steal stat fixes to match pokertracker
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				|  | @ -2109,6 +2109,11 @@ sure to also change the following storage method and table_viewer.prepare_data i | |||
|             firstPfCallByNo=i | ||||
|             firstPfCallerId=actionTypeByNo[0][i][0] | ||||
|             break | ||||
|     firstPlayId = firstPfCallerId | ||||
|     if firstPfRaiseByNo <> -1: | ||||
|         if firstPfRaiseByNo < firstPfCallByNo or firstPfCallByNo == -1: | ||||
|             firstPlayId = firstPfRaiserId | ||||
| 
 | ||||
|      | ||||
|     cutoffId=-1 | ||||
|     buttonId=-1 | ||||
|  | @ -2116,13 +2121,13 @@ sure to also change the following storage method and table_viewer.prepare_data i | |||
|     bbId=-1 | ||||
|     if base=="hold": | ||||
|         for player in range(len(positions)): | ||||
|             if positions==1: | ||||
|             if positions[player]==1: | ||||
|                 cutoffId=player_ids[player] | ||||
|             if positions==0: | ||||
|             if positions[player]==0: | ||||
|                 buttonId=player_ids[player] | ||||
|             if positions=='S': | ||||
|             if positions[player]=='S': | ||||
|                 sbId=player_ids[player] | ||||
|             if positions=='B': | ||||
|             if positions[player]=='B': | ||||
|                 bbId=player_ids[player] | ||||
|              | ||||
|     someoneStole=False | ||||
|  | @ -2183,24 +2188,27 @@ sure to also change the following storage method and table_viewer.prepare_data i | |||
|          | ||||
|         #steal calculations | ||||
|         if base=="hold": | ||||
|             if len(player_ids)>=5: #no point otherwise | ||||
|             if len(player_ids)>=3: # no point otherwise  # was 5, use 3 to match pokertracker definition | ||||
|                 if positions[player]==1: | ||||
|                     if firstPfRaiserId==player_ids[player]: | ||||
|                         myStealAttemptChance=True | ||||
|                     if      firstPfRaiserId==player_ids[player] \ | ||||
|                        and (firstPfCallByNo==-1 or firstPfCallByNo>firstPfRaiseByNo): | ||||
|                         myStealAttempted=True | ||||
|                     elif firstPfRaiserId==buttonId or firstPfRaiserId==sbId or firstPfRaiserId==bbId or firstPfRaiserId==-1: | ||||
|                         myStealAttemptChance=True | ||||
|                     if firstPlayId==cutoffId or firstPlayId==buttonId or firstPlayId==sbId or firstPlayId==bbId or firstPlayId==-1: | ||||
|                         myStealAttemptChance=True | ||||
|                 if positions[player]==0: | ||||
|                     if firstPfRaiserId==player_ids[player]: | ||||
|                         myStealAttemptChance=True | ||||
|                     if      firstPfRaiserId==player_ids[player] \ | ||||
|                        and (firstPfCallByNo==-1 or firstPfCallByNo>firstPfRaiseByNo): | ||||
|                         myStealAttempted=True | ||||
|                     elif firstPfRaiserId==sbId or firstPfRaiserId==bbId or firstPfRaiserId==-1: | ||||
|                         myStealAttemptChance=True | ||||
|                     if firstPlayId==buttonId or firstPlayId==sbId or firstPlayId==bbId or firstPlayId==-1: | ||||
|                         myStealAttemptChance=True | ||||
|                 if positions[player]=='S': | ||||
|                     if firstPfRaiserId==player_ids[player]: | ||||
|                         myStealAttemptChance=True | ||||
|                     if      firstPfRaiserId==player_ids[player] \ | ||||
|                        and (firstPfCallByNo==-1 or firstPfCallByNo>firstPfRaiseByNo): | ||||
|                         myStealAttempted=True | ||||
|                     elif firstPfRaiserId==bbId or firstPfRaiserId==-1: | ||||
|                         myStealAttemptChance=True | ||||
|                     if firstPlayId==sbId or firstPlayId==bbId or firstPlayId==-1: | ||||
|                         myStealAttemptChance=True | ||||
|                 if positions[player]=='B': | ||||
|                     pass | ||||
|  |  | |||
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