
if len(hand[0]) < 2:
hand = hand[1:]
cancelled=False
damaged=False
if (site=="ftp"):
for i in range (len(hand)):
if (hand[i].endswith(" has been canceled")): #this is their typo. this is a typo, right?
cancelled=True
if hand[i].endswith(" has been canceled"): #this is their typo. this is a typo, right?
cancelled = True
#FTP generates lines looking like:
#Seat 1: IOS Seat 2: kashman59 (big blind) showed [8c 9d] and won ($3.25) with a pair of Eights
@ -334,15 +332,15 @@ class Importer:
hand.insert(i+1, hand[i][mo.start()+1:])
hand[i] = hand[i][0:mo.start()]
if (len(hand)<3):
if len(hand) < 3:
pass
#todo: the above 2 lines are kind of a dirty hack, the mentioned circumstances should be handled elsewhere but that doesnt work with DOS/Win EOL. actually this doesnt work.
elif (hand[0].endswith(" (partial)")): #partial hand - do nothing
partial+=1
elif (hand[1].find("Seat")==-1 and hand[2].find("Seat")==-1 and hand[3].find("Seat")==-1):#todo: should this be or instead of and?
partial+=1
elif (cancelled or damaged):
partial+=1
elif hand[0].endswith(" (partial)"): #partial hand - do nothing
partial += 1
elif "Seat" not in hand[1] and "Seat" not in hand[2] and "Seat" not in hand[3]:
partial += 1
elif cancelled or damaged:
partial += 1
if damaged:
print """
DEBUG: Partial hand triggered by a line containing 'Seat X:' twice. This is a
@ -352,57 +350,58 @@ class Importer:
print "File: %s" %(file)
print "Line: %s" %(startpos)
else: #normal processing
isTourney=fpdb_simple.isTourney(hand[0])
isTourney = fpdb_simple.isTourney(hand[0])
if not isTourney:
hand = fpdb_simple.filterAnteBlindFold(site,hand)
self.hand=hand
try:
handsId=fpdb_parse_logic.mainParser(self.settings['db-backend'], self.fdb.db
handsId = fpdb_parse_logic.mainParser(self.settings['db-backend'], self.fdb.db
,self.fdb.cursor, site, category, hand, self.config)
self.fdb.db.commit()
stored+=1
stored += 1
if self.callHud:
#print "call to HUD here. handsId:",handsId
#pipe the Hands.id out to the HUD
self.caller.pipe_to_hud.stdin.write("%s" % (handsId) + os.linesep)
except fpdb_simple.DuplicateError:
duplicates+=1
duplicates += 1
except (ValueError), fe:
errors+=1
errors += 1
self.printEmailErrorMessage(errors, file, hand)
if (self.settings['failOnError']):
self.fdb.db.commit() #dont remove this, in case hand processing was cancelled.
raise
except (fpdb_simple.FpdbError), fe:
errors+=1
errors += 1
self.printEmailErrorMessage(errors, file, hand)
#fe.printStackTrace() #todo: get stacktrace
self.fdb.db.rollback()
if (self.settings['failOnError']):
if self.settings['failOnError']:
self.fdb.db.commit() #dont remove this, in case hand processing was cancelled.
raise
if (self.settings['minPrint']!=0):
if ((stored+duplicates+partial+errors)%self.settings['minPrint']==0):
if self.settings['minPrint']:
if not ((stored+duplicates+partial+errors) % self.settings['minPrint']):
print "stored:", stored, "duplicates:", duplicates, "partial:", partial, "errors:", errors
if (self.settings['handCount']!=0):
if ((stored+duplicates+partial+errors)>=self.settings['handCount']):
if (not self.settings['quiet']):
if self.settings['handCount']:
if ((stored+duplicates+partial+errors) >= self.settings['handCount']):
if not self.settings['quiet']:
print "quitting due to reaching the amount of hands to be imported"
print "Total stored:", stored, "duplicates:", duplicates, "partial/damaged:", partial, "errors:", errors, " time:", (time() - starttime)
sys.exit(0)
startpos=endpos
startpos = endpos
ttime = time() - starttime
print "\rTotal stored:", stored, "duplicates:", duplicates, "partial:", partial, "errors:", errors, " time:", ttime
if stored==0:
if duplicates>0:
for line_no in range(len(self.lines)):
if not stored:
if duplicates:
for line_no in xrange(len(self.lines)):
if self.lines[line_no].find("Game #")!=-1:
final_game_line=self.lines[line_no]
handsId=fpdb_simple.parseSiteHandNo(final_game_line)

View File

@ -64,7 +64,7 @@ def mainParser(backend, db, cursor, site, category, hand, config):
fpdb_simple.isAlreadyInDB(cursor, gametypeID, siteHandNo)
hand=fpdb_simple.filterCrap(site, hand, isTourney)
hand = fpdb_simple.filterCrap(site, hand, isTourney)
#part 2: classify lines by type (e.g. cards, action, win, sectionchange) and street
fpdb_simple.classifyLines(hand, category, lineTypes, lineStreets)

View File

@ -496,12 +496,13 @@ def convertBlindBet(actionTypes, actionAmounts):
blinds=[]
bets=[]
for k in xrange(len(actionTypes[i][j])):
if (actionTypes[i][j][k]=="blind"):
if actionTypes[i][j][k] == "blind":
blinds.append((i,j,k))
if (len(blinds)>0 and actionTypes[i][j][k]=="bet"):
if blinds and actionTypes[i][j][k] == "bet":
# if (len(blinds)>0 and actionTypes[i][j][k]=="bet"):
bets.append((i,j,k))
if (len(bets)==1):
if len(bets) == 1:
blind_amount=actionAmounts[blinds[0][0]][blinds[0][1]][blinds[0][2]]
bet_amount=actionAmounts[bets[0][0]][bets[0][1]][bets[0][2]]
actionAmounts[bets[0][0]][bets[0][1]][bets[0][2]]=bet_amount-blind_amount
@ -616,84 +617,78 @@ def filterAnteBlindFold(site,hand):
#end def filterAnteFold
def stripEOLspaces(str):
if str[-1] == ' ':
str = str[:-1]
if str[-1] == ' ':
str = str[:-1]
return str
return str.rstrip()
#removes useless lines as well as trailing spaces
def filterCrap(site, hand, isTourney):
#remove two trailing spaces at end of line
hand = [stripEOLspaces(line) for line in hand]
hand = [line.rstrip() for line in hand]
#print "hand after trailing space removal in filterCrap:",hand
#general variable position word filter/string filter
for i in xrange (len(hand)):
if (hand[i].startswith("Board [")):
if hand[i].startswith("Board ["):
hand[i] = False
elif (hand[i].find(" out of hand ")!=-1):
elif hand[i].find(" out of hand ")!=-1:
hand[i]=hand[i][:-56]
elif (hand[i].find("($0 in chips)") != -1):
elif "($0 in chips)" in hand[i]:
hand[i] = False
elif (hand[i]=="*** HOLE CARDS ***"):
elif hand[i]=="*** HOLE CARDS ***":
hand[i] = False
elif (hand[i].endswith("has been disconnected")):
elif hand[i].endswith("has been disconnected"):
hand[i] = False
elif (hand[i].endswith("has requested TIME")):
elif hand[i].endswith("has requested TIME"):
hand[i] = False
elif (hand[i].endswith("has returned")):
elif hand[i].endswith("has returned"):
hand[i] = False
elif (hand[i].endswith("will be allowed to play after the button")):
elif hand[i].endswith("will be allowed to play after the button"):
hand[i] = False
elif (hand[i].endswith("has timed out")):
elif hand[i].endswith("has timed out"):
hand[i] = False
elif (hand[i].endswith("has timed out while disconnected")):
elif hand[i].endswith("has timed out while disconnected"):
hand[i] = False
elif (hand[i].endswith("has timed out while being disconnected")):
elif hand[i].endswith("has timed out while being disconnected"):
hand[i] = False
elif (hand[i].endswith("is connected")):
elif hand[i].endswith("is connected"):
hand[i] = False
elif (hand[i].endswith("is disconnected")):
elif hand[i].endswith("is disconnected"):
hand[i] = False
elif (hand[i].endswith(" is feeling angry")):
elif hand[i].endswith(" is feeling angry"):
hand[i] = False
elif (hand[i].endswith(" is feeling confused")):
elif hand[i].endswith(" is feeling confused"):
hand[i] = False
elif (hand[i].endswith(" is feeling happy")):
elif hand[i].endswith(" is feeling happy"):
hand[i] = False
elif (hand[i].endswith(" is feeling normal")):
elif hand[i].endswith(" is feeling normal"):
hand[i] = False
elif (hand[i].find(" is low with [")!=-1):
elif " is low with [" in hand[i]:
hand[i] = False
#elif (hand[i].find("-max Seat #")!=-1 and hand[i].find(" is the button")!=-1):
# toRemove.append(hand[i])
elif (hand[i].endswith(" mucks")):
elif hand[i].endswith(" mucks"):
hand[i] = False
elif (hand[i].endswith(": mucks hand")):
elif hand[i].endswith(": mucks hand"):
hand[i] = False
elif (hand[i]=="No low hand qualified"):
elif hand[i] == "No low hand qualified":
hand[i] = False
elif (hand[i]=="Pair on board - a double bet is allowed"):
elif hand[i] == "Pair on board - a double bet is allowed":
hand[i] = False
elif (hand[i].find(" shows ")!=-1 and hand[i].find("[")==-1):
elif " shows " in hand[i] and "[" not in hand[i]:
hand[i] = False
#elif (hand[i].startswith("Table '") and hand[i].endswith("-max")):
# toRemove.append(hand[i])
elif (hand[i].startswith("The button is in seat #")):
elif hand[i].startswith("The button is in seat #"):
hand[i] = False
#above is alphabetic, reorder below if bored
elif (hand[i].startswith("Time has expired")):
elif hand[i].startswith("Time has expired"):
hand[i] = False
elif (hand[i].endswith("has reconnected")):
elif hand[i].endswith("has reconnected"):
hand[i] = False
elif (hand[i].endswith("seconds left to act")):
elif hand[i].endswith("seconds left to act"):
hand[i] = False
elif (hand[i].endswith("seconds to reconnect")):
elif hand[i].endswith("seconds to reconnect"):
hand[i] = False
elif (hand[i].endswith("was removed from the table for failing to post")):
elif hand[i].endswith("was removed from the table for failing to post"):
hand[i] = False
elif (hand[i].find("joins the table at seat ")!=-1):
elif "joins the table at seat " in hand[i]:
hand[i] = False
elif (hand[i].endswith(" sits down")):
hand[i] = False
@ -701,20 +696,20 @@ def filterCrap(site, hand, isTourney):
hand[i] = False
elif (hand[i].endswith(" stands up")):
hand[i] = False
elif (hand[i].find("is high with ")!=-1):
elif "is high with" in hand[i]:
hand[i] = False
elif (hand[i].endswith("doesn't show hand")):
elif hand[i].endswith("doesn't show hand"):
hand[i] = False
elif (hand[i].endswith("is being treated as all-in")):
elif hand[i].endswith("is being treated as all-in"):
hand[i] = False
elif (hand[i].find(" adds $")!=-1):
elif " adds $" in hand[i]:
hand[i] = False
elif (hand[i]=="Betting is capped"):
elif hand[i] == "Betting is capped":
hand[i] = False
#site specific variable position filter
elif (hand[i].find(" said, \"")!=-1):
elif 'said, "' in hand[i]:
hand[i] = False
elif (hand[i].find(": ")!=-1 and site=="ftp" and hand[i].find("Seat ")==-1 and hand[i].find(": Table")==-1): #filter ftp chat
elif site == "ftp" and ":" in hand[i] and "Seat " not in hand[i] and ": Table" not in hand[i]: # FTP chat
hand[i] = False
if isTourney and not hand[i] == False:
if (hand[i].endswith(" is sitting out") and (not hand[i].startswith("Seat "))):
@ -732,25 +727,25 @@ def filterCrap(site, hand, isTourney):
#end filterCrap
#takes a poker float (including , for thousand seperator and converts it to an int
def float2int (string):
pos=string.find(",")
if (pos!=-1): #remove , the thousand seperator
def float2int(string):
pos = string.find(",")
if pos != -1: #remove , the thousand seperator
string = "%s%s" % (string[0:pos], string[pos+1:])
pos=string.find(".")
if (pos!=-1): #remove decimal point
pos = string.find(".")
if pos != -1: #remove decimal point
string = "%s%s" % (string[0:pos], string[pos+1:])
result = int(string)
if pos == -1: #no decimal point - was in full dollars - need to multiply with 100
result*=100
result *= 100
return result
#end def float2int
ActionLines = ( "calls $", ": calls ", "brings in for", "completes it to", "posts small blind",
"posts the small blind", "posts big blind", "posts the big blind",
"posts small & big blinds", "posts $", "posts a dead", "bets $",
": bets ", "raises")
": bets ", " raises")
#returns boolean whether the passed line is an action line
def isActionLine(line):
@ -761,7 +756,8 @@ def isActionLine(line):
elif (line.startswith("Uncalled bet")):
return True
return len( [ x for x in ActionLines if x in line]) > 0
return any(x for x in ActionLines if x in line)
# return bool([ x for x in ActionLines if x in line])
# ret = any(True for searchstr in ActionLines if searchstr in line)
# ret = len( [ x for x in ActionLines if line.find(x) > -1] ) > 0
# ret = any(searchstr in line for searchstr in ActionLines)
@ -791,7 +787,7 @@ WinLines = ( "wins the pot", "ties for the ", "wins side pot", "wins the low mai
"wins the high pot", "wins the high side pot", "wins the main pot", "wins the side pot", "collected" )
#returns boolean whether the passed line is a win line
def isWinLine(line):
return len( [ x for x in WinLines if x in line ] ) > 0
return any(x for x in WinLines if x in line)
#end def isWinLine
#returns the amount of cash/chips put into the put in the given action line
@ -884,41 +880,24 @@ def goesAllInOnThisLine(line):
#end def goesAllInOnThisLine
#returns the action type code (see table design) of the given action line
ActionTypes = { 'calls':"call", 'brings in for':"blind", 'completes it to':"bet", ' posts $':"blind",
' posts a dead ' : "blind", ' posts the small blind of $':"blind", ': posts big blind ':"blind",
' posts the big blind of $':"blind", ': posts small & big blinds $':"blind",
': posts small blind $':"blind",
' bets' : "bet", ' raises' : "bet"
}
def parseActionType(line):
if (line.startswith("Uncalled bet")):
return "unbet"
elif (line.endswith("folds")):
elif (line.endswith(" folds")):
return "fold"
elif (line.endswith("checks")):
elif (line.endswith(" checks")):
return "check"
elif (line.find("calls")!=-1):
return "call"
elif (line.find("brings in for")!=-1):
return "blind"
elif (line.find("completes it to")!=-1):
return "bet"
#todo: what if someone completes instead of bringing in?
elif (line.find(" posts $")!=-1):
return "blind"
elif (line.find(" posts a dead ")!=-1):
return "blind"
elif (line.find(": posts small blind ")!=-1):
return "blind"
elif (line.find(" posts the small blind of $")!=-1):
return "blind"
elif (line.find(": posts big blind ")!=-1):
return "blind"
elif (line.find(" posts the big blind of $")!=-1):
return "blind"
elif (line.find(": posts small & big blinds $")!=-1):
return "blind"
#todo: seperately record voluntary blind payments made to join table out of turn
elif (line.find("bets")!=-1):
return "bet"
elif (line.find("raises")!=-1):
return "bet"
else:
raise FpdbError ("failed to recognise actiontype in parseActionLine in: "+line)
for x in ActionTypes:
if x in line:
return ActionTypes[x]
raise FpdbError ("failed to recognise actiontype in parseActionLine in: "+line)
#end def parseActionType
#parses the ante out of the given line and checks which player paid it, updates antes accordingly.
@ -1053,12 +1032,12 @@ def parseFee(topline):
def parseHandStartTime(topline, site):
#convert x:13:35 to 0x:13:35
counter=0
while (True):
pos=topline.find(" "+str(counter)+":")
if (pos!=-1):
topline=topline[0:pos+1]+"0"+topline[pos+1:]
counter+=1
if counter==10: break
while counter < 10:
pos = topline.find(" %d:" % counter)
if pos != -1:
topline = "%s0%s" % (topline[0:pos+1], topline[pos+1:])
break
counter += 1
isUTC=False
if site=="ftp":
@ -1102,64 +1081,58 @@ def parseHandStartTime(topline, site):
#end def parseHandStartTime
#parses the names out of the given lines and returns them as an array
def findName(line):
pos1 = line.find(":") + 2
pos2 = line.rfind("(") - 1
return unicode(line[pos1:pos2], "latin-1")
def parseNames(lines):
result = []
for i in xrange (len(lines)):
pos1=lines[i].find(":")+2
pos2=lines[i].rfind("(")-1
tmp=lines[i][pos1:pos2]
#print "parseNames, tmp original:",tmp
tmp=unicode(tmp,"latin-1")
#print "parseNames, tmp after unicode latin-1 conversion:",tmp
result.append(tmp)
return result
return [findName(line) for line in lines]
#end def parseNames
def parsePositions(hand, names):
positions = map(lambda x: -1, names)
positions = [-1 for i in names]
sb, bb = -1, -1
#find blinds
sb,bb=-1,-1
for i in xrange (len(hand)):
if (sb==-1 and hand[i].find("small blind")!=-1 and hand[i].find("dead small blind")==-1):
sb=hand[i]
#print "sb:",sb
if (bb==-1 and hand[i].find("big blind")!=-1 and hand[i].find("dead big blind")==-1):
bb=hand[i]
#print "bb:",bb
for line in hand:
if sb == -1 and "small blind" in line and "dead small blind" not in line:
sb = line
if bb == -1 and "big blind" in line and "dead big blind" not in line:
bb = line
#identify blinds
#print "parsePositions before recognising sb/bb. names:",names
sbExists=True
if (sb!=-1):
sb=recognisePlayerNo(sb, names, "bet")
sbExists = True
if sb != -1:
sb = recognisePlayerNo(sb, names, "bet")
else:
sbExists=False
if (bb!=-1):
bb=recognisePlayerNo(bb, names, "bet")
sbExists = False
if bb != -1:
bb = recognisePlayerNo(bb, names, "bet")
# print "sb = ", sb, "bb = ", bb
if bb == sb:
if bb == sb: # if big and small are same, then don't duplicate the small
sbExists = False
sb = -1
#write blinds into array
if (sbExists):
if sbExists:
positions[sb]="S"
positions[bb]="B"
#fill up rest of array
if (sbExists):
arraypos=sb-1
if sbExists:
arraypos = sb-1
else:
arraypos=bb-1
arraypos = bb-1
distFromBtn=0
while (arraypos>=0 and arraypos != bb):
while arraypos >= 0 and arraypos != bb:
#print "parsePositions first while, arraypos:",arraypos,"positions:",positions
positions[arraypos]=distFromBtn
arraypos-=1
distFromBtn+=1
positions[arraypos] = distFromBtn
arraypos -= 1
distFromBtn += 1
# eric - this takes into account dead seats between blinds
if sbExists:
@ -1183,11 +1156,10 @@ def parsePositions(hand, names):
arraypos-=1
distFromBtn+=1
for i in xrange (len(names)):
if positions[i]==-1:
print "parsePositions names:",names
print "result:",positions
raise FpdbError ("failed to read positions")
if any(p == -1 for p in positions):
print "parsePositions names:",names
print "result:",positions
raise FpdbError ("failed to read positions")
# print str(positions), "\n"
return positions
#end def parsePositions
@ -1255,22 +1227,23 @@ def parseTourneyNo(topline):
#parses a win/collect line. manipulates the passed array winnings, no explicit return
def parseWinLine(line, site, names, winnings, isTourney):
#print "parseWinLine: line:",line
for i in xrange(len(names)):
if (line.startswith(names[i].encode("latin-1"))): #found a winner
for i,n in enumerate(names):
n = n.encode("latin-1")
if line.startswith(n):
if isTourney:
pos1=line.rfind("collected ")+10
if (site=="ftp"):
pos2=line.find(")", pos1)
elif (site=="ps"):
pos2=line.find(" ", pos1)
winnings[i]+=int(line[pos1:pos2])
pos1 = line.rfind("collected ") + 10
if site == "ftp":
pos2 = line.find(")", pos1)
elif site == "ps":
pos2 = line.find(" ", pos1)
winnings[i] += int(line[pos1:pos2])
else:
pos1=line.rfind("$")+1
if (site=="ftp"):
pos2=line.find(")", pos1)
elif (site=="ps"):
pos2=line.find(" ", pos1)
winnings[i]+=float2int(line[pos1:pos2])
pos1 = line.rfind("$") + 1
if site == "ftp":
pos2 = line.find(")", pos1)
elif site == "ps":
pos2 = line.find(" ", pos1)
winnings[i] += float2int(line[pos1:pos2])
#end def parseWinLine
#returns the category (as per database) string for the given line
@ -1415,21 +1388,49 @@ def recogniseTourneyTypeId(cursor, siteId, buyin, fee, knockout, rebuyOrAddon):
#end def recogniseTourneyTypeId
#returns the SQL ids of the names given in an array
# TODO: if someone gets industrious, they should make the parts that use the output of this function deal with a dict
# { playername: id } instead of depending on it's relation to the positions list
# then this can be reduced in complexity a bit
def recognisePlayerIDs(cursor, names, site_id):
result = []
for i in xrange(len(names)):
cursor.execute ("SELECT id FROM Players WHERE name=%s", (names[i],))
tmp=cursor.fetchall()
if (len(tmp)==0): #new player
cursor.execute ("INSERT INTO Players (name, siteId) VALUES (%s, %s)", (names[i], site_id))
#print "Number of players rows inserted: %d" % cursor.rowcount
cursor.execute ("SELECT id FROM Players WHERE name=%s", (names[i],))
tmp=cursor.fetchall()
#print "recognisePlayerIDs, names[i]:",names[i],"tmp:",tmp
result.append(tmp[0][0])
return result
cursor.execute("SELECT name,id FROM Players WHERE name='%s'" % "' OR name='".join(names)) # get all playerids by the names passed in
ids = dict(cursor.fetchall()) # convert to dict
if len(ids) != len(names):
notfound = [n for n in names if n not in ids] # make list of names not in database
if notfound: # insert them into database
cursor.executemany("INSERT INTO Players (name, siteId) VALUES (%s, "+str(site_id)+")", (notfound))
cursor.execute("SELECT name,id FROM Players WHERE name='%s'" % "' OR name='".join(notfound)) # get their new ids
tmp = dict(cursor.fetchall())
for n in tmp: # put them all into the same dict
ids[n] = tmp[n]
# return them in the SAME ORDER that they came in in the names argument, rather than the order they came out of the DB
return [ids[n] for n in names]
#end def recognisePlayerIDs
# Here's a version that would work if it wasn't for the fact that it needs to have the output in the same order as input
# this version could also be improved upon using list comprehensions, etc
#def recognisePlayerIDs(cursor, names, site_id):
# result = []
# notfound = []
# cursor.execute("SELECT name,id FROM Players WHERE name='%s'" % "' OR name='".join(names))
# tmp = dict(cursor.fetchall())
# for n in names:
# if n not in tmp:
# notfound.append(n)
# else:
# result.append(tmp[n])
# if notfound:
# cursor.executemany("INSERT INTO Players (name, siteId) VALUES (%s, "+str(site_id)+")", (notfound))
# cursor.execute("SELECT id FROM Players WHERE name='%s'" % "' OR name='".join(notfound))
# tmp = cursor.fetchall()
# for n in tmp:
# result.append(n[0])
#
# return result
#recognises the name in the given line and returns its array position in the given array
def recognisePlayerNo(line, names, atype):
#print "recogniseplayerno, names:",names
@ -2263,7 +2264,7 @@ def storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData):
except TypeError:
row=[]
if (len(row)==0):
if not row:
#print "new huddata row"
doInsert=True
row=[]
@ -2276,9 +2277,11 @@ def storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData):
else:
doInsert=False
# This is making a copy of the original list, although i really don't see any reason it's being done?
newrow=[]
for i in xrange(len(row)):
newrow.append(row[i])
newrow.extend(row)
# for i in xrange(len(row)):
# newrow.append(row[i])
row=newrow
if base=="hold":