clear player cache when recreating database
This commit is contained in:
parent
397e87b800
commit
3657327566
|
@ -1114,6 +1114,7 @@ class Database:
|
||||||
"""(Re-)creates the tables of the current DB"""
|
"""(Re-)creates the tables of the current DB"""
|
||||||
|
|
||||||
self.drop_tables()
|
self.drop_tables()
|
||||||
|
self.resetPlayerIDs()
|
||||||
self.create_tables()
|
self.create_tables()
|
||||||
self.createAllIndexes()
|
self.createAllIndexes()
|
||||||
self.commit()
|
self.commit()
|
||||||
|
@ -1853,6 +1854,9 @@ class Database:
|
||||||
#FIXME: recognise currency
|
#FIXME: recognise currency
|
||||||
return tmp[0]
|
return tmp[0]
|
||||||
|
|
||||||
|
def resetPlayerIDs(self):
|
||||||
|
self.pcache = None
|
||||||
|
|
||||||
def getSqlPlayerIDs(self, pnames, siteid):
|
def getSqlPlayerIDs(self, pnames, siteid):
|
||||||
result = {}
|
result = {}
|
||||||
if(self.pcache == None):
|
if(self.pcache == None):
|
||||||
|
|
|
@ -409,6 +409,10 @@ class fpdb:
|
||||||
# self.release_global_lock()
|
# self.release_global_lock()
|
||||||
# lock_released = True
|
# lock_released = True
|
||||||
self.db.recreate_tables()
|
self.db.recreate_tables()
|
||||||
|
# find any guibulkimport windows and clear player cache:
|
||||||
|
for t in self.threads:
|
||||||
|
if isinstance(t, GuiBulkImport.GuiBulkImport):
|
||||||
|
t.importer.database.resetPlayerIDs()
|
||||||
self.release_global_lock()
|
self.release_global_lock()
|
||||||
#else:
|
#else:
|
||||||
# for other dbs use same connection as holds global lock
|
# for other dbs use same connection as holds global lock
|
||||||
|
|
Loading…
Reference in New Issue
Block a user