Hud.py: fix typos in definitions of reposition_windows and kill_hud, eliminating errors when those functions are called
move pop-up window to button 3 when clicked on a stat window, added move/resize functionality to button 1 (hold shift to resize, or just click/drag to move) restore opacity in windows (new window movement works with opacity set) fix error in popup_window initilization referring to window instead of main_window, oops
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@ -116,13 +116,13 @@ class Hud:
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return True
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return False
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def kill_hud(self, args):
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def kill_hud(self, *args):
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for k in self.stat_windows.keys():
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self.stat_windows[k].window.destroy()
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self.main_window.destroy()
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self.deleted = True
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def reposition_windows(self, args):
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def reposition_windows(self, *args):
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for w in self.stat_windows:
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self.stat_windows[w].window.move(self.stat_windows[w].x,
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self.stat_windows[w].y)
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@ -259,7 +259,8 @@ class Stat_Window:
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# This handles all callbacks from button presses on the event boxes in
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# the stat windows. There is a bit of an ugly kludge to separate single-
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# and double-clicks.
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if event.button == 1: # left button event
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if event.button == 3: # right button event
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if event.type == gtk.gdk.BUTTON_PRESS: # left button single click
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if self.sb_click > 0: return
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self.sb_click = gobject.timeout_add(250, self.single_click, widget)
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@ -270,12 +271,14 @@ class Stat_Window:
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self.double_click(widget, event, *args)
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if event.button == 2: # middle button event
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pass
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# print "middle button clicked"
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if event.button == 3: # right button event
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pass
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# print "right button clicked"
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if event.button == 1: # left button event
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if event.state & gtk.gdk.SHIFT_MASK:
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self.window.begin_resize_drag(gtk.gdk.WINDOW_EDGE_SOUTH_EAST, event.button, int(event.x_root), int(event.y_root), event.time)
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else:
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self.window.begin_move_drag(event.button, int(event.x_root), int(event.y_root), event.time)
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def single_click(self, widget):
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# Callback from the timeout in the single-click finding part of the
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@ -349,8 +352,9 @@ class Stat_Window:
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# font = pango.FontDescription("Sans 8")
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self.label[r][c].modify_font(font)
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if not os.name == 'nt': # seems to be a bug in opacity on windows
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self.window.set_opacity(parent.colors['hudopacity'])
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# if not os.name == 'nt': # seems to be a bug in opacity on windows
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self.window.set_opacity(parent.colors['hudopacity'])
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self.window.realize
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self.window.move(self.x, self.y)
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self.window.show_all()
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@ -457,7 +461,7 @@ class Popup_window:
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self.lab.set_text(pu_text)
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self.window.show_all()
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self.window.set_transient_for(stat_window.main_window)
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self.window.set_transient_for(stat_window.window)
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# set_keep_above(1) for windows
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if os.name == 'nt': self.topify_window(self.window)
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