Put a frame around each eb in the stat window-avoid tooltip annoyance.
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37a643f054
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@ -365,23 +365,29 @@ class Stat_Window:
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self.grid = gtk.Table(rows = self.game.rows, columns = self.game.cols, homogeneous = False)
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self.window.add(self.grid)
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self.window.modify_bg(gtk.STATE_NORMAL, parent.backgroundcolor)
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self.e_box = []
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self.frame = []
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self.label = []
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for r in range(self.game.rows):
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self.frame.append([])
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self.e_box.append([])
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self.label.append([])
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for c in range(self.game.cols):
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self.frame[r].append( gtk.Frame() )
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self.e_box[r].append( gtk.EventBox() )
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self.e_box[r][c].modify_bg(gtk.STATE_NORMAL, parent.backgroundcolor)
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self.e_box[r][c].modify_fg(gtk.STATE_NORMAL, parent.foregroundcolor)
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Stats.do_tip(self.e_box[r][c], 'stuff')
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self.grid.attach(self.e_box[r][c], c, c+1, r, r+1, xpadding = 0, ypadding = 0)
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# self.grid.attach(self.e_box[r][c], c, c+1, r, r+1, xpadding = 0, ypadding = 0)
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self.grid.attach(self.frame[r][c], c, c+1, r, r+1, xpadding = 0, ypadding = 0)
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self.frame[r][c].add(self.e_box[r][c])
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self.label[r].append( gtk.Label('xxx') )
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self.frame[r][c].modify_bg(gtk.STATE_NORMAL, parent.backgroundcolor)
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self.label[r][c].modify_bg(gtk.STATE_NORMAL, parent.backgroundcolor)
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self.label[r][c].modify_fg(gtk.STATE_NORMAL, parent.foregroundcolor)
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