it now records and displays fold stats (not too thoroughly tested)
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@ -146,6 +146,8 @@ class DerivedStats():
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self.aggr(self.hand, i)
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self.aggr(self.hand, i)
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self.calls(self.hand, i)
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self.calls(self.hand, i)
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self.bets(self.hand, i)
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self.bets(self.hand, i)
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if i>0:
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self.folds(self.hand, i)
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# Winnings is a non-negative value of money collected from the pot, which already includes the
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# Winnings is a non-negative value of money collected from the pot, which already includes the
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# rake taken out. hand.collectees is Decimal, database requires cents
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# rake taken out. hand.collectees is Decimal, database requires cents
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@ -408,10 +410,16 @@ class DerivedStats():
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def aggr(self, hand, i):
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def aggr(self, hand, i):
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aggrers = set()
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aggrers = set()
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others = set()
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# Growl - actionStreets contains 'BLINDSANTES', which isn't actually an action street
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# Growl - actionStreets contains 'BLINDSANTES', which isn't actually an action street
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firstAggrMade=False
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for act in hand.actions[hand.actionStreets[i+1]]:
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for act in hand.actions[hand.actionStreets[i+1]]:
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if firstAggrMade:
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others.add(act[0])
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if act[1] in ('completes', 'bets', 'raises'):
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if act[1] in ('completes', 'bets', 'raises'):
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aggrers.add(act[0])
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aggrers.add(act[0])
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firstAggrMade=True
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for player in hand.players:
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for player in hand.players:
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#print "DEBUG: actionStreet[%s]: %s" %(hand.actionStreets[i+1], i)
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#print "DEBUG: actionStreet[%s]: %s" %(hand.actionStreets[i+1], i)
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@ -420,6 +428,11 @@ class DerivedStats():
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else:
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else:
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self.handsplayers[player[1]]['street%sAggr' % i] = False
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self.handsplayers[player[1]]['street%sAggr' % i] = False
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if len(aggrers)>0 and i>0:
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for playername in others:
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self.handsplayers[playername]['otherRaisedStreet%s' % i] = True
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#print "otherRaised detected on handid "+str(hand.handid)+" for "+playername+" on street "+str(i)
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def calls(self, hand, i):
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def calls(self, hand, i):
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callers = []
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callers = []
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for act in hand.actions[hand.actionStreets[i+1]]:
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for act in hand.actions[hand.actionStreets[i+1]]:
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@ -429,11 +442,18 @@ class DerivedStats():
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# CG - I'm sure this stat is wrong
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# CG - I'm sure this stat is wrong
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# Best guess is that raise = 2 bets
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# Best guess is that raise = 2 bets
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def bets(self, hand, i):
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def bets(self, hand, i):
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betters = []
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for act in hand.actions[hand.actionStreets[i+1]]:
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for act in hand.actions[hand.actionStreets[i+1]]:
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if act[1] in ('bets'):
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if act[1] in ('bets'):
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self.handsplayers[act[0]]['street%sBets' % i] = 1 + self.handsplayers[act[0]]['street%sBets' % i]
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self.handsplayers[act[0]]['street%sBets' % i] = 1 + self.handsplayers[act[0]]['street%sBets' % i]
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def folds(self, hand, i):
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for act in hand.actions[hand.actionStreets[i+1]]:
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if act[1] in ('folds'):
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if self.handsplayers[act[0]]['otherRaisedStreet%s' % i] == True:
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self.handsplayers[act[0]]['foldToOtherRaisedStreet%s' % i] = True
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#print "fold detected on handid "+str(hand.handid)+" for "+act[0]+" on street "+str(i)
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def countPlayers(self, hand):
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def countPlayers(self, hand):
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pass
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pass
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