make sure we set self.hand in HUd create() as well as in update()

This commit is contained in:
eblade 2009-03-10 19:23:28 -04:00
parent cc5b73bb2e
commit 42cc948cac

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@ -248,6 +248,7 @@ class Hud:
#
# this method also manages the creating and destruction of stat
# windows via calls to the Stat_Window class
self.hand = hand
if not self.mw_created:
self.create_mw()