mucked: present() = show(), moved a line out of a loop

fpdb_simple: fix cardMap to understand "0", for stud games
This commit is contained in:
eblade
2009-03-23 17:13:32 -04:00
parent 6ff4997d87
commit 2f4783b50b
2 changed files with 5 additions and 4 deletions
+3 -3
View File
@@ -376,7 +376,7 @@ class Flop_Mucked(Aux_Window):
self.seen_cards[i].set_from_pixbuf(scratch)
# self.m_windows[i].show_all()
self.m_windows[i].resize(1,1)
self.m_windows[i].present()
self.m_windows[i].show()
self.m_windows[i].move(self.positions[i][0], self.positions[i][1]) # here is where I move back
self.displayed_cards = True
@@ -407,7 +407,7 @@ class Flop_Mucked(Aux_Window):
"""Hide the mucked card windows."""
for (i, w) in self.m_windows.iteritems():
w.hide()
self.displayed_cards = False
self.displayed_cards = False
def button_press_cb(self, widget, event, *args):
"""Handle button clicks in the event boxes."""
@@ -437,7 +437,7 @@ class Flop_Mucked(Aux_Window):
def expose_all(self):
for (i, cards) in self.hud.cards.iteritems():
self.m_windows[i].present()
self.m_windows[i].show()
self.m_windows[i].move(self.positions[i][0], self.positions[i][1]) # here is where I move back
self.displayed_cards = True