copy storehudcache2 into storehudcache, keeping the extra copy for more changes ...

This commit is contained in:
sqlcoder 2009-05-21 23:29:34 +01:00
parent ee9d69ae5e
commit 203dcb44ae

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@ -2407,76 +2407,22 @@ def generateFoldToCB(street, playerIDs, didStreetCB, streetCBDone, foldToStreetC
foldToStreetCBDone[player]=True foldToStreetCBDone[player]=True
#end def generateFoldToCB #end def generateFoldToCB
def storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData): def storeHudCache(backend, cursor, base, category, gametypeId, playerIds, hudImportData):
"""Modified version aiming for more speed ..."""
# if (category=="holdem" or category=="omahahi" or category=="omahahilo"): # if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
#print "storeHudCache, len(playerIds)=", len(playerIds), " len(vpip)=" \ #print "storeHudCache, len(playerIds)=", len(playerIds), " len(vpip)=" \
#, len(hudImportData['street0VPI']), " len(totprof)=", len(hudImportData['totalProfit']) #, len(hudImportData['street0VPI']), " len(totprof)=", len(hudImportData['totalProfit'])
for player in xrange(len(playerIds)): for player in xrange(len(playerIds)):
if base=="hold":
cursor.execute("""SELECT id, gametypeId, playerId, activeSeats, position, tourneyTypeId, HDs,
street0VPI, street0Aggr, street0_3BChance, street0_3BDone,
street1Seen, street2Seen, street3Seen, street4Seen,
sawShowdown, street1Aggr, street2Aggr, street3Aggr, street4Aggr,
otherRaisedStreet1, otherRaisedStreet2, otherRaisedStreet3, otherRaisedStreet4,
foldToOtherRaisedStreet1, foldToOtherRaisedStreet2, foldToOtherRaisedStreet3, foldToOtherRaisedStreet4,
wonWhenSeenStreet1, wonAtSD, stealAttemptChance, stealAttempted,
foldBbToStealChance, foldedBbToSteal, foldSbToStealChance, foldedSbToSteal,
street1CBChance, street1CBDone, street2CBChance, street2CBDone,
street3CBChance, street3CBDone, street4CBChance, street4CBDone,
foldToStreet1CBChance, foldToStreet1CBDone, foldToStreet2CBChance, foldToStreet2CBDone,
foldToStreet3CBChance, foldToStreet3CBDone, foldToStreet4CBChance, foldToStreet4CBDone,
totalProfit, street1CheckCallRaiseChance, street1CheckCallRaiseDone, street2CheckCallRaiseChance, street2CheckCallRaiseDone,
street3CheckCallRaiseChance, street3CheckCallRaiseDone, street4CheckCallRaiseChance, street4CheckCallRaiseDone
FROM HudCache
WHERE gametypeId+0=%s AND playerId=%s AND activeSeats=%s AND position=%s
"""
, (gametypeId, playerIds[player], len(playerIds), hudImportData['position'][player]))
else:
cursor.execute("""SELECT id, gametypeId, playerId, activeSeats, position, tourneyTypeId, HDs,
street0VPI, street0Aggr, street0_3BChance, street0_3BDone,
street1Seen, street2Seen, street3Seen, street4Seen,
sawShowdown, street1Aggr, street2Aggr, street3Aggr, street4Aggr,
otherRaisedStreet1, otherRaisedStreet2, otherRaisedStreet3, otherRaisedStreet4,
foldToOtherRaisedStreet1, foldToOtherRaisedStreet2, foldToOtherRaisedStreet3, foldToOtherRaisedStreet4,
wonWhenSeenStreet1, wonAtSD, stealAttemptChance, stealAttempted,
foldBbToStealChance, foldedBbToSteal, foldSbToStealChance, foldedSbToSteal,
street1CBChance, street1CBDone, street2CBChance, street2CBDone,
street3CBChance, street3CBDone, street4CBChance, street4CBDone,
foldToStreet1CBChance, foldToStreet1CBDone, foldToStreet2CBChance, foldToStreet2CBDone,
foldToStreet3CBChance, foldToStreet3CBDone, foldToStreet4CBChance, foldToStreet4CBDone,
totalProfit, street1CheckCallRaiseChance, street1CheckCallRaiseDone, street2CheckCallRaiseChance, street2CheckCallRaiseDone,
street3CheckCallRaiseChance, street3CheckCallRaiseDone, street4CheckCallRaiseChance, street4CheckCallRaiseDone
FROM HudCache
WHERE gametypeId+0=%s AND playerId=%s AND activeSeats=%s
"""
, (gametypeId, playerIds[player], len(playerIds)))
row=cursor.fetchone()
#print "gametypeId:", gametypeId, "playerIds[player]",playerIds[player], "len(playerIds):",len(playerIds), "row:",row
try: len(row) # Set up a clean row
except TypeError: row=[]
row=[] row.append(0)#blank for id
row.append(gametypeId)
if not row: row.append(playerIds[player])
#print "new huddata row" row.append(len(playerIds))#seats
doInsert=True for i in xrange(len(hudImportData)+2):
row=[] row.append(0)
row.append(0)#blank for id
row.append(gametypeId)
row.append(playerIds[player])
row.append(len(playerIds))#seats
for i in xrange(len(hudImportData)+2):
row.append(0)
else:
doInsert=False
# This is making a copy of the original list, although i really don't see any reason it's being done?
newrow=[]
newrow.extend(row)
# for i in xrange(len(row)):
# newrow.append(row[i])
row=newrow
if base=="hold": if base=="hold":
row[4]=hudImportData['position'][player] row[4]=hudImportData['position'][player]
@ -2546,8 +2492,56 @@ def storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData):
if hudImportData['street4CheckCallRaiseChance'][player]: row[59]+=1 if hudImportData['street4CheckCallRaiseChance'][player]: row[59]+=1
if hudImportData['street4CheckCallRaiseDone'][player]: row[60]+=1 if hudImportData['street4CheckCallRaiseDone'][player]: row[60]+=1
if doInsert: # Try to do the update first:
#print "playerid before insert:",row[2] num = cursor.execute("""UPDATE HudCache
SET HDs=HDs+%s, street0VPI=street0VPI+%s, street0Aggr=street0Aggr+%s,
street0_3BChance=street0_3BChance+%s, street0_3BDone=street0_3BDone+%s,
street1Seen=street1Seen+%s, street2Seen=street2Seen+%s, street3Seen=street3Seen+%s,
street4Seen=street4Seen+%s, sawShowdown=sawShowdown+%s,
street1Aggr=street1Aggr+%s, street2Aggr=street2Aggr+%s, street3Aggr=street3Aggr+%s,
street4Aggr=street4Aggr+%s, otherRaisedStreet1=otherRaisedStreet1+%s,
otherRaisedStreet2=otherRaisedStreet2+%s, otherRaisedStreet3=otherRaisedStreet3+%s,
otherRaisedStreet4=otherRaisedStreet4+%s,
foldToOtherRaisedStreet1=foldToOtherRaisedStreet1+%s, foldToOtherRaisedStreet2=foldToOtherRaisedStreet2+%s,
foldToOtherRaisedStreet3=foldToOtherRaisedStreet3+%s, foldToOtherRaisedStreet4=foldToOtherRaisedStreet4+%s,
wonWhenSeenStreet1=wonWhenSeenStreet1+%s, wonAtSD=wonAtSD+%s, stealAttemptChance=stealAttemptChance+%s,
stealAttempted=stealAttempted+%s, foldBbToStealChance=foldBbToStealChance+%s,
foldedBbToSteal=foldedBbToSteal+%s,
foldSbToStealChance=foldSbToStealChance+%s, foldedSbToSteal=foldedSbToSteal+%s,
street1CBChance=street1CBChance+%s, street1CBDone=street1CBDone+%s, street2CBChance=street2CBChance+%s,
street2CBDone=street2CBDone+%s, street3CBChance=street3CBChance+%s,
street3CBDone=street3CBDone+%s, street4CBChance=street4CBChance+%s, street4CBDone=street4CBDone+%s,
foldToStreet1CBChance=foldToStreet1CBChance+%s, foldToStreet1CBDone=foldToStreet1CBDone+%s,
foldToStreet2CBChance=foldToStreet2CBChance+%s, foldToStreet2CBDone=foldToStreet2CBDone+%s,
foldToStreet3CBChance=foldToStreet3CBChance+%s,
foldToStreet3CBDone=foldToStreet3CBDone+%s, foldToStreet4CBChance=foldToStreet4CBChance+%s,
foldToStreet4CBDone=foldToStreet4CBDone+%s, totalProfit=totalProfit+%s,
street1CheckCallRaiseChance=street1CheckCallRaiseChance+%s,
street1CheckCallRaiseDone=street1CheckCallRaiseDone+%s, street2CheckCallRaiseChance=street2CheckCallRaiseChance+%s,
street2CheckCallRaiseDone=street2CheckCallRaiseDone+%s, street3CheckCallRaiseChance=street3CheckCallRaiseChance+%s,
street3CheckCallRaiseDone=street3CheckCallRaiseDone+%s, street4CheckCallRaiseChance=street4CheckCallRaiseChance+%s,
street4CheckCallRaiseDone=street4CheckCallRaiseDone+%s
WHERE gametypeId+0=%s
AND playerId=%s
AND activeSeats=%s
AND position=%s
AND tourneyTypeId+0=%s""", (row[6], row[7], row[8], row[9], row[10],
row[11], row[12], row[13], row[14], row[15],
row[16], row[17], row[18], row[19], row[20],
row[21], row[22], row[23], row[24], row[25],
row[26], row[27], row[28], row[29], row[30],
row[31], row[32], row[33], row[34], row[35],
row[36], row[37], row[38], row[39], row[40],
row[41], row[42], row[43], row[44], row[45],
row[46], row[47], row[48], row[49], row[50],
row[51], row[52], row[53], row[54], row[55],
row[56], row[57], row[58], row[59], row[60],
row[1], row[2], row[3], str(row[4]), row[5]))
# Test statusmessage to see if update worked, do insert if not
#print "storehud2, upd num =", num
if ( (backend == PGSQL and cursor.statusmessage != "UPDATE 1")
or (backend == MYSQL_INNODB and num == 0) ):
#print "playerid before insert:",row[2]," num = ", num
cursor.execute("""INSERT INTO HudCache cursor.execute("""INSERT INTO HudCache
(gametypeId, playerId, activeSeats, position, tourneyTypeId, styleKey, (gametypeId, playerId, activeSeats, position, tourneyTypeId, styleKey,
HDs, street0VPI, street0Aggr, street0_3BChance, street0_3BDone, HDs, street0VPI, street0Aggr, street0_3BChance, street0_3BDone,
@ -2579,30 +2573,12 @@ VALUES (%s, %s, %s, %s, %s, %s,
,row[21], row[22], row[23], row[24], row[25], row[26], row[27], row[28], row[29], row[30] ,row[21], row[22], row[23], row[24], row[25], row[26], row[27], row[28], row[29], row[30]
,row[31], row[32], row[33], row[34], row[35], row[36], row[37], row[38], row[39], row[40] ,row[31], row[32], row[33], row[34], row[35], row[36], row[37], row[38], row[39], row[40]
,row[41], row[42], row[43], row[44], row[45], row[46], row[47], row[48], row[49], row[50] ,row[41], row[42], row[43], row[44], row[45], row[46], row[47], row[48], row[49], row[50]
,row[51], row[52], row[53], row[54], row[55], row[56], row[57], row[58], row[59], row[60])) ,row[51], row[52], row[53], row[54], row[55], row[56], row[57], row[58], row[59], row[60]) )
#print "hopefully inserted hud data line: ", cursor.statusmessage
# message seems to be "INSERT 0 1"
else: else:
#print "storing updated hud data line" #print "updated(2) hud data line"
cursor.execute("""UPDATE HudCache pass
SET HDs=%s, street0VPI=%s, street0Aggr=%s, street0_3BChance=%s, street0_3BDone=%s,
street1Seen=%s, street2Seen=%s, street3Seen=%s, street4Seen=%s, sawShowdown=%s,
street1Aggr=%s, street2Aggr=%s, street3Aggr=%s, street4Aggr=%s, otherRaisedStreet1=%s,
otherRaisedStreet2=%s, otherRaisedStreet3=%s, otherRaisedStreet4=%s, foldToOtherRaisedStreet1=%s, foldToOtherRaisedStreet2=%s,
foldToOtherRaisedStreet3=%s, foldToOtherRaisedStreet4=%s, wonWhenSeenStreet1=%s, wonAtSD=%s, stealAttemptChance=%s,
stealAttempted=%s, foldBbToStealChance=%s, foldedBbToSteal=%s, foldSbToStealChance=%s, foldedSbToSteal=%s,
street1CBChance=%s, street1CBDone=%s, street2CBChance=%s, street2CBDone=%s, street3CBChance=%s,
street3CBDone=%s, street4CBChance=%s, street4CBDone=%s, foldToStreet1CBChance=%s, foldToStreet1CBDone=%s,
foldToStreet2CBChance=%s, foldToStreet2CBDone=%s, foldToStreet3CBChance=%s, foldToStreet3CBDone=%s, foldToStreet4CBChance=%s,
foldToStreet4CBDone=%s, totalProfit=%s, street1CheckCallRaiseChance=%s, street1CheckCallRaiseDone=%s, street2CheckCallRaiseChance=%s,
street2CheckCallRaiseDone=%s, street3CheckCallRaiseChance=%s, street3CheckCallRaiseDone=%s, street4CheckCallRaiseChance=%s, street4CheckCallRaiseDone=%s
WHERE gametypeId=%s AND playerId=%s AND activeSeats=%s AND position=%s AND tourneyTypeId=%s""", (row[6], row[7], row[8], row[9], row[10],
row[11], row[12], row[13], row[14], row[15],
row[16], row[17], row[18], row[19], row[20],
row[21], row[22], row[23], row[24], row[25],
row[26], row[27], row[28], row[29], row[30],
row[31], row[32], row[33], row[34], row[35], row[36], row[37], row[38], row[39], row[40],
row[41], row[42], row[43], row[44], row[45], row[46], row[47], row[48], row[49], row[50],
row[51], row[52], row[53], row[54], row[55], row[56], row[57], row[58], row[59], row[60],
row[1], row[2], row[3], str(row[4]), row[5]))
# else: # else:
# print "todo: implement storeHudCache for stud base" # print "todo: implement storeHudCache for stud base"
#end def storeHudCache #end def storeHudCache