Merge branch 'master' of git://git.assembla.com/fpdb
This commit is contained in:
commit
295cc25259
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@ -1068,43 +1068,43 @@ class Database:
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if cons:
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if cons:
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pass
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pass
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else:
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else:
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print _("creating foreign key "), fk['fktab'], fk['fkcol'], "->", fk['rtab'], fk['rcol']
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print _("Creating foreign key "), fk['fktab'], fk['fkcol'], "->", fk['rtab'], fk['rcol']
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try:
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try:
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c.execute("alter table " + fk['fktab'] + " add foreign key ("
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c.execute("alter table " + fk['fktab'] + " add foreign key ("
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+ fk['fkcol'] + ") references " + fk['rtab'] + "("
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+ fk['fkcol'] + ") references " + fk['rtab'] + "("
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+ fk['rcol'] + ")")
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+ fk['rcol'] + ")")
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except:
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except:
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print _(" create foreign key failed: ") + str(sys.exc_info())
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print _("Create foreign key failed: ") + str(sys.exc_info())
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elif self.backend == self.PGSQL:
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elif self.backend == self.PGSQL:
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print _("creating foreign key "), fk['fktab'], fk['fkcol'], "->", fk['rtab'], fk['rcol']
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print _("Creating foreign key "), fk['fktab'], fk['fkcol'], "->", fk['rtab'], fk['rcol']
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try:
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try:
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c.execute("alter table " + fk['fktab'] + " add constraint "
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c.execute("alter table " + fk['fktab'] + " add constraint "
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+ fk['fktab'] + '_' + fk['fkcol'] + '_fkey'
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+ fk['fktab'] + '_' + fk['fkcol'] + '_fkey'
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+ " foreign key (" + fk['fkcol']
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+ " foreign key (" + fk['fkcol']
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+ ") references " + fk['rtab'] + "(" + fk['rcol'] + ")")
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+ ") references " + fk['rtab'] + "(" + fk['rcol'] + ")")
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except:
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except:
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print _(" create foreign key failed: ") + str(sys.exc_info())
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print _("Create foreign key failed: ") + str(sys.exc_info())
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else:
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else:
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return -1
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return -1
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for idx in self.indexes[self.backend]:
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for idx in self.indexes[self.backend]:
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if idx['drop'] == 1:
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if idx['drop'] == 1:
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if self.backend == self.MYSQL_INNODB:
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if self.backend == self.MYSQL_INNODB:
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print _("creating mysql index "), idx['tab'], idx['col']
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print _("Creating mysql index %s %s") % (idx['tab'], idx['col'])
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try:
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try:
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s = "alter table %s add index %s(%s)" % (idx['tab'],idx['col'],idx['col'])
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s = "alter table %s add index %s(%s)" % (idx['tab'],idx['col'],idx['col'])
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c.execute(s)
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c.execute(s)
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except:
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except:
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print _(" create foreign key failed: ") + str(sys.exc_info())
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print _("Create foreign key failed: ") + str(sys.exc_info())
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elif self.backend == self.PGSQL:
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elif self.backend == self.PGSQL:
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# pass
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# pass
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# mod to use tab_col for index name?
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# mod to use tab_col for index name?
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print _("creating pg index "), idx['tab'], idx['col']
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print _("Creating pg index "), idx['tab'], idx['col']
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try:
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try:
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s = "create index %s_%s_idx on %s(%s)" % (idx['tab'], idx['col'], idx['tab'], idx['col'])
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s = "create index %s_%s_idx on %s(%s)" % (idx['tab'], idx['col'], idx['tab'], idx['col'])
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c.execute(s)
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c.execute(s)
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except:
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except:
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print _(" create index failed: ") + str(sys.exc_info())
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print _("Create index failed: ") + str(sys.exc_info())
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else:
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else:
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return -1
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return -1
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@ -1253,7 +1253,7 @@ class Database:
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s = "create index %s on %s(%s)" % (idx['col'],idx['tab'],idx['col'])
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s = "create index %s on %s(%s)" % (idx['col'],idx['tab'],idx['col'])
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self.get_cursor().execute(s)
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self.get_cursor().execute(s)
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except:
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except:
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print _(" create index failed: ") + str(sys.exc_info())
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print _("Create index failed: ") + str(sys.exc_info())
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elif self.backend == self.PGSQL:
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elif self.backend == self.PGSQL:
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# mod to use tab_col for index name?
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# mod to use tab_col for index name?
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print _("Creating pgsql index %s %s") %(idx['tab'], idx['col'])
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print _("Creating pgsql index %s %s") %(idx['tab'], idx['col'])
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@ -1262,7 +1262,7 @@ class Database:
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s = "create index %s_%s_idx on %s(%s)" % (idx['tab'], idx['col'], idx['tab'], idx['col'])
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s = "create index %s_%s_idx on %s(%s)" % (idx['tab'], idx['col'], idx['tab'], idx['col'])
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self.get_cursor().execute(s)
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self.get_cursor().execute(s)
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except:
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except:
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print _(" create index failed: ") + str(sys.exc_info())
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print _("Create index failed: ") + str(sys.exc_info())
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elif self.backend == self.SQLITE:
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elif self.backend == self.SQLITE:
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print _("Creating sqlite index %s %s") %(idx['tab'], idx['col'])
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print _("Creating sqlite index %s %s") %(idx['tab'], idx['col'])
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log.debug(_("Creating sqlite index %s %s") %(idx['tab'], idx['col']))
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log.debug(_("Creating sqlite index %s %s") %(idx['tab'], idx['col']))
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@ -1278,7 +1278,7 @@ class Database:
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self.connection.set_isolation_level(1) # go back to normal isolation level
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self.connection.set_isolation_level(1) # go back to normal isolation level
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except:
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except:
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print _("Error creating indexes: ") + str(sys.exc_value)
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print _("Error creating indexes: ") + str(sys.exc_value)
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raise FpdbError( "Error creating indexes " + str(sys.exc_value) )
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raise FpdbError("Error creating indexes: " + str(sys.exc_value) )
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#end def createAllIndexes
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#end def createAllIndexes
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def dropAllIndexes(self):
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def dropAllIndexes(self):
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@ -41,33 +41,33 @@ from TreeViewTooltips import TreeViewTooltips
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#new order in config file:
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#new order in config file:
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colalias,colheading,colshowsumm,colshowposn,colformat,coltype,colxalign = 0,1,2,3,4,5,6
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colalias,colheading,colshowsumm,colshowposn,colformat,coltype,colxalign = 0,1,2,3,4,5,6
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ranks = {'x':0, '2':2, '3':3, '4':4, '5':5, '6':6, '7':7, '8':8, '9':9, 'T':10, 'J':11, 'Q':12, 'K':13, 'A':14}
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ranks = {'x':0, '2':2, '3':3, '4':4, '5':5, '6':6, '7':7, '8':8, '9':9, 'T':10, 'J':11, 'Q':12, 'K':13, 'A':14}
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onlinehelp = {'Game':'Type of Game',
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onlinehelp = {'Game':_('Type of Game'),
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'Hand':'Hole cards',
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'Hand':_('Hole cards'),
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'Posn':'Position',
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'Posn':_('Position'),
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'Name':'Name of the player',
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'Name':_('Name of the player'),
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'Hds':'Number of hands played',
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'Hds':_('Number of hands played'),
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'Seats':'Number of Seats',
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'Seats':_('Number of Seats'),
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'VPIP':'Voluntarily Putting In the pot\n(blinds excluded)',
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'VPIP':_('Voluntarily Putting In the pot\n(blinds excluded)'),
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'PFR':'% Pre Flop Raise',
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'PFR':_('% Pre Flop Raise'),
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'PF3':'% Pre Flop Re-Raise / 3Bet',
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'PF3':_('% Pre Flop Re-Raise / 3Bet'),
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'AggFac':'Aggression Factor\n',
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'AggFac':_('Aggression Factor\n'),
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'AggFreq':'Aggression Frequency\nBet or Raise vs Fold',
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'AggFreq':_('Aggression Frequency\nBet or Raise vs Fold'),
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'ContBet':'Continuation Bet on the flop',
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'ContBet':_('Continuation Bet on the flop'),
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'RFI':'% Raise First In\% Raise when first to bet',
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'RFI':_('% Raise First In\% Raise when first to bet'),
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'Steals':'% First to raise pre-flop\nand steal blinds',
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'Steals':_('% First to raise pre-flop\nand steal blinds'),
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'Saw_F':'% Saw Flop vs hands dealt',
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'Saw_F':_('% Saw Flop vs hands dealt'),
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'SawSD':'Saw Show Down / River',
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'SawSD':_('Saw Show Down / River'),
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'WtSDwsF':'Went To Show Down When Saw Flop',
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'WtSDwsF':_('Went To Show Down When Saw Flop'),
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'W$SD':'Amount Won when Show Down seen',
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'W$SD':_('Amount Won when Show Down seen'),
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'FlAFq':'Flop Aggression\n% Bet or Raise after seeing Flop',
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'FlAFq':_('Flop Aggression\n% Bet or Raise after seeing Flop'),
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'TuAFq':'Turn Aggression\n% Bet or Raise after seeing Turn',
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'TuAFq':_('Turn Aggression\n% Bet or Raise after seeing Turn'),
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'RvAFq':'River Aggression\n% Bet or Raise after seeing River',
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'RvAFq':_('River Aggression\n% Bet or Raise after seeing River'),
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'PoFAFq':'Coming Soon\nTotal % agression',
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'PoFAFq':_('Coming Soon\nTotal % agression'),
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'Net($)':'Amount won',
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'Net($)':_('Amount won'),
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'bb/100':'Number of Big Blinds won\nor lost per 100 hands',
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'bb/100':_('Number of Big Blinds won\nor lost per 100 hands'),
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'Rake($)':'Amount of rake paid',
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'Rake($)':_('Amount of rake paid'),
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'bbxr/100':'Number of Big Blinds won\nor lost per 100 hands\nwhen excluding rake',
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'bbxr/100':_('Number of Big Blinds won\nor lost per 100 hands\nwhen excluding rake'),
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'Variance':'Measure of uncertainty\nThe lower, the more stable the amounts won'
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'Variance':_('Measure of uncertainty\nThe lower, the more stable the amounts won')
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}
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}
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@ -3055,8 +3055,6 @@ class Sql:
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order by stats.category, stats.limitType, stats.bigBlindDesc desc
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order by stats.category, stats.limitType, stats.bigBlindDesc desc
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<orderbyseats>, cast(stats.PlPosition as smallint)
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<orderbyseats>, cast(stats.PlPosition as smallint)
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"""
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"""
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#elif db_server == 'sqlite':
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# self.query['playerStatsByPosition'] = """ """
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####################################
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####################################
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# Cash Game Graph query
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# Cash Game Graph query
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@ -24,6 +24,7 @@
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#
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#
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# dpopowich AT astro dot umass dot edu
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# dpopowich AT astro dot umass dot edu
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#
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#
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# This version of the file is part of fpdb, contact: fpdb-main@lists.sourceforge.net
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'''
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'''
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TreeViewTooltips.py
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TreeViewTooltips.py
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@ -104,7 +105,7 @@ import gobject
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if gtk.gtk_version < (2, 8):
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if gtk.gtk_version < (2, 8):
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import warnings
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import warnings
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msg = ('''This module was developed and tested with version 2.8.18 of gtk. You are using version %d.%d.%d. Your milage may vary.'''
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msg = (_('''This module was developed and tested with version 2.8.18 of gtk. You are using version %d.%d.%d. Your milage may vary.''')
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% gtk.gtk_version)
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% gtk.gtk_version)
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warnings.warn(msg)
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warnings.warn(msg)
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@ -213,7 +213,7 @@ class Winamax(HandHistoryConverter):
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hand.mixed = None
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hand.mixed = None
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def readPlayerStacks(self, hand):
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def readPlayerStacks(self, hand):
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log.debug("readplayerstacks: re is '%s'" % self.re_PlayerInfo)
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log.debug(_("readplayerstacks: re is '%s'" % self.re_PlayerInfo))
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m = self.re_PlayerInfo.finditer(hand.handText)
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m = self.re_PlayerInfo.finditer(hand.handText)
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for a in m:
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for a in m:
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hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'), a.group('CASH'))
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hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'), a.group('CASH'))
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@ -230,7 +230,7 @@ class Winamax(HandHistoryConverter):
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# print "adding street", m.group(0)
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# print "adding street", m.group(0)
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# print "---"
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# print "---"
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except:
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except:
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print ("Failed to add streets. handtext=%s")
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print (_("Failed to add streets. handtext=%s"))
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#Needs to return a list in the format
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#Needs to return a list in the format
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# ['player1name', 'player2name', ...] where player1name is the sb and player2name is bb,
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# ['player1name', 'player2name', ...] where player1name is the sb and player2name is bb,
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@ -240,7 +240,7 @@ class Winamax(HandHistoryConverter):
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m = self.re_Button.search(hand.handText)
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m = self.re_Button.search(hand.handText)
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if m:
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if m:
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hand.buttonpos = int(m.group('BUTTON'))
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hand.buttonpos = int(m.group('BUTTON'))
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log.debug('readButton: button on pos %d'%hand.buttonpos)
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log.debug(_('readButton: button on pos %d'%hand.buttonpos))
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else:
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else:
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log.warning(_('readButton: not found'))
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log.warning(_('readButton: not found'))
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@ -292,13 +292,13 @@ class Winamax(HandHistoryConverter):
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if street in hand.streets.keys():
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if street in hand.streets.keys():
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m = self.re_HeroCards.finditer(hand.streets[street])
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m = self.re_HeroCards.finditer(hand.streets[street])
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if m == []:
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if m == []:
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log.debug("No hole cards found for %s"%street)
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log.debug(_("No hole cards found for %s"%street))
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for found in m:
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for found in m:
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hand.hero = found.group('PNAME')
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hand.hero = found.group('PNAME')
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newcards = found.group('CARDS').split(' ')
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newcards = found.group('CARDS').split(' ')
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# print "DEBUG: addHoleCards(%s, %s, %s)" %(street, hand.hero, newcards)
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# print "DEBUG: addHoleCards(%s, %s, %s)" %(street, hand.hero, newcards)
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hand.addHoleCards(street, hand.hero, closed=newcards, shown=False, mucked=False, dealt=True)
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hand.addHoleCards(street, hand.hero, closed=newcards, shown=False, mucked=False, dealt=True)
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log.debug("Hero cards %s: %s"%(hand.hero, newcards))
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log.debug(_("Hero cards %s: %s"%(hand.hero, newcards)))
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def readAction(self, hand, street):
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def readAction(self, hand, street):
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m = self.re_Action.finditer(hand.streets[street])
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m = self.re_Action.finditer(hand.streets[street])
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@ -319,13 +319,13 @@ class Winamax(HandHistoryConverter):
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elif action.group('ATYPE') == ' stands pat':
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elif action.group('ATYPE') == ' stands pat':
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hand.addStandsPat( street, action.group('PNAME'))
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hand.addStandsPat( street, action.group('PNAME'))
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else:
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else:
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log.fatal("DEBUG: unimplemented readAction: '%s' '%s'") %(action.group('PNAME'),action.group('ATYPE'),)
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log.fatal(_("DEBUG: unimplemented readAction: '%s' '%s'")) %(action.group('PNAME'),action.group('ATYPE'),)
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# print "Processed %s"%acts
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# print "Processed %s"%acts
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# print "committed=",hand.pot.committed
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# print "committed=",hand.pot.committed
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def readShowdownActions(self, hand):
|
def readShowdownActions(self, hand):
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for shows in self.re_ShowdownAction.finditer(hand.handText):
|
for shows in self.re_ShowdownAction.finditer(hand.handText):
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log.debug("add show actions %s"%shows)
|
log.debug(_("add show actions %s"%shows))
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cards = shows.group('CARDS')
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cards = shows.group('CARDS')
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cards = cards.split(' ')
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cards = cards.split(' ')
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# print "DEBUG: addShownCards(%s, %s)" %(cards, shows.group('PNAME'))
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# print "DEBUG: addShownCards(%s, %s)" %(cards, shows.group('PNAME'))
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@ -371,7 +371,7 @@ class Winamax(HandHistoryConverter):
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|
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def readShownCards(self,hand):
|
def readShownCards(self,hand):
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for m in self.re_ShownCards.finditer(hand.handText):
|
for m in self.re_ShownCards.finditer(hand.handText):
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log.debug("Read shown cards: %s"%m.group(0))
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log.debug(_("Read shown cards: %s"%m.group(0)))
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cards = m.group('CARDS')
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cards = m.group('CARDS')
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cards = cards.split(' ') # needs to be a list, not a set--stud needs the order
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cards = cards.split(' ') # needs to be a list, not a set--stud needs the order
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(shown, mucked) = (False, False)
|
(shown, mucked) = (False, False)
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||||||
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