Integrate new table handling.
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d176da93d4
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@ -109,6 +109,11 @@ class HUD_main(object):
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# a main window
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self.main_window = gtk.Window()
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self.main_window.connect("client_moved", self.client_moved)
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self.main_window.connect("client_resized", self.client_resized)
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self.main_window.connect("client_destroyed", self.client_destroyed)
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self.main_window.connect("game_changed", self.game_changed)
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self.main_window.connect("table_changed", self.table_changed)
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self.main_window.connect("destroy", self.destroy)
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self.vb = gtk.VBox()
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self.label = gtk.Label(_('Closing this window will exit from the HUD.'))
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@ -116,11 +121,27 @@ class HUD_main(object):
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self.main_window.add(self.vb)
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self.main_window.set_title(_("HUD Main Window"))
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self.main_window.show_all()
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gobject.timeout_add(100, self.check_tables)
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except:
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log.error( "*** Exception in HUD_main.init() *** " )
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for e in traceback.format_tb(sys.exc_info()[2]):
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log.error(e)
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def client_moved(self, widget, hud):
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print hud, hud.table.name, "moved", hud.table.x, hud.table.y
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def client_resized(self, widget, hud):
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print "Client resized"
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def client_destroyed(self, widget, hud): # call back for terminating the main eventloop
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self.kill_hud(None, hud.table.name)
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def game_changed(self, widget, hud):
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print "Game Changed."
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def table_changed(self, widget, hud):
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print "Table Changed."
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self.kill_hud(None, hud.table.name)
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def destroy(self, *args): # call back for terminating the main eventloop
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log.info(_("Terminating normally."))
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@ -135,6 +156,11 @@ class HUD_main(object):
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del(self.hud_dict[table])
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self.main_window.resize(1,1)
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def check_tables(self):
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for hud in self.hud_dict.keys():
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self.hud_dict[hud].table.check_table(self.hud_dict[hud])
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return True
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def create_HUD(self, new_hand_id, table, table_name, max, poker_game, type, stat_dict, cards):
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"""type is "ring" or "tour" used to set hud_params"""
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@ -269,6 +295,7 @@ class HUD_main(object):
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stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_dict[temp_key].hud_params
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,self.hero_ids[site_id], num_seats)
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t3 = time.time()
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try:
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self.hud_dict[temp_key].stat_dict = stat_dict
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except KeyError: # HUD instance has been killed off, key is stale
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@ -299,10 +326,7 @@ class HUD_main(object):
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cards['common'] = comm_cards['common']
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table_kwargs = dict(table_name = table_name, tournament = tour_number, table_number = tab_number)
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search_string = getTableTitleRe(self.config, site_name, type, **table_kwargs)
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# print "getTableTitleRe ", self.config, site_name, type, "=", search_string
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tablewindow = Tables.Table(search_string, **table_kwargs)
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tablewindow = Tables.Table(self.config, site_name, **table_kwargs)
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if tablewindow is None:
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# If no client window is found on the screen, complain and continue
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if type == "tour":
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@ -321,7 +345,8 @@ class HUD_main(object):
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log.info(_("HUD_main.read_stdin: hand read in %4.3f seconds (%4.3f,%4.3f,%4.3f,%4.3f,%4.3f,%4.3f)")
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% (t6-t0,t1-t0,t2-t0,t3-t0,t4-t0,t5-t0,t6-t0))
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self.db_connection.connection.rollback()
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if type == "tour":
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tablewindow.check_table_no()
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if __name__== "__main__":
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# start the HUD_main object
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@ -135,6 +135,15 @@ class Table_Window(object):
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self.search_string = getTableTitleRe(self.config, self.site, self.type, **table_kwargs)
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self.find_table_parameters()
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geo = self.get_geometry()
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if geo is None: return None
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self.width = geo['width']
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self.height = geo['height']
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self.x = geo['x']
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self.y = geo['y']
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self.game = self.get_game()
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def __str__(self):
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# __str__ method for testing
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likely_attrs = ("number", "title", "site", "width", "height", "x", "y",
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@ -152,9 +161,10 @@ class Table_Window(object):
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# by the "check" methods. Most of the get methods are in the
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# subclass because they are specific to X, Windows, etc.
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def get_game(self):
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title = self.get_window_title()
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if title is None:
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return False
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# title = self.get_window_title()
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# if title is None:
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# return False
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title = self.title
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# check for nl and pl games first, to avoid bad matches
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for game, names in nlpl_game_names.iteritems():
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@ -184,13 +194,13 @@ class Table_Window(object):
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def check_table(self, hud):
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result = self.check_size()
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if result != False:
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hud.main_window.emit(result, hud)
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hud.parent.main_window.emit(result, hud)
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if result == "client_destroyed":
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return True
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result = self.check_loc()
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if result != False:
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hud.main_window.emit(result, hud)
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hud.parent.main_window.emit(result, hud)
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if result == "client_destroyed":
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return True
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return True
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@ -79,20 +79,9 @@ class Table(Table_Window):
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log.error(_("self.window doesn't exist? why?"))
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return None
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(x, y, width, height) = win32gui.GetWindowRect(hwnd)
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log.debug("x = %s y = %s width = %s height = %s" % (x, y, width, height))
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self.x = int(x) + b_width
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self.y = int(y) + tb_height
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self.width = width - x
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self.height = height - y
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log.debug("x = %s y = %s width = %s height = %s" % (self.x, self.y, self.width, self.height))
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self.exe = self.get_nt_exe(hwnd)
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self.title = titles[hwnd]
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self.site = ""
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self.hud = None
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self.number = hwnd
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self.gdkhandle = gtk.gdk.window_foreign_new(long(self.window))
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def get_geometry(self):
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if not win32gui.IsWindow(self.number): # window closed
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@ -104,8 +93,8 @@ class Table(Table_Window):
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height = height - y
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return {'x' : int(x) + b_width,
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'y' : int(y) + tb_height,
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'width' : int(height) - b_width - tb_height,
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'height' : int(width) - 2*b_width
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'height' : int(height) - y,
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'width' : int(width) - x
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}
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except:
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return None
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@ -113,26 +102,27 @@ class Table(Table_Window):
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def get_window_title(self):
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return win32gui.GetWindowText(self.window)
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def get_nt_exe(self, hwnd):
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"""Finds the name of the executable that the given window handle belongs to."""
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# def get_nt_exe(self, hwnd):
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# """Finds the name of the executable that the given window handle belongs to."""
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#
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# # Request privileges to enable "debug process", so we can later use PROCESS_VM_READ, retardedly required to GetModuleFileNameEx()
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# priv_flags = win32security.TOKEN_ADJUST_PRIVILEGES | win32security.TOKEN_QUERY
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# hToken = win32security.OpenProcessToken (win32api.GetCurrentProcess(), priv_flags)
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# # enable "debug process"
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# privilege_id = win32security.LookupPrivilegeValue (None, win32security.SE_DEBUG_NAME)
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# old_privs = win32security.AdjustTokenPrivileges (hToken, 0, [(privilege_id, win32security.SE_PRIVILEGE_ENABLED)])
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#
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# # Open the process, and query it's filename
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# processid = win32process.GetWindowThreadProcessId(hwnd)
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# pshandle = win32api.OpenProcess(win32con.PROCESS_QUERY_INFORMATION | win32con.PROCESS_VM_READ, False, processid[1])
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# exename = win32process.GetModuleFileNameEx(pshandle, 0)
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#
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# # clean up
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# win32api.CloseHandle(pshandle)
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# win32api.CloseHandle(hToken)
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#
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# return exename
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# Request privileges to enable "debug process", so we can later use PROCESS_VM_READ, retardedly required to GetModuleFileNameEx()
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priv_flags = win32security.TOKEN_ADJUST_PRIVILEGES | win32security.TOKEN_QUERY
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hToken = win32security.OpenProcessToken (win32api.GetCurrentProcess(), priv_flags)
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# enable "debug process"
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privilege_id = win32security.LookupPrivilegeValue (None, win32security.SE_DEBUG_NAME)
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old_privs = win32security.AdjustTokenPrivileges (hToken, 0, [(privilege_id, win32security.SE_PRIVILEGE_ENABLED)])
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# Open the process, and query it's filename
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processid = win32process.GetWindowThreadProcessId(hwnd)
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pshandle = win32api.OpenProcess(win32con.PROCESS_QUERY_INFORMATION | win32con.PROCESS_VM_READ, False, processid[1])
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exename = win32process.GetModuleFileNameEx(pshandle, 0)
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# clean up
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win32api.CloseHandle(pshandle)
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win32api.CloseHandle(hToken)
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return exename
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def topify(self, hud):
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"""Set the specified gtk window to stayontop in MS Windows."""
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@ -151,10 +141,10 @@ class Table(Table_Window):
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# hud.main_window.gdkhandle = gtk.gdk.window_foreign_new(w[0])
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hud.main_window.gdkhandle = hud.main_window.window
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hud.main_window.gdkhandle.set_transient_for(self.gdkhandle)
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rect = self.gdkhandle.get_frame_extents()
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(innerx, innery) = self.gdkhandle.get_origin()
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b_width = rect.x - innerx
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tb_height = rect.y - innery
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# rect = self.gdkhandle.get_frame_extents()
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# (innerx, innery) = self.gdkhandle.get_origin()
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# b_width = rect.x - innerx
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# tb_height = rect.y - innery
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#
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# style = win32gui.GetWindowLong(self.number, win32con.GWL_EXSTYLE)
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# style |= win32con.WS_CLIPCHILDREN
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@ -23,7 +23,6 @@
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# Standard Library modules
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import re
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import os
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import subprocess
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# pyGTK modules
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import gtk
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@ -50,7 +49,6 @@ class Table(Table_Window):
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if self.check_bad_words(title): continue
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self.number = int( mo.group(1), 0)
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self.title = title
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self.exe = "" # not used?
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self.hud = None # specified later
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break
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@ -60,16 +58,6 @@ class Table(Table_Window):
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self.window = self.get_window_from_xid(self.number)
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self.parent = self.window.query_tree().parent
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geo = self.get_geometry()
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if geo is None: return None
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self.width = geo['width']
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self.height = geo['height']
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self.x = geo['x']
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self.y = geo['y']
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self.game = self.get_game()
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self.gdk_handle = gtk.gdk.window_foreign_new(self.number)
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def get_window_from_xid(self, id):
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for outside in root.query_tree().children:
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if outside.id == id:
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@ -92,14 +80,14 @@ class Table(Table_Window):
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return None
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def get_window_title(self):
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proc = subprocess.Popen("xwininfo -wm -id %d" % self.number, shell = True, stdout = subprocess.PIPE)
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s = proc.stdout.read()
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s = os.popen("xwininfo -wm -id %d" % self.number).read()
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mo = re.search('"(.+)"', s)
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try:
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return mo.group(1)
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except AttributeError:
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return None
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def topify(self, hud):
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hud.main_window.gdkhandle = gtk.gdk.window_foreign_new(hud.main_window.window.xid)
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hud.main_window.gdkhandle.set_transient_for(self.gdk_handle)
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