Merge branch 'master' of git://git.assembla.com/fpdboz
This commit is contained in:
commit
45c78b8a5f
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@ -57,6 +57,21 @@ def fourStartCards(value1, suit1, value2, suit2, value3, suit3, value4, suit4):
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#AAKKs
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#AAKKs
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#AAKKr
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#AAKKr
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# Is probably what we are looking for
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# Is probably what we are looking for
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# mct:
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# my maths says there are 4 classes of suitedness
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# SSSS SSSx SSxy SSHH
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# encode them as follows:
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# SSSS (K, J, 6, 3)
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# - 13C4 = 715 possibilities
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# SSSx (K, J, 6),(3)
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# - 13C3 * 13 = 3718 possibilities
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# SSxy (K, J),(6),(3)
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# - 13C2 * 13*13 = 13182 possibilities
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# SSHH (K, J),(6, 3)
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# - 13C2 * 13C2 = 6084 possibilities
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# Needless to say they won't fit on a 13x13 grid.
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# The actual number of hands in each class is far greater
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return(0)
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return(0)
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def cardFromValueSuit(value, suit):
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def cardFromValueSuit(value, suit):
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@ -70,7 +85,7 @@ def cardFromValueSuit(value, suit):
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def valueSuitFromCard(card):
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def valueSuitFromCard(card):
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""" Function to convert a card stored in the database (int 0-52) into value
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""" Function to convert a card stored in the database (int 0-52) into value
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and suit like 9s, 4c etc """
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and suit like 9s, 4c etc """
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if card < 0 or card > 52:
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if card < 0 or card > 52 or not card:
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return('')
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return('')
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else:
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else:
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return( ['', '2h', '3h', '4h', '5h', '6h', '7h', '8h', '9h', 'Th', 'Jh', 'Qh', 'Kh', 'Ah'
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return( ['', '2h', '3h', '4h', '5h', '6h', '7h', '8h', '9h', 'Th', 'Jh', 'Qh', 'Kh', 'Ah'
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@ -250,6 +250,7 @@ class Config:
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self.default_config_path = self.get_default_config_path()
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self.default_config_path = self.get_default_config_path()
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if file != None: # configuration file path has been passed
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if file != None: # configuration file path has been passed
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file = os.path.expanduser(file)
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if not os.path.exists(file):
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if not os.path.exists(file):
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print "Configuration file %s not found. Using defaults." % (file)
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print "Configuration file %s not found. Using defaults." % (file)
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sys.stderr.write("Configuration file %s not found. Using defaults." % (file))
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sys.stderr.write("Configuration file %s not found. Using defaults." % (file))
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149
pyfpdb/Database.py
Normal file → Executable file
149
pyfpdb/Database.py
Normal file → Executable file
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@ -33,6 +33,7 @@ import string
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# FreePokerTools modules
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# FreePokerTools modules
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import fpdb_db
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import fpdb_db
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import fpdb_simple
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import Configuration
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import Configuration
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import SQL
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import SQL
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import Card
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import Card
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@ -44,8 +45,10 @@ class Database:
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self.connection = self.fdb.db
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self.connection = self.fdb.db
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db_params = c.get_db_parameters()
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db_params = c.get_db_parameters()
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self.import_options = c.get_import_parameters()
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self.type = db_params['db-type']
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self.type = db_params['db-type']
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self.sql = SQL.Sql(game = game, type = self.type, db_server = db_params['db-backend'])
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self.backend = db_params['db-backend']
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self.sql = SQL.Sql(game = game, type = self.type, db_server = db_params['db-server'])
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self.connection.rollback()
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self.connection.rollback()
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# To add to config:
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# To add to config:
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@ -76,6 +79,11 @@ class Database:
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self.hand_nhands_ago = 0 # todo
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self.hand_nhands_ago = 0 # todo
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#cur.execute(self.sql.query['get_table_name'], (hand_id, ))
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#cur.execute(self.sql.query['get_table_name'], (hand_id, ))
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#row = cur.fetchone()
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#row = cur.fetchone()
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self.saveActions = False if self.import_options['saveActions'] == False else True
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def commit(self):
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self.fdb.db.commit()
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def close_connection(self):
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def close_connection(self):
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self.connection.close()
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self.connection.close()
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@ -116,21 +124,13 @@ class Database:
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def get_cards(self, hand):
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def get_cards(self, hand):
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"""Get and return the cards for each player in the hand."""
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"""Get and return the cards for each player in the hand."""
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cards = {} # dict of cards, the key is the seat number example: {1: 'AcQd9hTs5d'}
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cards = {} # dict of cards, the key is the seat number,
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# the value is a tuple of the players cards
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# example: {1: (0, 0, 20, 21, 22, 0 , 0)}
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c = self.connection.cursor()
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c = self.connection.cursor()
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c.execute(self.sql.query['get_cards'], [hand])
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c.execute(self.sql.query['get_cards'], [hand])
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colnames = [desc[0] for desc in c.description]
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cardnames = ['card1', 'card2', 'card3', 'card4', 'card5', 'card6', 'card7']
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for row in c.fetchall():
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for row in c.fetchall():
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cs = ['', '', '', '', '', '', '']
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cards[row[0]] = row[1:]
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seat = -1
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for col,name in enumerate(colnames):
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if name in cardnames:
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cs[cardnames.index(name)] = Card.valueSuitFromCard(row[col])
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elif name == 'seat_number':
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seat = row[col]
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if seat != -1:
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cards[seat] = ''.join(cs)
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return cards
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return cards
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def get_common_cards(self, hand):
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def get_common_cards(self, hand):
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@ -272,6 +272,129 @@ class Database:
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else:
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else:
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return None
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return None
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def get_last_insert_id(self):
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return self.fdb.getLastInsertId()
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#stores a stud/razz hand into the database
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def ring_stud(self, config, settings, db, cursor, base, category, site_hand_no, gametype_id, hand_start_time
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,names, player_ids, start_cashes, antes, card_values, card_suits, winnings, rakes
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,action_types, allIns, action_amounts, actionNos, hudImportData, maxSeats, tableName
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,seatNos):
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fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
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hands_id = fpdb_simple.storeHands(self.backend, db, cursor, site_hand_no, gametype_id
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,hand_start_time, names, tableName, maxSeats, hudImportData)
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#print "before calling store_hands_players_stud, antes:", antes
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hands_players_ids = fpdb_simple.store_hands_players_stud(self.backend, db, cursor, hands_id, player_ids
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,start_cashes, antes, card_values
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,card_suits, winnings, rakes, seatNos)
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if 'updateHudCache' not in settings or settings['updateHudCache'] != 'drop':
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fpdb_simple.storeHudCache(self.backend, cursor, base, category, gametype_id, hand_start_time, player_ids, hudImportData)
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if self.saveActions:
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fpdb_simple.storeActions(cursor, hands_players_ids, action_types
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,allIns, action_amounts, actionNos)
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return hands_id
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#end def ring_stud
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def ring_holdem_omaha(self, config, settings, db, cursor, base, category, site_hand_no, gametype_id
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,hand_start_time, names, player_ids, start_cashes, positions, card_values
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,card_suits, board_values, board_suits, winnings, rakes, action_types, allIns
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,action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos):
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"""stores a holdem/omaha hand into the database"""
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t0 = time()
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fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
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t1 = time()
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fpdb_simple.fill_board_cards(board_values, board_suits)
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t2 = time()
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hands_id = fpdb_simple.storeHands(self.backend, db, cursor, site_hand_no, gametype_id
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,hand_start_time, names, tableName, maxSeats,
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hudImportData, board_values, board_suits)
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#TEMPORARY CALL! - Just until all functions are migrated
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t3 = time()
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hands_players_ids = fpdb_simple.store_hands_players_holdem_omaha(
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self.backend, db, cursor, category, hands_id, player_ids, start_cashes
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, positions, card_values, card_suits, winnings, rakes, seatNos, hudImportData)
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t4 = time()
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#print "ring holdem, backend=%d" % backend
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if 'updateHudCache' not in settings or settings['updateHudCache'] != 'drop':
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fpdb_simple.storeHudCache(self.backend, cursor, base, category, gametype_id, hand_start_time, player_ids, hudImportData)
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t5 = time()
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fpdb_simple.store_board_cards(cursor, hands_id, board_values, board_suits)
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t6 = time()
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if self.saveActions:
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fpdb_simple.storeActions(cursor, hands_players_ids, action_types, allIns, action_amounts, actionNos)
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t7 = time()
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#print "fills=(%4.3f) saves=(%4.3f,%4.3f,%4.3f,%4.3f)" % (t2-t0, t3-t2, t4-t3, t5-t4, t6-t5)
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return hands_id
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#end def ring_holdem_omaha
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def tourney_holdem_omaha(self, config, settings, db, cursor, base, category, siteTourneyNo, buyin, fee, knockout
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|
,entries, prizepool, tourney_start, payin_amounts, ranks, tourneyTypeId
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|
,siteId #end of tourney specific params
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|
,site_hand_no, gametype_id, hand_start_time, names, player_ids
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|
,start_cashes, positions, card_values, card_suits, board_values
|
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|
,board_suits, winnings, rakes, action_types, allIns, action_amounts
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|
,actionNos, hudImportData, maxSeats, tableName, seatNos):
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|
"""stores a tourney holdem/omaha hand into the database"""
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|
|
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|
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
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|
fpdb_simple.fill_board_cards(board_values, board_suits)
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|
|
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|
tourney_id = fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourney_start)
|
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|
tourneys_players_ids = fpdb_simple.store_tourneys_players(cursor, tourney_id, player_ids, payin_amounts, ranks, winnings)
|
||||||
|
|
||||||
|
hands_id = fpdb_simple.storeHands(self.backend, db, cursor, site_hand_no, gametype_id
|
||||||
|
,hand_start_time, names, tableName, maxSeats)
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|
|
||||||
|
hands_players_ids = fpdb_simple.store_hands_players_holdem_omaha_tourney(
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|
self.backend, db, cursor, category, hands_id, player_ids, start_cashes, positions
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|
, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids)
|
||||||
|
|
||||||
|
#print "tourney holdem, backend=%d" % backend
|
||||||
|
if 'updateHudCache' not in settings or settings['updateHudCache'] != 'drop':
|
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|
fpdb_simple.storeHudCache(self.backend, cursor, base, category, gametype_id, hand_start_time, player_ids, hudImportData)
|
||||||
|
|
||||||
|
fpdb_simple.store_board_cards(cursor, hands_id, board_values, board_suits)
|
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|
|
||||||
|
if self.saveActions:
|
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|
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, allIns, action_amounts, actionNos)
|
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|
return hands_id
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|
#end def tourney_holdem_omaha
|
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|
|
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|
def tourney_stud(self, config, settings, db, cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries
|
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|
,prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteId
|
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|
,siteHandNo, gametypeId, handStartTime, names, playerIds, startCashes, antes
|
||||||
|
,cardValues, cardSuits, winnings, rakes, actionTypes, allIns, actionAmounts
|
||||||
|
,actionNos, hudImportData, maxSeats, tableName, seatNos):
|
||||||
|
#stores a tourney stud/razz hand into the database
|
||||||
|
|
||||||
|
fpdb_simple.fillCardArrays(len(names), base, category, cardValues, cardSuits)
|
||||||
|
|
||||||
|
tourney_id = fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourneyStartTime)
|
||||||
|
|
||||||
|
tourneys_players_ids = fpdb_simple.store_tourneys_players(cursor, tourney_id, playerIds, payin_amounts, ranks, winnings)
|
||||||
|
|
||||||
|
hands_id = fpdb_simple.storeHands(self.backend, db, cursor, siteHandNo, gametypeId, handStartTime, names, tableName, maxSeats)
|
||||||
|
|
||||||
|
hands_players_ids = fpdb_simple.store_hands_players_stud_tourney(self.backend, db, cursor, hands_id
|
||||||
|
, playerIds, startCashes, antes, cardValues, cardSuits
|
||||||
|
, winnings, rakes, seatNos, tourneys_players_ids)
|
||||||
|
|
||||||
|
if 'updateHudCache' not in settings or settings['updateHudCache'] != 'drop':
|
||||||
|
fpdb_simple.storeHudCache(self.backend, cursor, base, category, gametypeId, hand_start_time, playerIds, hudImportData)
|
||||||
|
|
||||||
|
if self.saveActions:
|
||||||
|
fpdb_simple.storeActions(cursor, hands_players_ids, actionTypes, allIns, actionAmounts, actionNos)
|
||||||
|
return hands_id
|
||||||
|
#end def tourney_stud
|
||||||
|
|
||||||
if __name__=="__main__":
|
if __name__=="__main__":
|
||||||
c = Configuration.Config()
|
c = Configuration.Config()
|
||||||
|
|
||||||
|
|
|
@ -1,161 +0,0 @@
|
||||||
# pokerstars_cash.py
|
|
||||||
# -*- coding: iso-8859-15
|
|
||||||
#
|
|
||||||
# PokerStats, an online poker statistics tracking software for Linux
|
|
||||||
# Copyright (C) 2007-2008 Mika Boström <bostik@iki.fi>
|
|
||||||
#
|
|
||||||
# This program is free software: you can redistribute it and/or modify
|
|
||||||
# it under the terms of the GNU General Public License as published by
|
|
||||||
# the Free Software Foundation, version 3 of the License.
|
|
||||||
#
|
|
||||||
|
|
||||||
# Modified for use in fpdb by Carl Gherardi
|
|
||||||
|
|
||||||
import re
|
|
||||||
|
|
||||||
# These are PokerStars specific;
|
|
||||||
# More importantly, they are currently valid for cash game only.
|
|
||||||
#####
|
|
||||||
# XXX: There was a weird problem with saved hand histories in PokerStars
|
|
||||||
# client 2.491; if a user was present on the table (and thus anywhere in
|
|
||||||
# the hand history), with non-standard characters in their username, the
|
|
||||||
# client would prepend a literal Ctrl-P (ASCII 16, 0x10) character to
|
|
||||||
# the hand history title line. Hence, to allow these strangely saved
|
|
||||||
# hands to be parsed and imported, there is a conditional "one extra
|
|
||||||
# character" allowed at the start of the new hand regex.
|
|
||||||
|
|
||||||
|
|
||||||
class FpdbRegex:
|
|
||||||
def __init__(self):
|
|
||||||
self.__GAME_INFO_REGEX=''
|
|
||||||
self.__SPLIT_HAND_REGEX='\n\n\n'
|
|
||||||
self.__NEW_HAND_REGEX='^.?PokerStars Game #\d+:\s+Hold\'em'
|
|
||||||
self.__HAND_INFO_REGEX='^.*#(\d+):\s+(\S+)\s([\s\S]+)\s\(\$?([.0-9]+)/\$?([.0-9]+)\)\s-\s(\S+)\s-?\s?(\S+)\s\(?(\w+)\)?'
|
|
||||||
self.__TABLE_INFO_REGEX='^\S+\s+\'.*\'\s+(\d+)-max\s+Seat\s#(\d+)'
|
|
||||||
self.__PLAYER_INFO_REGEX='^Seat\s(\d+):\s(.*)\s\(\$?([.\d]+)\s'
|
|
||||||
self.__POST_SB_REGEX='^(.*):\sposts small blind'
|
|
||||||
self.__POST_BB_REGEX='^(.*):\sposts big blind'
|
|
||||||
self.__POST_BOTH_REGEX='^(.*):\sposts small & big blinds'
|
|
||||||
self.__HAND_STAGE_REGEX='^\*{3}\s(.*)\s\*{3}'
|
|
||||||
self.__HOLE_CARD_REGEX='^\*{3}\sHOLE CARDS'
|
|
||||||
self.__FLOP_CARD_REGEX='^\*{3}\sFLOP\s\*{3}\s\[(\S{2})\s(\S{2})\s(\S{2})\]'
|
|
||||||
self.__TURN_CARD_REGEX='^\*{3}\sTURN\s\*{3}\s\[\S{2}\s\S{2}\s\S{2}\]\s\[(\S{2})\]'
|
|
||||||
self.__RIVER_CARD_REGEX='^\*{3}\sRIVER\s\*{3}\s\[\S{2}\s\S{2}\s\S{2}\s\S{2}\]\s\[(\S{2})\]'
|
|
||||||
self.__SHOWDOWN_REGEX='^\*{3}\sSHOW DOWN'
|
|
||||||
self.__SUMMARY_REGEX='^\*{3}\sSUMMARY'
|
|
||||||
self.__UNCALLED_BET_REGEX='^Uncalled bet \(\$([.\d]+)\) returned to (.*)'
|
|
||||||
self.__POT_AND_RAKE_REGEX='^Total\spot\s\$([.\d]+).*\|\sRake\s\$([.\d]+)'
|
|
||||||
self.__COLLECT_POT_REGEX='^(.*)\scollected\s\$([.\d]+)\sfrom\s((main|side)\s)?pot'
|
|
||||||
self.__HERO_CARDS_REGEX='^Dealt\sto\s(.*)\s\[(\S{2})\s(\S{2})\]'
|
|
||||||
self.__SHOWN_CARDS_REGEX='^(.*):\sshows\s\[(\S{2})\s(\S{2})\]'
|
|
||||||
self.__ACTION_STEP_REGEX='^(.*):\s(bets|checks|raises|calls|folds)((\s\$([.\d]+))?(\sto\s\$([.\d]+))?)?'
|
|
||||||
|
|
||||||
self.__SHOWDOWN_ACTION_REGEX='^(.*):\s(shows|mucks)'
|
|
||||||
self.__SUMMARY_CARDS_REGEX='^Seat\s\d+:\s(.*)\s(showed|mucked)\s\[(\S{2})\s(\S{2})\]'
|
|
||||||
self.__SUMMARY_CARDS_EXTRA_REGEX='^Seat\s\d+:\s(.*)\s(\(.*\)\s)(showed|mucked)\s\[(\S{2})\s(\S{2})\]'
|
|
||||||
|
|
||||||
def compileRegexes(self):
|
|
||||||
### Compile the regexes
|
|
||||||
self.game_info_re = re.compile(self.__GAME_INFO_REGEX)
|
|
||||||
self.split_hand_re = re.compile(self.__SPLIT_HAND_REGEX)
|
|
||||||
self.hand_start_re = re.compile(self.__NEW_HAND_REGEX)
|
|
||||||
self.hand_info_re = re.compile(self.__HAND_INFO_REGEX)
|
|
||||||
self.table_info_re = re.compile(self.__TABLE_INFO_REGEX)
|
|
||||||
self.player_info_re = re.compile(self.__PLAYER_INFO_REGEX)
|
|
||||||
self.small_blind_re = re.compile(self.__POST_SB_REGEX)
|
|
||||||
self.big_blind_re = re.compile(self.__POST_BB_REGEX)
|
|
||||||
self.both_blinds_re = re.compile(self.__POST_BOTH_REGEX)
|
|
||||||
self.hand_stage_re = re.compile(self.__HAND_STAGE_REGEX)
|
|
||||||
self.hole_cards_re = re.compile(self.__HOLE_CARD_REGEX)
|
|
||||||
self.flop_cards_re = re.compile(self.__FLOP_CARD_REGEX)
|
|
||||||
self.turn_card_re = re.compile(self.__TURN_CARD_REGEX)
|
|
||||||
self.river_card_re = re.compile(self.__RIVER_CARD_REGEX)
|
|
||||||
self.showdown_re = re.compile(self.__SHOWDOWN_REGEX)
|
|
||||||
self.summary_re = re.compile(self.__SUMMARY_REGEX)
|
|
||||||
self.uncalled_bet_re = re.compile(self.__UNCALLED_BET_REGEX)
|
|
||||||
self.collect_pot_re = re.compile(self.__COLLECT_POT_REGEX)
|
|
||||||
self.hero_cards_re = re.compile(self.__HERO_CARDS_REGEX)
|
|
||||||
self.cards_shown_re = re.compile(self.__SHOWN_CARDS_REGEX)
|
|
||||||
self.summary_cards_re = re.compile(self.__SUMMARY_CARDS_REGEX)
|
|
||||||
self.summary_cards_extra_re = re.compile(self.__SUMMARY_CARDS_EXTRA_REGEX)
|
|
||||||
self.action_re = re.compile(self.__ACTION_STEP_REGEX)
|
|
||||||
self.rake_re = re.compile(self.__POT_AND_RAKE_REGEX)
|
|
||||||
self.showdown_action_re = re.compile(self.__SHOWDOWN_ACTION_REGEX)
|
|
||||||
|
|
||||||
# Set methods for plugins to override
|
|
||||||
|
|
||||||
def setGameInfoRegex(self, string):
|
|
||||||
self.__GAME_INFO_REGEX = string
|
|
||||||
|
|
||||||
def setSplitHandRegex(self, string):
|
|
||||||
self.__SPLIT_HAND_REGEX = string
|
|
||||||
|
|
||||||
def setNewHandRegex(self, string):
|
|
||||||
self.__NEW_HAND_REGEX = string
|
|
||||||
|
|
||||||
def setHandInfoRegex(self, string):
|
|
||||||
self.__HAND_INFO_REGEX = string
|
|
||||||
|
|
||||||
def setTableInfoRegex(self, string):
|
|
||||||
self.__TABLE_INFO_REGEX = string
|
|
||||||
|
|
||||||
def setPlayerInfoRegex(self, string):
|
|
||||||
self.__PLAYER_INFO_REGEX = string
|
|
||||||
|
|
||||||
def setPostSbRegex(self, string):
|
|
||||||
self.__POST_SB_REGEX = string
|
|
||||||
|
|
||||||
def setPostBbRegex(self, string):
|
|
||||||
self.__POST_BB_REGEX = string
|
|
||||||
|
|
||||||
def setPostBothRegex(self, string):
|
|
||||||
self.__POST_BOTH_REGEX = string
|
|
||||||
|
|
||||||
def setHandStageRegex(self, string):
|
|
||||||
self.__HAND_STAGE_REGEX = string
|
|
||||||
|
|
||||||
def setHoleCardRegex(self, string):
|
|
||||||
self.__HOLE_CARD_REGEX = string
|
|
||||||
|
|
||||||
def setFlopCardRegex(self, string):
|
|
||||||
self.__FLOP_CARD_REGEX = string
|
|
||||||
|
|
||||||
def setTurnCardRegex(self, string):
|
|
||||||
self.__TURN_CARD_REGEX = string
|
|
||||||
|
|
||||||
def setRiverCardRegex(self, string):
|
|
||||||
self.__RIVER_CARD_REGEX = string
|
|
||||||
|
|
||||||
def setShowdownRegex(self, string):
|
|
||||||
self.__SHOWDOWN_REGEX = string
|
|
||||||
|
|
||||||
def setSummaryRegex(self, string):
|
|
||||||
self.__SUMMARY_REGEX = string
|
|
||||||
|
|
||||||
def setUncalledBetRegex(self, string):
|
|
||||||
self.__UNCALLED_BET_REGEX = string
|
|
||||||
|
|
||||||
def setCollectPotRegex(self, string):
|
|
||||||
self.__COLLECT_POT_REGEX = string
|
|
||||||
|
|
||||||
def setHeroCardsRegex(self, string):
|
|
||||||
self.__HERO_CARDS_REGEX = string
|
|
||||||
|
|
||||||
def setShownCardsRegex(self, string):
|
|
||||||
self.__SHOWN_CARDS_REGEX = string
|
|
||||||
|
|
||||||
def setSummaryCardsRegex(self, string):
|
|
||||||
self.__SUMMARY_CARDS_REGEX = string
|
|
||||||
|
|
||||||
def setSummaryCardsExtraRegex(self, string):
|
|
||||||
self.__SUMMARY_CARDS_EXTRA_REGEX = string
|
|
||||||
|
|
||||||
def setActionStepRegex(self, string):
|
|
||||||
self.__ACTION_STEP_REGEX = string
|
|
||||||
|
|
||||||
def setPotAndRakeRegex(self, string):
|
|
||||||
self.__POT_AND_RAKE_REGEX = string
|
|
||||||
|
|
||||||
def setShowdownActionRegex(self, string):
|
|
||||||
self.__SHOWDOWN_ACTION_REGEX = string
|
|
||||||
|
|
|
@ -28,6 +28,7 @@ import time
|
||||||
import fpdb_import
|
import fpdb_import
|
||||||
from optparse import OptionParser
|
from optparse import OptionParser
|
||||||
import Configuration
|
import Configuration
|
||||||
|
import string
|
||||||
|
|
||||||
class GuiAutoImport (threading.Thread):
|
class GuiAutoImport (threading.Thread):
|
||||||
def __init__(self, settings, config):
|
def __init__(self, settings, config):
|
||||||
|
@ -157,21 +158,15 @@ class GuiAutoImport (threading.Thread):
|
||||||
widget.set_label(u' _Stop Autoimport ')
|
widget.set_label(u' _Stop Autoimport ')
|
||||||
if self.pipe_to_hud is None:
|
if self.pipe_to_hud is None:
|
||||||
if os.name == 'nt':
|
if os.name == 'nt':
|
||||||
command = "python HUD_main.py" + " %s" % (self.database)
|
command = "python HUD_main.py" + " " + self.settings['cl_options']
|
||||||
bs = 0 # windows is not happy with line buffing here
|
bs = 0 # windows is not happy with line buffing here
|
||||||
self.pipe_to_hud = subprocess.Popen(command, bufsize = bs, stdin = subprocess.PIPE,
|
self.pipe_to_hud = subprocess.Popen(command, bufsize = bs, stdin = subprocess.PIPE,
|
||||||
universal_newlines=True)
|
universal_newlines=True)
|
||||||
else:
|
else:
|
||||||
command = os.path.join(sys.path[0], 'HUD_main.py')
|
command = os.path.join(sys.path[0], 'HUD_main.py')
|
||||||
#command = self.config.execution_path('HUD_main.py') # Hi Ray. Sorry about this, kludging.
|
cl = [command, ] + string.split(self.settings['cl_options'])
|
||||||
bs = 1
|
self.pipe_to_hud = subprocess.Popen(cl, bufsize = 1, stdin = subprocess.PIPE,
|
||||||
self.pipe_to_hud = subprocess.Popen((command, self.database), bufsize = bs, stdin = subprocess.PIPE,
|
|
||||||
universal_newlines=True)
|
universal_newlines=True)
|
||||||
# self.pipe_to_hud = subprocess.Popen((command, self.database), bufsize = bs, stdin = subprocess.PIPE,
|
|
||||||
# universal_newlines=True)
|
|
||||||
# command = command + " %s" % (self.database)
|
|
||||||
# print "command = ", command
|
|
||||||
# self.pipe_to_hud = os.popen(command, 'w')
|
|
||||||
|
|
||||||
# Add directories to importer object.
|
# Add directories to importer object.
|
||||||
for site in self.input_settings:
|
for site in self.input_settings:
|
||||||
|
|
|
@ -29,12 +29,16 @@ Main for FreePokerTools HUD.
|
||||||
|
|
||||||
# Standard Library modules
|
# Standard Library modules
|
||||||
import sys
|
import sys
|
||||||
|
|
||||||
# redirect the stderr
|
|
||||||
errorfile = open('HUD-error.txt', 'w', 0)
|
|
||||||
sys.stderr = errorfile
|
|
||||||
|
|
||||||
import os
|
import os
|
||||||
|
import Options
|
||||||
|
|
||||||
|
(options, sys.argv) = Options.fpdb_options()
|
||||||
|
|
||||||
|
if not options.errorsToConsole:
|
||||||
|
print "Note: error output is being diverted to fpdb-error-log.txt and HUD-error.txt. Any major error will be reported there _only_."
|
||||||
|
errorFile = open('fpdb-error-log.txt', 'w', 0)
|
||||||
|
sys.stderr = errorFile
|
||||||
|
|
||||||
import thread
|
import thread
|
||||||
import time
|
import time
|
||||||
import string
|
import string
|
||||||
|
@ -59,7 +63,7 @@ class HUD_main(object):
|
||||||
|
|
||||||
def __init__(self, db_name = 'fpdb'):
|
def __init__(self, db_name = 'fpdb'):
|
||||||
self.db_name = db_name
|
self.db_name = db_name
|
||||||
self.config = Configuration.Config()
|
self.config = Configuration.Config(file=options.config, dbname=options.dbname)
|
||||||
self.hud_dict = {}
|
self.hud_dict = {}
|
||||||
|
|
||||||
# a thread to read stdin
|
# a thread to read stdin
|
||||||
|
@ -198,17 +202,12 @@ class HUD_main(object):
|
||||||
self.db_connection.connection.rollback()
|
self.db_connection.connection.rollback()
|
||||||
|
|
||||||
if __name__== "__main__":
|
if __name__== "__main__":
|
||||||
sys.stderr.write("HUD_main starting\n")
|
|
||||||
|
|
||||||
# database name can be passed on command line
|
sys.stderr.write("HUD_main starting\n")
|
||||||
try:
|
sys.stderr.write("Using db name = %s\n" % (options.dbname))
|
||||||
db_name = sys.argv[1]
|
|
||||||
except:
|
|
||||||
db_name = 'fpdb'
|
|
||||||
sys.stderr.write("Using db name = %s\n" % (db_name))
|
|
||||||
|
|
||||||
# start the HUD_main object
|
# start the HUD_main object
|
||||||
hm = HUD_main(db_name = db_name)
|
hm = HUD_main(db_name = options.dbname)
|
||||||
|
|
||||||
# start the event loop
|
# start the event loop
|
||||||
gtk.main()
|
gtk.main()
|
||||||
|
|
297
pyfpdb/Hand.py
297
pyfpdb/Hand.py
|
@ -39,15 +39,14 @@ class Hand:
|
||||||
self.starttime = 0
|
self.starttime = 0
|
||||||
self.handText = handText
|
self.handText = handText
|
||||||
self.handid = 0
|
self.handid = 0
|
||||||
self.tablename = "Slartibartfast"
|
self.tablename = ""
|
||||||
self.hero = "Hiro"
|
self.hero = ""
|
||||||
self.maxseats = 10
|
self.maxseats = 10
|
||||||
self.counted_seats = 0
|
self.counted_seats = 0
|
||||||
self.buttonpos = 0
|
self.buttonpos = 0
|
||||||
self.seating = []
|
self.seating = []
|
||||||
self.players = []
|
self.players = []
|
||||||
self.posted = []
|
self.posted = []
|
||||||
self.involved = True
|
|
||||||
|
|
||||||
# Collections indexed by street names
|
# Collections indexed by street names
|
||||||
self.bets = {}
|
self.bets = {}
|
||||||
|
@ -55,23 +54,26 @@ class Hand:
|
||||||
self.streets = {}
|
self.streets = {}
|
||||||
self.actions = {} # [['mct','bets','$10'],['mika','folds'],['carlg','raises','$20']]
|
self.actions = {} # [['mct','bets','$10'],['mika','folds'],['carlg','raises','$20']]
|
||||||
self.board = {} # dict from street names to community cards
|
self.board = {} # dict from street names to community cards
|
||||||
for street in self.streetList:
|
self.holecards = {}
|
||||||
|
for street in self.allStreets:
|
||||||
self.streets[street] = "" # portions of the handText, filled by markStreets()
|
self.streets[street] = "" # portions of the handText, filled by markStreets()
|
||||||
self.bets[street] = {}
|
self.bets[street] = {}
|
||||||
self.lastBet[street] = 0
|
self.lastBet[street] = 0
|
||||||
self.actions[street] = []
|
self.actions[street] = []
|
||||||
self.board[street] = []
|
self.board[street] = []
|
||||||
|
self.holecards[street] = {} # dict from player names to holecards
|
||||||
|
|
||||||
# Collections indexed by player names
|
# Collections indexed by player names
|
||||||
self.holecards = {} # dict from player names to dicts by street ... of tuples ... of holecards
|
# self.holecards = {} # dict from player names to dicts by street ... of tuples ... of holecards
|
||||||
self.discards = {} # dict from player names to dicts by street ... of tuples ... of discarded holecards
|
self.discards = {} # dict from player names to dicts by street ... of tuples ... of discarded holecards
|
||||||
self.stacks = {}
|
self.stacks = {}
|
||||||
self.collected = [] #list of ?
|
self.collected = [] #list of ?
|
||||||
self.collectees = {} # dict from player names to amounts collected (?)
|
self.collectees = {} # dict from player names to amounts collected (?)
|
||||||
|
|
||||||
# Sets of players
|
# Sets of players
|
||||||
self.shown = set()
|
|
||||||
self.folded = set()
|
self.folded = set()
|
||||||
|
self.dealt = set() # 'dealt to' line to be printed
|
||||||
|
self.shown = set() # cards were shown
|
||||||
|
|
||||||
# self.action = []
|
# self.action = []
|
||||||
# Things to do with money
|
# Things to do with money
|
||||||
|
@ -80,6 +82,10 @@ class Hand:
|
||||||
self.totalcollected = None
|
self.totalcollected = None
|
||||||
self.rake = None
|
self.rake = None
|
||||||
|
|
||||||
|
def __str__(self):
|
||||||
|
str = ''
|
||||||
|
str = str + "Hand Object for %s at %s" % (self.handid, self.sitename)
|
||||||
|
return str
|
||||||
|
|
||||||
def insert(self, db):
|
def insert(self, db):
|
||||||
""" Function to insert Hand into database
|
""" Function to insert Hand into database
|
||||||
|
@ -90,7 +96,7 @@ db: a connected fpdb_db object"""
|
||||||
sqlids = db.getSqlPlayerIDs([p[1] for p in self.players], self.siteId)
|
sqlids = db.getSqlPlayerIDs([p[1] for p in self.players], self.siteId)
|
||||||
# HudCache data to come from DerivedStats class
|
# HudCache data to come from DerivedStats class
|
||||||
# HandsActions - all actions for all players for all streets - self.actions
|
# HandsActions - all actions for all players for all streets - self.actions
|
||||||
# BoardCards - Skip - no longer necessary?
|
# BoardCards - Skip - no longer necessary
|
||||||
# Hands - Summary information of hand indexed by handId - gameinfo
|
# Hands - Summary information of hand indexed by handId - gameinfo
|
||||||
#hh['siteHandNo'] = self.handid
|
#hh['siteHandNo'] = self.handid
|
||||||
# gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
|
# gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
|
||||||
|
@ -105,6 +111,14 @@ db: a connected fpdb_db object"""
|
||||||
# boardcard3 smallint,
|
# boardcard3 smallint,
|
||||||
# boardcard4 smallint,
|
# boardcard4 smallint,
|
||||||
# boardcard5 smallint,
|
# boardcard5 smallint,
|
||||||
|
# Flop turn and river may all be empty - add (likely) too many elements and trim with range
|
||||||
|
# boardcards = board['FLOP'] + board['TURN'] + board['RIVER'] + [u'0x', u'0x', u'0x', u'0x', u'0x']
|
||||||
|
# cards = [Card.cardFromValueSuit(v,s) for v,s in boardcards[0:4]]
|
||||||
|
# hh['boardcard1'] = cards[0]
|
||||||
|
# hh['boardcard2'] = cards[1]
|
||||||
|
# hh['boardcard3'] = cards[2]
|
||||||
|
# hh['boardcard4'] = cards[3]
|
||||||
|
# hh['boardcard5'] = cards[4]
|
||||||
# texture smallint,
|
# texture smallint,
|
||||||
# playersVpi SMALLINT NOT NULL, /* num of players vpi */
|
# playersVpi SMALLINT NOT NULL, /* num of players vpi */
|
||||||
# Needs to be recorded
|
# Needs to be recorded
|
||||||
|
@ -163,12 +177,10 @@ If a player has None chips he won't be added."""
|
||||||
if chips is not None:
|
if chips is not None:
|
||||||
self.players.append([seat, name, chips])
|
self.players.append([seat, name, chips])
|
||||||
self.stacks[name] = Decimal(chips)
|
self.stacks[name] = Decimal(chips)
|
||||||
self.holecards[name] = []
|
|
||||||
self.discards[name] = []
|
|
||||||
self.pot.addPlayer(name)
|
self.pot.addPlayer(name)
|
||||||
for street in self.streetList:
|
for street in self.allStreets:
|
||||||
self.bets[street][name] = []
|
self.bets[street][name] = []
|
||||||
self.holecards[name] = {} # dict from street names.
|
#self.holecards[name] = {} # dict from street names.
|
||||||
self.discards[name] = {} # dict from street names.
|
self.discards[name] = {} # dict from street names.
|
||||||
|
|
||||||
|
|
||||||
|
@ -190,6 +202,7 @@ If a player has None chips he won't be added."""
|
||||||
def setCommunityCards(self, street, cards):
|
def setCommunityCards(self, street, cards):
|
||||||
logging.debug("setCommunityCards %s %s" %(street, cards))
|
logging.debug("setCommunityCards %s %s" %(street, cards))
|
||||||
self.board[street] = [self.card(c) for c in cards]
|
self.board[street] = [self.card(c) for c in cards]
|
||||||
|
print "DEBUG: self.board: %s" % self.board
|
||||||
|
|
||||||
def card(self,c):
|
def card(self,c):
|
||||||
"""upper case the ranks but not suits, 'atjqk' => 'ATJQK'"""
|
"""upper case the ranks but not suits, 'atjqk' => 'ATJQK'"""
|
||||||
|
@ -382,7 +395,7 @@ Map the tuple self.gametype onto the pokerstars string describing it
|
||||||
"omahahilo" : "Omaha Hi/Lo",
|
"omahahilo" : "Omaha Hi/Lo",
|
||||||
"razz" : "Razz",
|
"razz" : "Razz",
|
||||||
"studhi" : "7 Card Stud",
|
"studhi" : "7 Card Stud",
|
||||||
"studhilo" : "FIXME",
|
"studhilo" : "7 Card Stud Hi/Lo",
|
||||||
"fivedraw" : "5 Card Draw",
|
"fivedraw" : "5 Card Draw",
|
||||||
"27_1draw" : "FIXME",
|
"27_1draw" : "FIXME",
|
||||||
"27_3draw" : "Triple Draw 2-7 Lowball",
|
"27_3draw" : "Triple Draw 2-7 Lowball",
|
||||||
|
@ -407,32 +420,32 @@ Map the tuple self.gametype onto the pokerstars string describing it
|
||||||
def printHand(self):
|
def printHand(self):
|
||||||
self.writeHand(sys.stdout)
|
self.writeHand(sys.stdout)
|
||||||
|
|
||||||
def printActionLine(self, act, fh):
|
def actionString(self, act):
|
||||||
if act[1] == 'folds':
|
if act[1] == 'folds':
|
||||||
print >>fh, ("%s: folds " %(act[0]))
|
return ("%s: folds " %(act[0]))
|
||||||
elif act[1] == 'checks':
|
elif act[1] == 'checks':
|
||||||
print >>fh, ("%s: checks " %(act[0]))
|
return ("%s: checks " %(act[0]))
|
||||||
elif act[1] == 'calls':
|
elif act[1] == 'calls':
|
||||||
print >>fh, ("%s: calls $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
return ("%s: calls $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||||
elif act[1] == 'bets':
|
elif act[1] == 'bets':
|
||||||
print >>fh, ("%s: bets $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
return ("%s: bets $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||||
elif act[1] == 'raises':
|
elif act[1] == 'raises':
|
||||||
print >>fh, ("%s: raises $%s to $%s%s" %(act[0], act[2], act[3], ' and is all-in' if act[5] else ''))
|
return ("%s: raises $%s to $%s%s" %(act[0], act[2], act[3], ' and is all-in' if act[5] else ''))
|
||||||
elif act[1] == 'completea':
|
elif act[1] == 'completea':
|
||||||
print >>fh, ("%s: completes to $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
return ("%s: completes to $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||||
elif act[1] == 'posts':
|
elif act[1] == 'posts':
|
||||||
if(act[2] == "small blind"):
|
if(act[2] == "small blind"):
|
||||||
print >>fh, ("%s: posts small blind $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
return ("%s: posts small blind $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
||||||
elif(act[2] == "big blind"):
|
elif(act[2] == "big blind"):
|
||||||
print >>fh, ("%s: posts big blind $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
return ("%s: posts big blind $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
||||||
elif(act[2] == "both"):
|
elif(act[2] == "both"):
|
||||||
print >>fh, ("%s: posts small & big blinds $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
return ("%s: posts small & big blinds $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
||||||
elif act[1] == 'bringin':
|
elif act[1] == 'bringin':
|
||||||
print >>fh, ("%s: brings in for $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
return ("%s: brings in for $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||||
elif act[1] == 'discards':
|
elif act[1] == 'discards':
|
||||||
print >>fh, ("%s: discards %s %s%s" %(act[0], act[2], 'card' if act[2] == 1 else 'cards' , " [" + " ".join(self.discards[act[0]]['DRAWONE']) + "]" if self.hero == act[0] else ''))
|
return ("%s: discards %s %s%s" %(act[0], act[2], 'card' if act[2] == 1 else 'cards' , " [" + " ".join(self.discards[act[0]]['DRAWONE']) + "]" if self.hero == act[0] else ''))
|
||||||
elif act[1] == 'stands pat':
|
elif act[1] == 'stands pat':
|
||||||
print >>fh, ("%s: stands pat" %(act[0]))
|
return ("%s: stands pat" %(act[0]))
|
||||||
|
|
||||||
|
|
||||||
class HoldemOmahaHand(Hand):
|
class HoldemOmahaHand(Hand):
|
||||||
|
@ -440,9 +453,10 @@ class HoldemOmahaHand(Hand):
|
||||||
if gametype['base'] != 'hold':
|
if gametype['base'] != 'hold':
|
||||||
pass # or indeed don't pass and complain instead
|
pass # or indeed don't pass and complain instead
|
||||||
logging.debug("HoldemOmahaHand")
|
logging.debug("HoldemOmahaHand")
|
||||||
self.streetList = ['BLINDSANTES', 'DEAL', 'PREFLOP','FLOP','TURN','RIVER'] # a list of the observed street names in order
|
self.allStreets = ['BLINDSANTES', 'PREFLOP','FLOP','TURN','RIVER']
|
||||||
|
self.holeStreets = ['PREFLOP']
|
||||||
self.communityStreets = ['FLOP', 'TURN', 'RIVER']
|
self.communityStreets = ['FLOP', 'TURN', 'RIVER']
|
||||||
self.actionStreets = ['PREFLOP','FLOP','TURN','RIVER']
|
self.actionStreets = ['BLINDSANTES','PREFLOP','FLOP','TURN','RIVER']
|
||||||
Hand.__init__(self, sitename, gametype, handText, builtFrom = "HHC")
|
Hand.__init__(self, sitename, gametype, handText, builtFrom = "HHC")
|
||||||
self.sb = gametype['sb']
|
self.sb = gametype['sb']
|
||||||
self.bb = gametype['bb']
|
self.bb = gametype['bb']
|
||||||
|
@ -480,24 +494,32 @@ class HoldemOmahaHand(Hand):
|
||||||
pass
|
pass
|
||||||
|
|
||||||
|
|
||||||
def addHoleCards(self, cards, player, shown=False):
|
def addHoleCards(self, cards, player, shown=False, dealt=False):
|
||||||
"""\
|
"""\
|
||||||
Assigns observed holecards to a player.
|
Assigns observed holecards to a player.
|
||||||
cards list of card bigrams e.g. ['2h','Jc']
|
cards list of card bigrams e.g. ['2h','Jc']
|
||||||
player (string) name of player
|
player (string) name of player
|
||||||
|
shown whether they were revealed at showdown
|
||||||
|
dealt whether they were seen in a 'dealt to' line
|
||||||
"""
|
"""
|
||||||
logging.debug("addHoleCards %s %s" % (cards, player))
|
logging.debug("addHoleCards %s %s" % (cards, player))
|
||||||
try:
|
try:
|
||||||
self.checkPlayerExists(player)
|
self.checkPlayerExists(player)
|
||||||
cardset = set(self.card(c) for c in cards)
|
|
||||||
if shown and len(cardset) > 0:
|
|
||||||
self.shown.add(player)
|
|
||||||
if 'PREFLOP' in self.holecards[player]:
|
|
||||||
self.holecards[player]['PREFLOP'].update(cardset)
|
|
||||||
else:
|
|
||||||
self.holecards[player]['PREFLOP'] = cardset
|
|
||||||
except FpdbParseError, e:
|
except FpdbParseError, e:
|
||||||
print "[ERROR] Tried to add holecards for unknown player: %s" % (player,)
|
print "[ERROR] Tried to add holecards for unknown player: %s" % (player,)
|
||||||
|
return
|
||||||
|
|
||||||
|
cardset = set((self.card(c) for c in cards))
|
||||||
|
if len(cardset) == 0:
|
||||||
|
return
|
||||||
|
if dealt:
|
||||||
|
self.dealt.add(player)
|
||||||
|
if shown:
|
||||||
|
self.shown.add(player)
|
||||||
|
if player in self.holecards['PREFLOP']:
|
||||||
|
self.holecards['PREFLOP'][player].update(cardset)
|
||||||
|
else:
|
||||||
|
self.holecards['PREFLOP'][player] = cardset
|
||||||
|
|
||||||
def addShownCards(self, cards, player, holeandboard=None):
|
def addShownCards(self, cards, player, holeandboard=None):
|
||||||
"""\
|
"""\
|
||||||
|
@ -506,14 +528,108 @@ Card ranks will be uppercased
|
||||||
"""
|
"""
|
||||||
logging.debug("addShownCards %s hole=%s all=%s" % (player, cards, holeandboard))
|
logging.debug("addShownCards %s hole=%s all=%s" % (player, cards, holeandboard))
|
||||||
if cards is not None:
|
if cards is not None:
|
||||||
self.shown.add(player)
|
self.addHoleCards(cards,player,shown=True)
|
||||||
self.addHoleCards(cards,player)
|
|
||||||
elif holeandboard is not None:
|
elif holeandboard is not None:
|
||||||
holeandboard = set([self.card(c) for c in holeandboard])
|
holeandboard = set([self.card(c) for c in holeandboard])
|
||||||
board = set([c for s in self.board.values() for c in s])
|
board = set([c for s in self.board.values() for c in s])
|
||||||
self.addHoleCards(holeandboard.difference(board),player,shown=True)
|
self.addHoleCards(holeandboard.difference(board),player,shown=True)
|
||||||
|
|
||||||
|
|
||||||
|
def writeHTMLHand(self, fh=sys.__stdout__):
|
||||||
|
from nevow import tags as T
|
||||||
|
from nevow import flat
|
||||||
|
players_who_act_preflop = (([x[0] for x in self.actions['PREFLOP']]+[x[0] for x in self.actions['BLINDSANTES']]))
|
||||||
|
players_stacks = [x for x in self.players if x[1] in players_who_act_preflop]
|
||||||
|
action_streets = [x for x in self.actionStreets if len(self.actions[x]) > 0]
|
||||||
|
def render_stack(context,data):
|
||||||
|
pat = context.tag.patternGenerator('list_item')
|
||||||
|
for player in data:
|
||||||
|
x = "Seat %s: %s ($%s in chips) " %(player[0], player[1],
|
||||||
|
player[2])
|
||||||
|
context.tag[ pat().fillSlots('playerStack', x)]
|
||||||
|
return context.tag
|
||||||
|
|
||||||
|
def render_street(context,data):
|
||||||
|
pat = context.tag.patternGenerator('list_item')
|
||||||
|
for street in data:
|
||||||
|
lines = []
|
||||||
|
if street in self.holeStreets and self.holecards[street]:
|
||||||
|
lines.append(
|
||||||
|
T.ol(class_='dealclosed', data=street,
|
||||||
|
render=render_deal) [
|
||||||
|
T.li(pattern='list_item')[ T.slot(name='deal') ]
|
||||||
|
]
|
||||||
|
)
|
||||||
|
if street in self.communityStreets and self.board[street]:
|
||||||
|
lines.append(
|
||||||
|
T.ol(class_='community', data=street,
|
||||||
|
render=render_deal_community)[
|
||||||
|
T.li(pattern='list_item')[ T.slot(name='deal') ]
|
||||||
|
]
|
||||||
|
)
|
||||||
|
if street in self.actionStreets and self.actions[street]:
|
||||||
|
lines.append(
|
||||||
|
T.ol(class_='actions', data=self.actions[street], render=render_action) [
|
||||||
|
T.li(pattern='list_item')[ T.slot(name='action') ]
|
||||||
|
]
|
||||||
|
)
|
||||||
|
if lines:
|
||||||
|
context.tag[ pat().fillSlots('street', [ T.h3[ street ] ]+lines)]
|
||||||
|
return context.tag
|
||||||
|
|
||||||
|
def render_deal(context,data):
|
||||||
|
# data is streetname
|
||||||
|
# we can have open+closed, or just open, or just closed.
|
||||||
|
|
||||||
|
if self.holecards[data]:
|
||||||
|
for player in self.holecards[data]:
|
||||||
|
somestuff = 'dealt to %s %s' % (player, self.holecards[data][player])
|
||||||
|
pat = context.tag.patternGenerator('list_item')
|
||||||
|
context.tag[ pat().fillSlots('deal', somestuff)]
|
||||||
|
return context.tag
|
||||||
|
|
||||||
|
def render_deal_community(context,data):
|
||||||
|
# data is streetname
|
||||||
|
if self.board[data]:
|
||||||
|
somestuff = '[' + ' '.join(self.board[data]) + ']'
|
||||||
|
pat = context.tag.patternGenerator('list_item')
|
||||||
|
context.tag[ pat().fillSlots('deal', somestuff)]
|
||||||
|
return context.tag
|
||||||
|
def render_action(context,data):
|
||||||
|
pat = context.tag.patternGenerator('list_item')
|
||||||
|
for act in data:
|
||||||
|
x = self.actionString(act)
|
||||||
|
context.tag[ pat().fillSlots('action', x)]
|
||||||
|
return context.tag
|
||||||
|
|
||||||
|
s = T.p[
|
||||||
|
T.h1[
|
||||||
|
T.span(class_='site')["%s Game #%s]" % ('PokerStars', self.handid)],
|
||||||
|
T.span(class_='type_limit')[ "%s ($%s/$%s)" %(self.getGameTypeAsString(), self.sb, self.bb) ],
|
||||||
|
T.span(class_='date')[ datetime.datetime.strftime(self.starttime,'%Y/%m/%d - %H:%M:%S ET') ]
|
||||||
|
],
|
||||||
|
T.h2[ "Table '%s' %d-max Seat #%s is the button" %(self.tablename,
|
||||||
|
self.maxseats, self.buttonpos)],
|
||||||
|
T.ol(class_='stacks', data = players_stacks, render=render_stack)[
|
||||||
|
T.li(pattern='list_item')[ T.slot(name='playerStack') ]
|
||||||
|
],
|
||||||
|
T.ol(class_='streets', data = self.allStreets,
|
||||||
|
render=render_street)[
|
||||||
|
T.li(pattern='list_item')[ T.slot(name='street')]
|
||||||
|
]
|
||||||
|
]
|
||||||
|
import tidy
|
||||||
|
|
||||||
|
options = dict(input_xml=True,
|
||||||
|
output_xhtml=True,
|
||||||
|
add_xml_decl=False,
|
||||||
|
doctype='omit',
|
||||||
|
indent='auto',
|
||||||
|
tidy_mark=False)
|
||||||
|
|
||||||
|
return str(tidy.parseString(flat.flatten(s), **options))
|
||||||
|
|
||||||
|
|
||||||
def writeHand(self, fh=sys.__stdout__):
|
def writeHand(self, fh=sys.__stdout__):
|
||||||
# PokerStars format.
|
# PokerStars format.
|
||||||
print >>fh, ("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, datetime.datetime.strftime(self.starttime,'%Y/%m/%d - %H:%M:%S ET')))
|
print >>fh, ("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, datetime.datetime.strftime(self.starttime,'%Y/%m/%d - %H:%M:%S ET')))
|
||||||
|
@ -527,33 +643,36 @@ Card ranks will be uppercased
|
||||||
|
|
||||||
if self.actions['BLINDSANTES']:
|
if self.actions['BLINDSANTES']:
|
||||||
for act in self.actions['BLINDSANTES']:
|
for act in self.actions['BLINDSANTES']:
|
||||||
self.printActionLine(act, fh)
|
print >>fh, self.actionString(act)
|
||||||
|
|
||||||
print >>fh, ("*** HOLE CARDS ***")
|
print >>fh, ("*** HOLE CARDS ***")
|
||||||
if self.involved:
|
for player in self.dealt:
|
||||||
print >>fh, ("Dealt to %s [%s]" %(self.hero , " ".join(self.holecards[self.hero]['PREFLOP'])))
|
print >>fh, ("Dealt to %s [%s]" %(player, " ".join(self.holecards['PREFLOP'][player])))
|
||||||
|
if self.hero == "":
|
||||||
|
for player in self.shown.difference(self.dealt):
|
||||||
|
print >>fh, ("Dealt to %s [%s]" %(player, " ".join(self.holecards['PREFLOP'][player])))
|
||||||
|
|
||||||
if self.actions['PREFLOP']:
|
if self.actions['PREFLOP']:
|
||||||
for act in self.actions['PREFLOP']:
|
for act in self.actions['PREFLOP']:
|
||||||
self.printActionLine(act, fh)
|
print >>fh, self.actionString(act)
|
||||||
|
|
||||||
if self.board['FLOP']:
|
if self.board['FLOP']:
|
||||||
print >>fh, ("*** FLOP *** [%s]" %( " ".join(self.board['FLOP'])))
|
print >>fh, ("*** FLOP *** [%s]" %( " ".join(self.board['FLOP'])))
|
||||||
if self.actions['FLOP']:
|
if self.actions['FLOP']:
|
||||||
for act in self.actions['FLOP']:
|
for act in self.actions['FLOP']:
|
||||||
self.printActionLine(act, fh)
|
print >>fh, self.actionString(act)
|
||||||
|
|
||||||
if self.board['TURN']:
|
if self.board['TURN']:
|
||||||
print >>fh, ("*** TURN *** [%s] [%s]" %( " ".join(self.board['FLOP']), " ".join(self.board['TURN'])))
|
print >>fh, ("*** TURN *** [%s] [%s]" %( " ".join(self.board['FLOP']), " ".join(self.board['TURN'])))
|
||||||
if self.actions['TURN']:
|
if self.actions['TURN']:
|
||||||
for act in self.actions['TURN']:
|
for act in self.actions['TURN']:
|
||||||
self.printActionLine(act, fh)
|
print >>fh, self.actionString(act)
|
||||||
|
|
||||||
if self.board['RIVER']:
|
if self.board['RIVER']:
|
||||||
print >>fh, ("*** RIVER *** [%s] [%s]" %(" ".join(self.board['FLOP']+self.board['TURN']), " ".join(self.board['RIVER']) ))
|
print >>fh, ("*** RIVER *** [%s] [%s]" %(" ".join(self.board['FLOP']+self.board['TURN']), " ".join(self.board['RIVER']) ))
|
||||||
if self.actions['RIVER']:
|
if self.actions['RIVER']:
|
||||||
for act in self.actions['RIVER']:
|
for act in self.actions['RIVER']:
|
||||||
self.printActionLine(act, fh)
|
print >>fh, self.actionString(act)
|
||||||
|
|
||||||
|
|
||||||
#Some sites don't have a showdown section so we have to figure out if there should be one
|
#Some sites don't have a showdown section so we have to figure out if there should be one
|
||||||
|
@ -569,8 +688,8 @@ Card ranks will be uppercased
|
||||||
numOfHoleCardsNeeded = 4
|
numOfHoleCardsNeeded = 4
|
||||||
elif self.gametype['category'] in ('holdem'):
|
elif self.gametype['category'] in ('holdem'):
|
||||||
numOfHoleCardsNeeded = 2
|
numOfHoleCardsNeeded = 2
|
||||||
if len(self.holecards[name]['PREFLOP']) == numOfHoleCardsNeeded:
|
if len(self.holecards['PREFLOP'][name]) == numOfHoleCardsNeeded:
|
||||||
print >>fh, ("%s shows [%s] (a hand...)" % (name, " ".join(self.holecards[name]['PREFLOP'])))
|
print >>fh, ("%s shows [%s] (a hand...)" % (name, " ".join(self.holecards['PREFLOP'][name])))
|
||||||
|
|
||||||
# Current PS format has the lines:
|
# Current PS format has the lines:
|
||||||
# Uncalled bet ($111.25) returned to s0rrow
|
# Uncalled bet ($111.25) returned to s0rrow
|
||||||
|
@ -597,7 +716,7 @@ Card ranks will be uppercased
|
||||||
seatnum = player[0]
|
seatnum = player[0]
|
||||||
name = player[1]
|
name = player[1]
|
||||||
if name in self.collectees and name in self.shown:
|
if name in self.collectees and name in self.shown:
|
||||||
print >>fh, ("Seat %d: %s showed [%s] and won ($%s)" % (seatnum, name, " ".join(self.holecards[name]['PREFLOP']), self.collectees[name]))
|
print >>fh, ("Seat %d: %s showed [%s] and won ($%s)" % (seatnum, name, " ".join(self.holecards['PREFLOP'][name]), self.collectees[name]))
|
||||||
elif name in self.collectees:
|
elif name in self.collectees:
|
||||||
print >>fh, ("Seat %d: %s collected ($%s)" % (seatnum, name, self.collectees[name]))
|
print >>fh, ("Seat %d: %s collected ($%s)" % (seatnum, name, self.collectees[name]))
|
||||||
#~ elif name in self.shown:
|
#~ elif name in self.shown:
|
||||||
|
@ -606,7 +725,7 @@ Card ranks will be uppercased
|
||||||
print >>fh, ("Seat %d: %s folded" % (seatnum, name))
|
print >>fh, ("Seat %d: %s folded" % (seatnum, name))
|
||||||
else:
|
else:
|
||||||
if name in self.shown:
|
if name in self.shown:
|
||||||
print >>fh, ("Seat %d: %s showed [%s] and lost with..." % (seatnum, name, " ".join(self.holecards[name]['PREFLOP'])))
|
print >>fh, ("Seat %d: %s showed [%s] and lost with..." % (seatnum, name, " ".join(self.holecards['PREFLOP'][name])))
|
||||||
else:
|
else:
|
||||||
print >>fh, ("Seat %d: %s mucked" % (seatnum, name))
|
print >>fh, ("Seat %d: %s mucked" % (seatnum, name))
|
||||||
|
|
||||||
|
@ -739,12 +858,12 @@ Card ranks will be uppercased
|
||||||
(nc,oc) = self.holecards[player]['DEAL']
|
(nc,oc) = self.holecards[player]['DEAL']
|
||||||
print >>fh, _("Dealt to %s: [%s]") % (player, " ".join(nc))
|
print >>fh, _("Dealt to %s: [%s]") % (player, " ".join(nc))
|
||||||
for act in self.actions['DEAL']:
|
for act in self.actions['DEAL']:
|
||||||
self.printActionLine(act, fh)
|
print >>fh, self.actionString(act)
|
||||||
|
|
||||||
if 'DRAWONE' in self.actions:
|
if 'DRAWONE' in self.actions:
|
||||||
print >>fh, _("*** FIRST DRAW ***")
|
print >>fh, _("*** FIRST DRAW ***")
|
||||||
for act in self.actions['DRAWONE']:
|
for act in self.actions['DRAWONE']:
|
||||||
self.printActionLine(act, fh)
|
print >>fh, self.actionString(act)
|
||||||
if act[0] == self.hero and act[1] == 'discards':
|
if act[0] == self.hero and act[1] == 'discards':
|
||||||
(nc,oc) = self.holecards[act[0]]['DRAWONE']
|
(nc,oc) = self.holecards[act[0]]['DRAWONE']
|
||||||
dc = self.discards[act[0]]['DRAWONE']
|
dc = self.discards[act[0]]['DRAWONE']
|
||||||
|
@ -754,7 +873,7 @@ Card ranks will be uppercased
|
||||||
if 'DRAWTWO' in self.actions:
|
if 'DRAWTWO' in self.actions:
|
||||||
print >>fh, _("*** SECOND DRAW ***")
|
print >>fh, _("*** SECOND DRAW ***")
|
||||||
for act in self.actions['DRAWTWO']:
|
for act in self.actions['DRAWTWO']:
|
||||||
self.printActionLine(act, fh)
|
print >>fh, self.actionString(act)
|
||||||
if act[0] == self.hero and act[1] == 'discards':
|
if act[0] == self.hero and act[1] == 'discards':
|
||||||
(nc,oc) = self.holecards[act[0]]['DRAWTWO']
|
(nc,oc) = self.holecards[act[0]]['DRAWTWO']
|
||||||
dc = self.discards[act[0]]['DRAWTWO']
|
dc = self.discards[act[0]]['DRAWTWO']
|
||||||
|
@ -764,7 +883,7 @@ Card ranks will be uppercased
|
||||||
if 'DRAWTHREE' in self.actions:
|
if 'DRAWTHREE' in self.actions:
|
||||||
print >>fh, _("*** THIRD DRAW ***")
|
print >>fh, _("*** THIRD DRAW ***")
|
||||||
for act in self.actions['DRAWTHREE']:
|
for act in self.actions['DRAWTHREE']:
|
||||||
self.printActionLine(act, fh)
|
print >>fh, self.actionString(act)
|
||||||
if act[0] == self.hero and act[1] == 'discards':
|
if act[0] == self.hero and act[1] == 'discards':
|
||||||
(nc,oc) = self.holecards[act[0]]['DRAWTHREE']
|
(nc,oc) = self.holecards[act[0]]['DRAWTHREE']
|
||||||
dc = self.discards[act[0]]['DRAWTHREE']
|
dc = self.discards[act[0]]['DRAWTHREE']
|
||||||
|
@ -878,7 +997,8 @@ Add a complete on [street] by [player] to [amountTo]
|
||||||
|
|
||||||
def writeHand(self, fh=sys.__stdout__):
|
def writeHand(self, fh=sys.__stdout__):
|
||||||
# PokerStars format.
|
# PokerStars format.
|
||||||
print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S (ET)', self.starttime)))
|
# print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S (ET)', self.starttime)))
|
||||||
|
print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, datetime.datetime.strftime(self.starttime,'%Y/%m/%d - %H:%M:%S ET')))
|
||||||
print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
|
print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
|
||||||
|
|
||||||
players_who_post_antes = set([x[0] for x in self.actions['ANTES']])
|
players_who_post_antes = set([x[0] for x in self.actions['ANTES']])
|
||||||
|
@ -903,7 +1023,7 @@ Add a complete on [street] by [player] to [amountTo]
|
||||||
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(closed) + "] " if closed else " ", "[" + " ".join(open) + "]" if open else "")
|
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(closed) + "] " if closed else " ", "[" + " ".join(open) + "]" if open else "")
|
||||||
for act in self.actions['THIRD']:
|
for act in self.actions['THIRD']:
|
||||||
#FIXME: Need some logic here for bringin vs completes
|
#FIXME: Need some logic here for bringin vs completes
|
||||||
self.printActionLine(act, fh)
|
print >>fh, self.actionString(act)
|
||||||
|
|
||||||
if 'FOURTH' in self.actions:
|
if 'FOURTH' in self.actions:
|
||||||
dealt = 0
|
dealt = 0
|
||||||
|
@ -920,7 +1040,7 @@ Add a complete on [street] by [player] to [amountTo]
|
||||||
print >>fh, _("*** 4TH STREET ***")
|
print >>fh, _("*** 4TH STREET ***")
|
||||||
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(old) + "] " if old else " ", "[" + " ".join(new) + "]" if new else "")
|
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(old) + "] " if old else " ", "[" + " ".join(new) + "]" if new else "")
|
||||||
for act in self.actions['FOURTH']:
|
for act in self.actions['FOURTH']:
|
||||||
self.printActionLine(act, fh)
|
print >>fh, self.actionString(act)
|
||||||
|
|
||||||
if 'FIFTH' in self.actions:
|
if 'FIFTH' in self.actions:
|
||||||
dealt = 0
|
dealt = 0
|
||||||
|
@ -938,7 +1058,7 @@ Add a complete on [street] by [player] to [amountTo]
|
||||||
print >>fh, _("*** 5TH STREET ***")
|
print >>fh, _("*** 5TH STREET ***")
|
||||||
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(old) + "] " if old else " ", "[" + " ".join(new) + "]" if new else "")
|
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(old) + "] " if old else " ", "[" + " ".join(new) + "]" if new else "")
|
||||||
for act in self.actions['FIFTH']:
|
for act in self.actions['FIFTH']:
|
||||||
self.printActionLine(act, fh)
|
print >>fh, self.actionString(act)
|
||||||
|
|
||||||
if 'SIXTH' in self.actions:
|
if 'SIXTH' in self.actions:
|
||||||
dealt = 0
|
dealt = 0
|
||||||
|
@ -956,7 +1076,7 @@ Add a complete on [street] by [player] to [amountTo]
|
||||||
print >>fh, _("*** 6TH STREET ***")
|
print >>fh, _("*** 6TH STREET ***")
|
||||||
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(old) + "] " if old else " ", "[" + " ".join(new) + "]" if new else "")
|
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(old) + "] " if old else " ", "[" + " ".join(new) + "]" if new else "")
|
||||||
for act in self.actions['SIXTH']:
|
for act in self.actions['SIXTH']:
|
||||||
self.printActionLine(act, fh)
|
print >>fh, self.actionString(act)
|
||||||
|
|
||||||
if 'SEVENTH' in self.actions:
|
if 'SEVENTH' in self.actions:
|
||||||
# OK. It's possible that they're all in at an earlier street, but only closed cards are dealt.
|
# OK. It's possible that they're all in at an earlier street, but only closed cards are dealt.
|
||||||
|
@ -975,7 +1095,7 @@ Add a complete on [street] by [player] to [amountTo]
|
||||||
if new:
|
if new:
|
||||||
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(old) + "] " if old else " ", "[" + " ".join(new) + "]" if new else "")
|
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(old) + "] " if old else " ", "[" + " ".join(new) + "]" if new else "")
|
||||||
for act in self.actions['SEVENTH']:
|
for act in self.actions['SEVENTH']:
|
||||||
self.printActionLine(act, fh)
|
print >>fh, self.actionString(act)
|
||||||
|
|
||||||
#Some sites don't have a showdown section so we have to figure out if there should be one
|
#Some sites don't have a showdown section so we have to figure out if there should be one
|
||||||
# The logic for a showdown is: at the end of river action there are at least two players in the hand
|
# The logic for a showdown is: at the end of river action there are at least two players in the hand
|
||||||
|
@ -1106,7 +1226,8 @@ class Pot(object):
|
||||||
def assemble(cnxn, handid):
|
def assemble(cnxn, handid):
|
||||||
c = cnxn.cursor()
|
c = cnxn.cursor()
|
||||||
|
|
||||||
# We need the following for the Hand.__init__
|
# We need at least sitename, gametype, handid
|
||||||
|
# for the Hand.__init__
|
||||||
c.execute("""
|
c.execute("""
|
||||||
select
|
select
|
||||||
s.name,
|
s.name,
|
||||||
|
@ -1115,27 +1236,24 @@ select
|
||||||
g.type,
|
g.type,
|
||||||
g.limitType,
|
g.limitType,
|
||||||
g.hilo,
|
g.hilo,
|
||||||
g.smallBlind / 100.0,
|
round(g.smallBlind / 100.0,2),
|
||||||
g.bigBlind / 100.0 ,
|
round(g.bigBlind / 100.0,2),
|
||||||
g.smallBet / 100.0,
|
round(g.smallBet / 100.0,2),
|
||||||
g.bigBet / 100.0,
|
round(g.bigBet / 100.0,2),
|
||||||
s.currency,
|
s.currency,
|
||||||
bc.card1value,
|
h.boardcard1,
|
||||||
bc.card1suit,
|
h.boardcard2,
|
||||||
bc.card2value,bc.card2suit,
|
h.boardcard3,
|
||||||
bc.card3value,bc.card3suit,
|
h.boardcard4,
|
||||||
bc.card4value,bc.card4suit,
|
h.boardcard5
|
||||||
bc.card5value,bc.card5suit
|
|
||||||
from
|
from
|
||||||
hands as h,
|
hands as h,
|
||||||
boardcards as bc,
|
|
||||||
sites as s,
|
sites as s,
|
||||||
gametypes as g,
|
gametypes as g,
|
||||||
handsplayers as hp,
|
handsplayers as hp,
|
||||||
players as p
|
players as p
|
||||||
where
|
where
|
||||||
h.id = %(handid)s
|
h.id = %(handid)s
|
||||||
and bc.handid = h.id
|
|
||||||
and g.id = h.gametypeid
|
and g.id = h.gametypeid
|
||||||
and hp.handid = h.id
|
and hp.handid = h.id
|
||||||
and p.id = hp.playerid
|
and p.id = hp.playerid
|
||||||
|
@ -1145,20 +1263,15 @@ limit 1""", {'handid':handid})
|
||||||
res = c.fetchone()
|
res = c.fetchone()
|
||||||
gametype = {'category':res[1],'base':res[2],'type':res[3],'limitType':res[4],'hilo':res[5],'sb':res[6],'bb':res[7], 'currency':res[10]}
|
gametype = {'category':res[1],'base':res[2],'type':res[3],'limitType':res[4],'hilo':res[5],'sb':res[6],'bb':res[7], 'currency':res[10]}
|
||||||
h = HoldemOmahaHand(hhc = None, sitename=res[0], gametype = gametype, handText=None, builtFrom = "DB", handid=handid)
|
h = HoldemOmahaHand(hhc = None, sitename=res[0], gametype = gametype, handText=None, builtFrom = "DB", handid=handid)
|
||||||
cards = map("".join, zip(map(str,res[11:21:2]), res[12:21:2]))
|
cards = map(Card.valueSuitFromCard, res[11:16] )
|
||||||
|
if cards[0]:
|
||||||
if cards[0] != "0x":
|
|
||||||
h.setCommunityCards('FLOP', cards[0:3])
|
h.setCommunityCards('FLOP', cards[0:3])
|
||||||
if cards[3] != "0x":
|
if cards[3]:
|
||||||
h.setCommunityCards('TURN', cards[3])
|
h.setCommunityCards('TURN', [cards[3]])
|
||||||
if cards[4] != "0x":
|
if cards[4]:
|
||||||
h.setCommunityCards('RIVER', cards[4])
|
h.setCommunityCards('RIVER', [cards[4]])
|
||||||
#[Card.valueSuitFromCard(x) for x in cards]
|
#[Card.valueSuitFromCard(x) for x in cards]
|
||||||
|
|
||||||
|
|
||||||
#TODO : doesn't look like this is in the database; don't like the way Hand requires it
|
|
||||||
h.hero = 'mcturnbull'
|
|
||||||
|
|
||||||
# HandInfo : HID, TABLE
|
# HandInfo : HID, TABLE
|
||||||
# BUTTON - why is this treated specially in Hand?
|
# BUTTON - why is this treated specially in Hand?
|
||||||
# answer: it is written out in hand histories
|
# answer: it is written out in hand histories
|
||||||
|
@ -1181,9 +1294,11 @@ WHERE h.id = %(handid)s
|
||||||
c.execute("""
|
c.execute("""
|
||||||
SELECT
|
SELECT
|
||||||
hp.seatno,
|
hp.seatno,
|
||||||
|
round(hp.winnings / 100.0,2) as winnings,
|
||||||
p.name,
|
p.name,
|
||||||
round(hp.startcash / 100.0,2) as chips,
|
round(hp.startcash / 100.0,2) as chips,
|
||||||
(hp.card1,hp.card2) as hole
|
hp.card1,hp.card2,
|
||||||
|
hp.position
|
||||||
FROM
|
FROM
|
||||||
handsplayers as hp,
|
handsplayers as hp,
|
||||||
players as p
|
players as p
|
||||||
|
@ -1191,9 +1306,15 @@ WHERE
|
||||||
hp.handid = %(handid)s
|
hp.handid = %(handid)s
|
||||||
and p.id = hp.playerid
|
and p.id = hp.playerid
|
||||||
""", {'handid':handid})
|
""", {'handid':handid})
|
||||||
for (seat, name, chips, cards) in c.fetchall():
|
for (seat, winnings, name, chips, card1,card2, position) in c.fetchall():
|
||||||
h.addPlayer(seat,name,chips)
|
h.addPlayer(seat,name,chips)
|
||||||
h.addHoleCards([Card.valueSuitFromCard(x) for x in cards],name)
|
if card1 and card2:
|
||||||
|
h.addHoleCards(map(Card.valueSuitFromCard, (card1,card2)), name, dealt=True)
|
||||||
|
if winnings > 0:
|
||||||
|
h.addCollectPot(name, winnings)
|
||||||
|
if position == 'B':
|
||||||
|
h.buttonpos = seat
|
||||||
|
|
||||||
|
|
||||||
# actions
|
# actions
|
||||||
c.execute("""
|
c.execute("""
|
||||||
|
@ -1203,7 +1324,7 @@ SELECT
|
||||||
ha.street,
|
ha.street,
|
||||||
ha.action,
|
ha.action,
|
||||||
ha.allin,
|
ha.allin,
|
||||||
ha.amount / 100.0
|
round(ha.amount / 100.0,2)
|
||||||
FROM
|
FROM
|
||||||
handsplayers as hp,
|
handsplayers as hp,
|
||||||
handsactions as ha,
|
handsactions as ha,
|
||||||
|
@ -1218,7 +1339,7 @@ ORDER BY
|
||||||
res = c.fetchall()
|
res = c.fetchall()
|
||||||
for (actnum,player, streetnum, act, allin, amount) in res:
|
for (actnum,player, streetnum, act, allin, amount) in res:
|
||||||
act=act.strip()
|
act=act.strip()
|
||||||
street = h.streetList[streetnum+2]
|
street = h.allStreets[streetnum+1]
|
||||||
if act==u'blind':
|
if act==u'blind':
|
||||||
h.addBlind(player, 'big blind', amount)
|
h.addBlind(player, 'big blind', amount)
|
||||||
# TODO: The type of blind is not recorded in the DB.
|
# TODO: The type of blind is not recorded in the DB.
|
||||||
|
@ -1236,7 +1357,7 @@ ORDER BY
|
||||||
else:
|
else:
|
||||||
print act, player, streetnum, allin, amount
|
print act, player, streetnum, allin, amount
|
||||||
# TODO : other actions
|
# TODO : other actions
|
||||||
#hhc.readCollectPot(self)
|
|
||||||
#hhc.readShowdownActions(self)
|
#hhc.readShowdownActions(self)
|
||||||
#hc.readShownCards(self)
|
#hc.readShownCards(self)
|
||||||
h.totalPot()
|
h.totalPot()
|
||||||
|
|
|
@ -43,7 +43,7 @@ import Configuration
|
||||||
import Stats
|
import Stats
|
||||||
import Mucked
|
import Mucked
|
||||||
import Database
|
import Database
|
||||||
import HUD_main
|
#import HUD_main
|
||||||
|
|
||||||
def importName(module_name, name):
|
def importName(module_name, name):
|
||||||
"""Import a named object 'name' from module 'module_name'."""
|
"""Import a named object 'name' from module 'module_name'."""
|
||||||
|
|
|
@ -35,6 +35,7 @@ import gobject
|
||||||
# FreePokerTools modules
|
# FreePokerTools modules
|
||||||
import Configuration
|
import Configuration
|
||||||
import Database
|
import Database
|
||||||
|
import Card
|
||||||
|
|
||||||
class Aux_Window:
|
class Aux_Window:
|
||||||
def __init__(self, hud, params, config):
|
def __init__(self, hud, params, config):
|
||||||
|
@ -67,19 +68,27 @@ class Aux_Window:
|
||||||
# Some utility routines useful for Aux_Windows
|
# Some utility routines useful for Aux_Windows
|
||||||
#
|
#
|
||||||
def get_card_images(self):
|
def get_card_images(self):
|
||||||
card_images = {}
|
|
||||||
suits = ('S', 'H', 'D', 'C')
|
card_images = 53 * [0]
|
||||||
ranks = ('A', 'K', 'Q', 'J', 'T', '9', '8', '7', '6', '5', '4', '3', '2', 'B')
|
suits = ('s', 'h', 'd', 'c')
|
||||||
|
ranks = (14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2)
|
||||||
pb = gtk.gdk.pixbuf_new_from_file(self.config.execution_path(self.params['deck']))
|
pb = gtk.gdk.pixbuf_new_from_file(self.config.execution_path(self.params['deck']))
|
||||||
|
|
||||||
for j in range(0, 14):
|
for j in range(0, 13):
|
||||||
for i in range(0, 4):
|
for i in range(0, 4):
|
||||||
|
card_images[Card.cardFromValueSuit(ranks[j], suits[i])] = self.cropper(pb, i, j)
|
||||||
temp_pb = gtk.gdk.Pixbuf(gtk.gdk.COLORSPACE_RGB, pb.get_has_alpha(), pb.get_bits_per_sample(), 30, 42)
|
temp_pb = gtk.gdk.Pixbuf(gtk.gdk.COLORSPACE_RGB, pb.get_has_alpha(), pb.get_bits_per_sample(), 30, 42)
|
||||||
pb.copy_area(30*j, 42*i, 30, 42, temp_pb, 0, 0)
|
# also pick out a card back and store in [0]
|
||||||
card_images[(ranks[j], suits[i])] = temp_pb
|
card_images[0] = self.cropper(pb, 2, 13)
|
||||||
return(card_images)
|
return(card_images)
|
||||||
# cards are 30 wide x 42 high
|
# cards are 30 wide x 42 high
|
||||||
|
|
||||||
|
def cropper(self, pb, i, j):
|
||||||
|
"""Crop out a card image given an FTP deck and the i, j position."""
|
||||||
|
temp_pb = gtk.gdk.Pixbuf(gtk.gdk.COLORSPACE_RGB, pb.get_has_alpha(), pb.get_bits_per_sample(), 30, 42)
|
||||||
|
pb.copy_area(30*j, 42*i, 30, 42, temp_pb, 0, 0)
|
||||||
|
return temp_pb
|
||||||
|
|
||||||
def split_cards(self, card):
|
def split_cards(self, card):
|
||||||
if card == 'xx': return ('B', 'S')
|
if card == 'xx': return ('B', 'S')
|
||||||
return (card[0], card[1].upper())
|
return (card[0], card[1].upper())
|
||||||
|
@ -108,9 +117,10 @@ class Stud_mucked(Aux_Window):
|
||||||
|
|
||||||
def create(self):
|
def create(self):
|
||||||
|
|
||||||
self.container =gtk.Window()
|
self.container = gtk.Window()
|
||||||
self.vbox = gtk.VBox()
|
self.vbox = gtk.VBox()
|
||||||
self.container.add(self.vbox)
|
self.container.add(self.vbox)
|
||||||
|
self.container.set_title(self.hud.table.name)
|
||||||
|
|
||||||
self.mucked_list.create(self.vbox)
|
self.mucked_list.create(self.vbox)
|
||||||
self.mucked_cards.create(self.vbox)
|
self.mucked_cards.create(self.vbox)
|
||||||
|
@ -207,7 +217,9 @@ class Stud_list:
|
||||||
# find the hero's seat from the stat_dict
|
# find the hero's seat from the stat_dict
|
||||||
for stat in self.parent.hud.stat_dict.itervalues():
|
for stat in self.parent.hud.stat_dict.itervalues():
|
||||||
if stat['screen_name'] == hero:
|
if stat['screen_name'] == hero:
|
||||||
return self.parent.hud.cards[stat['seat']][0:6]
|
return Card.valueSuitFromCard(self.parent.hud.cards[stat['seat']][0]) +\
|
||||||
|
Card.valueSuitFromCard(self.parent.hud.cards[stat['seat']][1]) +\
|
||||||
|
Card.valueSuitFromCard(self.parent.hud.cards[stat['seat']][2])
|
||||||
return "xxxxxx"
|
return "xxxxxx"
|
||||||
|
|
||||||
def update_gui(self, new_hand_id):
|
def update_gui(self, new_hand_id):
|
||||||
|
@ -240,7 +252,7 @@ class Stud_cards:
|
||||||
|
|
||||||
for r in range(0, self.rows):
|
for r in range(0, self.rows):
|
||||||
for c in range(0, self.cols):
|
for c in range(0, self.cols):
|
||||||
self.seen_cards[(c, r)] = gtk.image_new_from_pixbuf(self.card_images[('B', 'S')])
|
self.seen_cards[(c, r)] = gtk.image_new_from_pixbuf(self.card_images[(0)])
|
||||||
self.eb[(c, r)]= gtk.EventBox()
|
self.eb[(c, r)]= gtk.EventBox()
|
||||||
|
|
||||||
# set up the contents for the cells
|
# set up the contents for the cells
|
||||||
|
@ -287,11 +299,11 @@ class Stud_cards:
|
||||||
self.clear()
|
self.clear()
|
||||||
for c, cards in self.parent.hud.cards.iteritems():
|
for c, cards in self.parent.hud.cards.iteritems():
|
||||||
self.grid_contents[(1, c - 1)].set_text(self.get_screen_name(c))
|
self.grid_contents[(1, c - 1)].set_text(self.get_screen_name(c))
|
||||||
for i in ((0, cards[0:2]), (1, cards[2:4]), (2, cards[4:6]), (3, cards[6:8]),
|
for i in ((0, cards[0]), (1, cards[1]), (2, cards[2]), (3, cards[3]),
|
||||||
(4, cards[8:10]), (5, cards[10:12]), (6, cards[12:14])):
|
(4, cards[4]), (5, cards[5]), (6, cards[6])):
|
||||||
if not i[1] == "xx":
|
if not i[1] == 0:
|
||||||
self.seen_cards[(i[0], c - 1)]. \
|
self.seen_cards[(i[0], c - 1)]. \
|
||||||
set_from_pixbuf(self.card_images[self.parent.split_cards(i[1])])
|
set_from_pixbuf(self.card_images[i[1]])
|
||||||
## action in tool tips for 3rd street cards
|
## action in tool tips for 3rd street cards
|
||||||
for c in (0, 1, 2):
|
for c in (0, 1, 2):
|
||||||
for r in range(0, self.rows):
|
for r in range(0, self.rows):
|
||||||
|
@ -314,7 +326,7 @@ class Stud_cards:
|
||||||
for r in range(0, self.rows):
|
for r in range(0, self.rows):
|
||||||
self.grid_contents[(1, r)].set_text(" ")
|
self.grid_contents[(1, r)].set_text(" ")
|
||||||
for c in range(0, 7):
|
for c in range(0, 7):
|
||||||
self.seen_cards[(c, r)].set_from_pixbuf(self.card_images[('B', 'S')])
|
self.seen_cards[(c, r)].set_from_pixbuf(self.card_images[0])
|
||||||
self.eb[(c, r)].set_tooltip_text('')
|
self.eb[(c, r)].set_tooltip_text('')
|
||||||
|
|
||||||
class Flop_Mucked(Aux_Window):
|
class Flop_Mucked(Aux_Window):
|
||||||
|
@ -459,29 +471,31 @@ class Flop_Mucked(Aux_Window):
|
||||||
new_locs[i] = (pos[0] - self.hud.table.x, pos[1] - self.hud.table.y)
|
new_locs[i] = (pos[0] - self.hud.table.x, pos[1] - self.hud.table.y)
|
||||||
self.config.edit_aux_layout(self.params['name'], self.hud.max, locations = new_locs)
|
self.config.edit_aux_layout(self.params['name'], self.hud.max, locations = new_locs)
|
||||||
|
|
||||||
if __name__== "__main__":
|
# This test program doesn't work
|
||||||
|
|
||||||
def destroy(*args): # call back for terminating the main eventloop
|
#if __name__== "__main__":
|
||||||
gtk.main_quit() # used only for testing
|
#
|
||||||
|
# def destroy(*args): # call back for terminating the main eventloop
|
||||||
def process_new_hand(source, condition, db_connection): #callback from stdin watch -- testing only
|
# gtk.main_quit() # used only for testing
|
||||||
# there is a new hand_id to be processed
|
#
|
||||||
# just read it and pass it to update
|
# def process_new_hand(source, condition, db_connection): #callback from stdin watch -- testing only
|
||||||
new_hand_id = sys.stdin.readline()
|
## there is a new hand_id to be processed
|
||||||
new_hand_id = new_hand_id.rstrip() # remove trailing whitespace
|
## just read it and pass it to update
|
||||||
m.update_data(new_hand_id, db_connection)
|
# new_hand_id = sys.stdin.readline()
|
||||||
m.update_gui(new_hand_id)
|
# new_hand_id = new_hand_id.rstrip() # remove trailing whitespace
|
||||||
return(True)
|
# m.update_data(new_hand_id, db_connection)
|
||||||
|
# m.update_gui(new_hand_id)
|
||||||
config = Configuration.Config()
|
# return(True)
|
||||||
db_connection = Database.Database(config, 'fpdb', '')
|
#
|
||||||
main_window = gtk.Window()
|
# config = Configuration.Config()
|
||||||
main_window.set_keep_above(True)
|
# db_connection = Database.Database(config, 'fpdbTEST', '')
|
||||||
main_window.connect("destroy", destroy)
|
# main_window = gtk.Window()
|
||||||
|
# main_window.set_keep_above(True)
|
||||||
aux_to_call = "stud_mucked"
|
# main_window.connect("destroy", destroy)
|
||||||
aux_params = config.get_aux_parameters(aux_to_call)
|
#
|
||||||
m = eval("%s(main_window, None, config, aux_params)" % aux_params['class'])
|
# aux_to_call = "stud_mucked"
|
||||||
|
# aux_params = config.get_aux_parameters(aux_to_call)
|
||||||
s_id = gobject.io_add_watch(sys.stdin, gobject.IO_IN, process_new_hand, db_connection)
|
# m = eval("%s(None, config, aux_params)" % aux_params['class'])
|
||||||
gtk.main()
|
#
|
||||||
|
# s_id = gobject.io_add_watch(sys.stdin, gobject.IO_IN, process_new_hand, db_connection)
|
||||||
|
# gtk.main()
|
||||||
|
|
45
pyfpdb/Options.py
Normal file
45
pyfpdb/Options.py
Normal file
|
@ -0,0 +1,45 @@
|
||||||
|
#!/usr/bin/python
|
||||||
|
|
||||||
|
#Copyright 2008 Ray E. Barker
|
||||||
|
#This program is free software: you can redistribute it and/or modify
|
||||||
|
#it under the terms of the GNU Affero General Public License as published by
|
||||||
|
#the Free Software Foundation, version 3 of the License.
|
||||||
|
#
|
||||||
|
#This program is distributed in the hope that it will be useful,
|
||||||
|
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
#GNU General Public License for more details.
|
||||||
|
#
|
||||||
|
#You should have received a copy of the GNU Affero General Public License
|
||||||
|
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#In the "official" distribution you can find the license in
|
||||||
|
#agpl-3.0.txt in the docs folder of the package.
|
||||||
|
|
||||||
|
import os
|
||||||
|
import sys
|
||||||
|
from optparse import OptionParser
|
||||||
|
|
||||||
|
def fpdb_options():
|
||||||
|
|
||||||
|
"""Process command line options for fpdb and HUD_main."""
|
||||||
|
parser = OptionParser()
|
||||||
|
parser.add_option("-x", "--errorsToConsole",
|
||||||
|
action="store_true",
|
||||||
|
help="If passed error output will go to the console rather than .")
|
||||||
|
parser.add_option("-d", "--databaseName",
|
||||||
|
dest="dbname", default="fpdb",
|
||||||
|
help="Overrides the default database name")
|
||||||
|
parser.add_option("-c", "--configFile",
|
||||||
|
dest="config", default=None,
|
||||||
|
help="Specifies a configuration file.")
|
||||||
|
(options, sys.argv) = parser.parse_args()
|
||||||
|
return (options, sys.argv)
|
||||||
|
|
||||||
|
if __name__== "__main__":
|
||||||
|
(options, sys.argv) = fpdb_options()
|
||||||
|
print "errorsToConsole =", options.errorsToConsole
|
||||||
|
print "database name =", options.dbname
|
||||||
|
print "config file =", options.config
|
||||||
|
|
||||||
|
print "press enter to end"
|
||||||
|
sys.stdin.readline()
|
|
@ -1,4 +1,4 @@
|
||||||
#!/usr/bin/env python
|
#!/usr/bin/env python
|
||||||
# -*- coding: utf-8 -*-
|
# -*- coding: utf-8 -*-
|
||||||
#
|
#
|
||||||
# Copyright 2008, Carl Gherardi
|
# Copyright 2008, Carl Gherardi
|
||||||
|
@ -26,7 +26,7 @@ from HandHistoryConverter import *
|
||||||
class PokerStars(HandHistoryConverter):
|
class PokerStars(HandHistoryConverter):
|
||||||
|
|
||||||
# Static regexes
|
# Static regexes
|
||||||
re_GameInfo = re.compile("PokerStars Game #(?P<HID>[0-9]+):\s+(HORSE)? \(?(?P<GAME>Hold\'em|Razz|7 Card Stud|Omaha|Omaha Hi/Lo|Badugi) (?P<LIMIT>No Limit|Limit|Pot Limit),? \(?(?P<CURRENCY>\$|)?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+)\) - (?P<DATETIME>.*$)", re.MULTILINE)
|
re_GameInfo = re.compile("PokerStars Game #(?P<HID>[0-9]+):\s+(HORSE)? \(?(?P<GAME>Hold\'em|Razz|7 Card Stud|7 Card Stud Hi/Lo|Omaha|Omaha Hi/Lo|Badugi) (?P<LIMIT>No Limit|Limit|Pot Limit),? \(?(?P<CURRENCY>\$|)?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+)\) - (?P<DATETIME>.*$)", re.MULTILINE)
|
||||||
re_SplitHands = re.compile('\n\n+')
|
re_SplitHands = re.compile('\n\n+')
|
||||||
re_TailSplitHands = re.compile('(\n\n\n+)')
|
re_TailSplitHands = re.compile('(\n\n\n+)')
|
||||||
re_HandInfo = re.compile("^Table \'(?P<TABLE>[- a-zA-Z]+)\'(?P<TABLEATTRIBUTES>.+?$)?", re.MULTILINE)
|
re_HandInfo = re.compile("^Table \'(?P<TABLE>[- a-zA-Z]+)\'(?P<TABLEATTRIBUTES>.+?$)?", re.MULTILINE)
|
||||||
|
@ -95,6 +95,7 @@ follow : whether to tail -f the input"""
|
||||||
'Omaha Hi/Lo' : ('hold','omahahilo'),
|
'Omaha Hi/Lo' : ('hold','omahahilo'),
|
||||||
'Razz' : ('stud','razz'),
|
'Razz' : ('stud','razz'),
|
||||||
'7 Card Stud' : ('stud','studhi'),
|
'7 Card Stud' : ('stud','studhi'),
|
||||||
|
'7 Card Stud Hi/Lo' : ('stud','studhilo'),
|
||||||
'Badugi' : ('draw','badugi')
|
'Badugi' : ('draw','badugi')
|
||||||
}
|
}
|
||||||
currencies = { u'€':'EUR', '$':'USD', '':'T$' }
|
currencies = { u'€':'EUR', '$':'USD', '':'T$' }
|
||||||
|
@ -208,7 +209,7 @@ follow : whether to tail -f the input"""
|
||||||
for a in self.re_PostBB.finditer(hand.handText):
|
for a in self.re_PostBB.finditer(hand.handText):
|
||||||
hand.addBlind(a.group('PNAME'), 'big blind', a.group('BB'))
|
hand.addBlind(a.group('PNAME'), 'big blind', a.group('BB'))
|
||||||
for a in self.re_PostBoth.finditer(hand.handText):
|
for a in self.re_PostBoth.finditer(hand.handText):
|
||||||
hand.addBlind(a.group('PNAME'), 'small & big blinds', a.group('SBBB'))
|
hand.addBlind(a.group('PNAME'), 'both', a.group('SBBB'))
|
||||||
|
|
||||||
def readHeroCards(self, hand):
|
def readHeroCards(self, hand):
|
||||||
m = self.re_HeroCards.search(hand.handText)
|
m = self.re_HeroCards.search(hand.handText)
|
||||||
|
|
|
@ -528,7 +528,6 @@ class Sql:
|
||||||
self.query['get_cards'] = """
|
self.query['get_cards'] = """
|
||||||
select
|
select
|
||||||
seatNo AS seat_number,
|
seatNo AS seat_number,
|
||||||
name AS screen_name,
|
|
||||||
card1, /*card1Value, card1Suit, */
|
card1, /*card1Value, card1Suit, */
|
||||||
card2, /*card2Value, card2Suit, */
|
card2, /*card2Value, card2Suit, */
|
||||||
card3, /*card3Value, card3Suit, */
|
card3, /*card3Value, card3Suit, */
|
||||||
|
|
|
@ -72,7 +72,8 @@ class Table(Table_Window):
|
||||||
self.title = titles[hwnd]
|
self.title = titles[hwnd]
|
||||||
self.site = ""
|
self.site = ""
|
||||||
self.hud = None
|
self.hud = None
|
||||||
self.number = gtk.gdk.window_foreign_new(long(self.window))
|
self.number = hwnd
|
||||||
|
self.gdkhandle = gtk.gdk.window_foreign_new(long(self.window))
|
||||||
|
|
||||||
def get_geometry(self):
|
def get_geometry(self):
|
||||||
|
|
||||||
|
@ -112,10 +113,7 @@ class Table(Table_Window):
|
||||||
win32api.CloseHandle(hToken)
|
win32api.CloseHandle(hToken)
|
||||||
|
|
||||||
return exename
|
return exename
|
||||||
def win_enum_handler(hwnd, titles):
|
def topify(self, hud):
|
||||||
titles[hwnd] = win32gui.GetWindowText(hwnd)
|
|
||||||
|
|
||||||
def topify_window(hud, window):
|
|
||||||
"""Set the specified gtk window to stayontop in MS Windows."""
|
"""Set the specified gtk window to stayontop in MS Windows."""
|
||||||
|
|
||||||
def windowEnumerationHandler(hwnd, resultList):
|
def windowEnumerationHandler(hwnd, resultList):
|
||||||
|
@ -123,21 +121,23 @@ def topify_window(hud, window):
|
||||||
resultList.append((hwnd, win32gui.GetWindowText(hwnd)))
|
resultList.append((hwnd, win32gui.GetWindowText(hwnd)))
|
||||||
|
|
||||||
unique_name = 'unique name for finding this window'
|
unique_name = 'unique name for finding this window'
|
||||||
real_name = window.get_title()
|
real_name = hud.main_window.get_title()
|
||||||
window.set_title(unique_name)
|
hud.main_window.set_title(unique_name)
|
||||||
tl_windows = []
|
tl_windows = []
|
||||||
win32gui.EnumWindows(windowEnumerationHandler, tl_windows)
|
win32gui.EnumWindows(windowEnumerationHandler, tl_windows)
|
||||||
|
|
||||||
for w in tl_windows:
|
for w in tl_windows:
|
||||||
if w[1] == unique_name:
|
if w[1] == unique_name:
|
||||||
hud.main_window.parentgdkhandle = gtk.gdk.window_foreign_new(long(hud.table.number))
|
|
||||||
hud.main_window.gdkhandle = gtk.gdk.window_foreign_new(w[0])
|
hud.main_window.gdkhandle = gtk.gdk.window_foreign_new(w[0])
|
||||||
hud.main_window.gdkhandle.set_transient_for(hud.main_window.parentgdkhandle)
|
hud.main_window.gdkhandle.set_transient_for(self.gdkhandle)
|
||||||
|
#
|
||||||
style = win32gui.GetWindowLong(self.table.number, win32con.GWL_EXSTYLE)
|
# style = win32gui.GetWindowLong(self.number, win32con.GWL_EXSTYLE)
|
||||||
style |= win32con.WS_CLIPCHILDREN
|
# style |= win32con.WS_CLIPCHILDREN
|
||||||
win32gui.SetWindowLong(hud.table.number, win32con.GWL_EXSTYLE, style)
|
# win32gui.SetWindowLong(self.number, win32con.GWL_EXSTYLE, style)
|
||||||
break
|
break
|
||||||
|
|
||||||
window.set_title(real_name)
|
hud.main_window.set_title(real_name)
|
||||||
|
|
||||||
|
def win_enum_handler(hwnd, titles):
|
||||||
|
titles[hwnd] = win32gui.GetWindowText(hwnd)
|
||||||
|
|
||||||
|
|
|
@ -17,15 +17,11 @@
|
||||||
|
|
||||||
import os
|
import os
|
||||||
import sys
|
import sys
|
||||||
from optparse import OptionParser
|
import Options
|
||||||
|
import string
|
||||||
|
|
||||||
|
cl_options = string.join(sys.argv[1:])
|
||||||
parser = OptionParser()
|
(options, sys.argv) = Options.fpdb_options()
|
||||||
parser.add_option("-x", "--errorsToConsole", action="store_true",
|
|
||||||
help="If passed error output will go to the console rather than .")
|
|
||||||
parser.add_option("-d", "--databaseName", dest="dbname", default="fpdb",
|
|
||||||
help="Overrides the default database name")
|
|
||||||
(options, sys.argv) = parser.parse_args()
|
|
||||||
|
|
||||||
if not options.errorsToConsole:
|
if not options.errorsToConsole:
|
||||||
print "Note: error output is being diverted to fpdb-error-log.txt and HUD-error.txt. Any major error will be reported there _only_."
|
print "Note: error output is being diverted to fpdb-error-log.txt and HUD-error.txt. Any major error will be reported there _only_."
|
||||||
|
@ -356,6 +352,7 @@ class fpdb:
|
||||||
else:
|
else:
|
||||||
self.settings['os']="windows"
|
self.settings['os']="windows"
|
||||||
|
|
||||||
|
self.settings.update({'cl_options': cl_options})
|
||||||
self.settings.update(self.config.get_db_parameters())
|
self.settings.update(self.config.get_db_parameters())
|
||||||
self.settings.update(self.config.get_tv_parameters())
|
self.settings.update(self.config.get_tv_parameters())
|
||||||
self.settings.update(self.config.get_import_parameters())
|
self.settings.update(self.config.get_import_parameters())
|
||||||
|
@ -486,7 +483,7 @@ This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
|
||||||
def __init__(self):
|
def __init__(self):
|
||||||
self.threads=[]
|
self.threads=[]
|
||||||
self.db=None
|
self.db=None
|
||||||
self.config = Configuration.Config(dbname=options.dbname)
|
self.config = Configuration.Config(file=options.config, dbname=options.dbname)
|
||||||
self.load_profile()
|
self.load_profile()
|
||||||
|
|
||||||
self.window = gtk.Window(gtk.WINDOW_TOPLEVEL)
|
self.window = gtk.Window(gtk.WINDOW_TOPLEVEL)
|
||||||
|
|
|
@ -578,7 +578,7 @@ class fpdb_db:
|
||||||
self.cursor.execute( "lock tables Hands write" )
|
self.cursor.execute( "lock tables Hands write" )
|
||||||
except:
|
except:
|
||||||
# Table 'fpdb.hands' doesn't exist
|
# Table 'fpdb.hands' doesn't exist
|
||||||
if str(sys.exc_value).find(".hands' doesn't exist") >= 0:
|
if str(sys.exc_value).find(".Hands' doesn't exist") >= 0:
|
||||||
return(2)
|
return(2)
|
||||||
print "Error! failed to obtain global lock. Close all programs accessing " \
|
print "Error! failed to obtain global lock. Close all programs accessing " \
|
||||||
+ "database (including fpdb) and try again (%s)." \
|
+ "database (including fpdb) and try again (%s)." \
|
||||||
|
@ -598,10 +598,39 @@ class fpdb_db:
|
||||||
return(1)
|
return(1)
|
||||||
return(0)
|
return(0)
|
||||||
|
|
||||||
|
def getLastInsertId(self):
|
||||||
|
if self.backend == self.MYSQL_INNODB:
|
||||||
|
ret = self.db.insert_id()
|
||||||
|
if ret < 1 or ret > 999999999:
|
||||||
|
print "getLastInsertId(): problem fetching insert_id? ret=", ret
|
||||||
|
ret = -1
|
||||||
|
elif self.backend == self.PGSQL:
|
||||||
|
# some options:
|
||||||
|
# currval(hands_id_seq) - use name of implicit seq here
|
||||||
|
# lastval() - still needs sequences set up?
|
||||||
|
# insert ... returning is useful syntax (but postgres specific?)
|
||||||
|
# see rules (fancy trigger type things)
|
||||||
|
self.cursor.execute ("SELECT lastval()")
|
||||||
|
row = self.cursor.fetchone()
|
||||||
|
if not row:
|
||||||
|
print "getLastInsertId(%s): problem fetching lastval? row=" % seq, row
|
||||||
|
ret = -1
|
||||||
|
else:
|
||||||
|
ret = row[0]
|
||||||
|
elif self.backend == self.SQLITE:
|
||||||
|
# don't know how to do this in sqlite
|
||||||
|
print "getLastInsertId(): not coded for sqlite yet"
|
||||||
|
ret = -1
|
||||||
|
else:
|
||||||
|
print "getLastInsertId(): unknown backend ", self.backend
|
||||||
|
ret = -1
|
||||||
|
return ret
|
||||||
|
|
||||||
def storeHand(self, p):
|
def storeHand(self, p):
|
||||||
#stores into table hands:
|
#stores into table hands:
|
||||||
self.cursor.execute ("""INSERT INTO Hands
|
self.cursor.execute ("""INSERT INTO Hands
|
||||||
(siteHandNo, gametypeId, handStart, seats, tableName, importTime, maxSeats
|
(siteHandNo, gametypeId, handStart, seats, tableName, importTime, maxSeats
|
||||||
|
,boardcard1, boardcard2, boardcard3, boardcard4, boardcard5
|
||||||
,playersVpi, playersAtStreet1, playersAtStreet2
|
,playersVpi, playersAtStreet1, playersAtStreet2
|
||||||
,playersAtStreet3, playersAtStreet4, playersAtShowdown
|
,playersAtStreet3, playersAtStreet4, playersAtShowdown
|
||||||
,street0Raises, street1Raises, street2Raises
|
,street0Raises, street1Raises, street2Raises
|
||||||
|
@ -612,6 +641,7 @@ class fpdb_db:
|
||||||
VALUES
|
VALUES
|
||||||
(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"""
|
(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"""
|
||||||
,(p['siteHandNo'], gametype_id, p['handStart'], len(names), p['tableName'], datetime.datetime.today(), p['maxSeats']
|
,(p['siteHandNo'], gametype_id, p['handStart'], len(names), p['tableName'], datetime.datetime.today(), p['maxSeats']
|
||||||
|
,p['boardcard1'], ['boardcard2'], p['boardcard3'], ['boardcard4'], ['boardcard5']
|
||||||
,hudCache['playersVpi'], hudCache['playersAtStreet1'], hudCache['playersAtStreet2']
|
,hudCache['playersVpi'], hudCache['playersAtStreet1'], hudCache['playersAtStreet2']
|
||||||
,hudCache['playersAtStreet3'], hudCache['playersAtStreet4'], hudCache['playersAtShowdown']
|
,hudCache['playersAtStreet3'], hudCache['playersAtStreet4'], hudCache['playersAtShowdown']
|
||||||
,hudCache['street0Raises'], hudCache['street1Raises'], hudCache['street2Raises']
|
,hudCache['street0Raises'], hudCache['street1Raises'], hudCache['street2Raises']
|
||||||
|
|
|
@ -288,9 +288,7 @@ class Importer:
|
||||||
if os.path.isdir(file):
|
if os.path.isdir(file):
|
||||||
self.addToDirList[file] = [site] + [filter]
|
self.addToDirList[file] = [site] + [filter]
|
||||||
return
|
return
|
||||||
if filter == "passthrough" or filter == "":
|
|
||||||
(stored, duplicates, partial, errors, ttime) = self.import_fpdb_file(file, site)
|
|
||||||
else:
|
|
||||||
conv = None
|
conv = None
|
||||||
# Load filter, process file, pass returned filename to import_fpdb_file
|
# Load filter, process file, pass returned filename to import_fpdb_file
|
||||||
|
|
||||||
|
@ -394,8 +392,8 @@ class Importer:
|
||||||
self.hand=hand
|
self.hand=hand
|
||||||
|
|
||||||
try:
|
try:
|
||||||
handsId = fpdb_parse_logic.mainParser(self.settings, self.fdb.db
|
handsId = fpdb_parse_logic.mainParser(self.settings, self.fdb
|
||||||
,self.fdb.cursor, self.siteIds[site], category, hand, self.config)
|
, self.siteIds[site], category, hand, self.config)
|
||||||
self.fdb.db.commit()
|
self.fdb.db.commit()
|
||||||
|
|
||||||
stored += 1
|
stored += 1
|
||||||
|
|
|
@ -18,11 +18,13 @@
|
||||||
#methods that are specific to holdem but not trivial
|
#methods that are specific to holdem but not trivial
|
||||||
|
|
||||||
import fpdb_simple
|
import fpdb_simple
|
||||||
import fpdb_save_to_db
|
import Database
|
||||||
|
|
||||||
#parses a holdem hand
|
#parses a holdem hand
|
||||||
def mainParser(settings, db, cursor, siteID, category, hand, config):
|
def mainParser(settings, fdb, siteID, category, hand, config):
|
||||||
backend = settings['db-backend']
|
backend = settings['db-backend']
|
||||||
|
#This is redundant - hopefully fdb will be a Database object in an interation soon
|
||||||
|
db = Database.Database(config, 'fpdb', '')
|
||||||
category = fpdb_simple.recogniseCategory(hand[0])
|
category = fpdb_simple.recogniseCategory(hand[0])
|
||||||
|
|
||||||
base = "hold" if category == "holdem" or category == "omahahi" or category == "omahahilo" else "stud"
|
base = "hold" if category == "holdem" or category == "omahahi" or category == "omahahilo" else "stud"
|
||||||
|
@ -47,7 +49,7 @@ def mainParser(settings, db, cursor, siteID, category, hand, config):
|
||||||
break
|
break
|
||||||
#print "small blind line:",smallBlindLine
|
#print "small blind line:",smallBlindLine
|
||||||
|
|
||||||
gametypeID = fpdb_simple.recogniseGametypeID(backend, db, cursor, hand[0], hand[smallBlindLine], siteID, category, isTourney)
|
gametypeID = fpdb_simple.recogniseGametypeID(backend, fdb.db, fdb.cursor, hand[0], hand[smallBlindLine], siteID, category, isTourney)
|
||||||
if isTourney:
|
if isTourney:
|
||||||
siteTourneyNo = fpdb_simple.parseTourneyNo(hand[0])
|
siteTourneyNo = fpdb_simple.parseTourneyNo(hand[0])
|
||||||
buyin = fpdb_simple.parseBuyin(hand[0])
|
buyin = fpdb_simple.parseBuyin(hand[0])
|
||||||
|
@ -58,9 +60,9 @@ def mainParser(settings, db, cursor, siteID, category, hand, config):
|
||||||
tourneyStartTime= handStartTime #todo: read tourney start time
|
tourneyStartTime= handStartTime #todo: read tourney start time
|
||||||
rebuyOrAddon = fpdb_simple.isRebuyOrAddon(hand[0])
|
rebuyOrAddon = fpdb_simple.isRebuyOrAddon(hand[0])
|
||||||
|
|
||||||
tourneyTypeId = fpdb_simple.recogniseTourneyTypeId(cursor, siteID, buyin, fee, knockout, rebuyOrAddon)
|
tourneyTypeId = fpdb_simple.recogniseTourneyTypeId(fdb.cursor, siteID, buyin, fee, knockout, rebuyOrAddon)
|
||||||
|
|
||||||
fpdb_simple.isAlreadyInDB(cursor, gametypeID, siteHandNo)
|
fpdb_simple.isAlreadyInDB(fdb.cursor, gametypeID, siteHandNo)
|
||||||
|
|
||||||
hand = fpdb_simple.filterCrap(hand, isTourney)
|
hand = fpdb_simple.filterCrap(hand, isTourney)
|
||||||
|
|
||||||
|
@ -74,7 +76,7 @@ def mainParser(settings, db, cursor, siteID, category, hand, config):
|
||||||
seatLines.append(line)
|
seatLines.append(line)
|
||||||
|
|
||||||
names = fpdb_simple.parseNames(seatLines)
|
names = fpdb_simple.parseNames(seatLines)
|
||||||
playerIDs = fpdb_simple.recognisePlayerIDs(cursor, names, siteID)
|
playerIDs = fpdb_simple.recognisePlayerIDs(fdb.cursor, names, siteID)
|
||||||
tmp = fpdb_simple.parseCashesAndSeatNos(seatLines)
|
tmp = fpdb_simple.parseCashesAndSeatNos(seatLines)
|
||||||
startCashes = tmp['startCashes']
|
startCashes = tmp['startCashes']
|
||||||
seatNos = tmp['seatNos']
|
seatNos = tmp['seatNos']
|
||||||
|
@ -113,7 +115,7 @@ def mainParser(settings, db, cursor, siteID, category, hand, config):
|
||||||
tableName = tableResult['tableName']
|
tableName = tableResult['tableName']
|
||||||
#print "before part5, antes:", antes
|
#print "before part5, antes:", antes
|
||||||
|
|
||||||
#part 5: final preparations, then call fpdb_save_to_db.* with
|
#part 5: final preparations, then call Database.* with
|
||||||
# the arrays as they are - that file will fill them.
|
# the arrays as they are - that file will fill them.
|
||||||
fpdb_simple.convertCardValues(cardValues)
|
fpdb_simple.convertCardValues(cardValues)
|
||||||
if base == "hold":
|
if base == "hold":
|
||||||
|
@ -121,8 +123,8 @@ def mainParser(settings, db, cursor, siteID, category, hand, config):
|
||||||
fpdb_simple.convertBlindBet(actionTypes, actionAmounts)
|
fpdb_simple.convertBlindBet(actionTypes, actionAmounts)
|
||||||
fpdb_simple.checkPositions(positions)
|
fpdb_simple.checkPositions(positions)
|
||||||
|
|
||||||
cursor.execute("SELECT limitType FROM Gametypes WHERE id=%s",(gametypeID, ))
|
fdb.cursor.execute("SELECT limitType FROM Gametypes WHERE id=%s",(gametypeID, ))
|
||||||
limit_type = cursor.fetchone()[0]
|
limit_type = fdb.cursor.fetchone()[0]
|
||||||
fpdb_simple.convert3B4B(category, limit_type, actionTypes, actionAmounts)
|
fpdb_simple.convert3B4B(category, limit_type, actionTypes, actionAmounts)
|
||||||
|
|
||||||
totalWinnings = sum(winnings)
|
totalWinnings = sum(winnings)
|
||||||
|
@ -143,8 +145,8 @@ def mainParser(settings, db, cursor, siteID, category, hand, config):
|
||||||
payin_amounts = fpdb_simple.calcPayin(len(names), buyin, fee)
|
payin_amounts = fpdb_simple.calcPayin(len(names), buyin, fee)
|
||||||
|
|
||||||
if base == "hold":
|
if base == "hold":
|
||||||
result = fpdb_save_to_db.tourney_holdem_omaha(
|
result = db.tourney_holdem_omaha(
|
||||||
config, settings, db, cursor, base, category, siteTourneyNo, buyin
|
config, settings, fdb.db, fdb.cursor, base, category, siteTourneyNo, buyin
|
||||||
, fee, knockout, entries, prizepool, tourneyStartTime
|
, fee, knockout, entries, prizepool, tourneyStartTime
|
||||||
, payin_amounts, ranks, tourneyTypeId, siteID, siteHandNo
|
, payin_amounts, ranks, tourneyTypeId, siteID, siteHandNo
|
||||||
, gametypeID, handStartTime, names, playerIDs, startCashes
|
, gametypeID, handStartTime, names, playerIDs, startCashes
|
||||||
|
@ -152,8 +154,8 @@ def mainParser(settings, db, cursor, siteID, category, hand, config):
|
||||||
, winnings, rakes, actionTypes, allIns, actionAmounts
|
, winnings, rakes, actionTypes, allIns, actionAmounts
|
||||||
, actionNos, hudImportData, maxSeats, tableName, seatNos)
|
, actionNos, hudImportData, maxSeats, tableName, seatNos)
|
||||||
elif base == "stud":
|
elif base == "stud":
|
||||||
result = fpdb_save_to_db.tourney_stud(
|
result = db.tourney_stud(
|
||||||
config, settings, db, cursor, base, category, siteTourneyNo
|
config, settings, fdb.db, fdb.cursor, base, category, siteTourneyNo
|
||||||
, buyin, fee, knockout, entries, prizepool, tourneyStartTime
|
, buyin, fee, knockout, entries, prizepool, tourneyStartTime
|
||||||
, payin_amounts, ranks, tourneyTypeId, siteID, siteHandNo
|
, payin_amounts, ranks, tourneyTypeId, siteID, siteHandNo
|
||||||
, gametypeID, handStartTime, names, playerIDs, startCashes
|
, gametypeID, handStartTime, names, playerIDs, startCashes
|
||||||
|
@ -164,23 +166,23 @@ def mainParser(settings, db, cursor, siteID, category, hand, config):
|
||||||
raise fpdb_simple.FpdbError("unrecognised category")
|
raise fpdb_simple.FpdbError("unrecognised category")
|
||||||
else:
|
else:
|
||||||
if base == "hold":
|
if base == "hold":
|
||||||
result = fpdb_save_to_db.ring_holdem_omaha(
|
result = db.ring_holdem_omaha(
|
||||||
config, settings, db, cursor, base, category, siteHandNo
|
config, settings, fdb.db, fdb.cursor, base, category, siteHandNo
|
||||||
, gametypeID, handStartTime, names, playerIDs
|
, gametypeID, handStartTime, names, playerIDs
|
||||||
, startCashes, positions, cardValues, cardSuits
|
, startCashes, positions, cardValues, cardSuits
|
||||||
, boardValues, boardSuits, winnings, rakes
|
, boardValues, boardSuits, winnings, rakes
|
||||||
, actionTypes, allIns, actionAmounts, actionNos
|
, actionTypes, allIns, actionAmounts, actionNos
|
||||||
, hudImportData, maxSeats, tableName, seatNos)
|
, hudImportData, maxSeats, tableName, seatNos)
|
||||||
elif base == "stud":
|
elif base == "stud":
|
||||||
result = fpdb_save_to_db.ring_stud(
|
result = db.ring_stud(
|
||||||
config, settings, db, cursor, base, category, siteHandNo, gametypeID
|
config, settings, fdb.db, fdb.cursor, base, category, siteHandNo, gametypeID
|
||||||
, handStartTime, names, playerIDs, startCashes, antes
|
, handStartTime, names, playerIDs, startCashes, antes
|
||||||
, cardValues, cardSuits, winnings, rakes, actionTypes, allIns
|
, cardValues, cardSuits, winnings, rakes, actionTypes, allIns
|
||||||
, actionAmounts, actionNos, hudImportData, maxSeats, tableName
|
, actionAmounts, actionNos, hudImportData, maxSeats, tableName
|
||||||
, seatNos)
|
, seatNos)
|
||||||
else:
|
else:
|
||||||
raise fpdb_simple.FpdbError ("unrecognised category")
|
raise fpdb_simple.FpdbError ("unrecognised category")
|
||||||
db.commit()
|
fdb.db.commit()
|
||||||
return result
|
return result
|
||||||
#end def mainParser
|
#end def mainParser
|
||||||
|
|
||||||
|
|
|
@ -1,182 +0,0 @@
|
||||||
#!/usr/bin/python
|
|
||||||
|
|
||||||
#Copyright 2008 Steffen Jobbagy-Felso
|
|
||||||
#This program is free software: you can redistribute it and/or modify
|
|
||||||
#it under the terms of the GNU Affero General Public License as published by
|
|
||||||
#the Free Software Foundation, version 3 of the License.
|
|
||||||
#
|
|
||||||
#This program is distributed in the hope that it will be useful,
|
|
||||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
#GNU General Public License for more details.
|
|
||||||
#
|
|
||||||
#You should have received a copy of the GNU Affero General Public License
|
|
||||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
#In the "official" distribution you can find the license in
|
|
||||||
#agpl-3.0.txt in the docs folder of the package.
|
|
||||||
|
|
||||||
#This file contains methods to store hands into the db. decides to move this
|
|
||||||
#into a seperate file since its ugly, fairly long and just generally in the way.
|
|
||||||
|
|
||||||
from time import time
|
|
||||||
|
|
||||||
import fpdb_simple
|
|
||||||
|
|
||||||
MYSQL_INNODB = 2
|
|
||||||
PGSQL = 3
|
|
||||||
SQLITE = 4
|
|
||||||
|
|
||||||
#fastStoreHudCache = False # set this to True to test the new storeHudCache routine
|
|
||||||
#
|
|
||||||
#saveActions = True # set this to False to avoid storing action data
|
|
||||||
# # Pros: speeds up imports
|
|
||||||
# # Cons: no action data is saved, so you need to keep the hand histories
|
|
||||||
# # variance not available on stats page
|
|
||||||
# # no graphs
|
|
||||||
|
|
||||||
#stores a stud/razz hand into the database
|
|
||||||
def ring_stud(config, settings, db, cursor, base, category, site_hand_no, gametype_id, hand_start_time
|
|
||||||
,names, player_ids, start_cashes, antes, card_values, card_suits, winnings, rakes
|
|
||||||
,action_types, allIns, action_amounts, actionNos, hudImportData, maxSeats, tableName
|
|
||||||
,seatNos):
|
|
||||||
|
|
||||||
backend = settings['db-backend']
|
|
||||||
import_options = config.get_import_parameters()
|
|
||||||
|
|
||||||
saveActions = False if import_options['saveActions'] == False else True
|
|
||||||
fastStoreHudCache = True if import_options['fastStoreHudCache'] == True else False
|
|
||||||
|
|
||||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
|
||||||
|
|
||||||
hands_id = fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
|
|
||||||
,hand_start_time, names, tableName, maxSeats)
|
|
||||||
|
|
||||||
#print "before calling store_hands_players_stud, antes:", antes
|
|
||||||
hands_players_ids = fpdb_simple.store_hands_players_stud(backend, db, cursor, hands_id, player_ids
|
|
||||||
,start_cashes, antes, card_values
|
|
||||||
,card_suits, winnings, rakes, seatNos)
|
|
||||||
|
|
||||||
if 'updateHudCache' not in settings or settings['updateHudCache'] != 'drop':
|
|
||||||
fpdb_simple.storeHudCache(backend, cursor, base, category, gametype_id, hand_start_time, player_ids, hudImportData)
|
|
||||||
|
|
||||||
if saveActions:
|
|
||||||
fpdb_simple.storeActions(cursor, hands_players_ids, action_types
|
|
||||||
,allIns, action_amounts, actionNos)
|
|
||||||
return hands_id
|
|
||||||
#end def ring_stud
|
|
||||||
|
|
||||||
def ring_holdem_omaha(config, settings, db, cursor, base, category, site_hand_no, gametype_id
|
|
||||||
,hand_start_time, names, player_ids, start_cashes, positions, card_values
|
|
||||||
,card_suits, board_values, board_suits, winnings, rakes, action_types, allIns
|
|
||||||
,action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos):
|
|
||||||
"""stores a holdem/omaha hand into the database"""
|
|
||||||
|
|
||||||
backend = settings['db-backend']
|
|
||||||
import_options = config.get_import_parameters()
|
|
||||||
saveActions = False if import_options['saveActions'] == False else True
|
|
||||||
fastStoreHudCache = True if import_options['fastStoreHudCache'] == True else False
|
|
||||||
|
|
||||||
# print "DEBUG: saveActions = '%s' fastStoreHudCache = '%s'"%(saveActions, fastStoreHudCache)
|
|
||||||
# print "DEBUG: import_options = ", import_options
|
|
||||||
|
|
||||||
t0 = time()
|
|
||||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
|
||||||
t1 = time()
|
|
||||||
fpdb_simple.fill_board_cards(board_values, board_suits)
|
|
||||||
t2 = time()
|
|
||||||
|
|
||||||
hands_id = fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
|
|
||||||
,hand_start_time, names, tableName, maxSeats, hudImportData)
|
|
||||||
t3 = time()
|
|
||||||
hands_players_ids = fpdb_simple.store_hands_players_holdem_omaha(
|
|
||||||
backend, db, cursor, category, hands_id, player_ids, start_cashes
|
|
||||||
, positions, card_values, card_suits, winnings, rakes, seatNos, hudImportData)
|
|
||||||
t4 = time()
|
|
||||||
#print "ring holdem, backend=%d" % backend
|
|
||||||
if 'updateHudCache' not in settings or settings['updateHudCache'] != 'drop':
|
|
||||||
if fastStoreHudCache:
|
|
||||||
fpdb_simple.storeHudCache2(backend, cursor, base, category, gametype_id, hand_start_time, player_ids, hudImportData)
|
|
||||||
else:
|
|
||||||
fpdb_simple.storeHudCache(backend, cursor, base, category, gametype_id, hand_start_time, player_ids, hudImportData)
|
|
||||||
t5 = time()
|
|
||||||
fpdb_simple.store_board_cards(cursor, hands_id, board_values, board_suits)
|
|
||||||
t6 = time()
|
|
||||||
if saveActions:
|
|
||||||
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, allIns, action_amounts, actionNos)
|
|
||||||
t7 = time()
|
|
||||||
#print "fills=(%4.3f) saves=(%4.3f,%4.3f,%4.3f,%4.3f)" % (t2-t0, t3-t2, t4-t3, t5-t4, t6-t5)
|
|
||||||
return hands_id
|
|
||||||
#end def ring_holdem_omaha
|
|
||||||
|
|
||||||
def tourney_holdem_omaha(config, settings, db, cursor, base, category, siteTourneyNo, buyin, fee, knockout
|
|
||||||
,entries, prizepool, tourney_start, payin_amounts, ranks, tourneyTypeId
|
|
||||||
,siteId #end of tourney specific params
|
|
||||||
,site_hand_no, gametype_id, hand_start_time, names, player_ids
|
|
||||||
,start_cashes, positions, card_values, card_suits, board_values
|
|
||||||
,board_suits, winnings, rakes, action_types, allIns, action_amounts
|
|
||||||
,actionNos, hudImportData, maxSeats, tableName, seatNos):
|
|
||||||
"""stores a tourney holdem/omaha hand into the database"""
|
|
||||||
|
|
||||||
backend = settings['db-backend']
|
|
||||||
import_options = config.get_import_parameters()
|
|
||||||
saveActions = True if import_options['saveActions'] == True else False
|
|
||||||
fastStoreHudCache = True if import_options['fastStoreHudCache'] == True else False
|
|
||||||
|
|
||||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
|
||||||
fpdb_simple.fill_board_cards(board_values, board_suits)
|
|
||||||
|
|
||||||
tourney_id = fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourney_start)
|
|
||||||
tourneys_players_ids = fpdb_simple.store_tourneys_players(cursor, tourney_id, player_ids, payin_amounts, ranks, winnings)
|
|
||||||
|
|
||||||
hands_id = fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
|
|
||||||
,hand_start_time, names, tableName, maxSeats)
|
|
||||||
|
|
||||||
hands_players_ids = fpdb_simple.store_hands_players_holdem_omaha_tourney(
|
|
||||||
backend, db, cursor, category, hands_id, player_ids, start_cashes, positions
|
|
||||||
, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids)
|
|
||||||
|
|
||||||
#print "tourney holdem, backend=%d" % backend
|
|
||||||
if 'updateHudCache' not in settings or settings['updateHudCache'] != 'drop':
|
|
||||||
if fastStoreHudCache:
|
|
||||||
fpdb_simple.storeHudCache2(backend, cursor, base, category, gametype_id, hand_start_time, player_ids, hudImportData)
|
|
||||||
else:
|
|
||||||
fpdb_simple.storeHudCache(backend, cursor, base, category, gametype_id, hand_start_time, player_ids, hudImportData)
|
|
||||||
|
|
||||||
fpdb_simple.store_board_cards(cursor, hands_id, board_values, board_suits)
|
|
||||||
|
|
||||||
if saveActions:
|
|
||||||
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, allIns, action_amounts, actionNos)
|
|
||||||
return hands_id
|
|
||||||
#end def tourney_holdem_omaha
|
|
||||||
|
|
||||||
def tourney_stud(config, settings, db, cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries
|
|
||||||
,prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteId
|
|
||||||
,siteHandNo, gametypeId, handStartTime, names, playerIds, startCashes, antes
|
|
||||||
,cardValues, cardSuits, winnings, rakes, actionTypes, allIns, actionAmounts
|
|
||||||
,actionNos, hudImportData, maxSeats, tableName, seatNos):
|
|
||||||
#stores a tourney stud/razz hand into the database
|
|
||||||
|
|
||||||
backend = settings['db-backend']
|
|
||||||
import_options = config.get_import_parameters()
|
|
||||||
saveActions = True if import_options['saveActions'] == True else False
|
|
||||||
fastStoreHudCache = True if import_options['fastStoreHudCache'] == True else False
|
|
||||||
|
|
||||||
fpdb_simple.fillCardArrays(len(names), base, category, cardValues, cardSuits)
|
|
||||||
|
|
||||||
tourney_id = fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourneyStartTime)
|
|
||||||
|
|
||||||
tourneys_players_ids = fpdb_simple.store_tourneys_players(cursor, tourney_id, playerIds, payin_amounts, ranks, winnings)
|
|
||||||
|
|
||||||
hands_id = fpdb_simple.storeHands(backend, db, cursor, siteHandNo, gametypeId, handStartTime, names, tableName, maxSeats)
|
|
||||||
|
|
||||||
hands_players_ids = fpdb_simple.store_hands_players_stud_tourney(backend, db, cursor, hands_id
|
|
||||||
, playerIds, startCashes, antes, cardValues, cardSuits
|
|
||||||
, winnings, rakes, seatNos, tourneys_players_ids)
|
|
||||||
|
|
||||||
if 'updateHudCache' not in settings or settings['updateHudCache'] != 'drop':
|
|
||||||
fpdb_simple.storeHudCache(backend, cursor, base, category, gametypeId, hand_start_time, playerIds, hudImportData)
|
|
||||||
|
|
||||||
if saveActions:
|
|
||||||
fpdb_simple.storeActions(cursor, hands_players_ids, actionTypes, allIns, actionAmounts, actionNos)
|
|
||||||
return hands_id
|
|
||||||
#end def tourney_stud
|
|
|
@ -1147,10 +1147,13 @@ card5Value, card5Suit) VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
|
||||||
#end def store_board_cards
|
#end def store_board_cards
|
||||||
|
|
||||||
def storeHands(backend, conn, cursor, site_hand_no, gametype_id
|
def storeHands(backend, conn, cursor, site_hand_no, gametype_id
|
||||||
,hand_start_time, names, tableName, maxSeats, hudCache):
|
,hand_start_time, names, tableName, maxSeats, hudCache,
|
||||||
|
board_values, board_suits):
|
||||||
|
cards = [Card.cardFromValueSuit(v,s) for v,s in zip(board_values,board_suits)]
|
||||||
#stores into table hands:
|
#stores into table hands:
|
||||||
cursor.execute ("""INSERT INTO Hands
|
cursor.execute ("""INSERT INTO Hands
|
||||||
(siteHandNo, gametypeId, handStart, seats, tableName, importTime, maxSeats
|
(siteHandNo, gametypeId, handStart, seats, tableName, importTime, maxSeats
|
||||||
|
,boardcard1,boardcard2,boardcard3,boardcard4,boardcard5
|
||||||
,playersVpi, playersAtStreet1, playersAtStreet2
|
,playersVpi, playersAtStreet1, playersAtStreet2
|
||||||
,playersAtStreet3, playersAtStreet4, playersAtShowdown
|
,playersAtStreet3, playersAtStreet4, playersAtShowdown
|
||||||
,street0Raises, street1Raises, street2Raises
|
,street0Raises, street1Raises, street2Raises
|
||||||
|
@ -1159,9 +1162,11 @@ def storeHands(backend, conn, cursor, site_hand_no, gametype_id
|
||||||
,showdownPot
|
,showdownPot
|
||||||
)
|
)
|
||||||
VALUES
|
VALUES
|
||||||
(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)
|
(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
|
||||||
|
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)
|
||||||
"""
|
"""
|
||||||
, (site_hand_no, gametype_id, hand_start_time, len(names), tableName, datetime.datetime.today(), maxSeats
|
, (site_hand_no, gametype_id, hand_start_time, len(names), tableName, datetime.datetime.today(), maxSeats
|
||||||
|
,cards[0], cards[1], cards[2], cards[3], cards[4]
|
||||||
,hudCache['playersVpi'], hudCache['playersAtStreet1'], hudCache['playersAtStreet2']
|
,hudCache['playersVpi'], hudCache['playersAtStreet1'], hudCache['playersAtStreet2']
|
||||||
,hudCache['playersAtStreet3'], hudCache['playersAtStreet4'], hudCache['playersAtShowdown']
|
,hudCache['playersAtStreet3'], hudCache['playersAtStreet4'], hudCache['playersAtShowdown']
|
||||||
,hudCache['street0Raises'], hudCache['street1Raises'], hudCache['street2Raises']
|
,hudCache['street0Raises'], hudCache['street1Raises'], hudCache['street2Raises']
|
||||||
|
@ -1318,19 +1323,26 @@ def store_hands_players_stud(backend, conn, cursor, hands_id, player_ids, start_
|
||||||
result=[]
|
result=[]
|
||||||
#print "before inserts in store_hands_players_stud, antes:", antes
|
#print "before inserts in store_hands_players_stud, antes:", antes
|
||||||
for i in xrange(len(player_ids)):
|
for i in xrange(len(player_ids)):
|
||||||
|
card1 = Card.cardFromValueSuit(card_values[i][0], card_suits[i][0])
|
||||||
|
card2 = Card.cardFromValueSuit(card_values[i][1], card_suits[i][1])
|
||||||
|
card3 = Card.cardFromValueSuit(card_values[i][2], card_suits[i][2])
|
||||||
|
card4 = Card.cardFromValueSuit(card_values[i][3], card_suits[i][3])
|
||||||
|
card5 = Card.cardFromValueSuit(card_values[i][4], card_suits[i][4])
|
||||||
|
card6 = Card.cardFromValueSuit(card_values[i][5], card_suits[i][5])
|
||||||
|
card7 = Card.cardFromValueSuit(card_values[i][6], card_suits[i][6])
|
||||||
|
|
||||||
cursor.execute ("""INSERT INTO HandsPlayers
|
cursor.execute ("""INSERT INTO HandsPlayers
|
||||||
(handId, playerId, startCash, ante,
|
(handId, playerId, startCash, ante, tourneyTypeId,
|
||||||
card1Value, card1Suit, card2Value, card2Suit,
|
card1, card2,
|
||||||
card3Value, card3Suit, card4Value, card4Suit,
|
card3, card4,
|
||||||
card5Value, card5Suit, card6Value, card6Suit,
|
card5, card6,
|
||||||
card7Value, card7Suit, winnings, rake, seatNo)
|
card7, winnings, rake, seatNo)
|
||||||
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
|
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
|
||||||
%s, %s, %s, %s)""",
|
(hands_id, player_ids[i], start_cashes[i], antes[i], 1,
|
||||||
(hands_id, player_ids[i], start_cashes[i], antes[i],
|
card1, card2,
|
||||||
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
|
card3, card4,
|
||||||
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
|
card5, card6,
|
||||||
card_values[i][4], card_suits[i][4], card_values[i][5], card_suits[i][5],
|
card7, winnings[i], rakes[i], seatNos[i]))
|
||||||
card_values[i][6], card_suits[i][6], winnings[i], rakes[i], seatNos[i]))
|
|
||||||
#cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
|
#cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
|
||||||
#result.append(cursor.fetchall()[0][0])
|
#result.append(cursor.fetchall()[0][0])
|
||||||
result.append( getLastInsertId(backend, conn, cursor) )
|
result.append( getLastInsertId(backend, conn, cursor) )
|
||||||
|
@ -2114,189 +2126,6 @@ def storeHudCache(backend, cursor, base, category, gametypeId, hand_start_time,
|
||||||
# hard-code styleKey as 'A000000' (all-time cache, no key) for now
|
# hard-code styleKey as 'A000000' (all-time cache, no key) for now
|
||||||
styleKey = 'A000000'
|
styleKey = 'A000000'
|
||||||
|
|
||||||
#print "storeHudCache, len(playerIds)=", len(playerIds), " len(vpip)=" \
|
|
||||||
#, len(hudImportData['street0VPI']), " len(totprof)=", len(hudImportData['totalProfit'])
|
|
||||||
for player in xrange(len(playerIds)):
|
|
||||||
|
|
||||||
# Set up a clean row
|
|
||||||
row=[]
|
|
||||||
row.append(0)#blank for id
|
|
||||||
row.append(gametypeId)
|
|
||||||
row.append(playerIds[player])
|
|
||||||
row.append(len(playerIds))#seats
|
|
||||||
for i in xrange(len(hudImportData)+2):
|
|
||||||
row.append(0)
|
|
||||||
|
|
||||||
if base=="hold":
|
|
||||||
row[4]=hudImportData['position'][player]
|
|
||||||
else:
|
|
||||||
row[4]=0
|
|
||||||
row[5]=1 #tourneysGametypeId
|
|
||||||
row[6]+=1 #HDs
|
|
||||||
if hudImportData['street0VPI'][player]: row[7]+=1
|
|
||||||
if hudImportData['street0Aggr'][player]: row[8]+=1
|
|
||||||
if hudImportData['street0_3BChance'][player]: row[9]+=1
|
|
||||||
if hudImportData['street0_3BDone'][player]: row[10]+=1
|
|
||||||
if hudImportData['street1Seen'][player]: row[11]+=1
|
|
||||||
if hudImportData['street2Seen'][player]: row[12]+=1
|
|
||||||
if hudImportData['street3Seen'][player]: row[13]+=1
|
|
||||||
if hudImportData['street4Seen'][player]: row[14]+=1
|
|
||||||
if hudImportData['sawShowdown'][player]: row[15]+=1
|
|
||||||
if hudImportData['street1Aggr'][player]: row[16]+=1
|
|
||||||
if hudImportData['street2Aggr'][player]: row[17]+=1
|
|
||||||
if hudImportData['street3Aggr'][player]: row[18]+=1
|
|
||||||
if hudImportData['street4Aggr'][player]: row[19]+=1
|
|
||||||
if hudImportData['otherRaisedStreet1'][player]: row[20]+=1
|
|
||||||
if hudImportData['otherRaisedStreet2'][player]: row[21]+=1
|
|
||||||
if hudImportData['otherRaisedStreet3'][player]: row[22]+=1
|
|
||||||
if hudImportData['otherRaisedStreet4'][player]: row[23]+=1
|
|
||||||
if hudImportData['foldToOtherRaisedStreet1'][player]: row[24]+=1
|
|
||||||
if hudImportData['foldToOtherRaisedStreet2'][player]: row[25]+=1
|
|
||||||
if hudImportData['foldToOtherRaisedStreet3'][player]: row[26]+=1
|
|
||||||
if hudImportData['foldToOtherRaisedStreet4'][player]: row[27]+=1
|
|
||||||
if hudImportData['wonWhenSeenStreet1'][player]!=0.0: row[28]+=hudImportData['wonWhenSeenStreet1'][player]
|
|
||||||
if hudImportData['wonAtSD'][player]!=0.0: row[29]+=hudImportData['wonAtSD'][player]
|
|
||||||
if hudImportData['stealAttemptChance'][player]: row[30]+=1
|
|
||||||
if hudImportData['stealAttempted'][player]: row[31]+=1
|
|
||||||
if hudImportData['foldBbToStealChance'][player]: row[32]+=1
|
|
||||||
if hudImportData['foldedBbToSteal'][player]: row[33]+=1
|
|
||||||
if hudImportData['foldSbToStealChance'][player]: row[34]+=1
|
|
||||||
if hudImportData['foldedSbToSteal'][player]: row[35]+=1
|
|
||||||
|
|
||||||
if hudImportData['street1CBChance'][player]: row[36]+=1
|
|
||||||
if hudImportData['street1CBDone'][player]: row[37]+=1
|
|
||||||
if hudImportData['street2CBChance'][player]: row[38]+=1
|
|
||||||
if hudImportData['street2CBDone'][player]: row[39]+=1
|
|
||||||
if hudImportData['street3CBChance'][player]: row[40]+=1
|
|
||||||
if hudImportData['street3CBDone'][player]: row[41]+=1
|
|
||||||
if hudImportData['street4CBChance'][player]: row[42]+=1
|
|
||||||
if hudImportData['street4CBDone'][player]: row[43]+=1
|
|
||||||
|
|
||||||
if hudImportData['foldToStreet1CBChance'][player]: row[44]+=1
|
|
||||||
if hudImportData['foldToStreet1CBDone'][player]: row[45]+=1
|
|
||||||
if hudImportData['foldToStreet2CBChance'][player]: row[46]+=1
|
|
||||||
if hudImportData['foldToStreet2CBDone'][player]: row[47]+=1
|
|
||||||
if hudImportData['foldToStreet3CBChance'][player]: row[48]+=1
|
|
||||||
if hudImportData['foldToStreet3CBDone'][player]: row[49]+=1
|
|
||||||
if hudImportData['foldToStreet4CBChance'][player]: row[50]+=1
|
|
||||||
if hudImportData['foldToStreet4CBDone'][player]: row[51]+=1
|
|
||||||
|
|
||||||
#print "player=", player
|
|
||||||
#print "len(totalProfit)=", len(hudImportData['totalProfit'])
|
|
||||||
if hudImportData['totalProfit'][player]:
|
|
||||||
row[52]+=hudImportData['totalProfit'][player]
|
|
||||||
|
|
||||||
if hudImportData['street1CheckCallRaiseChance'][player]: row[53]+=1
|
|
||||||
if hudImportData['street1CheckCallRaiseDone'][player]: row[54]+=1
|
|
||||||
if hudImportData['street2CheckCallRaiseChance'][player]: row[55]+=1
|
|
||||||
if hudImportData['street2CheckCallRaiseDone'][player]: row[56]+=1
|
|
||||||
if hudImportData['street3CheckCallRaiseChance'][player]: row[57]+=1
|
|
||||||
if hudImportData['street3CheckCallRaiseDone'][player]: row[58]+=1
|
|
||||||
if hudImportData['street4CheckCallRaiseChance'][player]: row[59]+=1
|
|
||||||
if hudImportData['street4CheckCallRaiseDone'][player]: row[60]+=1
|
|
||||||
|
|
||||||
# Try to do the update first:
|
|
||||||
num = cursor.execute("""UPDATE HudCache
|
|
||||||
SET HDs=HDs+%s, street0VPI=street0VPI+%s, street0Aggr=street0Aggr+%s,
|
|
||||||
street0_3BChance=street0_3BChance+%s, street0_3BDone=street0_3BDone+%s,
|
|
||||||
street1Seen=street1Seen+%s, street2Seen=street2Seen+%s, street3Seen=street3Seen+%s,
|
|
||||||
street4Seen=street4Seen+%s, sawShowdown=sawShowdown+%s,
|
|
||||||
street1Aggr=street1Aggr+%s, street2Aggr=street2Aggr+%s, street3Aggr=street3Aggr+%s,
|
|
||||||
street4Aggr=street4Aggr+%s, otherRaisedStreet1=otherRaisedStreet1+%s,
|
|
||||||
otherRaisedStreet2=otherRaisedStreet2+%s, otherRaisedStreet3=otherRaisedStreet3+%s,
|
|
||||||
otherRaisedStreet4=otherRaisedStreet4+%s,
|
|
||||||
foldToOtherRaisedStreet1=foldToOtherRaisedStreet1+%s, foldToOtherRaisedStreet2=foldToOtherRaisedStreet2+%s,
|
|
||||||
foldToOtherRaisedStreet3=foldToOtherRaisedStreet3+%s, foldToOtherRaisedStreet4=foldToOtherRaisedStreet4+%s,
|
|
||||||
wonWhenSeenStreet1=wonWhenSeenStreet1+%s, wonAtSD=wonAtSD+%s, stealAttemptChance=stealAttemptChance+%s,
|
|
||||||
stealAttempted=stealAttempted+%s, foldBbToStealChance=foldBbToStealChance+%s,
|
|
||||||
foldedBbToSteal=foldedBbToSteal+%s,
|
|
||||||
foldSbToStealChance=foldSbToStealChance+%s, foldedSbToSteal=foldedSbToSteal+%s,
|
|
||||||
street1CBChance=street1CBChance+%s, street1CBDone=street1CBDone+%s, street2CBChance=street2CBChance+%s,
|
|
||||||
street2CBDone=street2CBDone+%s, street3CBChance=street3CBChance+%s,
|
|
||||||
street3CBDone=street3CBDone+%s, street4CBChance=street4CBChance+%s, street4CBDone=street4CBDone+%s,
|
|
||||||
foldToStreet1CBChance=foldToStreet1CBChance+%s, foldToStreet1CBDone=foldToStreet1CBDone+%s,
|
|
||||||
foldToStreet2CBChance=foldToStreet2CBChance+%s, foldToStreet2CBDone=foldToStreet2CBDone+%s,
|
|
||||||
foldToStreet3CBChance=foldToStreet3CBChance+%s,
|
|
||||||
foldToStreet3CBDone=foldToStreet3CBDone+%s, foldToStreet4CBChance=foldToStreet4CBChance+%s,
|
|
||||||
foldToStreet4CBDone=foldToStreet4CBDone+%s, totalProfit=totalProfit+%s,
|
|
||||||
street1CheckCallRaiseChance=street1CheckCallRaiseChance+%s,
|
|
||||||
street1CheckCallRaiseDone=street1CheckCallRaiseDone+%s, street2CheckCallRaiseChance=street2CheckCallRaiseChance+%s,
|
|
||||||
street2CheckCallRaiseDone=street2CheckCallRaiseDone+%s, street3CheckCallRaiseChance=street3CheckCallRaiseChance+%s,
|
|
||||||
street3CheckCallRaiseDone=street3CheckCallRaiseDone+%s, street4CheckCallRaiseChance=street4CheckCallRaiseChance+%s,
|
|
||||||
street4CheckCallRaiseDone=street4CheckCallRaiseDone+%s
|
|
||||||
WHERE gametypeId+0=%s
|
|
||||||
AND playerId=%s
|
|
||||||
AND activeSeats=%s
|
|
||||||
AND position=%s
|
|
||||||
AND tourneyTypeId+0=%s
|
|
||||||
AND styleKey=%s
|
|
||||||
""", (row[6], row[7], row[8], row[9], row[10],
|
|
||||||
row[11], row[12], row[13], row[14], row[15],
|
|
||||||
row[16], row[17], row[18], row[19], row[20],
|
|
||||||
row[21], row[22], row[23], row[24], row[25],
|
|
||||||
row[26], row[27], row[28], row[29], row[30],
|
|
||||||
row[31], row[32], row[33], row[34], row[35],
|
|
||||||
row[36], row[37], row[38], row[39], row[40],
|
|
||||||
row[41], row[42], row[43], row[44], row[45],
|
|
||||||
row[46], row[47], row[48], row[49], row[50],
|
|
||||||
row[51], row[52], row[53], row[54], row[55],
|
|
||||||
row[56], row[57], row[58], row[59], row[60],
|
|
||||||
row[1], row[2], row[3], str(row[4]), row[5], styleKey))
|
|
||||||
# Test statusmessage to see if update worked, do insert if not
|
|
||||||
#print "storehud2, upd num =", num
|
|
||||||
if ( (backend == PGSQL and cursor.statusmessage != "UPDATE 1")
|
|
||||||
or (backend == MYSQL_INNODB and num == 0) ):
|
|
||||||
#print "playerid before insert:",row[2]," num = ", num
|
|
||||||
cursor.execute("""INSERT INTO HudCache
|
|
||||||
(gametypeId, playerId, activeSeats, position, tourneyTypeId, styleKey,
|
|
||||||
HDs, street0VPI, street0Aggr, street0_3BChance, street0_3BDone,
|
|
||||||
street1Seen, street2Seen, street3Seen, street4Seen, sawShowdown,
|
|
||||||
street1Aggr, street2Aggr, street3Aggr, street4Aggr, otherRaisedStreet1,
|
|
||||||
otherRaisedStreet2, otherRaisedStreet3, otherRaisedStreet4, foldToOtherRaisedStreet1, foldToOtherRaisedStreet2,
|
|
||||||
foldToOtherRaisedStreet3, foldToOtherRaisedStreet4, wonWhenSeenStreet1, wonAtSD, stealAttemptChance,
|
|
||||||
stealAttempted, foldBbToStealChance, foldedBbToSteal, foldSbToStealChance, foldedSbToSteal,
|
|
||||||
street1CBChance, street1CBDone, street2CBChance, street2CBDone, street3CBChance,
|
|
||||||
street3CBDone, street4CBChance, street4CBDone, foldToStreet1CBChance, foldToStreet1CBDone,
|
|
||||||
foldToStreet2CBChance, foldToStreet2CBDone, foldToStreet3CBChance, foldToStreet3CBDone, foldToStreet4CBChance,
|
|
||||||
foldToStreet4CBDone, totalProfit, street1CheckCallRaiseChance, street1CheckCallRaiseDone, street2CheckCallRaiseChance,
|
|
||||||
street2CheckCallRaiseDone, street3CheckCallRaiseChance, street3CheckCallRaiseDone, street4CheckCallRaiseChance, street4CheckCallRaiseDone)
|
|
||||||
VALUES (%s, %s, %s, %s, %s, %s,
|
|
||||||
%s, %s, %s, %s, %s,
|
|
||||||
%s, %s, %s, %s, %s,
|
|
||||||
%s, %s, %s, %s, %s,
|
|
||||||
%s, %s, %s, %s, %s,
|
|
||||||
%s, %s, %s, %s, %s,
|
|
||||||
%s, %s, %s, %s, %s,
|
|
||||||
%s, %s, %s, %s, %s,
|
|
||||||
%s, %s, %s, %s, %s,
|
|
||||||
%s, %s, %s, %s, %s,
|
|
||||||
%s, %s, %s, %s, %s,
|
|
||||||
%s, %s, %s, %s, %s)"""
|
|
||||||
, (row[1], row[2], row[3], row[4], row[5], styleKey, row[6], row[7], row[8], row[9], row[10]
|
|
||||||
,row[11], row[12], row[13], row[14], row[15], row[16], row[17], row[18], row[19], row[20]
|
|
||||||
,row[21], row[22], row[23], row[24], row[25], row[26], row[27], row[28], row[29], row[30]
|
|
||||||
,row[31], row[32], row[33], row[34], row[35], row[36], row[37], row[38], row[39], row[40]
|
|
||||||
,row[41], row[42], row[43], row[44], row[45], row[46], row[47], row[48], row[49], row[50]
|
|
||||||
,row[51], row[52], row[53], row[54], row[55], row[56], row[57], row[58], row[59], row[60]) )
|
|
||||||
#print "hopefully inserted hud data line: ", cursor.statusmessage
|
|
||||||
# message seems to be "INSERT 0 1"
|
|
||||||
else:
|
|
||||||
#print "updated(2) hud data line"
|
|
||||||
pass
|
|
||||||
# else:
|
|
||||||
# print "todo: implement storeHudCache for stud base"
|
|
||||||
#end def storeHudCache
|
|
||||||
|
|
||||||
def storeHudCache2(backend, cursor, base, category, gametypeId, hand_start_time, playerIds, hudImportData):
|
|
||||||
"""Modified version aiming for more speed ..."""
|
|
||||||
# if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
|
|
||||||
if use_date_in_hudcache:
|
|
||||||
#print "key =", "d%02d%02d%02d " % (hand_start_time.year-2000, hand_start_time.month, hand_start_time.day)
|
|
||||||
styleKey = "d%02d%02d%02d" % (hand_start_time.year-2000, hand_start_time.month, hand_start_time.day)
|
|
||||||
else:
|
|
||||||
# hard-code styleKey as 'A000000' (all-time cache, no key) for now
|
|
||||||
styleKey = 'A000000'
|
|
||||||
|
|
||||||
#print "storeHudCache2, len(playerIds)=", len(playerIds), " len(vpip)=" \
|
#print "storeHudCache2, len(playerIds)=", len(playerIds), " len(vpip)=" \
|
||||||
#, len(hudImportData['street0VPI']), " len(totprof)=", len(hudImportData['totalProfit'])
|
#, len(hudImportData['street0VPI']), " len(totprof)=", len(hudImportData['totalProfit'])
|
||||||
for player in xrange(len(playerIds)):
|
for player in xrange(len(playerIds)):
|
||||||
|
|
Loading…
Reference in New Issue
Block a user