p72 - redid foldToCB, this might be correct now but havent verified
This commit is contained in:
parent
a289f7b151
commit
37e111067b
|
@ -22,7 +22,6 @@ update abbreviations.txt
|
|||
(steffen) finish bringing back tourney
|
||||
export settings[hud-defaultInterval] to conf
|
||||
fill check-/call-raise cache fields
|
||||
fix foldToCB cache fields to catch everything properly
|
||||
table with data for graphs for SD/F, W$wSF, W$@SD
|
||||
|
||||
printhand each and the 2/3 relevant printplayerflags respectively on ps-lhe-ring-successful-steal-by-cutoff.txt and ps-lhe-ring-call-3B-preflop-cb-no2b.txt
|
||||
|
|
|
@ -391,7 +391,7 @@ This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
|
|||
self.window = gtk.Window(gtk.WINDOW_TOPLEVEL)
|
||||
self.window.connect("delete_event", self.delete_event)
|
||||
self.window.connect("destroy", self.destroy)
|
||||
self.window.set_title("Free Poker DB - version: alpha2+, p71")
|
||||
self.window.set_title("Free Poker DB - version: alpha2+, p72")
|
||||
self.window.set_border_width(1)
|
||||
self.window.set_size_request(1020,400)
|
||||
self.window.set_resizable(True)
|
||||
|
|
|
@ -70,13 +70,16 @@ def mainParser(db, cursor, site, category, hand):
|
|||
#3b read positions
|
||||
if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
|
||||
positions = fpdb_simple.parsePositions (hand, names)
|
||||
base="hold"
|
||||
else:
|
||||
base="stud"
|
||||
|
||||
#part 4: take appropriate action for each line based on linetype
|
||||
for i in range(len(hand)):
|
||||
if (lineTypes[i]=="cards"):
|
||||
fpdb_simple.parseCardLine (site, category, lineStreets[i], hand[i], names, cardValues, cardSuits, boardValues, boardSuits)
|
||||
elif (lineTypes[i]=="action"):
|
||||
fpdb_simple.parseActionLine (site, hand[i], lineStreets[i], playerIDs, names, actionTypes, actionAmounts, actionNos, actionTypeByNo)
|
||||
fpdb_simple.parseActionLine (site, base, hand[i], lineStreets[i], playerIDs, names, actionTypes, actionAmounts, actionNos, actionTypeByNo)
|
||||
elif (lineTypes[i]=="win"):
|
||||
fpdb_simple.parseWinLine (hand[i], site, names, winnings, isTourney)
|
||||
elif (lineTypes[i]=="rake"):
|
||||
|
@ -113,7 +116,7 @@ def mainParser(db, cursor, site, category, hand):
|
|||
totalWinnings=0
|
||||
for i in range(len(winnings)):
|
||||
totalWinnings+=winnings[i]
|
||||
hudImportData=fpdb_simple.generateHudData(playerIDs, category, actionTypes, actionTypeByNo, winnings, totalWinnings, positions)
|
||||
hudImportData=fpdb_simple.generateHudCacheData(playerIDs, category, actionTypes, actionTypeByNo, winnings, totalWinnings, positions)
|
||||
|
||||
if isTourney:
|
||||
ranks=[]
|
||||
|
|
|
@ -586,7 +586,7 @@ def parseActionAmount(line, atype, site):
|
|||
#doesnt return anything, simply changes the passed arrays action_types and
|
||||
# action_amounts. For stud this expects numeric streets (3-7), for
|
||||
# holdem/omaha it expects predeal, preflop, flop, turn or river
|
||||
def parseActionLine(site, line, street, playerIDs, names, action_types, action_amounts, actionNos, actionTypeByNo):
|
||||
def parseActionLine(site, base, line, street, playerIDs, names, action_types, action_amounts, actionNos, actionTypeByNo):
|
||||
#this only applies to stud
|
||||
if (street<3):
|
||||
text="invalid street ("+str(street)+") for line: "+line
|
||||
|
@ -1283,7 +1283,7 @@ def store_hands_players_stud_tourney(cursor, hands_id, player_ids, start_cashes,
|
|||
return result
|
||||
#end def store_hands_players_stud_tourney
|
||||
|
||||
def generateHudData(player_ids, category, action_types, actionTypeByNo, winnings, totalWinnings, positions):
|
||||
def generateHudCacheData(player_ids, category, action_types, actionTypeByNo, winnings, totalWinnings, positions):
|
||||
"""calculates data for the HUD during import. IMPORTANT: if you change this method make sure to also change the following storage method and table_viewer.prepare_data if necessary"""
|
||||
#setup subarrays of the result dictionary.
|
||||
street0VPI=[]
|
||||
|
@ -1608,7 +1608,7 @@ def generateHudData(player_ids, category, action_types, actionTypeByNo, winnings
|
|||
#now CB
|
||||
street1CBChance=[]
|
||||
street1CBDone=[]
|
||||
someoneDidStreet1CB=False
|
||||
didStreet1CB=[]
|
||||
for player in range (len(player_ids)):
|
||||
myStreet1CBChance=False
|
||||
myStreet1CBDone=False
|
||||
|
@ -1617,7 +1617,7 @@ def generateHudData(player_ids, category, action_types, actionTypeByNo, winnings
|
|||
myStreet1CBChance=True
|
||||
if street1Aggr[player]:
|
||||
myStreet1CBDone=True
|
||||
someoneDidStreet1CB=True
|
||||
didStreet1CB.append(player_ids[player])
|
||||
|
||||
street1CBChance.append(myStreet1CBChance)
|
||||
street1CBDone.append(myStreet1CBDone)
|
||||
|
@ -1627,7 +1627,7 @@ def generateHudData(player_ids, category, action_types, actionTypeByNo, winnings
|
|||
#now 2B
|
||||
street2CBChance=[]
|
||||
street2CBDone=[]
|
||||
someoneDidStreet2CB=False
|
||||
didStreet2CB=[]
|
||||
for player in range (len(player_ids)):
|
||||
myStreet2CBChance=False
|
||||
myStreet2CBDone=False
|
||||
|
@ -1636,7 +1636,7 @@ def generateHudData(player_ids, category, action_types, actionTypeByNo, winnings
|
|||
myStreet2CBChance=True
|
||||
if street2Aggr[player]:
|
||||
myStreet2CBDone=True
|
||||
someoneDidStreet2CB=True
|
||||
didStreet2CB.append(player_ids[player])
|
||||
|
||||
street2CBChance.append(myStreet2CBChance)
|
||||
street2CBDone.append(myStreet2CBDone)
|
||||
|
@ -1646,7 +1646,7 @@ def generateHudData(player_ids, category, action_types, actionTypeByNo, winnings
|
|||
#now 3B
|
||||
street3CBChance=[]
|
||||
street3CBDone=[]
|
||||
someoneDidStreet3CB=False
|
||||
didStreet3CB=[]
|
||||
for player in range (len(player_ids)):
|
||||
myStreet3CBChance=False
|
||||
myStreet3CBDone=False
|
||||
|
@ -1655,7 +1655,7 @@ def generateHudData(player_ids, category, action_types, actionTypeByNo, winnings
|
|||
myStreet3CBChance=True
|
||||
if street3Aggr[player]:
|
||||
myStreet3CBDone=True
|
||||
someoneDidStreet3CB=True
|
||||
didStreet3CB.append(player_ids[player])
|
||||
|
||||
street3CBChance.append(myStreet3CBChance)
|
||||
street3CBDone.append(myStreet3CBDone)
|
||||
|
@ -1665,7 +1665,7 @@ def generateHudData(player_ids, category, action_types, actionTypeByNo, winnings
|
|||
#and 4B
|
||||
street4CBChance=[]
|
||||
street4CBDone=[]
|
||||
someoneDidStreet4CB=False
|
||||
didStreet4CB=[]
|
||||
for player in range (len(player_ids)):
|
||||
myStreet4CBChance=False
|
||||
myStreet4CBDone=False
|
||||
|
@ -1674,7 +1674,7 @@ def generateHudData(player_ids, category, action_types, actionTypeByNo, winnings
|
|||
myStreet4CBChance=True
|
||||
if street4Aggr[player]:
|
||||
myStreet4CBDone=True
|
||||
someoneDidStreet4CB=True
|
||||
didStreet4CB.append(player_ids[player])
|
||||
|
||||
street4CBChance.append(myStreet4CBChance)
|
||||
street4CBDone.append(myStreet4CBDone)
|
||||
|
@ -1696,59 +1696,38 @@ def generateHudData(player_ids, category, action_types, actionTypeByNo, winnings
|
|||
for player in range (len(player_ids)):
|
||||
myFoldToStreet1CBChance=False
|
||||
myFoldToStreet1CBDone=False
|
||||
if someoneDidStreet1CB:
|
||||
if street1CBDone[player]:
|
||||
pass
|
||||
elif street1Seen[player]:
|
||||
myFoldToStreet1CBChance=True
|
||||
if foldToOtherRaisedStreet1[player]:
|
||||
myFoldToStreet1CBDone=True
|
||||
|
||||
foldToStreet1CBChance.append(myFoldToStreet1CBChance)
|
||||
foldToStreet1CBDone.append(myFoldToStreet1CBDone)
|
||||
|
||||
for player in range (len(player_ids)):
|
||||
myFoldToStreet2CBChance=False
|
||||
myFoldToStreet2CBDone=False
|
||||
if someoneDidStreet2CB:
|
||||
if street2CBDone[player]:
|
||||
pass
|
||||
elif street2Seen[player]:
|
||||
myFoldToStreet2CBChance=True
|
||||
if foldToOtherRaisedStreet2[player]:
|
||||
myFoldToStreet2CBDone=True
|
||||
|
||||
foldToStreet2CBChance.append(myFoldToStreet2CBChance)
|
||||
foldToStreet2CBDone.append(myFoldToStreet2CBDone)
|
||||
|
||||
for player in range (len(player_ids)):
|
||||
myFoldToStreet3CBChance=False
|
||||
myFoldToStreet3CBDone=False
|
||||
if someoneDidStreet3CB:
|
||||
if street3CBDone[player]:
|
||||
pass
|
||||
elif street3Seen[player]:
|
||||
myFoldToStreet3CBChance=True
|
||||
if foldToOtherRaisedStreet3[player]:
|
||||
myFoldToStreet3CBDone=True
|
||||
|
||||
foldToStreet3CBChance.append(myFoldToStreet3CBChance)
|
||||
foldToStreet3CBDone.append(myFoldToStreet3CBDone)
|
||||
|
||||
for player in range (len(player_ids)):
|
||||
myFoldToStreet4CBChance=False
|
||||
myFoldToStreet4CBDone=False
|
||||
if someoneDidStreet4CB:
|
||||
if street4CBDone[player]:
|
||||
pass
|
||||
elif street4Seen[player]:
|
||||
myFoldToStreet4CBChance=True
|
||||
if foldToOtherRaisedStreet4[player]:
|
||||
myFoldToStreet4CBDone=True
|
||||
|
||||
foldToStreet4CBChance.append(myFoldToStreet4CBChance)
|
||||
foldToStreet4CBDone.append(myFoldToStreet4CBDone)
|
||||
|
||||
print "actionTypeByNo:", actionTypeByNo
|
||||
|
||||
if len(didStreet1CB)>=1:
|
||||
generateFoldToCB(1, player_ids, didStreet1CB, street1CBDone, foldToStreet1CBChance, foldToStreet1CBDone, actionTypeByNo)
|
||||
|
||||
if len(didStreet2CB)>=1:
|
||||
generateFoldToCB(2, player_ids, didStreet2CB, street2CBDone, foldToStreet2CBChance, foldToStreet2CBDone, actionTypeByNo)
|
||||
|
||||
if len(didStreet3CB)>=1:
|
||||
generateFoldToCB(3, player_ids, didStreet3CB, street3CBDone, foldToStreet3CBChance, foldToStreet3CBDone, actionTypeByNo)
|
||||
|
||||
if len(didStreet4CB)>=1:
|
||||
generateFoldToCB(4, player_ids, didStreet4CB, street4CBDone, foldToStreet4CBChance, foldToStreet4CBDone, actionTypeByNo)
|
||||
|
||||
result['foldToStreet1CBChance']=foldToStreet1CBChance
|
||||
result['foldToStreet1CBDone']=foldToStreet1CBDone
|
||||
result['foldToStreet2CBChance']=foldToStreet2CBChance
|
||||
|
@ -1803,7 +1782,27 @@ def generateHudData(player_ids, category, action_types, actionTypeByNo, winnings
|
|||
result['street4CheckCallRaiseChance']=street4CheckCallRaiseChance
|
||||
result['street4CheckCallRaiseDone']=street4CheckCallRaiseDone
|
||||
return result
|
||||
#end def calculateHudImport
|
||||
#end def generateHudCacheData
|
||||
|
||||
def generateFoldToCB(street, playerIDs, didStreetCB, streetCBDone, foldToStreetCBChance, foldToStreetCBDone, actionTypeByNo):
|
||||
"""fills the passed foldToStreetCB* arrays appropriately depending on the given street"""
|
||||
print "beginning of generateFoldToCB, street:", street, "len(actionTypeByNo):", len(actionTypeByNo)
|
||||
print "len(actionTypeByNo[street]):",len(actionTypeByNo[street])
|
||||
firstCBReaction=0
|
||||
for action in range(len(actionTypeByNo[street])):
|
||||
if actionTypeByNo[street][action][1]=="bet":
|
||||
for player in didStreetCB:
|
||||
if player==actionTypeByNo[street][action][0] and firstCBReaction==0:
|
||||
firstCBReaction=action+1
|
||||
break
|
||||
|
||||
for action in actionTypeByNo[street][firstCBReaction:]:
|
||||
for player in range(len(playerIDs)):
|
||||
if playerIDs[player]==action[0]:
|
||||
foldToStreetCBChance[player]=True
|
||||
if action[1]=="fold":
|
||||
foldToStreetCBDone[player]=True
|
||||
#end def generateFoldToCB
|
||||
|
||||
def storeHudCache(cursor, category, gametypeId, playerIds, hudImportData):
|
||||
if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
|
||||
|
|
Loading…
Reference in New Issue
Block a user