Merge branch 'master' of git://git.assembla.com/fpdboz
This commit is contained in:
commit
25923b02d1
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@ -27,6 +27,12 @@ from HandHistoryConverter import *
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class Absolute(HandHistoryConverter):
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class Absolute(HandHistoryConverter):
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# Class Variables
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sitename = "Absolute"
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filetype = "text"
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codepage = "cp1252"
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siteid = 8
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# Static regexes
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# Static regexes
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re_SplitHands = re.compile(r"\n\n\n+")
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re_SplitHands = re.compile(r"\n\n\n+")
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re_TailSplitHands = re.compile(r"(\n\n\n+)")
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re_TailSplitHands = re.compile(r"(\n\n\n+)")
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@ -48,24 +54,6 @@ class Absolute(HandHistoryConverter):
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# re_Board = re.compile(ur"\[ (?P<CARDS>.+) \]")
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# re_Board = re.compile(ur"\[ (?P<CARDS>.+) \]")
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def __init__(self, in_path = '-', out_path = '-', follow = False, autostart=True, debugging=False, index=0):
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"""\
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in_path (default '-' = sys.stdin)
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out_path (default '-' = sys.stdout)
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follow : whether to tail -f the input
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autostart: whether to run the thread (or you can call start() yourself)
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debugging: if False, pass on partially supported game types. If true, have a go and error..."""
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#print "DEBUG: XXXXXXXXXXXXXXX"
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HandHistoryConverter.__init__(self, in_path, out_path, sitename="Absolute", follow=follow, index=index)
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logging.info("Initialising Absolute converter class")
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self.filetype = "text"
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self.codepage = "cp1252"
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self.siteId = 8 # Needs to match id entry in Sites database
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self.debugging = debugging
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if autostart:
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self.start()
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# otherwise you need to call start yourself.
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def compilePlayerRegexs(self, hand):
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def compilePlayerRegexs(self, hand):
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players = set([player[1] for player in hand.players])
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players = set([player[1] for player in hand.players])
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if not players <= self.compiledPlayers: # x <= y means 'x is subset of y'
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if not players <= self.compiledPlayers: # x <= y means 'x is subset of y'
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@ -1150,11 +1150,16 @@ class Database:
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boardcard2,
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boardcard2,
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boardcard3,
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boardcard3,
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boardcard4,
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boardcard4,
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boardcard5
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boardcard5,
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street1Pot,
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street2Pot,
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street3Pot,
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street4Pot,
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showdownPot
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)
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)
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VALUES
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VALUES
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(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
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(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
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%s, %s)"""
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%s, %s, %s, %s, %s, %s, %s)"""
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#--- texture,
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#--- texture,
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#-- playersVpi,
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#-- playersVpi,
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#-- playersAtStreet1,
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#-- playersAtStreet1,
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@ -1167,11 +1172,6 @@ class Database:
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#-- street2Raises,
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#-- street2Raises,
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#-- street3Raises,
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#-- street3Raises,
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#-- street4Raises,
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#-- street4Raises,
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#-- street1Pot,
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#-- street2Pot,
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#-- street3Pot,
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#-- street4Pot,
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#-- showdownPot
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#-- seats,
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#-- seats,
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q = q.replace('%s', self.sql.query['placeholder'])
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q = q.replace('%s', self.sql.query['placeholder'])
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@ -1190,7 +1190,7 @@ class Database:
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p['boardcard2'],
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p['boardcard2'],
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p['boardcard3'],
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p['boardcard3'],
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p['boardcard4'],
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p['boardcard4'],
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p['boardcard5'])
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p['boardcard5'],
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# hudCache['playersVpi'],
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# hudCache['playersVpi'],
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# hudCache['playersAtStreet1'],
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# hudCache['playersAtStreet1'],
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# hudCache['playersAtStreet2'],
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# hudCache['playersAtStreet2'],
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@ -1202,12 +1202,12 @@ class Database:
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# hudCache['street2Raises'],
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# hudCache['street2Raises'],
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# hudCache['street3Raises'],
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# hudCache['street3Raises'],
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# hudCache['street4Raises'],
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# hudCache['street4Raises'],
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# hudCache['street1Pot'],
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p['street1Pot'],
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# hudCache['street2Pot'],
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p['street2Pot'],
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# hudCache['street3Pot'],
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p['street3Pot'],
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# hudCache['street4Pot'],
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p['street4Pot'],
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# hudCache['showdownPot']
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p['showdownPot']
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)
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))
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#return getLastInsertId(backend, conn, cursor)
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#return getLastInsertId(backend, conn, cursor)
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# def storeHand
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# def storeHand
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@ -22,7 +22,6 @@ import gtk
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import os
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import os
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import fpdb_simple
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import fpdb_simple
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import fpdb_import
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import fpdb_import
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import fpdb_db
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import fpdb_db
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@ -203,11 +203,6 @@ db: a connected fpdb_db object"""
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hh['tableName'] = self.tablename
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hh['tableName'] = self.tablename
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hh['maxSeats'] = self.maxseats
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hh['maxSeats'] = self.maxseats
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hh['seats'] = len(sqlids)
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hh['seats'] = len(sqlids)
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# boardcard1 smallint, /* 0=none, 1-13=2-Ah 14-26=2-Ad 27-39=2-Ac 40-52=2-As */
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# boardcard2 smallint,
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# boardcard3 smallint,
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# boardcard4 smallint,
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# boardcard5 smallint,
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# Flop turn and river may all be empty - add (likely) too many elements and trim with range
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# Flop turn and river may all be empty - add (likely) too many elements and trim with range
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boardcards = self.board['FLOP'] + self.board['TURN'] + self.board['RIVER'] + [u'0x', u'0x', u'0x', u'0x', u'0x']
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boardcards = self.board['FLOP'] + self.board['TURN'] + self.board['RIVER'] + [u'0x', u'0x', u'0x', u'0x', u'0x']
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cards = [Card.encodeCard(c) for c in boardcards[0:5]]
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cards = [Card.encodeCard(c) for c in boardcards[0:5]]
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@ -217,7 +212,6 @@ db: a connected fpdb_db object"""
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hh['boardcard4'] = cards[3]
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hh['boardcard4'] = cards[3]
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hh['boardcard5'] = cards[4]
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hh['boardcard5'] = cards[4]
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print hh
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# texture smallint,
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# texture smallint,
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# playersVpi SMALLINT NOT NULL, /* num of players vpi */
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# playersVpi SMALLINT NOT NULL, /* num of players vpi */
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# Needs to be recorded
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# Needs to be recorded
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@ -241,17 +235,14 @@ db: a connected fpdb_db object"""
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# Needs to be recorded
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# Needs to be recorded
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# street4Raises TINYINT NOT NULL, /* num big bets paid to see showdown */
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# street4Raises TINYINT NOT NULL, /* num big bets paid to see showdown */
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# Needs to be recorded
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# Needs to be recorded
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# street1Pot INT, /* pot size at flop/street4 */
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# Needs to be recorded
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#print "DEBUG: self.getStreetTotals = (%s, %s, %s, %s, %s)" % self.getStreetTotals()
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# street2Pot INT, /* pot size at turn/street5 */
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#FIXME: Pot size still in decimal, needs to be converted to cents
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# Needs to be recorded
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(hh['street1Pot'], hh['street2Pot'], hh['street3Pot'], hh['street4Pot'], hh['showdownPot']) = self.getStreetTotals()
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# street3Pot INT, /* pot size at river/street6 */
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# Needs to be recorded
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# street4Pot INT, /* pot size at sd/street7 */
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# Needs to be recorded
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# showdownPot INT, /* pot size at sd/street7 */
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# comment TEXT,
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# comment TEXT,
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# commentTs DATETIME
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# commentTs DATETIME
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#print hh
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handid = db.storeHand(hh)
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handid = db.storeHand(hh)
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# HandsPlayers - ? ... Do we fix winnings?
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# HandsPlayers - ? ... Do we fix winnings?
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# Tourneys ?
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# Tourneys ?
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@ -489,7 +480,6 @@ Card ranks will be uppercased
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board = set([c for s in self.board.values() for c in s])
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board = set([c for s in self.board.values() for c in s])
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self.addHoleCards(holeandboard.difference(board),player,shown, mucked)
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self.addHoleCards(holeandboard.difference(board),player,shown, mucked)
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def totalPot(self):
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def totalPot(self):
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"""If all bets and blinds have been added, totals up the total pot size"""
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"""If all bets and blinds have been added, totals up the total pot size"""
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@ -573,6 +563,9 @@ Map the tuple self.gametype onto the pokerstars string describing it
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"""Return a string of the stakes of the current hand."""
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"""Return a string of the stakes of the current hand."""
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return "%s%s/%s%s" % (self.sym, self.sb, self.sym, self.bb)
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return "%s%s/%s%s" % (self.sym, self.sb, self.sym, self.bb)
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def getStreetTotals(self):
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pass
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def writeGameLine(self):
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def writeGameLine(self):
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"""Return the first HH line for the current hand."""
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"""Return the first HH line for the current hand."""
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gs = "PokerStars Game #%s: " % self.handid
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gs = "PokerStars Game #%s: " % self.handid
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@ -638,6 +631,7 @@ class HoldemOmahaHand(Hand):
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for street in self.actionStreets:
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for street in self.actionStreets:
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if self.streets[street]:
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if self.streets[street]:
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hhc.readAction(self, street)
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hhc.readAction(self, street)
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self.pot.markTotal(street)
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hhc.readCollectPot(self)
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hhc.readCollectPot(self)
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hhc.readShownCards(self)
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hhc.readShownCards(self)
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self.totalPot() # finalise it (total the pot)
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self.totalPot() # finalise it (total the pot)
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@ -662,6 +656,18 @@ class HoldemOmahaHand(Hand):
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else:
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else:
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self.addHoleCards('PREFLOP', player, open=[], closed=cards, shown=shown, mucked=mucked, dealt=dealt)
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self.addHoleCards('PREFLOP', player, open=[], closed=cards, shown=shown, mucked=mucked, dealt=dealt)
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def getStreetTotals(self):
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# street1Pot INT, /* pot size at flop/street4 */
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# street2Pot INT, /* pot size at turn/street5 */
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# street3Pot INT, /* pot size at river/street6 */
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# street4Pot INT, /* pot size at sd/street7 */
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# showdownPot INT, /* pot size at sd/street7 */
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tmp1 = self.pot.getTotalAtStreet('FLOP')
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tmp2 = self.pot.getTotalAtStreet('TURN')
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tmp3 = self.pot.getTotalAtStreet('RIVER')
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tmp4 = 0
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tmp5 = 0
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return (tmp1,tmp2,tmp3,tmp4,tmp5)
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def writeHTMLHand(self, fh=sys.__stdout__):
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def writeHTMLHand(self, fh=sys.__stdout__):
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from nevow import tags as T
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from nevow import tags as T
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@ -886,6 +892,7 @@ class DrawHand(Hand):
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for street in self.streetList:
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for street in self.streetList:
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if self.streets[street]:
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if self.streets[street]:
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hhc.readAction(self, street)
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hhc.readAction(self, street)
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self.pot.markTotal(street)
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hhc.readCollectPot(self)
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hhc.readCollectPot(self)
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hhc.readShownCards(self)
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hhc.readShownCards(self)
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self.totalPot() # finalise it (total the pot)
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self.totalPot() # finalise it (total the pot)
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@ -946,6 +953,14 @@ class DrawHand(Hand):
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act = (player, 'discards', num)
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act = (player, 'discards', num)
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self.actions[street].append(act)
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self.actions[street].append(act)
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def getStreetTotals(self):
|
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# street1Pot INT, /* pot size at flop/street4 */
|
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# street2Pot INT, /* pot size at turn/street5 */
|
||||||
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# street3Pot INT, /* pot size at river/street6 */
|
||||||
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# street4Pot INT, /* pot size at sd/street7 */
|
||||||
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# showdownPot INT, /* pot size at sd/street7 */
|
||||||
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return (0,0,0,0,0)
|
||||||
|
|
||||||
|
|
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def writeHand(self, fh=sys.__stdout__):
|
def writeHand(self, fh=sys.__stdout__):
|
||||||
# PokerStars format.
|
# PokerStars format.
|
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|
@ -1053,6 +1068,7 @@ class StudHand(Hand):
|
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if self.streets[street]:
|
if self.streets[street]:
|
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log.debug(street + self.streets[street])
|
log.debug(street + self.streets[street])
|
||||||
hhc.readAction(self, street)
|
hhc.readAction(self, street)
|
||||||
|
self.pot.markTotal(street)
|
||||||
hhc.readCollectPot(self)
|
hhc.readCollectPot(self)
|
||||||
hhc.readShownCards(self) # not done yet
|
hhc.readShownCards(self) # not done yet
|
||||||
self.totalPot() # finalise it (total the pot)
|
self.totalPot() # finalise it (total the pot)
|
||||||
|
@ -1123,6 +1139,14 @@ Add a complete on [street] by [player] to [amountTo]
|
||||||
self.lastBet['THIRD'] = Decimal(bringin)
|
self.lastBet['THIRD'] = Decimal(bringin)
|
||||||
self.pot.addMoney(player, Decimal(bringin))
|
self.pot.addMoney(player, Decimal(bringin))
|
||||||
|
|
||||||
|
def getStreetTotals(self):
|
||||||
|
# street1Pot INT, /* pot size at flop/street4 */
|
||||||
|
# street2Pot INT, /* pot size at turn/street5 */
|
||||||
|
# street3Pot INT, /* pot size at river/street6 */
|
||||||
|
# street4Pot INT, /* pot size at sd/street7 */
|
||||||
|
# showdownPot INT, /* pot size at sd/street7 */
|
||||||
|
return (0,0,0,0,0)
|
||||||
|
|
||||||
|
|
||||||
def writeHand(self, fh=sys.__stdout__):
|
def writeHand(self, fh=sys.__stdout__):
|
||||||
# PokerStars format.
|
# PokerStars format.
|
||||||
|
@ -1283,6 +1307,7 @@ class Pot(object):
|
||||||
def __init__(self):
|
def __init__(self):
|
||||||
self.contenders = set()
|
self.contenders = set()
|
||||||
self.committed = {}
|
self.committed = {}
|
||||||
|
self.streettotals = {}
|
||||||
self.total = None
|
self.total = None
|
||||||
self.returned = {}
|
self.returned = {}
|
||||||
self.sym = u'$' # this is the default currency symbol
|
self.sym = u'$' # this is the default currency symbol
|
||||||
|
@ -1302,6 +1327,14 @@ class Pot(object):
|
||||||
self.contenders.add(player)
|
self.contenders.add(player)
|
||||||
self.committed[player] += amount
|
self.committed[player] += amount
|
||||||
|
|
||||||
|
def markTotal(self, street):
|
||||||
|
self.streettotals[street] = sum(self.committed.values())
|
||||||
|
|
||||||
|
def getTotalAtStreet(self, street):
|
||||||
|
if street in self.streettotals:
|
||||||
|
return self.streettotals[street]
|
||||||
|
return 0
|
||||||
|
|
||||||
def end(self):
|
def end(self):
|
||||||
self.total = sum(self.committed.values())
|
self.total = sum(self.committed.values())
|
||||||
|
|
||||||
|
|
|
@ -77,9 +77,13 @@ follow : whether to tail -f the input"""
|
||||||
# TODO: out_path should be sanity checked.
|
# TODO: out_path should be sanity checked.
|
||||||
out_dir = os.path.dirname(self.out_path)
|
out_dir = os.path.dirname(self.out_path)
|
||||||
if not os.path.isdir(out_dir) and out_dir != '':
|
if not os.path.isdir(out_dir) and out_dir != '':
|
||||||
logging.info("Creatin directory '%s'" % out_dir)
|
log.info("Creating directory '%s'" % out_dir)
|
||||||
os.makedirs(out_dir)
|
os.makedirs(out_dir)
|
||||||
|
try:
|
||||||
self.out_fh = codecs.open(self.out_path, 'w', 'cp1252')
|
self.out_fh = codecs.open(self.out_path, 'w', 'cp1252')
|
||||||
|
log.debug("out_path %s opened as %s" % (self.out_path, self.out_fh))
|
||||||
|
except:
|
||||||
|
log.error("out_path %s couldn't be opened" % (self.out_path))
|
||||||
|
|
||||||
self.follow = follow
|
self.follow = follow
|
||||||
self.compiledPlayers = set()
|
self.compiledPlayers = set()
|
||||||
|
|
|
@ -25,6 +25,7 @@ import datetime
|
||||||
import time
|
import time
|
||||||
import re
|
import re
|
||||||
import sys
|
import sys
|
||||||
|
import locale
|
||||||
|
|
||||||
import Card
|
import Card
|
||||||
|
|
||||||
|
@ -37,6 +38,8 @@ MYSQL_INNODB = 2
|
||||||
PGSQL = 3
|
PGSQL = 3
|
||||||
SQLITE = 4
|
SQLITE = 4
|
||||||
|
|
||||||
|
(localename, encoding) = locale.getdefaultlocale()
|
||||||
|
|
||||||
class DuplicateError(Exception):
|
class DuplicateError(Exception):
|
||||||
def __init__(self, value):
|
def __init__(self, value):
|
||||||
self.value = value
|
self.value = value
|
||||||
|
@ -543,7 +546,7 @@ def parseActionType(line):
|
||||||
#parses the ante out of the given line and checks which player paid it, updates antes accordingly.
|
#parses the ante out of the given line and checks which player paid it, updates antes accordingly.
|
||||||
def parseAnteLine(line, isTourney, names, antes):
|
def parseAnteLine(line, isTourney, names, antes):
|
||||||
for i, name in enumerate(names):
|
for i, name in enumerate(names):
|
||||||
if line.startswith(name.encode("latin-1")):
|
if line.startswith(name.encode(encoding)):
|
||||||
pos = line.rfind("$") + 1
|
pos = line.rfind("$") + 1
|
||||||
if not isTourney:
|
if not isTourney:
|
||||||
antes[i] += float2int(line[pos:])
|
antes[i] += float2int(line[pos:])
|
||||||
|
@ -705,7 +708,7 @@ def parseHandStartTime(topline):
|
||||||
def findName(line):
|
def findName(line):
|
||||||
pos1 = line.find(":") + 2
|
pos1 = line.find(":") + 2
|
||||||
pos2 = line.rfind("(") - 1
|
pos2 = line.rfind("(") - 1
|
||||||
return unicode(line[pos1:pos2], "latin-1")
|
return unicode(line[pos1:pos2], encoding)
|
||||||
|
|
||||||
def parseNames(lines):
|
def parseNames(lines):
|
||||||
return [findName(line) for line in lines]
|
return [findName(line) for line in lines]
|
||||||
|
@ -822,7 +825,7 @@ def parseTourneyNo(topline):
|
||||||
def parseWinLine(line, names, winnings, isTourney):
|
def parseWinLine(line, names, winnings, isTourney):
|
||||||
#print "parseWinLine: line:",line
|
#print "parseWinLine: line:",line
|
||||||
for i,n in enumerate(names):
|
for i,n in enumerate(names):
|
||||||
n = n.encode("latin-1")
|
n = n.encode(encoding)
|
||||||
if line.startswith(n):
|
if line.startswith(n):
|
||||||
if isTourney:
|
if isTourney:
|
||||||
pos1 = line.rfind("collected ") + 10
|
pos1 = line.rfind("collected ") + 10
|
||||||
|
@ -1033,13 +1036,13 @@ def recognisePlayerNo(line, names, atype):
|
||||||
#print "recogniseplayerno, names:",names
|
#print "recogniseplayerno, names:",names
|
||||||
for i in xrange(len(names)):
|
for i in xrange(len(names)):
|
||||||
if (atype=="unbet"):
|
if (atype=="unbet"):
|
||||||
if (line.endswith(names[i].encode("latin-1"))):
|
if (line.endswith(names[i].encode(encoding))):
|
||||||
return (i)
|
return (i)
|
||||||
elif (line.startswith("Dealt to ")):
|
elif (line.startswith("Dealt to ")):
|
||||||
#print "recognisePlayerNo, card precut, line:",line
|
#print "recognisePlayerNo, card precut, line:",line
|
||||||
tmp=line[9:]
|
tmp=line[9:]
|
||||||
#print "recognisePlayerNo, card postcut, tmp:",tmp
|
#print "recognisePlayerNo, card postcut, tmp:",tmp
|
||||||
if (tmp.startswith(names[i].encode("latin-1"))):
|
if (tmp.startswith(names[i].encode(encoding))):
|
||||||
return (i)
|
return (i)
|
||||||
elif (line.startswith("Seat ")):
|
elif (line.startswith("Seat ")):
|
||||||
if (line.startswith("Seat 10")):
|
if (line.startswith("Seat 10")):
|
||||||
|
@ -1047,10 +1050,10 @@ def recognisePlayerNo(line, names, atype):
|
||||||
else:
|
else:
|
||||||
tmp=line[8:]
|
tmp=line[8:]
|
||||||
|
|
||||||
if (tmp.startswith(names[i].encode("latin-1"))):
|
if (tmp.startswith(names[i].encode(encoding))):
|
||||||
return (i)
|
return (i)
|
||||||
else:
|
else:
|
||||||
if (line.startswith(names[i].encode("latin-1"))):
|
if (line.startswith(names[i].encode(encoding))):
|
||||||
return (i)
|
return (i)
|
||||||
#if we're here we mustve failed
|
#if we're here we mustve failed
|
||||||
raise FpdbError ("failed to recognise player in: "+line+" atype:"+atype)
|
raise FpdbError ("failed to recognise player in: "+line+" atype:"+atype)
|
||||||
|
|
Loading…
Reference in New Issue
Block a user