Correctly write stud holecards in writeHand().
This commit is contained in:
parent
32a1c322d4
commit
427999b69c
|
@ -286,6 +286,7 @@ If a player has None chips he won't be added."""
|
||||||
def setCommunityCards(self, street, cards):
|
def setCommunityCards(self, street, cards):
|
||||||
logging.debug("setCommunityCards %s %s" %(street, cards))
|
logging.debug("setCommunityCards %s %s" %(street, cards))
|
||||||
self.board[street] = [self.card(c) for c in cards]
|
self.board[street] = [self.card(c) for c in cards]
|
||||||
|
# print "DEBUG: self.board: %s" % self.board
|
||||||
|
|
||||||
def card(self,c):
|
def card(self,c):
|
||||||
"""upper case the ranks but not suits, 'atjqk' => 'ATJQK'"""
|
"""upper case the ranks but not suits, 'atjqk' => 'ATJQK'"""
|
||||||
|
@ -1060,7 +1061,7 @@ class StudHand(Hand):
|
||||||
self.actionStreets = ['ANTES','THIRD','FOURTH','FIFTH','SIXTH','SEVENTH']
|
self.actionStreets = ['ANTES','THIRD','FOURTH','FIFTH','SIXTH','SEVENTH']
|
||||||
|
|
||||||
self.streetList = ['ANTES','THIRD','FOURTH','FIFTH','SIXTH','SEVENTH'] # a list of the observed street names in order
|
self.streetList = ['ANTES','THIRD','FOURTH','FIFTH','SIXTH','SEVENTH'] # a list of the observed street names in order
|
||||||
self.holeStreets = ['ANTES','THIRD','FOURTH','FIFTH','SIXTH','SEVENTH']
|
self.holeStreets = ['THIRD','FOURTH','FIFTH','SIXTH','SEVENTH']
|
||||||
Hand.__init__(self, sitename, gametype, handText)
|
Hand.__init__(self, sitename, gametype, handText)
|
||||||
self.sb = gametype['sb']
|
self.sb = gametype['sb']
|
||||||
self.bb = gametype['bb']
|
self.bb = gametype['bb']
|
||||||
|
@ -1097,9 +1098,9 @@ class StudHand(Hand):
|
||||||
else:
|
else:
|
||||||
# self.addHoleCards('PREFLOP', player, open=[], closed=cards, shown=shown, mucked=mucked, dealt=dealt)
|
# self.addHoleCards('PREFLOP', player, open=[], closed=cards, shown=shown, mucked=mucked, dealt=dealt)
|
||||||
self.addHoleCards('THIRD', player, open=[cards[2]], closed=cards[0:2], shown=shown, mucked=mucked)
|
self.addHoleCards('THIRD', player, open=[cards[2]], closed=cards[0:2], shown=shown, mucked=mucked)
|
||||||
self.addHoleCards('FOURTH', player, open=[cards[3]], closed=[], shown=shown, mucked=mucked)
|
self.addHoleCards('FOURTH', player, open=[cards[3]], closed=[cards[2]], shown=shown, mucked=mucked)
|
||||||
self.addHoleCards('FIFTH', player, open=[cards[4]], closed=[], shown=shown, mucked=mucked)
|
self.addHoleCards('FIFTH', player, open=[cards[4]], closed=cards[2:4], shown=shown, mucked=mucked)
|
||||||
self.addHoleCards('SIXTH', player, open=[cards[5]], closed=[], shown=shown, mucked=mucked)
|
self.addHoleCards('SIXTH', player, open=[cards[5]], closed=cards[2:5], shown=shown, mucked=mucked)
|
||||||
self.addHoleCards('SEVENTH', player, open=[], closed=[cards[6]], shown=shown, mucked=mucked)
|
self.addHoleCards('SEVENTH', player, open=[], closed=[cards[6]], shown=shown, mucked=mucked)
|
||||||
|
|
||||||
|
|
||||||
|
@ -1216,7 +1217,8 @@ Add a complete on [street] by [player] to [amountTo]
|
||||||
dealt+=1
|
dealt+=1
|
||||||
if dealt==1:
|
if dealt==1:
|
||||||
print >>fh, _("*** 3RD STREET ***")
|
print >>fh, _("*** 3RD STREET ***")
|
||||||
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(closed) + "] " if closed else " ", "[" + " ".join(open) + "]" if open else "")
|
# print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(closed) + "] " if closed else " ", "[" + " ".join(open) + "]" if open else "")
|
||||||
|
print >>fh, self.writeHoleCards('THIRD', player)
|
||||||
for act in self.actions['THIRD']:
|
for act in self.actions['THIRD']:
|
||||||
#FIXME: Need some logic here for bringin vs completes
|
#FIXME: Need some logic here for bringin vs completes
|
||||||
print >>fh, self.actionString(act)
|
print >>fh, self.actionString(act)
|
||||||
|
@ -1226,15 +1228,10 @@ Add a complete on [street] by [player] to [amountTo]
|
||||||
#~ print >>fh, _("*** 4TH STREET ***")
|
#~ print >>fh, _("*** 4TH STREET ***")
|
||||||
for player in [x[1] for x in self.players if x[1] in players_who_post_antes]:
|
for player in [x[1] for x in self.players if x[1] in players_who_post_antes]:
|
||||||
if player in self.holecards['FOURTH']:
|
if player in self.holecards['FOURTH']:
|
||||||
old = []
|
|
||||||
(o,c) = self.holecards['THIRD'][player]
|
|
||||||
if o:old.extend(o)
|
|
||||||
if c:old.extend(c)
|
|
||||||
new = self.holecards['FOURTH'][player][0]
|
|
||||||
dealt+=1
|
dealt+=1
|
||||||
if dealt==1:
|
if dealt==1:
|
||||||
print >>fh, _("*** 4TH STREET ***")
|
print >>fh, _("*** 4TH STREET ***")
|
||||||
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(old) + "] " if old else " ", "[" + " ".join(new) + "]" if new else "")
|
print >>fh, self.writeHoleCards('FOURTH', player)
|
||||||
for act in self.actions['FOURTH']:
|
for act in self.actions['FOURTH']:
|
||||||
print >>fh, self.actionString(act)
|
print >>fh, self.actionString(act)
|
||||||
|
|
||||||
|
@ -1243,16 +1240,10 @@ Add a complete on [street] by [player] to [amountTo]
|
||||||
#~ print >>fh, _("*** 5TH STREET ***")
|
#~ print >>fh, _("*** 5TH STREET ***")
|
||||||
for player in [x[1] for x in self.players if x[1] in players_who_post_antes]:
|
for player in [x[1] for x in self.players if x[1] in players_who_post_antes]:
|
||||||
if self.holecards['FIFTH'].has_key(player):
|
if self.holecards['FIFTH'].has_key(player):
|
||||||
old = []
|
|
||||||
for street in ('THIRD','FOURTH'):
|
|
||||||
(o,c) = self.holecards[street][player]
|
|
||||||
if o:old.extend(o)
|
|
||||||
if c:old.extend(c)
|
|
||||||
new = self.holecards['FIFTH'][player][0]
|
|
||||||
dealt+=1
|
dealt+=1
|
||||||
if dealt==1:
|
if dealt==1:
|
||||||
print >>fh, _("*** 5TH STREET ***")
|
print >>fh, _("*** 5TH STREET ***")
|
||||||
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(old) + "] " if old else " ", "[" + " ".join(new) + "]" if new else "")
|
print >>fh, self.writeHoleCards('FIFTH', player)
|
||||||
for act in self.actions['FIFTH']:
|
for act in self.actions['FIFTH']:
|
||||||
print >>fh, self.actionString(act)
|
print >>fh, self.actionString(act)
|
||||||
|
|
||||||
|
@ -1261,16 +1252,10 @@ Add a complete on [street] by [player] to [amountTo]
|
||||||
#~ print >>fh, _("*** 6TH STREET ***")
|
#~ print >>fh, _("*** 6TH STREET ***")
|
||||||
for player in [x[1] for x in self.players if x[1] in players_who_post_antes]:
|
for player in [x[1] for x in self.players if x[1] in players_who_post_antes]:
|
||||||
if self.holecards['SIXTH'].has_key(player):
|
if self.holecards['SIXTH'].has_key(player):
|
||||||
old = []
|
|
||||||
for street in ('THIRD','FOURTH','FIFTH'):
|
|
||||||
(o,c) = self.holecards[street][player]
|
|
||||||
if o:old.extend(o)
|
|
||||||
if c:old.extend(c)
|
|
||||||
new = self.holecards['SIXTH'][player][0]
|
|
||||||
dealt += 1
|
dealt += 1
|
||||||
if dealt == 1:
|
if dealt == 1:
|
||||||
print >>fh, _("*** 6TH STREET ***")
|
print >>fh, _("*** 6TH STREET ***")
|
||||||
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(old) + "] " if old else " ", "[" + " ".join(new) + "]" if new else "")
|
print >>fh, self.writeHoleCards('SIXTH', player)
|
||||||
for act in self.actions['SIXTH']:
|
for act in self.actions['SIXTH']:
|
||||||
print >>fh, self.actionString(act)
|
print >>fh, self.actionString(act)
|
||||||
|
|
||||||
|
@ -1279,17 +1264,11 @@ Add a complete on [street] by [player] to [amountTo]
|
||||||
# Then we have no 'dealt to' lines, no action lines, but still 7th street should appear.
|
# Then we have no 'dealt to' lines, no action lines, but still 7th street should appear.
|
||||||
# The only way I can see to know whether to print this line is by knowing the state of the hand
|
# The only way I can see to know whether to print this line is by knowing the state of the hand
|
||||||
# i.e. are all but one players folded; is there an allin showdown; and all that.
|
# i.e. are all but one players folded; is there an allin showdown; and all that.
|
||||||
print >>fh, _("*** 7TH STREET ***")
|
print >>fh, _("*** RIVER ***")
|
||||||
for player in [x[1] for x in self.players if x[1] in players_who_post_antes]:
|
for player in [x[1] for x in self.players if x[1] in players_who_post_antes]:
|
||||||
if self.holecards['SEVENTH'].has_key(player):
|
if self.holecards['SEVENTH'].has_key(player):
|
||||||
old = []
|
if self.writeHoleCards('SEVENTH', player):
|
||||||
for street in ('THIRD','FOURTH','FIFTH','SIXTH'):
|
print >>fh, self.writeHoleCards('SEVENTH', player)
|
||||||
(o,c) = self.holecards[street][player]
|
|
||||||
if o:old.extend(o)
|
|
||||||
if c:old.extend(c)
|
|
||||||
new = self.holecards['SEVENTH'][player][0]
|
|
||||||
if new:
|
|
||||||
print >>fh, _("Dealt to %s:%s%s") % (player, " [" + " ".join(old) + "] " if old else " ", "[" + " ".join(new) + "]" if new else "")
|
|
||||||
for act in self.actions['SEVENTH']:
|
for act in self.actions['SEVENTH']:
|
||||||
print >>fh, self.actionString(act)
|
print >>fh, self.actionString(act)
|
||||||
|
|
||||||
|
@ -1341,6 +1320,17 @@ Add a complete on [street] by [player] to [amountTo]
|
||||||
print >>fh, "\n\n"
|
print >>fh, "\n\n"
|
||||||
|
|
||||||
|
|
||||||
|
def writeHoleCards(self, street, player):
|
||||||
|
hc = "Dealt to %s [" % player
|
||||||
|
if street == 'THIRD':
|
||||||
|
if player == self.hero:
|
||||||
|
return hc + " ".join(self.holecards[street][player][1]) + " " + " ".join(self.holecards[street][player][0]) + ']'
|
||||||
|
else:
|
||||||
|
return hc + " ".join(self.holecards[street][player][0]) + ']'
|
||||||
|
|
||||||
|
if street == 'SEVENTH' and player != self.hero: return # only write 7th st line for hero, LDO
|
||||||
|
return hc + " ".join(self.holecards[street][player][1]) + "][" + " ".join(self.holecards[street][player][0]) + "]"
|
||||||
|
|
||||||
def join_holecards(self, player):
|
def join_holecards(self, player):
|
||||||
holecards = []
|
holecards = []
|
||||||
for street in self.holeStreets:
|
for street in self.holeStreets:
|
||||||
|
|
Loading…
Reference in New Issue
Block a user