[NEWIMPORT] Add HandsPlayers.wonAtSD
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9203e0b0d8
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3bb1656603
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@ -1403,6 +1403,7 @@ class Database:
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pdata[p]['street3Seen'],
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pdata[p]['street3Seen'],
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pdata[p]['street4Seen'],
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pdata[p]['street4Seen'],
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pdata[p]['sawShowdown'],
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pdata[p]['sawShowdown'],
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pdata[p]['wonAtSD'],
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pdata[p]['street0Aggr'],
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pdata[p]['street0Aggr'],
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pdata[p]['street1Aggr'],
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pdata[p]['street1Aggr'],
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pdata[p]['street2Aggr'],
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pdata[p]['street2Aggr'],
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@ -1432,6 +1433,7 @@ class Database:
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street3Seen,
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street3Seen,
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street4Seen,
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street4Seen,
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sawShowdown,
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sawShowdown,
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wonAtSD,
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street0Aggr,
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street0Aggr,
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street1Aggr,
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street1Aggr,
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street2Aggr,
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street2Aggr,
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@ -1440,7 +1442,7 @@ class Database:
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wonWhenSeenStreet1
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wonWhenSeenStreet1
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)
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)
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VALUES (
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VALUES (
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%s,
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%s, %s,
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%s, %s, %s, %s, %s,
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%s, %s, %s, %s, %s,
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%s, %s, %s, %s, %s,
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%s, %s, %s, %s, %s,
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%s, %s, %s, %s, %s,
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%s, %s, %s, %s, %s,
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@ -1453,7 +1455,6 @@ class Database:
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# startCards,
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# startCards,
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# street0_3BChance,
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# street0_3BChance,
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# street0_3BDone,
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# street0_3BDone,
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# wonAtSD,
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# otherRaisedStreet1,
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# otherRaisedStreet1,
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# otherRaisedStreet2,
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# otherRaisedStreet2,
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# otherRaisedStreet3,
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# otherRaisedStreet3,
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@ -45,6 +45,7 @@ class DerivedStats():
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self.handsplayers[player[1]]['street4Aggr'] = False
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self.handsplayers[player[1]]['street4Aggr'] = False
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self.handsplayers[player[1]]['wonWhenSeenStreet1'] = False
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self.handsplayers[player[1]]['wonWhenSeenStreet1'] = False
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self.handsplayers[player[1]]['sawShowdown'] = False
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self.handsplayers[player[1]]['sawShowdown'] = False
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self.handsplayers[player[1]]['wonAtSD'] = False
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self.assembleHands(self.hand)
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self.assembleHands(self.hand)
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self.assembleHandsPlayers(self.hand)
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self.assembleHandsPlayers(self.hand)
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@ -125,6 +126,8 @@ class DerivedStats():
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self.handsplayers[player]['rake'] = int(100* hand.rake)/len(hand.collectees)
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self.handsplayers[player]['rake'] = int(100* hand.rake)/len(hand.collectees)
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if self.handsplayers[player]['street1Seen'] == True:
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if self.handsplayers[player]['street1Seen'] == True:
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self.handsplayers[player]['wonWhenSeenStreet1'] = True
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self.handsplayers[player]['wonWhenSeenStreet1'] = True
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if self.handsplayers[player]['sawShowdown'] == True:
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self.handsplayers[player]['wonAtSD'] = True
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for player in hand.pot.committed:
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for player in hand.pot.committed:
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self.handsplayers[player]['totalProfit'] = int(self.handsplayers[player]['winnings'] - (100*hand.pot.committed[player]))
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self.handsplayers[player]['totalProfit'] = int(self.handsplayers[player]['winnings'] - (100*hand.pot.committed[player]))
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