some missing _()

This commit is contained in:
steffen123 2010-09-27 09:22:07 +02:00
parent 034a871f27
commit 3509beb828

View File

@ -131,16 +131,16 @@ class HUD_main(object):
print hud, hud.table.name, "moved", hud.table.x, hud.table.y print hud, hud.table.name, "moved", hud.table.x, hud.table.y
def client_resized(self, widget, hud): def client_resized(self, widget, hud):
print "Client resized" print _("Client resized")
def client_destroyed(self, widget, hud): # call back for terminating the main eventloop def client_destroyed(self, widget, hud): # call back for terminating the main eventloop
self.kill_hud(None, hud.table.name) self.kill_hud(None, hud.table.name)
def game_changed(self, widget, hud): def game_changed(self, widget, hud):
print "Game Changed." print _("Game changed.")
def table_changed(self, widget, hud): def table_changed(self, widget, hud):
print "Table Changed." print _("Table changed.")
self.kill_hud(None, hud.table.name) self.kill_hud(None, hud.table.name)
def destroy(self, *args): # call back for terminating the main eventloop def destroy(self, *args): # call back for terminating the main eventloop