Rationalized hole card format for flop games.
Also updated writehand() so flop hands are written OK. This breaks stud and draw--fixing them now.
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e294314e25
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3234f89aad
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@ -138,6 +138,29 @@ class Hand:
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str = str + "\n%s =\n" % name + pprint.pformat(struct, 4)
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str = str + "\n%s =\n" % name + pprint.pformat(struct, 4)
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return str
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return str
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def addHoleCards(self, street, player, open=[], closed=[], shown=False, mucked=False, dealt=False):
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"""\
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Assigns observed holecards to a player.
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cards list of card bigrams e.g. ['2h','Jc']
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player (string) name of player
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shown whether they were revealed at showdown
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mucked whether they were mucked at showdown
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dealt whether they were seen in a 'dealt to' line
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"""
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logging.debug("addHoleCards %s %s" % (open + closed, player))
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try:
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self.checkPlayerExists(player)
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except FpdbParseError, e:
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print "[ERROR] Tried to add holecards for unknown player: %s" % (player,)
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return
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if dealt: self.dealt.add(player)
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if shown: self.shown.add(player)
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if mucked: self.mucked.add(player)
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print "stuff =", street, player, open, closed
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self.holecards[street][player] = [open, closed]
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def insert(self, db):
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def insert(self, db):
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""" Function to insert Hand into database
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""" Function to insert Hand into database
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Should not commit, and do minimal selects. Callers may want to cache commits
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Should not commit, and do minimal selects. Callers may want to cache commits
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@ -559,35 +582,13 @@ class HoldemOmahaHand(Hand):
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pass
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pass
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def addHoleCards(self, cards, player, shown, mucked, dealt=False):
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def addShownCards(self, cards, player, shown=True, mucked=False, dealt=False):
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"""\
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if player == self.hero: # we have hero's cards just update shown/mucked
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Assigns observed holecards to a player.
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if shown: self.shown.add(player)
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cards list of card bigrams e.g. ['2h','Jc']
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if mucked: self.mucked.add(player)
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player (string) name of player
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shown whether they were revealed at showdown
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mucked whether they were mucked at showdown
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dealt whether they were seen in a 'dealt to' line
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"""
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logging.debug("addHoleCards %s %s" % (cards, player))
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try:
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self.checkPlayerExists(player)
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except FpdbParseError, e:
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print "[ERROR] Tried to add holecards for unknown player: %s" % (player,)
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return
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cardset = set((self.card(c) for c in cards))
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if len(cardset) == 0:
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return
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if dealt:
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self.dealt.add(player)
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if shown:
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self.shown.add(player)
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if mucked:
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self.mucked.add(player)
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if player in self.holecards['PREFLOP']:
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self.holecards['PREFLOP'][player].update(cardset)
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else:
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else:
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self.holecards['PREFLOP'][player] = cardset
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self.addHoleCards('PREFLOP', player, open=[], closed=cards, shown=shown, mucked=mucked, dealt=dealt)
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def writeHTMLHand(self, fh=sys.__stdout__):
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def writeHTMLHand(self, fh=sys.__stdout__):
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from nevow import tags as T
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from nevow import tags as T
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@ -701,10 +702,10 @@ dealt whether they were seen in a 'dealt to' line
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print >>fh, ("*** HOLE CARDS ***")
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print >>fh, ("*** HOLE CARDS ***")
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for player in self.dealt:
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for player in self.dealt:
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print >>fh, ("Dealt to %s [%s]" %(player, " ".join(self.holecards['PREFLOP'][player])))
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print >>fh, ("Dealt to %s [%s]" %(player, " ".join(self.holecards['PREFLOP'][player][1])))
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if self.hero == "":
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if self.hero == "":
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for player in self.shown.difference(self.dealt):
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for player in self.shown.difference(self.dealt):
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print >>fh, ("Dealt to %s [%s]" %(player, " ".join(self.holecards['PREFLOP'][player])))
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print >>fh, ("Dealt to %s [%s]" %(player, " ".join(self.holecards['PREFLOP'][player][1])))
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if self.actions['PREFLOP']:
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if self.actions['PREFLOP']:
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for act in self.actions['PREFLOP']:
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for act in self.actions['PREFLOP']:
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@ -743,7 +744,7 @@ dealt whether they were seen in a 'dealt to' line
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elif self.gametype['category'] in ('holdem'):
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elif self.gametype['category'] in ('holdem'):
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numOfHoleCardsNeeded = 2
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numOfHoleCardsNeeded = 2
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if len(self.holecards['PREFLOP'][name]) == numOfHoleCardsNeeded:
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if len(self.holecards['PREFLOP'][name]) == numOfHoleCardsNeeded:
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print >>fh, ("%s shows [%s] (a hand...)" % (name, " ".join(self.holecards['PREFLOP'][name])))
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print >>fh, ("%s shows [%s] (a hand...)" % (name, " ".join(self.holecards['PREFLOP'][name][1])))
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# Current PS format has the lines:
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# Current PS format has the lines:
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# Uncalled bet ($111.25) returned to s0rrow
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# Uncalled bet ($111.25) returned to s0rrow
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@ -770,7 +771,7 @@ dealt whether they were seen in a 'dealt to' line
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seatnum = player[0]
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seatnum = player[0]
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name = player[1]
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name = player[1]
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if name in self.collectees and name in self.shown:
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if name in self.collectees and name in self.shown:
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print >>fh, ("Seat %d: %s showed [%s] and won ($%s)" % (seatnum, name, " ".join(self.holecards['PREFLOP'][name]), self.collectees[name]))
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print >>fh, ("Seat %d: %s showed [%s] and won ($%s)" % (seatnum, name, " ".join(self.holecards['PREFLOP'][name][1]), self.collectees[name]))
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elif name in self.collectees:
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elif name in self.collectees:
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print >>fh, ("Seat %d: %s collected ($%s)" % (seatnum, name, self.collectees[name]))
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print >>fh, ("Seat %d: %s collected ($%s)" % (seatnum, name, self.collectees[name]))
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#~ elif name in self.shown:
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#~ elif name in self.shown:
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@ -779,9 +780,9 @@ dealt whether they were seen in a 'dealt to' line
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print >>fh, ("Seat %d: %s folded" % (seatnum, name))
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print >>fh, ("Seat %d: %s folded" % (seatnum, name))
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else:
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else:
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if name in self.shown:
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if name in self.shown:
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print >>fh, ("Seat %d: %s showed [%s] and lost with..." % (seatnum, name, " ".join(self.holecards['PREFLOP'][name])))
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print >>fh, ("Seat %d: %s showed [%s] and lost with..." % (seatnum, name, " ".join(self.holecards['PREFLOP'][name][1])))
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elif name in self.mucked:
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elif name in self.mucked:
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print >>fh, ("Seat %d: %s mucked [%s] " % (seatnum, name, " ".join(self.holecards['PREFLOP'][name])))
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print >>fh, ("Seat %d: %s mucked [%s] " % (seatnum, name, " ".join(self.holecards['PREFLOP'][name][1])))
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else:
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else:
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print >>fh, ("Seat %d: %s mucked" % (seatnum, name))
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print >>fh, ("Seat %d: %s mucked" % (seatnum, name))
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@ -80,6 +80,7 @@ follow : whether to tail -f the input"""
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self.re_BringIn = re.compile(r"^%s: brings[- ]in( low|) for \$?(?P<BRINGIN>[.0-9]+)" % player_re, re.MULTILINE)
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self.re_BringIn = re.compile(r"^%s: brings[- ]in( low|) for \$?(?P<BRINGIN>[.0-9]+)" % player_re, re.MULTILINE)
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self.re_PostBoth = re.compile(r"^%s: posts small \& big blinds \[\$? (?P<SBBB>[.0-9]+)" % player_re, re.MULTILINE)
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self.re_PostBoth = re.compile(r"^%s: posts small \& big blinds \[\$? (?P<SBBB>[.0-9]+)" % player_re, re.MULTILINE)
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self.re_HeroCards = re.compile(r"^Dealt to %s(?: \[(?P<OLDCARDS>.+?)\])?( \[(?P<NEWCARDS>.+?)\])" % player_re, re.MULTILINE)
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self.re_HeroCards = re.compile(r"^Dealt to %s(?: \[(?P<OLDCARDS>.+?)\])?( \[(?P<NEWCARDS>.+?)\])" % player_re, re.MULTILINE)
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# self.re_DealToCards = re.compile(r"^Dealt to %s(?: \[(?P<OLDCARDS>.+?)\])?( \[(?P<NEWCARDS>.+?)\])" % player_re, re.MULTILINE)
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# self.re_Action = re.compile(r"^%s:(?P<ATYPE> bets| checks| raises| calls| folds| discards| stands pat)( \$?(?P<BET>[.\d]+))?( to \$?(?P<BETTO>[.\d]+))?( (?P<NODISCARDED>\d) cards?( \[(?P<DISCARDED>.+?)\])?)?" % player_re, re.MULTILINE)
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# self.re_Action = re.compile(r"^%s:(?P<ATYPE> bets| checks| raises| calls| folds| discards| stands pat)( \$?(?P<BET>[.\d]+))?( to \$?(?P<BETTO>[.\d]+))?( (?P<NODISCARDED>\d) cards?( \[(?P<DISCARDED>.+?)\])?)?" % player_re, re.MULTILINE)
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self.re_Action = re.compile(r"""^%s:(?P<ATYPE>\sbets|\schecks|\sraises|\scalls|\sfolds|\sdiscards|\sstands\spat)
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self.re_Action = re.compile(r"""^%s:(?P<ATYPE>\sbets|\schecks|\sraises|\scalls|\sfolds|\sdiscards|\sstands\spat)
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(\s\$?(?P<BET>[.\d]+))?(\sto\s\$?(?P<BETTO>[.\d]+))? # the number discarded goes in <BET>
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(\s\$?(?P<BET>[.\d]+))?(\sto\s\$?(?P<BETTO>[.\d]+))? # the number discarded goes in <BET>
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@ -265,18 +266,41 @@ follow : whether to tail -f the input"""
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for a in self.re_PostBoth.finditer(hand.handText):
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for a in self.re_PostBoth.finditer(hand.handText):
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hand.addBlind(a.group('PNAME'), 'both', a.group('SBBB'))
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hand.addBlind(a.group('PNAME'), 'both', a.group('SBBB'))
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# def readHeroCards(self, hand):
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# m = self.re_HeroCards.search(hand.handText)
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# if(m == None):
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# #Not involved in hand
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# hand.involved = False
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# else:
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# hand.hero = m.group('PNAME')
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# # "2c, qh" -> set(["2c","qc"])
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# # Also works with Omaha hands.
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# cards = m.group('NEWCARDS')
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# cards = set(cards.split(' '))
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# hand.addHoleCards(cards, m.group('PNAME'), shown=False, mucked=False, dealt=True)
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def readHeroCards(self, hand):
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def readHeroCards(self, hand):
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m = self.re_HeroCards.search(hand.handText)
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# streets PREFLOP, PREDRAW, and THIRD are special cases
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if(m == None):
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for street in ('PREFLOP', 'PREDRAW'):
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#Not involved in hand
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if street in hand.streets.keys():
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hand.involved = False
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print "text =", hand.streets[street]
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else:
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m = self.re_HeroCards.search(hand.streets[street])
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hand.hero = m.group('PNAME')
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if m == None:
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# "2c, qh" -> set(["2c","qc"])
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hand.involved = False
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# Also works with Omaha hands.
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else:
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cards = m.group('NEWCARDS')
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hand.hero = m.group('PNAME')
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cards = set(cards.split(' '))
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newcards = m.group('NEWCARDS').split(' ')
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hand.addHoleCards(cards, m.group('PNAME'), shown=False, mucked=False, dealt=True)
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hand.addHoleCards(street, hand.hero, closed=newcards, shown=False, mucked=False, dealt=True)
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# def readHeroCards(self, hand):
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# for street, text in hand.streets.iteritems():
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# m = self.re_HeroCards.search(hand.handText)
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# if(m == None):
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# #Not involved in hand
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# hand.involved = False
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# else:
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def readDrawCards(self, hand, street):
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def readDrawCards(self, hand, street):
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logging.debug("readDrawCards")
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logging.debug("readDrawCards")
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@ -357,9 +381,9 @@ follow : whether to tail -f the input"""
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def readShowdownActions(self, hand):
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def readShowdownActions(self, hand):
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# TODO: pick up mucks also
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for shows in self.re_ShowdownAction.finditer(hand.handText):
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for shows in self.re_ShowdownAction.finditer(hand.handText):
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cards = shows.group('CARDS')
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cards = shows.group('CARDS').split(' ')
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cards = set(cards.split(' '))
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hand.addShownCards(cards, shows.group('PNAME'))
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hand.addShownCards(cards, shows.group('PNAME'))
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def readCollectPot(self,hand):
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def readCollectPot(self,hand):
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