Patch for handsplayers.tourneyTypeId and preparation for Tourney import
modified: Database.py * correct the HandsPlayers.tourneyTypeId entry (null for omaha/he ring games, correct value instead of 1 or null for omaha/he & stud tourneys) * add prototypes and description of new methods to store Tourneys info modified: Tourney.py * add calls to new methods in Tourney.insert
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@@ -162,6 +162,16 @@ class Tourney(object):
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# Starttime may not match the one in the Summary file : HH = time of the first Hand / could be slighltly different from the one in the summary file
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# Note: If the TourneyNo could be a unique id .... this would really be a relief to deal with matrix matches ==> Ask on the IRC / Ask Fulltilt ??
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dbTourneyTypeId = db.tRecogniseTourneyType(self)
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print "Tourney Type ID = %d" % dbTourneyTypeId
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dbTourneyId = db.tRecognizeTourney(self, dbTourneyTypeId)
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print "Tourney ID = %d" % dbTourneyId
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dbTourneysPlayersIds = db.tStoreTourneyPlayers(self, dbTourneyId)
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db.tCheckTourneysHandsPlayers(self, dbTourneysPlayersIds, dbTourneyTypeId)
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# TO DO : Return what has been done (tourney created, updated, nothing)
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# ?? stored = 1 if tourney is fully created / duplicates = 1, if everything was already here and correct / partial=1 if some things were already here (between tourney, tourneyPlayers and handsplayers)
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# if so, prototypes may need changes to know what has been done
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stored = 0
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duplicates = 0
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partial = 0
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