Merge branch 'master' of git://git.assembla.com/free_poker_tools.git
Conflicts: pyfpdb/Hud.py
This commit is contained in:
commit
326805950b
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@ -2,7 +2,18 @@
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<FreePokerToolsConfig xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FreePokerToolsConfig.xsd">
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<FreePokerToolsConfig xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FreePokerToolsConfig.xsd">
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<supported_sites>
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<supported_sites>
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<site enabled="True" site_name="PokerStars" table_finder="PokerStars.exe" screen_name="ENTER HERO NAME" site_path="~/.wine/drive_c/Program Files/PokerStars/" HH_path="~/.wine/drive_c/Program Files/PokerStars/HandHistory/abc/" decoder="pokerstars_decode_table" converter="passthrough" supported_games="holdem,razz,omahahi,omahahilo,studhi,studhilo">
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<site enabled="True"
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site_name="PokerStars"
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table_finder="PokerStars.exe"
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screen_name="ENTER HERO NAME"
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site_path=""
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HH_path=""
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decoder="pokerstars_decode_table"
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converter="passthrough"
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bgcolor="#000000"
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fgcolor="#FFFFFF"
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hudopacity="1.0"
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supported_games="holdem,razz,omahahi,omahahilo,studhi,studhilo">
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<layout max="8" width="792" height="546" fav_seat="0">
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<layout max="8" width="792" height="546" fav_seat="0">
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<location seat="1" x="684" y="61"> </location>
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<location seat="1" x="684" y="61"> </location>
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<location seat="2" x="689" y="239"> </location>
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<location seat="2" x="689" y="239"> </location>
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@ -49,7 +60,18 @@
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<location seat="2" x="10" y="288"> </location>
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<location seat="2" x="10" y="288"> </location>
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</layout>
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</layout>
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</site>
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</site>
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<site enabled="True" site_name="Full Tilt Poker" table_finder="FullTiltPoker.exe" screen_name="ENTER HERO NAME" site_path="~/.wine/drive_c/Program Files/Full Tilt Poker/" HH_path="~/.wine/drive_c/Program Files/Full Tilt Poker/HandHistory/abc/" decoder="fulltilt_decode_table" converter="passthrough" supported_games="holdem,razz,omahahi,omahahilo,studhi,studhilo">
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<site enabled="True"
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site_name="Full Tilt Poker"
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table_finder="FullTiltPoker.exe"
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screen_name="ENTER HERO NAME"
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site_path=""
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HH_path=""
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decoder="fulltilt_decode_table"
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converter="passthrough"
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bgcolor="#000000"
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fgcolor="#FFFFFF"
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hudopacity="1.0"
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supported_games="holdem,razz,omahahi,omahahilo,studhi,studhilo">
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<layout fav_seat="0" height="547" max="8" width="794">
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<layout fav_seat="0" height="547" max="8" width="794">
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<location seat="1" x="640" y="64"> </location>
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<location seat="1" x="640" y="64"> </location>
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<location seat="2" x="650" y="230"> </location>
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<location seat="2" x="650" y="230"> </location>
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@ -84,7 +106,18 @@
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<location seat="9" x="70" y="53"> </location>
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<location seat="9" x="70" y="53"> </location>
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</layout>
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</layout>
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</site>
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</site>
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<site enabled="False" site_name="Everleaf" table_finder="Poker.exe" screen_name="ENTER HERO NAME" site_path="" HH_path="" decoder="Unknown" converter="EverleafToFpdb" supported_games="holdem,razz,omahahi,omahahilo,studhi" fgcolor="#48D1CC" bgcolor="#000000" opacity="0.75">
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<site enabled="False"
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site_name="Everleaf"
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table_finder="Poker.exe"
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screen_name="ENTER HERO NAME"
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site_path=""
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HH_path=""
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decoder="Unknown"
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converter="EverleafToFpdb"
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supported_games="holdem,razz,omahahi,omahahilo,studhi"
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fgcolor="#48D1CC"
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bgcolor="#000000"
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opacity="0.75">
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<layout fav_seat="0" height="546" max="6" width="792">
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<layout fav_seat="0" height="546" max="6" width="792">
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<location seat="1" x="581" y="109"> </location>
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<location seat="1" x="581" y="109"> </location>
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<location seat="2" x="605" y="287"> </location>
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<location seat="2" x="605" y="287"> </location>
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@ -120,7 +153,7 @@
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<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
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</game>
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</game>
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<game cols="3" db="fpdb" game_name="razz" rows="2">
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<game cols="3" db="fpdb" game_name="razz" rows="2" aux="stud_mucked">
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<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
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<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
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@ -144,7 +177,7 @@
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<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
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</game>
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</game>
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<game cols="3" db="fpdb" game_name="studhi" rows="2">
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<game cols="3" db="fpdb" game_name="studhi" rows="2" aux="stud_mucked">
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<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
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<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
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@ -152,7 +185,7 @@
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<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
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</game>
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</game>
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<game cols="3" db="fpdb" game_name="studhilo" rows="2">
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<game cols="3" db="fpdb" game_name="studhilo" rows="2" aux="stud_mucked">
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<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
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<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
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@ -193,9 +226,9 @@
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<supported_databases>
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<supported_databases>
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<database db_name="fpdb" db_server="mysql" db_ip="localhost" db_user="fpdb" db_pass="YOUR MYSQL PASSWORD" db_type="fpdb"> </database>
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<database db_name="fpdb" db_server="mysql" db_ip="localhost" db_user="fpdb" db_pass="YOUR MYSQL PASSWORD" db_type="fpdb"> </database>
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</supported_databases>
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</supported_databases>
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<mucked_windows>
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<aux_windows>
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<mw mw_name="stud1" format="stud" rows="8" cols="11" deck="Cards01.png" card_wd="30" card_ht="42"> </mw>
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<aw card_ht="42" card_wd="30" class="Stud_mucked" cols="11" deck="Cards01.png" module="Mucked" name="stud_mucked" rows="8"> </aw>
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</mucked_windows>
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</aux_windows>
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</FreePokerToolsConfig>
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</FreePokerToolsConfig>
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@ -68,7 +68,6 @@ class Hud:
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if font_size == None:
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if font_size == None:
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font_size = "8"
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font_size = "8"
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print "Setting font to ", font + " " + font_size
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self.font = pango.FontDescription(font + " " + font_size)
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self.font = pango.FontDescription(font + " " + font_size)
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# do we need to add some sort of condition here for dealing with a request for a font that doesn't exist?
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# do we need to add some sort of condition here for dealing with a request for a font that doesn't exist?
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@ -98,7 +97,7 @@ class Hud:
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self.main_window.move(self.table.x, self.table.y)
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self.main_window.move(self.table.x, self.table.y)
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# A popup window for the main window
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# A popup menu for the main window
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self.menu = gtk.Menu()
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self.menu = gtk.Menu()
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self.item1 = gtk.MenuItem('Kill this HUD')
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self.item1 = gtk.MenuItem('Kill this HUD')
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self.menu.append(self.item1)
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self.menu.append(self.item1)
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@ -252,7 +251,10 @@ class Hud:
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def update(self, hand, config, stat_dict):
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def update(self, hand, config, stat_dict):
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self.hand = hand # this is the last hand, so it is available later
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self.hand = hand # this is the last hand, so it is available later
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self.stat_dict = stat_dict # so this is available for popups, etc
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self.update_table_position()
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self.update_table_position()
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self.stat_dict = stat_dict
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for s in stat_dict:
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for s in stat_dict:
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try:
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try:
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self.stat_windows[stat_dict[s]['seat']].player_id = stat_dict[s]['player_id']
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self.stat_windows[stat_dict[s]['seat']].player_id = stat_dict[s]['player_id']
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@ -314,18 +316,10 @@ class Stat_Window:
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# and double-clicks.
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# and double-clicks.
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if event.button == 3: # right button event
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if event.button == 3: # right button event
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if event.type == gtk.gdk.BUTTON_PRESS: # left button single click
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Popup_window(widget, self)
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if self.sb_click > 0: return
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self.sb_click = gobject.timeout_add(250, self.single_click, widget)
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elif event.type == gtk.gdk._2BUTTON_PRESS: # left button double click
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if self.sb_click > 0:
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gobject.source_remove(self.sb_click)
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self.sb_click = 0
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self.double_click(widget, event, *args)
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if event.button == 2: # middle button event
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if event.button == 2: # middle button event
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self.window.hide()
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self.window.hide()
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pass
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if event.button == 1: # left button event
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if event.button == 1: # left button event
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# TODO: make position saving save sizes as well?
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# TODO: make position saving save sizes as well?
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@ -333,28 +327,6 @@ class Stat_Window:
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self.window.begin_resize_drag(gtk.gdk.WINDOW_EDGE_SOUTH_EAST, event.button, int(event.x_root), int(event.y_root), event.time)
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self.window.begin_resize_drag(gtk.gdk.WINDOW_EDGE_SOUTH_EAST, event.button, int(event.x_root), int(event.y_root), event.time)
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else:
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else:
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self.window.begin_move_drag(event.button, int(event.x_root), int(event.y_root), event.time)
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self.window.begin_move_drag(event.button, int(event.x_root), int(event.y_root), event.time)
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def single_click(self, widget):
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# Callback from the timeout in the single-click finding part of the
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# button press call back. This needs to be modified to get all the
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# arguments from the call.
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self.sb_click = 0
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Popup_window(widget, self)
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return False
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def double_click(self, widget, event, *args):
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self.toggle_decorated(widget)
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def toggle_decorated(self, widget):
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top = widget.get_toplevel()
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(x, y) = top.get_position()
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if top.get_decorated():
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top.set_decorated(0)
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top.move(x, y)
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else:
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top.set_decorated(1)
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top.move(x, y)
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def relocate(self, x, y):
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def relocate(self, x, y):
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self.x = x + self.table.x
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self.x = x + self.table.x
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@ -395,7 +367,7 @@ class Stat_Window:
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self.e_box[r][c].modify_bg(gtk.STATE_NORMAL, parent.backgroundcolor)
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self.e_box[r][c].modify_bg(gtk.STATE_NORMAL, parent.backgroundcolor)
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self.e_box[r][c].modify_fg(gtk.STATE_NORMAL, parent.foregroundcolor)
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self.e_box[r][c].modify_fg(gtk.STATE_NORMAL, parent.foregroundcolor)
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Stats.do_tip(self.e_box[r][c], 'farts')
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Stats.do_tip(self.e_box[r][c], 'stuff')
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self.grid.attach(self.e_box[r][c], c, c+1, r, r+1, xpadding = 0, ypadding = 0)
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self.grid.attach(self.e_box[r][c], c, c+1, r, r+1, xpadding = 0, ypadding = 0)
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self.label[r].append( gtk.Label('xxx') )
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self.label[r].append( gtk.Label('xxx') )
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@ -473,9 +445,9 @@ class Popup_window:
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# calculate the stat_dict and then create the text for the pu
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# calculate the stat_dict and then create the text for the pu
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# stat_dict = db_connection.get_stats_from_hand(stat_window.parent.hand, stat_window.player_id)
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# stat_dict = db_connection.get_stats_from_hand(stat_window.parent.hand, stat_window.player_id)
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stat_dict = self.db_connection.get_stats_from_hand(stat_window.parent.hand)
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# stat_dict = self.db_connection.get_stats_from_hand(stat_window.parent.hand)
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# db_connection.close_connection()
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# db_connection.close_connection()
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stat_dict = stat_window.parent.stat_dict
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pu_text = ""
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pu_text = ""
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for s in stat_list:
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for s in stat_list:
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number = Stats.do_stat(stat_dict, player = int(stat_window.player_id), stat = s)
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number = Stats.do_stat(stat_dict, player = int(stat_window.player_id), stat = s)
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@ -494,31 +466,13 @@ class Popup_window:
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# the popup windows. There is a bit of an ugly kludge to separate single-
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# the popup windows. There is a bit of an ugly kludge to separate single-
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# and double-clicks. This is the same code as in the Stat_window class
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# and double-clicks. This is the same code as in the Stat_window class
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if event.button == 1: # left button event
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if event.button == 1: # left button event
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if event.type == gtk.gdk.BUTTON_PRESS: # left button single click
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pass
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if self.sb_click > 0: return
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self.sb_click = gobject.timeout_add(250, self.single_click, widget)
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elif event.type == gtk.gdk._2BUTTON_PRESS: # left button double click
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if self.sb_click > 0:
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gobject.source_remove(self.sb_click)
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self.sb_click = 0
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self.double_click(widget, event, *args)
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if event.button == 2: # middle button event
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if event.button == 2: # middle button event
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pass
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pass
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if event.button == 3: # right button event
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if event.button == 3: # right button event
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pass
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self.window.destroy()
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def single_click(self, widget):
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# Callback from the timeout in the single-click finding part of the
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# button press call back. This needs to be modified to get all the
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# arguments from the call.
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self.sb_click = 0
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self.window.destroy()
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return False
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def double_click(self, widget, event, *args):
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self.toggle_decorated(widget)
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def toggle_decorated(self, widget):
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def toggle_decorated(self, widget):
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top = widget.get_toplevel()
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top = widget.get_toplevel()
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||||||
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