Get the tableName right for tournaments.
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@ -197,15 +197,6 @@ class PokerStars(HandHistoryConverter):
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hand.starttime = datetime.datetime.strptime(datetimestr, "%Y/%m/%d %H:%M:%S")
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hand.starttime = datetime.datetime.strptime(datetimestr, "%Y/%m/%d %H:%M:%S")
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if key == 'HID':
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if key == 'HID':
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hand.handid = info[key]
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hand.handid = info[key]
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if key == 'TABLE':
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hand.tablename = info[key]
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if key == 'BUTTON':
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hand.buttonpos = info[key]
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if key == 'MAX':
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hand.maxseats = int(info[key])
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if key == 'MIXED':
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hand.mixed = self.mixes[info[key]] if info[key] is not None else None
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if key == 'TOURNO':
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if key == 'TOURNO':
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hand.tourNo = info[key]
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hand.tourNo = info[key]
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@ -213,6 +204,19 @@ class PokerStars(HandHistoryConverter):
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hand.buyin = info[key]
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hand.buyin = info[key]
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if key == 'LEVEL':
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if key == 'LEVEL':
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hand.level = info[key]
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hand.level = info[key]
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if key == 'TABLE':
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if hand.tourNo != None:
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hand.tablename = re.split(" ", info[key])[1]
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else:
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hand.tablename = info[key]
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if key == 'BUTTON':
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hand.buttonpos = info[key]
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if key == 'MAX':
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hand.maxseats = int(info[key])
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if key == 'MIXED':
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hand.mixed = self.mixes[info[key]] if info[key] is not None else None
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if key == 'PLAY' and info['PLAY'] is not None:
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if key == 'PLAY' and info['PLAY'] is not None:
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# hand.currency = 'play' # overrides previously set value
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# hand.currency = 'play' # overrides previously set value
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hand.gametype['currency'] = 'play'
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hand.gametype['currency'] = 'play'
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