threaded the hudcache query, update to install in windows web page
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+15
-2
@@ -52,6 +52,7 @@ class Hud:
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self.max = max
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self.db_name = db_name
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self.deleted = False
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self.stacked = True
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self.stat_windows = {}
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self.popup_windows = {}
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@@ -63,7 +64,10 @@ class Hud:
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self.main_window.set_gravity(gtk.gdk.GRAVITY_STATIC)
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self.main_window.set_keep_above(1)
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self.main_window.set_title(table.name)
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self.main_window.connect("destroy", self.kill_hud)
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if self.stacked:
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self.main_window.connect("window-state-event", self.on_window_event)
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self.ebox = gtk.EventBox()
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self.label = gtk.Label("Close this window to\nkill the HUD for\n %s" % (table.name))
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@@ -93,6 +97,15 @@ class Hud:
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return True
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return False
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def on_window_event(self, widget, event):
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if event.new_window_state & gtk.gdk.WINDOW_STATE_ICONIFIED:
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for sw in self.stat_windows.keys():
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self.stat_windows[sw].window.iconify()
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else:
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for sw in self.stat_windows:
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self.stat_windows[sw].window.deiconify()
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def kill_hud(self, args):
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for k in self.stat_windows.keys():
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self.stat_windows[k].window.destroy()
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@@ -160,9 +173,9 @@ class Hud:
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# self.m = Mucked.Mucked(self.mucked_window, self.db_connection)
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# self.mucked_window.show_all()
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def update(self, hand, db, config):
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def update(self, hand, db, config, stat_dict):
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self.hand = hand # this is the last hand, so it is available later
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stat_dict = db.get_stats_from_hand(hand)
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# stat_dict = db.get_stats_from_hand(hand)
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for s in stat_dict.keys():
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self.stat_windows[stat_dict[s]['seat']].player_id = stat_dict[s]['player_id']
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for r in range(0, config.supported_games[self.poker_game].rows):
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