more very minor cleanup
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parent
465f27af4d
commit
3c14055244
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@ -91,7 +91,7 @@ class HUD_main(object):
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gtk.gdk.threads_enter()
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gtk.gdk.threads_enter()
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try:
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try:
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newlabel = gtk.Label(table.site + " - " + table_name)
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newlabel = gtk.Label("%s - %s" % (table.site, table_name))
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self.vb.add(newlabel)
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self.vb.add(newlabel)
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newlabel.show()
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newlabel.show()
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self.main_window.resize_children()
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self.main_window.resize_children()
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@ -110,8 +110,8 @@ class HUD_main(object):
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self.hud_dict[table_name] = Hud.Hud(self, table, max, poker_game, self.config, self.db_connection)
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self.hud_dict[table_name] = Hud.Hud(self, table, max, poker_game, self.config, self.db_connection)
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self.hud_dict[table_name].stat_dict = stat_dict
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self.hud_dict[table_name].stat_dict = stat_dict
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self.hud_dict[table_name].cards = cards
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self.hud_dict[table_name].cards = cards
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for aw in self.hud_dict[table_name].aux_windows:
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aw.update_data(new_hand_id, self.db_connection)
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[aw.update_data(new_hand_id, self.db_connection) for aw in self.hud_dict[table_name].aux_windows]
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gobject.idle_add(idle_func)
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gobject.idle_add(idle_func)
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def update_HUD(self, new_hand_id, table_name, config):
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def update_HUD(self, new_hand_id, table_name, config):
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@ -64,7 +64,7 @@ def mainParser(backend, db, cursor, site, category, hand, config):
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fpdb_simple.isAlreadyInDB(cursor, gametypeID, siteHandNo)
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fpdb_simple.isAlreadyInDB(cursor, gametypeID, siteHandNo)
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hand=fpdb_simple.filterCrap(site, hand, isTourney)
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hand = fpdb_simple.filterCrap(site, hand, isTourney)
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#part 2: classify lines by type (e.g. cards, action, win, sectionchange) and street
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#part 2: classify lines by type (e.g. cards, action, win, sectionchange) and street
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fpdb_simple.classifyLines(hand, category, lineTypes, lineStreets)
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fpdb_simple.classifyLines(hand, category, lineTypes, lineStreets)
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