Integrate new table handling.

This commit is contained in:
Eratosthenes 2010-09-16 20:29:58 -04:00
parent d176da93d4
commit 2fc2cc9743
4 changed files with 74 additions and 61 deletions

View File

@ -109,6 +109,11 @@ class HUD_main(object):
# a main window
self.main_window = gtk.Window()
self.main_window.connect("client_moved", self.client_moved)
self.main_window.connect("client_resized", self.client_resized)
self.main_window.connect("client_destroyed", self.client_destroyed)
self.main_window.connect("game_changed", self.game_changed)
self.main_window.connect("table_changed", self.table_changed)
self.main_window.connect("destroy", self.destroy)
self.vb = gtk.VBox()
self.label = gtk.Label(_('Closing this window will exit from the HUD.'))
@ -116,11 +121,27 @@ class HUD_main(object):
self.main_window.add(self.vb)
self.main_window.set_title(_("HUD Main Window"))
self.main_window.show_all()
gobject.timeout_add(100, self.check_tables)
except:
log.error( "*** Exception in HUD_main.init() *** " )
for e in traceback.format_tb(sys.exc_info()[2]):
log.error(e)
def client_moved(self, widget, hud):
print hud, hud.table.name, "moved", hud.table.x, hud.table.y
def client_resized(self, widget, hud):
print "Client resized"
def client_destroyed(self, widget, hud): # call back for terminating the main eventloop
self.kill_hud(None, hud.table.name)
def game_changed(self, widget, hud):
print "Game Changed."
def table_changed(self, widget, hud):
print "Table Changed."
self.kill_hud(None, hud.table.name)
def destroy(self, *args): # call back for terminating the main eventloop
log.info(_("Terminating normally."))
@ -135,6 +156,11 @@ class HUD_main(object):
del(self.hud_dict[table])
self.main_window.resize(1,1)
def check_tables(self):
for hud in self.hud_dict.keys():
self.hud_dict[hud].table.check_table(self.hud_dict[hud])
return True
def create_HUD(self, new_hand_id, table, table_name, max, poker_game, type, stat_dict, cards):
"""type is "ring" or "tour" used to set hud_params"""
@ -269,6 +295,7 @@ class HUD_main(object):
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_dict[temp_key].hud_params
,self.hero_ids[site_id], num_seats)
t3 = time.time()
try:
self.hud_dict[temp_key].stat_dict = stat_dict
except KeyError: # HUD instance has been killed off, key is stale
@ -299,10 +326,7 @@ class HUD_main(object):
cards['common'] = comm_cards['common']
table_kwargs = dict(table_name = table_name, tournament = tour_number, table_number = tab_number)
search_string = getTableTitleRe(self.config, site_name, type, **table_kwargs)
# print "getTableTitleRe ", self.config, site_name, type, "=", search_string
tablewindow = Tables.Table(search_string, **table_kwargs)
tablewindow = Tables.Table(self.config, site_name, **table_kwargs)
if tablewindow is None:
# If no client window is found on the screen, complain and continue
if type == "tour":
@ -321,7 +345,8 @@ class HUD_main(object):
log.info(_("HUD_main.read_stdin: hand read in %4.3f seconds (%4.3f,%4.3f,%4.3f,%4.3f,%4.3f,%4.3f)")
% (t6-t0,t1-t0,t2-t0,t3-t0,t4-t0,t5-t0,t6-t0))
self.db_connection.connection.rollback()
if type == "tour":
tablewindow.check_table_no()
if __name__== "__main__":
# start the HUD_main object

View File

@ -135,6 +135,15 @@ class Table_Window(object):
self.search_string = getTableTitleRe(self.config, self.site, self.type, **table_kwargs)
self.find_table_parameters()
geo = self.get_geometry()
if geo is None: return None
self.width = geo['width']
self.height = geo['height']
self.x = geo['x']
self.y = geo['y']
self.game = self.get_game()
def __str__(self):
# __str__ method for testing
likely_attrs = ("number", "title", "site", "width", "height", "x", "y",
@ -152,9 +161,10 @@ class Table_Window(object):
# by the "check" methods. Most of the get methods are in the
# subclass because they are specific to X, Windows, etc.
def get_game(self):
title = self.get_window_title()
if title is None:
return False
# title = self.get_window_title()
# if title is None:
# return False
title = self.title
# check for nl and pl games first, to avoid bad matches
for game, names in nlpl_game_names.iteritems():
@ -184,13 +194,13 @@ class Table_Window(object):
def check_table(self, hud):
result = self.check_size()
if result != False:
hud.main_window.emit(result, hud)
hud.parent.main_window.emit(result, hud)
if result == "client_destroyed":
return True
result = self.check_loc()
if result != False:
hud.main_window.emit(result, hud)
hud.parent.main_window.emit(result, hud)
if result == "client_destroyed":
return True
return True

View File

@ -79,20 +79,9 @@ class Table(Table_Window):
log.error(_("self.window doesn't exist? why?"))
return None
(x, y, width, height) = win32gui.GetWindowRect(hwnd)
log.debug("x = %s y = %s width = %s height = %s" % (x, y, width, height))
self.x = int(x) + b_width
self.y = int(y) + tb_height
self.width = width - x
self.height = height - y
log.debug("x = %s y = %s width = %s height = %s" % (self.x, self.y, self.width, self.height))
self.exe = self.get_nt_exe(hwnd)
self.title = titles[hwnd]
self.site = ""
self.hud = None
self.number = hwnd
self.gdkhandle = gtk.gdk.window_foreign_new(long(self.window))
def get_geometry(self):
if not win32gui.IsWindow(self.number): # window closed
@ -104,8 +93,8 @@ class Table(Table_Window):
height = height - y
return {'x' : int(x) + b_width,
'y' : int(y) + tb_height,
'width' : int(height) - b_width - tb_height,
'height' : int(width) - 2*b_width
'height' : int(height) - y,
'width' : int(width) - x
}
except:
return None
@ -113,26 +102,27 @@ class Table(Table_Window):
def get_window_title(self):
return win32gui.GetWindowText(self.window)
def get_nt_exe(self, hwnd):
"""Finds the name of the executable that the given window handle belongs to."""
# def get_nt_exe(self, hwnd):
# """Finds the name of the executable that the given window handle belongs to."""
#
# # Request privileges to enable "debug process", so we can later use PROCESS_VM_READ, retardedly required to GetModuleFileNameEx()
# priv_flags = win32security.TOKEN_ADJUST_PRIVILEGES | win32security.TOKEN_QUERY
# hToken = win32security.OpenProcessToken (win32api.GetCurrentProcess(), priv_flags)
# # enable "debug process"
# privilege_id = win32security.LookupPrivilegeValue (None, win32security.SE_DEBUG_NAME)
# old_privs = win32security.AdjustTokenPrivileges (hToken, 0, [(privilege_id, win32security.SE_PRIVILEGE_ENABLED)])
#
# # Open the process, and query it's filename
# processid = win32process.GetWindowThreadProcessId(hwnd)
# pshandle = win32api.OpenProcess(win32con.PROCESS_QUERY_INFORMATION | win32con.PROCESS_VM_READ, False, processid[1])
# exename = win32process.GetModuleFileNameEx(pshandle, 0)
#
# # clean up
# win32api.CloseHandle(pshandle)
# win32api.CloseHandle(hToken)
#
# return exename
# Request privileges to enable "debug process", so we can later use PROCESS_VM_READ, retardedly required to GetModuleFileNameEx()
priv_flags = win32security.TOKEN_ADJUST_PRIVILEGES | win32security.TOKEN_QUERY
hToken = win32security.OpenProcessToken (win32api.GetCurrentProcess(), priv_flags)
# enable "debug process"
privilege_id = win32security.LookupPrivilegeValue (None, win32security.SE_DEBUG_NAME)
old_privs = win32security.AdjustTokenPrivileges (hToken, 0, [(privilege_id, win32security.SE_PRIVILEGE_ENABLED)])
# Open the process, and query it's filename
processid = win32process.GetWindowThreadProcessId(hwnd)
pshandle = win32api.OpenProcess(win32con.PROCESS_QUERY_INFORMATION | win32con.PROCESS_VM_READ, False, processid[1])
exename = win32process.GetModuleFileNameEx(pshandle, 0)
# clean up
win32api.CloseHandle(pshandle)
win32api.CloseHandle(hToken)
return exename
def topify(self, hud):
"""Set the specified gtk window to stayontop in MS Windows."""
@ -151,10 +141,10 @@ class Table(Table_Window):
# hud.main_window.gdkhandle = gtk.gdk.window_foreign_new(w[0])
hud.main_window.gdkhandle = hud.main_window.window
hud.main_window.gdkhandle.set_transient_for(self.gdkhandle)
rect = self.gdkhandle.get_frame_extents()
(innerx, innery) = self.gdkhandle.get_origin()
b_width = rect.x - innerx
tb_height = rect.y - innery
# rect = self.gdkhandle.get_frame_extents()
# (innerx, innery) = self.gdkhandle.get_origin()
# b_width = rect.x - innerx
# tb_height = rect.y - innery
#
# style = win32gui.GetWindowLong(self.number, win32con.GWL_EXSTYLE)
# style |= win32con.WS_CLIPCHILDREN

View File

@ -23,7 +23,6 @@
# Standard Library modules
import re
import os
import subprocess
# pyGTK modules
import gtk
@ -50,26 +49,15 @@ class Table(Table_Window):
if self.check_bad_words(title): continue
self.number = int( mo.group(1), 0)
self.title = title
self.exe = "" # not used?
self.hud = None # specified later
break
if self.number is None:
return None
self.window = self.get_window_from_xid(self.number)
self.parent = self.window.query_tree().parent
geo = self.get_geometry()
if geo is None: return None
self.width = geo['width']
self.height = geo['height']
self.x = geo['x']
self.y = geo['y']
self.game = self.get_game()
self.gdk_handle = gtk.gdk.window_foreign_new(self.number)
def get_window_from_xid(self, id):
for outside in root.query_tree().children:
if outside.id == id:
@ -92,13 +80,13 @@ class Table(Table_Window):
return None
def get_window_title(self):
proc = subprocess.Popen("xwininfo -wm -id %d" % self.number, shell = True, stdout = subprocess.PIPE)
s = proc.stdout.read()
s = os.popen("xwininfo -wm -id %d" % self.number).read()
mo = re.search('"(.+)"', s)
try:
return mo.group(1)
except AttributeError:
return None
def topify(self, hud):
hud.main_window.gdkhandle = gtk.gdk.window_foreign_new(hud.main_window.window.xid)