Merge branch 'master' into siteneutral
Conflicts: pyfpdb/HUD_config.xml.example pyfpdb/fpdb_save_to_db.py pyfpdb/fpdb_simple.py
35
THANKS.txt
Normal file
|
@ -0,0 +1,35 @@
|
|||
=**Thanks - Contributors to FPDB**=
|
||||
|
||||
This page is to acknowledge the people developing and contributing to FPDB, be it with code, documentation, testing, forum support and everything else that is required to make an open source project work.
|
||||
|
||||
Most people have found the project though the software forum at [[http://forumserver.twoplustwo.com/45/software/|2+2]] so most references to 2+2 aliases
|
||||
|
||||
Sincere apologies to those not listed. FPDB started life in August 2008, but we only got around to putting together a proper contributers list in April 2009. Private messages and emails have been deleted so we dont have a full history of non-code based contributions
|
||||
|
||||
==**Developers**==
|
||||
Active:
|
||||
Steffen123 - The initial code drop and project lead.
|
||||
Eratosthenes - Initial HUD code drop, release manager
|
||||
Ekdikeo - Contributor - contributed Everleaf support and much HUD work
|
||||
Sorrow - Contributor - Graphing, import framework
|
||||
mcturnbull (2+2?) - Contributor - import framework
|
||||
|
||||
Inactive:
|
||||
Sqlcoder - SQL query guru - Graphing filters, Player Stats, Positional Stats queries + general sql optimisation work
|
||||
Bostik - Author of [[http://bostik.iki.fi/pokerstats/|PokerStats]] - Postgres linux work. PokerStats import code was the inspiration for the new framework. I'm sure well use more of his ideas in future.
|
||||
FIXME - Original windows installer/packager
|
||||
|
||||
==Documentation==
|
||||
FIXME - Original web site guy
|
||||
FIXME - Guy who wrote the Mac install page
|
||||
FIXME - Any other wiki editors.
|
||||
|
||||
==Other==
|
||||
Eleatic Stranger - Super tester and contributor - Our #1 tester. Tracks the git repo and works the code harder than anyone and gives great feedback and bug reports. Thankyou.
|
||||
Xaviax - Tester and honorary helpdesk - Another excellent tester tracking git, has responded to many queries in the fpdb thread on his own time.
|
||||
KayosD - Hand History donation - Carbon Poker
|
||||
freerollerjb - Hand History donation - Carbon Poker
|
||||
puru - Hand History donation - Carbon Poker
|
||||
freestailo - Hand History donation - Carbon Poker
|
||||
MoDDe (Sourceforge) - Hand History Donation - Betfair
|
||||
Jay10826 - Hand History donation - Ultimate Bet
|
|
@ -1,47 +0,0 @@
|
|||
HUD/table viewer
|
||||
================
|
||||
A3-7=3rd-7th street Complete/Raise percentage
|
||||
AF=Flop Bet/Raise percentage
|
||||
AT=River Bet/Raise percentage
|
||||
AR=Turn Bet/Raise percentage
|
||||
F3-7=3rd-7th street Fold percentage
|
||||
FB=like FSB but for big blinds only
|
||||
FF=Flop Fold percentage
|
||||
FR=River Fold percentage
|
||||
FSB=Fold to steal - combined of small and big blind (FSB means Fold Small Big). E.g. if a player faced a steal attempt in the SB 7 times and
|
||||
FS=like FSB but for small blinds only.
|
||||
FT=Turn Fold percentage
|
||||
HD=Hands
|
||||
PF3B4B=Pre Flop 3Bet or 4Bet
|
||||
PFR=Pre Flop Raise
|
||||
Postf A=Postflop (ie. flop+turn+river) Aggression%
|
||||
Postf F=Postflop Fold %
|
||||
SD/F=Showdown/Flop=WtSD=How often player went to showdown when he saw the flop
|
||||
ST=Steal chance (nobody had entered the pot before the player in question, and the player is in cutoff, button or SB position)
|
||||
W$wsF=Won $ when he saw flop
|
||||
W$@SD=Won $ at showdown
|
||||
VPI3=Voluntary Put In on 3rd Street (ie. call+complete+raise)
|
||||
VPIP=Voluntary Put In Preflop (ie. call+raise)
|
||||
|
||||
Other
|
||||
=====
|
||||
CLI=Command Line Interface (Shell, Terminal, "DOS-window")
|
||||
FTP=Full Tilt Poker
|
||||
GUI=Graphical User Interface (normal interface with buttons and menus)
|
||||
HUD=Heads-Up Display (shows stats directly in the poker software)
|
||||
PS=PokerStars
|
||||
MTT=Multi Table Tournament
|
||||
SnG=Sit and Go
|
||||
|
||||
License
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt
|
|
@ -1,75 +0,0 @@
|
|||
benchmarks
|
||||
==========
|
||||
All measurements on my Athlon64@1.1GHz, 1 GB RAM, RAID5, Hardened Gentoo Linux 2.6.23
|
||||
From svn47 all measurements on my Athlon64 X2@1GHz, 2GB RAM
|
||||
All measurements were ran several times in a row, unless otherwise noted the computer was mostly idle
|
||||
svn12/15 were with PostgreSQL, svn23 onwards with MySQL
|
||||
All import measurements were taken immediately after reseting the tables
|
||||
|
||||
svn12, whilst compiling open office in the background
|
||||
=====
|
||||
reseting tables (incl filling default data): 0.5-0.6s
|
||||
importing one hand from a file: 0.5-0.7s
|
||||
|
||||
svn15
|
||||
=====
|
||||
reseting tables (incl filling default data): 0.35-0.4s
|
||||
importing one FTP hand from a file: 0.2-0.3s or 12-18k/hr
|
||||
importing 51 FTP hands: 2.8-2.9s or 63-66k/hr
|
||||
The large speedup will be partially due to not compiling in the background, and
|
||||
partially due to less connecting/disconnecting the DB I'd imagine.
|
||||
I'm VERY happy with this performance, but large gains could probably be made by
|
||||
making the importer just a bit more sensible.
|
||||
|
||||
svn23
|
||||
=====
|
||||
reseting tables (incl filling default data): 0.3-0.35s
|
||||
importing 75 PS hands: 3.2s or 84k/hr
|
||||
importing 180 FTP hands: 7.7-7.9s 82k/hr
|
||||
This is the rewrite in import_FTP_and_PS.py, svn12/15 are with import_file.py
|
||||
Nice, it's substantially faster inspite of supporting PS and FTP (ish) rather
|
||||
than just FTP and handling more special cases.
|
||||
|
||||
svn24
|
||||
=====
|
||||
importing 75 PS hands: 3.2-3.3s or 82k/hr
|
||||
importing 507 FTP hands: 23.5-23.8s or 77k/hr
|
||||
importing 947 FTP hands: 76.2-72.7s or 44k/hr
|
||||
As you can see FTP has gotten about 6% slower on 500 hands - but the much expanded handling
|
||||
of new cases (particularly the ante folding will be ALOT of extra string
|
||||
comparisons) easily explains that. In fact I expected a much bigger impact.
|
||||
(I suspect this is due to the parsing pausing whilst my shell catches up)
|
||||
|
||||
svn47
|
||||
=====
|
||||
It significantly slows down as the database gets larger, after a few thousand
|
||||
hands it got to just one hand per second and slower. However, around 90% of the
|
||||
CPU load was MySQL. Any tips are most welcome..
|
||||
|
||||
svn52 (whilst watching movie in a small window)
|
||||
=====
|
||||
Importing 2500 hands (mixed sites+types): 6m15s or 31k/hr (ran twice)
|
||||
Of these 230 were skipped as duplicate or partial so counting 2270 hands
|
||||
|
||||
svn53 (whilst watching movie in a small window)
|
||||
=====
|
||||
Importing the 2270 hands from svn52: 1m50 or 74k/hr (82 if counting dupes/partial)
|
||||
Importing my 35661 (plus 427 dupe/part) hands: 51m51s or 41k/hr (ran once)
|
||||
|
||||
The dbsize still has a significant impact, but with these sizes certainly it's
|
||||
just not a problem. If anyone runs a larger database let me know how long it takes.
|
||||
Thanks bwarycha for the tip with the foreign keys!
|
||||
|
||||
|
||||
License
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt
|
|
@ -1,27 +0,0 @@
|
|||
This is just a loose collection of things so far, but might as well make a start :)
|
||||
|
||||
A word on wrapping: Please avoid making manual line breaks, the computer can and therefore should do it. Whether people use a phone or a 40" super-uber-HD screen, they should be allowed to use as much of it as they wish/can. Incidentially, if anyone knows how to activate line wrap in Eclipse I'd really appreciate if you let me know.
|
||||
|
||||
Comments (or prints) with todo are things that are missing, bugs, or just messy code.
|
||||
|
||||
After every def (ie. at the end of the method) there should be a comment including the name, e.g.
|
||||
#def end of parseActionLine
|
||||
|
||||
If you don't mind make names in java style, ie.:
|
||||
Classes, files or tables like this: MyClassName
|
||||
Methods and variables like this: myMethodName
|
||||
|
||||
I'll eventually change all my code to that style, too.
|
||||
|
||||
License
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt
|
|
@ -1,22 +0,0 @@
|
|||
stats to add
|
||||
============
|
||||
*CC,TotalColdCalls,TimesFacingRaisePreflop
|
||||
**Folded to 3-Bet,FoldedToThreeBetPreflop,FacedThreeBetPreflop
|
||||
Called 3-Bet,CalledThreeBetPreflop,FacedThreeBetPreflop
|
||||
*Winning %,wonhand,TotalHands
|
||||
**Flop Aggression Factor,timesaggressiveflop,timescalledflop
|
||||
**Turn Aggression Factor,timesaggressiveturn,timescalledturn
|
||||
**River Aggression Factor,timesaggressiveriver,timescalledriver
|
||||
scoopedPot (useful for hi/lo split games)
|
||||
|
||||
couldSqueeze, didSqueeze, facedSqueeze, calledSqueeze -> if (player raises from EP) and (someone after him calls) and (someone after that goes all in)
|
||||
Donk Bet Turn,DidDonkBetTurn,CouldDonkBetTurn -> EP raises, LP reraises, EP calls. If EP bets out after the flop, it is considered a donk bet
|
||||
Float Turn,DidFloatTurn,CouldFloatTurn ->
|
||||
|
||||
other
|
||||
=====
|
||||
look at PT3 and HM tables see if i forgot anything
|
||||
store all-in somewhere
|
||||
add somewhere: mixed flag to denote that the game is part of a mixed game rotation
|
||||
|
||||
add tables for single draw (5card draw, 2-7 single draw, badugi) and tripple draw (2-7 tripple draw)
|
|
@ -1,46 +0,0 @@
|
|||
Last checked: 1 Sep, p74
|
||||
|
||||
These instructions are for any Ubuntu Linux, but except for the name of the package management software it should be identical on other Linux distributions.
|
||||
|
||||
Using the package manager (I think it's called synaptics) install the dependencies: mysql, python, mysql-python, pygtk
|
||||
I don't use ubuntu but I'd imagine it will at some point prompt you for a MySQL root password enter one and when it's done installing everything open a shell/terminal and type this:
|
||||
mysql --user=root --password=YourMysqlRootPassword
|
||||
It should say something like this:
|
||||
|
||||
Welcome to the MySQL monitor. Commands end with ; or \g.
|
||||
Your MySQL connection id is 4
|
||||
Server version: 5.0.60-log Ubuntu Linux mysql-5.0.60-r1
|
||||
|
||||
Type 'help;' or '\h' for help. Type '\c' to clear the buffer.
|
||||
|
||||
mysql>
|
||||
|
||||
Now type this:
|
||||
CREATE DATABASE fpdb;
|
||||
|
||||
Next you need to create a user. Type this (replacing newPassword with the password you want the fpdb user to have - this can, but for security shouldn't, be the same as the root mysql password):
|
||||
GRANT ALL PRIVILEGES ON fpdb.* TO 'fpdb'@'localhost' IDENTIFIED BY 'newPassword' WITH GRANT OPTION;
|
||||
|
||||
Then download one of the alpha2 archives from the sourceforge page at https://sourceforge.net/projects/fpdb/ and unpack it into a folder of your choice.
|
||||
|
||||
Next create a directory called .fpdb (the . at the beginning is important) in your home directory, e.g. /home/steffen/.fpdb
|
||||
Then copy the default.conf file from the docs directory of the archive into this new folder.
|
||||
Finally edit default.conf with any texteditor and enter the fpdb password you entered above (in the GRANT ALL... command).
|
||||
|
||||
This should be it, try double clicking pyfpdb/fpdb.py or open it from a shell with python /path/to/fpdb/pyfpdb/fpdb.py
|
||||
|
||||
Now see readme-user.txt for usage instructions.
|
||||
|
||||
|
||||
License
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt
|
|
@ -1,62 +0,0 @@
|
|||
This file is badly out of date, but I'm going to leave it here for now. :)
|
||||
More up-to-date information is on the wiki: http://fpdb.wiki.sourceforge.net/
|
||||
REB 30-Jan-2009
|
||||
|
||||
Everything is subject to change and the order does not indicate priority. Patches for any of these or other features are very welcome, see readme-overview.txt for contacts.
|
||||
Please also see db-todo.txt
|
||||
|
||||
before beta
|
||||
===========
|
||||
change to savannah?
|
||||
|
||||
|
||||
|
||||
Any comment or print with "todo" in it in the sourcecode except what is marked todo in the menu
|
||||
make a quick benchmark of mysql and postgresql: import of my whole db, some tableviewer refreshes with and without updated file
|
||||
Make tab and enter work as sensible in GUIs and implement Ctrl+Q, Ctrl+X and Alt+F4 for close.
|
||||
use profile file for bulk import and table viewer settings and pathes
|
||||
check that we read sitout correctly in: Full Tilt Poker Game #6150325318: Table Bogside
|
||||
verify at least 2 or 3 sng hands
|
||||
|
||||
no rush but before 1.0RC
|
||||
========================
|
||||
improve handling of dead hand before BB, see git101/7bd1631
|
||||
make DB version error offer reimport, recreation and continue.
|
||||
In many places there are unnecessary database accesses or it regenerates information it already had before or just generally does things in obscenely inefficient ways. Optimise this
|
||||
multi-select in bulk importer
|
||||
cut down action_types array size to appropriate length
|
||||
make the gui display errors
|
||||
log file
|
||||
move directory import code from gui to backend
|
||||
convert fpdb_import to not require passing "self", generally clean the parameter passing
|
||||
Doesn't handle Daylight Saving Time (I don't think at least)
|
||||
ensure that refresh still takes no more than 10 seks on my P3M-800 (a quick run on git15 indicates this is ok now), or 5 with remote DB
|
||||
select range of stakes and sng/mtt values and types for hud
|
||||
recognise somewhere if a file is still active and if so keep it open and only read new hands rather than detecting dupes
|
||||
return full ftp functionality
|
||||
|
||||
can wait till 1.x
|
||||
=================
|
||||
in all importer: stop doing if site=="ftp", make class constants for site_id instead
|
||||
It treats fold due to disconnect as voluntary fold which is not ideal
|
||||
aliases
|
||||
repair hands where the seat lines are missing, happens when observing at FTP
|
||||
flags for storing the reason for winning (best hi, tie for best low, etc.) to DB. not sure actually if this is such a good idea remember that there can be multiple reasons for the same player in the same hand
|
||||
benchmark properly on mysql innodb, postgresql, more?
|
||||
rename things like this: ClassName.methodName and variableName. update codingstyle
|
||||
CLI (not ncurses, normal CLI) equivalent for fpdb.py
|
||||
optimise/simplify storing by creating the SQL statements depending on hand rather than calling different methods
|
||||
make range of activeSeats configurable for tv/hud
|
||||
|
||||
License
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt
|
|
@ -1,71 +0,0 @@
|
|||
This file is badly out of date, but I'm going to leave it here for now. :)
|
||||
More up-to-date information is on the wiki: http://fpdb.wiki.sourceforge.net/
|
||||
REB 30-Jan-2009
|
||||
|
||||
Hi,
|
||||
This document is to serve as a little overview (later: full technical doc) for current and prospective developers with:
|
||||
a) introduction into the code structure
|
||||
b) organisational/legal things
|
||||
|
||||
What to do?
|
||||
===========
|
||||
- Anything you want.
|
||||
- The most useful (because it's the most boring) would be to update print_hand.py, update the expected files (testdata/*.found.txt) and create more .found.txt to ensure import processing is running correctly.
|
||||
- There's a list of various bugs, deficiencies and important missing features in known_bugs_and_planned_features.txt.
|
||||
- In the main GUI there's various menu points marked with todo - all of these will have to be done eventually.
|
||||
|
||||
If you want to take a look at coding-style.txt.
|
||||
Ideally use git (see git-instructions.txt for some commands) and let me know where to pull from, alternatively feel free to send patches or even just changed file in whatever code layout or naming convention you like best. I will, of course, still give you full credit.
|
||||
|
||||
Contact/Communication
|
||||
=====================
|
||||
If you start working on something please open a bug or feature request at sf to avoid someone else from doing the same
|
||||
Please see readme-overview
|
||||
|
||||
Dependencies
|
||||
============
|
||||
Please let me know before you add any new dependencies and ensure that they are source-compatible between *nix and Windows
|
||||
|
||||
Code/File/Class Structure
|
||||
=========================
|
||||
Basically the code runs like this
|
||||
|
||||
fpdb.py -> bulk importer tab (import_threaded.py) -> fpdb_import.py -> fpdb_parse_logic.py -> fpdb_save_to_db.py
|
||||
or
|
||||
fpdb.py -> table viewer tab (table_viewer.py) (todo: -> libTableViewer)
|
||||
|
||||
All files call the simple methods that I just collected in fpdb_simple.py, to abstract the other files off the nitty gritty details as I was learning python.
|
||||
I'm currently working on (amongst other things) integrating everything into the fpdb.py GUI with a view to allow easy creation of a CLI client, too.
|
||||
|
||||
Also see filelist.txt.
|
||||
|
||||
How to Commit
|
||||
=============
|
||||
Please make sure you read and accept the copyright policy as stated in this file. Then see git-instructions.txt. Don't get me wrong, I hate all this legalese, but unfortunately it's kinda necessary.
|
||||
|
||||
Copyright/Licensing
|
||||
===================
|
||||
Copyright by default is handled on a per-file basis. If you send in a patch or make a commit to an existing file it is done on the understanding that you transfer all rights (as far as legally possible in your jurisdiction) to the current copyright holder of that file, unless otherwise stated. If you create a new file please ensure to include a copyright and license statement.
|
||||
|
||||
The licenses used by this project are the AGPL3 for code and FDL1.2 for documentation. See readme-overview.txt for reasons and if you wish to use fpdb with different licensing.
|
||||
|
||||
Preferred File Formats
|
||||
======================
|
||||
Preferred: Where possible simple text-based formats, e.g. plain text (with Unix end of line char) or (X)HTML. Preferred picture format is PNG. IE-compability for HTML files is optional as IE was never meant to be a real web browser, if it were they would've implemented web standards.
|
||||
|
||||
Also good: Other free and open formats, e.g. ODF.
|
||||
|
||||
Not good: Any format that doesn't have full documentation freely and publicly available with a proper license for anyone to implement it. Sadly, Microsoft has chosen not fulfil these requirements for ISO MS OOXML to become a truly open standard.
|
||||
|
||||
License (of this file)
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt
|
|
@ -1,91 +0,0 @@
|
|||
This file is badly out of date, but I'm going to leave it here for now. :)
|
||||
More up-to-date information is on the wiki: http://fpdb.wiki.sourceforge.net/
|
||||
REB 30-Jan-2009
|
||||
|
||||
|
||||
Summary
|
||||
=======
|
||||
A database program to track your online poker games, the behaviour of the other players and your winnings/losses. Supports Holdem, Omaha, Stud and Razz for cash games as well as SnG and MTT tournaments with more possibly coming in the future. Some of this is not yet working though, please see status.txt and known-bugs-and-planned-features.txt
|
||||
|
||||
Contact
|
||||
=======
|
||||
Please note that this project has two hostings: one at assembla.com which holds are version control "central tree" (irrelevant for users) and everything else at http://sourceforge.net/projects/fpdb/.
|
||||
|
||||
The best means of contact are the sourceforge page: Use the bug, feature request or patch functions or just post in the forum.
|
||||
|
||||
Alternatively feel free to contact me directly:
|
||||
|
||||
mail: steffen(at)sycamoretest.info
|
||||
jabber/xmpp/Google Talk: as above
|
||||
ICQ: 7806355
|
||||
MSN: steffenjf@gmx.de (don't email that)
|
||||
|
||||
But you could send all my hand histories to yourself!
|
||||
=====================================================
|
||||
At the end of the day this comes down to a question of trust, but unlike Windows and the poker client software you don't have to trust fpdb blindly. You can:
|
||||
- Verify the source code yourself.
|
||||
- Convince or pay someone to verify the source code for you.
|
||||
- Use a personal firewall to completely block fpdb from the Internet
|
||||
- (for the uber-paranoid) Get yourself the free virtualisation software VirtualBox, set up a VM (virtual machine) to run fpdb but run the poker software on your real PC. Then cut the VM off the Internet, fpdb doesn't need it. If you have a PC made in the last few years this should run fast enough as well. Note that most Windows licenses do NOT permit you to use two Windows installations at once, even if they are on the same PC.
|
||||
|
||||
Installing
|
||||
==========
|
||||
See the install-*.txt for your operating system. If your OS is missing or if you have problems let me know (contacts are further below). In particular I'd be happy to provide packages for GNU/Linux and *BSD distributions.
|
||||
|
||||
Using it
|
||||
========
|
||||
See readme-user.txt
|
||||
If you have a problem, request or question see the contacts section below
|
||||
|
||||
Changing it
|
||||
===========
|
||||
See readme-dev.txt
|
||||
|
||||
Requirements
|
||||
============
|
||||
Software requirements are listed in requirements.txt
|
||||
As for hardware, my main test machine is a Pentium 3-M 800 with 256 RAM and Gentoo GNU/Linux
|
||||
(running the poker client through what most people will call emulation). So this
|
||||
program will have to work on that. If you run an even more ancient machine and
|
||||
its too slow let me know and I'll see what I can do :)
|
||||
|
||||
Why Free Software?
|
||||
==================
|
||||
This program is released under the terms of the free/libre software license AGPL3 as released by the FSF. The AGPL3 protects your rights and those of the wider community. As Richard Stallman, one of the founders of the free software movement, put it: "Free software is a matter of liberty, not price. To understand the concept, you should think of free as in free speech, not as in free beer." (well, it is both really, like the right to vote used to be free)
|
||||
|
||||
For example, a "pirated" copy of proprietary software X is free of charge, but you don't actually have a legal right to use it, you don't have any possibility to fix its bugs and you certainly don't have any legal right to share it with your friends. You also won't be able to get support, often not even security fixes. Actually, even if you pay hundreds of pounds for your program they deny your right to fix their errors for them. Imagine buying a car where you're not permitted (under threat of jail) to replace broken parts..
|
||||
|
||||
With free/libre software (also known as open source software, or short FOSS or FLOSS) on the other hand you get all these freedoms:
|
||||
(note: the legally binding terms are in the license text, this is merely an amateur summary so normal people don't have to read pages of legalese)
|
||||
|
||||
Freedom 0: The freedom to use: To run the program, for any purpose. Free of Charge.
|
||||
Freedom 1: The freedom to study and help yourself. This freedom guarantees your right to study and learn from the source code of the program, and to fix it if it is broken. If you're not a programmer yourself the developers will generally be happy to fix it for you, often even for free. Failing that you can always pay someone from the money you saved on not having to pay for it.
|
||||
Freedom 2: The freedom to be a decent human being and help your neighbour: I don't threaten you with lawsuits or jail time if you share with your friends and neighbours, subject to the very modest restrictions of the AGPL3.
|
||||
Freedom 3: The freedom to improve the program and release your improvements to the public (or parts thereof) so that the whole community benefits. Note that you are PERMITTED, but not REQUIRED to distribute your changes. If you do distribute your changes you must do so under the terms of the AGPL3 however.
|
||||
|
||||
Note that this is the license - I retain full copyright over my code, including the right to change the license for future versions. I do not intend to do this however. In any case, any version I released under AGPL3 remains available under that license forever, or more accurately until my copyright expires at which point it goes into the public domain.
|
||||
|
||||
I reject the concept of software patents as a crime and under the European Patent Agreement software patents - even if you mislabel them as "computer-implemented inventions" or whatever - are explicitly prohibited.
|
||||
|
||||
Can I get/use this under a different license?
|
||||
=============================================
|
||||
The short answer: Maybe.
|
||||
The long one: As detailed, I fully support what the FSF does and aims to achieve with the GPL. However, I realise that many free software developers don't object to closed source, some don't even object to closed source profiteering of their charity, and I don't think I have any right to go and tell them they're wrong.
|
||||
So if anyone wishes to use all or part of my code in another free software/open source project with an AGPL3-incompatible license such as BSD then let me know and we'll figure out a solution that makes everyone happy.
|
||||
If you wish to use all or part of this in closed source let me know how much if anything that is worth to you and I'm sure we'll be able to reach an agreement. Note that you are NOT permitted to just use fpdb code in closed source development whether in-house or by an independent software developer, you will NEED an additionally agreement with me to get fpdb under different licensing conditions.
|
||||
|
||||
|
||||
License of this Document
|
||||
========================
|
||||
The views expressed in this document are those of Steffen Jobbagy-Felso, other members of the fpdb team and external contributors may or may not agree.
|
||||
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt
|
|
@ -1,47 +0,0 @@
|
|||
This file is badly out of date, but I'm going to leave it here for now. :)
|
||||
More up-to-date information is on the wiki: http://fpdb.wiki.sourceforge.net/
|
||||
REB 30-Jan-2009
|
||||
|
||||
Before you do this make sure you setup the dependencies, the database, user, tables and config file.
|
||||
|
||||
Running it
|
||||
==========
|
||||
If you have python setup properly you can execute it by double clicking pyfpdb/fpdb.py.
|
||||
|
||||
Note however that all error messages are currently only printed if you call it from a shell. It'll be much easier to diagnose possible problems (which are likely in alpha stage) if you run it from a shell. In Windows XP it seems to automatically open a shell window with the fpdb window where you can see the command line output.
|
||||
|
||||
In Linux/MacOS/*BSD, e.g. if its in /home/sycamore/fpdb/, do this:
|
||||
cd /home/sycamore/fpdb/pyfpdb
|
||||
python fpdb.py
|
||||
|
||||
|
||||
That will start the main GUI.
|
||||
|
||||
Have a look at the menus, the stuff that is marked todo is not yet implemented.
|
||||
|
||||
The main things are the bulk importer and the table viewer. To use the importer open it from the menu (import files and directories). You can set a few options at the bottom, then select a folder or single file in the main are and click Import. Please report any errors by one of the contacts listed in readme-overview.txt.
|
||||
Currently this will block the interface, but you can open another instance of this program e.g. if you wanna play whilst a big import is running.
|
||||
|
||||
Please check the output at the shell for errors, if there are any please get in touch by one of the methods listed in readme-overview.txt
|
||||
|
||||
Table Viewer (tv)
|
||||
=================
|
||||
To use the table viewer open it from the menu, select the hand history file of the table you're at, and click the Import&Read&Refresh button. The abbreviations there are explained in abbreviations.txt, but feel free to ask. Note that most poker software will only create the file once the first hand you payed to play is finished.
|
||||
In each column there is either just the number (hand count for current stake, range of seats and type of game) or a percentage and the number of hands that this percentage is based on. For example, in W$@SD (won $ at shodown) the number in brackets is how many showdowns that player has seen.
|
||||
|
||||
Reimporting
|
||||
===========
|
||||
Currently on most updates a reimport of the whole database is required. To do this open fpdb, click the menu Database and select Create/Recreate tables. Then import all your history files again.
|
||||
|
||||
License
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt
|
64
docs/readme.txt
Normal file
|
@ -0,0 +1,64 @@
|
|||
README.txt
|
||||
updated 26 March 2009, REB
|
||||
|
||||
fpdb - Free Poker Database
|
||||
|
||||
The most accurate and up-to-date information on fpdb will be found in the wiki:
|
||||
http://fpdb.wiki.sourceforge.net/
|
||||
|
||||
Other resources are:
|
||||
Mailing list: http://sourceforge.net/mailarchive/forum.php?forum_name=fpdb-main
|
||||
Chat room(irc): #fpdb on freenode.net
|
||||
|
||||
fpdb is a free program for use with on line poker. It provides:
|
||||
Tracking of your results and statistics.
|
||||
Tracking of opponents' results statistics.
|
||||
Win/loss graphing
|
||||
Heads Up Display (HUD) with a variety of statistics
|
||||
Display of mucked cards in the HUD
|
||||
|
||||
fpdb supports:
|
||||
Sites:
|
||||
PokerStars
|
||||
Full Tilt Poker
|
||||
Everleaf Network
|
||||
Other sites are under development and are easily added
|
||||
|
||||
Games:
|
||||
Holdem
|
||||
Omaha (incl Hi/low)
|
||||
7 Card Stud (incl Hi/low)
|
||||
Razz
|
||||
Draw support is under development
|
||||
Mixed Games -- HUD under development
|
||||
|
||||
Operating Systems:
|
||||
Linux and other Unix-like, using X
|
||||
Windows
|
||||
Mac OS/X -- no support for HUD
|
||||
|
||||
Databases:
|
||||
MySQL
|
||||
PostgreSQL
|
||||
SQLite under development
|
||||
|
||||
Downloads:
|
||||
Releases: http://sourceforge.net/project/showfiles.php?group_id=226872
|
||||
Development code via git: http://www.assembla.com/spaces/free_poker_tools/trac_git_tool
|
||||
|
||||
Developers:
|
||||
At least 7 people have contributed code or patches. Others are welcome.
|
||||
|
||||
License
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Copyright 2009 Ray E. Barker
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
fpdb itself is licensed under AGPLv3, see agpl-3.0.txt.
|
|
@ -1,80 +0,0 @@
|
|||
This file is badly out of date, but I'm going to leave it here for now. :)
|
||||
More up-to-date information is on the wiki: http://fpdb.wiki.sourceforge.net/
|
||||
REB 30-Jan-2009
|
||||
|
||||
For all support please note that the tables WILL be changed, almost certainly without keeping backwards compatibility. Therefore you should keep your history files after import so you can re-import when necessary. Should you lose history files and need a "database updater" let me know.
|
||||
|
||||
If support for another site/game would encourage you to help with this software please let me know at steffen@sycamoretest.info.
|
||||
|
||||
IMPORTANT: There appears to be a bug in at least up to git34 in reading WtSD/W$wsF/W$SD
|
||||
|
||||
Holdem/Omaha ring games on PokerStars
|
||||
======================================
|
||||
Works, quite well tested, works in table viewer and is useful now. Functionality is quite limited so far though. This includes the holdem/omaha parts of HORSE, HOSE and any other mixed game
|
||||
|
||||
Stud/Razz ring games on PokerStars
|
||||
==================================
|
||||
Broken - used to work, hardly tested. Needs to be updated to new infrastructure using a HudData table rather than hands_players_flags. Will fix this shortly.
|
||||
|
||||
Tournaments/SnGs
|
||||
================
|
||||
Broken - used to work, hardly tested. Needs to be updated to new infrastructure.. Will probably fix this shortly
|
||||
|
||||
Full Tilt Poker
|
||||
===============
|
||||
Might work - used to work and was very well test. It should import them (except HudData), but I believe the table viewer won't work. Would be easy to fix I think, volunteers welcome. This used to work in a pre-alpha but basically was left behind during updates to the other stuff.
|
||||
|
||||
Other Sites
|
||||
===========
|
||||
Patches/Volunteers welcome. Should be quite easy.
|
||||
|
||||
GUI
|
||||
===
|
||||
Alpha - the infrastructure stands and is fast enough, now "just" need to add more functionality.
|
||||
|
||||
HUD
|
||||
===
|
||||
Not started - volunteers welcome. I found a *nix utility based on xlib that does half the work for this (most of the other half is already in the table viewer), see http://www.roard.com/docs/cookbook/cbsu19.html. There's also a python implementation of xlib which should run even on Windows.
|
||||
|
||||
Packaging
|
||||
=========
|
||||
Gentoo GNU/Linux: I'll make ebuilds, if you want one now let me know.
|
||||
Other free/libre systems (e.g. other GNU/Linux-Distros, *BSD, and I'd love to help in getting this to work on any Hurd based system): Let me know what you use (Distribution, version and CPU type) and I'll make a package.
|
||||
Windows/MacOSX: Manual installation of dependencies for now, integrated installer would be nice - volunteers welcome, but I'll do it eventually in any case.
|
||||
|
||||
Regression Testing
|
||||
==================
|
||||
The query scripts are done-ish, need to verify more data so it can be used in automated regression testing.
|
||||
|
||||
Database Backends
|
||||
=================
|
||||
- MySQL InnoDB is the default
|
||||
- PostgreSQL should work but I haven't tried it. If it doesn't please let me know.
|
||||
- MySQL ISAM won't be supported since it is not transactional
|
||||
|
||||
Legal
|
||||
=====
|
||||
General: This will offer more or less the same kind of functionality as HM and PT so there shouldn't be any problem on any site that allows tracking.
|
||||
PS: I have asked them and they said that due to the fast changing nature
|
||||
of pre-release software they don't review that. However, looking at their
|
||||
posted guidelines we're fine
|
||||
FTP: I sent them an email and what I described there was ok for them.
|
||||
I will write them again for "certification" on release of 1.0
|
||||
|
||||
To avoid any misunderstandings, PS and FTP obviously do not sponsor, endorse, or support fpdb. They allow using it, that's all. Any problems with fpdb should be reported to us, not the poker site.
|
||||
|
||||
A note on viewing/tracking mucked hands. Many people will say this is cheating. I agree. However, I don't make the rules on these sites. The sites that store mucked hands into the history file clearly think that being able to see other people's mucked hands is ok. This software - like HM and PT - merely takes info provided by the poker site and makes it more easily accessible.
|
||||
Apparently PS has now turned this off :)
|
||||
|
||||
License
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt
|
|
@ -33,6 +33,9 @@ import xml.dom.minidom
|
|||
from xml.dom.minidom import Node
|
||||
|
||||
def fix_tf(x, default = True):
|
||||
# The xml parser doesn't translate "True" to True. Therefore, we never get
|
||||
# True or False from the parser only "True" or "False". So translate the
|
||||
# string to the python boolean representation.
|
||||
if x == "1" or x == 1 or string.lower(x) == "true" or string.lower(x) == "t":
|
||||
return True
|
||||
if x == "0" or x == 0 or string.lower(x) == "false" or string.lower(x) == "f":
|
||||
|
@ -80,11 +83,11 @@ class Site:
|
|||
self.hudbgcolor = node.getAttribute("bgcolor")
|
||||
self.hudfgcolor = node.getAttribute("fgcolor")
|
||||
self.converter = node.getAttribute("converter")
|
||||
self.enabled = node.getAttribute("enabled")
|
||||
self.aux_window = node.getAttribute("aux_window")
|
||||
self.font = node.getAttribute("font")
|
||||
self.font_size = node.getAttribute("font_size")
|
||||
self.use_frames = node.getAttribute("use_frames")
|
||||
self.enabled = fix_tf(node.getAttribute("enabled"), default = True)
|
||||
self.layout = {}
|
||||
|
||||
for layout_node in node.getElementsByTagName('layout'):
|
||||
|
@ -222,7 +225,7 @@ class Import:
|
|||
self.callFpdbHud = node.getAttribute("callFpdbHud")
|
||||
self.hhArchiveBase = node.getAttribute("hhArchiveBase")
|
||||
self.saveActions = fix_tf(node.getAttribute("saveActions"), True)
|
||||
self.fastStoreHudCache = fix_tf(node.getAttribute("fastStoreHudCache"), True)
|
||||
self.fastStoreHudCache = fix_tf(node.getAttribute("fastStoreHudCache"), False)
|
||||
|
||||
def __str__(self):
|
||||
return " interval = %s\n callFpdbHud = %s\n hhArchiveBase = %s\n saveActions = %s\n fastStoreHudCache = %s\n" \
|
||||
|
@ -547,7 +550,7 @@ class Config:
|
|||
return paths
|
||||
|
||||
def get_frames(self, site = "PokerStars"):
|
||||
return self.supported_sites[site].use_frames == "True"
|
||||
return self.supported_sites[site].use_frames == True
|
||||
|
||||
def get_default_colors(self, site = "PokerStars"):
|
||||
colors = {}
|
||||
|
@ -598,14 +601,17 @@ class Config:
|
|||
( 0, 280), (121, 280), ( 46, 30) )
|
||||
return locations
|
||||
|
||||
def get_supported_sites(self):
|
||||
def get_supported_sites(self, all = False):
|
||||
"""Returns the list of supported sites."""
|
||||
return self.supported_sites.keys()
|
||||
the_sites = []
|
||||
for site in self.supported_sites.keys():
|
||||
params = self.get_site_parameters(site)
|
||||
if all or params['enabled']:
|
||||
the_sites.append(site)
|
||||
return the_sites
|
||||
|
||||
def get_site_parameters(self, site):
|
||||
"""Returns a dict of the site parameters for the specified site"""
|
||||
if not self.supported_sites.has_key(site):
|
||||
return None
|
||||
parms = {}
|
||||
parms["converter"] = self.supported_sites[site].converter
|
||||
parms["decoder"] = self.supported_sites[site].decoder
|
||||
|
@ -617,10 +623,10 @@ class Config:
|
|||
parms["table_finder"] = self.supported_sites[site].table_finder
|
||||
parms["HH_path"] = self.supported_sites[site].HH_path
|
||||
parms["site_name"] = self.supported_sites[site].site_name
|
||||
parms["enabled"] = self.supported_sites[site].enabled
|
||||
parms["aux_window"] = self.supported_sites[site].aux_window
|
||||
parms["font"] = self.supported_sites[site].font
|
||||
parms["font_size"] = self.supported_sites[site].font_size
|
||||
parms["enabled"] = self.supported_sites[site].enabled
|
||||
return parms
|
||||
|
||||
def set_site_parameters(self, site_name, converter = None, decoder = None,
|
||||
|
|
|
@ -27,7 +27,7 @@ from HandHistoryConverter import *
|
|||
class Everleaf(HandHistoryConverter):
|
||||
|
||||
# Static regexes
|
||||
re_SplitHands = re.compile(r"\n\n+")
|
||||
re_SplitHands = re.compile(r"(\n\n\n+)")
|
||||
re_GameInfo = re.compile(ur"^(Blinds )?(?P<CURRENCY>\$| €|)(?P<SB>[.0-9]+)/(?:\$| €)?(?P<BB>[.0-9]+) (?P<LIMIT>NL|PL|) ?(?P<GAME>(Hold\'em|Omaha|7 Card Stud))", re.MULTILINE)
|
||||
#re.compile(ur"^(Blinds )?(?P<CURRENCY>\$| €|)(?P<SB>[.0-9]+)/(?:\$| €)?(?P<BB>[.0-9]+) (?P<LIMIT>NL|PL|) (?P<GAME>(Hold\'em|Omaha|7 Card Stud))", re.MULTILINE)
|
||||
re_HandInfo = re.compile(ur".*#(?P<HID>[0-9]+)\n.*\n(Blinds )?(?:\$| €|)(?P<SB>[.0-9]+)/(?:\$| €|)(?P<BB>[.0-9]+) (?P<GAMETYPE>.*) - (?P<DATETIME>\d\d\d\d/\d\d/\d\d - \d\d:\d\d:\d\d)\nTable (?P<TABLE>.+$)", re.MULTILINE)
|
||||
|
|
|
@ -28,7 +28,7 @@ class Fulltilt(HandHistoryConverter):
|
|||
|
||||
# Static regexes
|
||||
re_GameInfo = re.compile('- (?P<CURRENCY>\$|)?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) (Ante \$(?P<ANTE>[.0-9]+) )?- (?P<LIMIT>(No Limit|Pot Limit|Limit))? (?P<GAME>(Hold\'em|Omaha Hi|Razz))')
|
||||
re_SplitHands = re.compile(r"\n\n+")
|
||||
re_SplitHands = re.compile(r"(\n\n+)")
|
||||
re_HandInfo = re.compile('.*#(?P<HID>[0-9]+): Table (?P<TABLE>[- a-zA-Z]+) (\((?P<TABLEATTRIBUTES>.+)\) )?- \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) (Ante \$(?P<ANTE>[.0-9]+) )?- (?P<GAMETYPE>[a-zA-Z\' ]+) - (?P<DATETIME>.*)')
|
||||
re_Button = re.compile('^The button is in seat #(?P<BUTTON>\d+)', re.MULTILINE)
|
||||
re_PlayerInfo = re.compile('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \(\$(?P<CASH>[.0-9]+)\)\n')
|
||||
|
|
|
@ -202,13 +202,14 @@ class GuiAutoImport (threading.Thread):
|
|||
filter.show()
|
||||
|
||||
def addSites(self, vbox):
|
||||
for site in self.config.supported_sites.keys():
|
||||
the_sites = self.config.get_supported_sites()
|
||||
for site in the_sites:
|
||||
pathHBox = gtk.HBox(False, 0)
|
||||
vbox.pack_start(pathHBox, False, True, 0)
|
||||
pathHBox.show()
|
||||
|
||||
paths = self.config.get_default_paths(site)
|
||||
params = self.config.get_site_parameters(site)
|
||||
paths = self.config.get_default_paths(site)
|
||||
self.createSiteLine(pathHBox, site, False, paths['hud-defaultPath'], params['converter'], params['enabled'])
|
||||
self.input_settings[site] = [paths['hud-defaultPath']] + [params['converter']]
|
||||
|
||||
|
|
|
@ -206,9 +206,7 @@ class GuiBulkImport():
|
|||
self.lab_drop.set_sensitive(False)
|
||||
|
||||
def main(argv=None):
|
||||
"""main can also be called in the python interpreter, by supplying the command line as the argument.
|
||||
>>>import GuiBulkImport
|
||||
>>>GuiBulkImport.main(['-f'.'~/data/hands'])"""
|
||||
"""main can also be called in the python interpreter, by supplying the command line as the argument."""
|
||||
if argv is None:
|
||||
argv = sys.argv[1:]
|
||||
|
||||
|
@ -242,7 +240,7 @@ def main(argv=None):
|
|||
settings.update(config.get_default_paths())
|
||||
|
||||
if not options.gui:
|
||||
print """-q is deprecated. Just use "-f filename" instead"""
|
||||
print '-q is deprecated. Just use "-f filename" instead'
|
||||
# This is because -q on its own causes an error, so -f is necessary and sufficient for cmd line use
|
||||
if not options.filename:
|
||||
i = GuiBulkImport(db, settings, config)
|
||||
|
|
|
@ -1,8 +1,24 @@
|
|||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||
|
||||
<FreePokerToolsConfig xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FreePokerToolsConfig.xsd">
|
||||
|
||||
<import callFpdbHud = "True" interval = "10" fastStoreHudCache="False" hhArchiveBase="~/.fpdb/HandHistories/" saveActions="True"></import>
|
||||
|
||||
<supported_sites>
|
||||
<site enabled="True" site_name="PokerStars" table_finder="PokerStars.exe" screen_name="DO NOT NEED THIS YET" site_path="~/.wine/drive_c/Program Files/PokerStars/" HH_path="~/.wine/drive_c/Program Files/PokerStars/HandHistory/abc/" decoder="pokerstars_decode_table">
|
||||
|
||||
<site enabled="True"
|
||||
site_name="PokerStars"
|
||||
table_finder="PokerStars.exe"
|
||||
screen_name="YOUR SCREEN NAME HERE"
|
||||
site_path="C:/Program Files/PokerStars/"
|
||||
HH_path="C:/Program Files/PokerStars/HandHistory/YOUR SCREEN NAME HERE/"
|
||||
decoder="pokerstars_decode_table"
|
||||
bgcolor="#000000"
|
||||
fgcolor="#FFFFFF"
|
||||
hudopacity="1.0"
|
||||
font="Sans"
|
||||
font_size="8"
|
||||
supported_games="holdem,razz,omahahi,omahahilo,studhi,studhilo">
|
||||
<layout max="8" width="792" height="546" fav_seat="0">
|
||||
<location seat="1" x="684" y="61"> </location>
|
||||
<location seat="2" x="689" y="239"> </location>
|
||||
|
@ -49,7 +65,20 @@
|
|||
<location seat="2" x="10" y="288"> </location>
|
||||
</layout>
|
||||
</site>
|
||||
<site enabled="True" site_name="Full Tilt" table_finder="FullTiltPoker.exe" screen_name="DO NOT NEED THIS YET" site_path="~/.wine/drive_c/Program Files/Full Tilt Poker/" HH_path="~/.wine/drive_c/Program Files/Full Tilt Poker/HandHistory/abc/" decoder="fulltilt_decode_table">
|
||||
|
||||
<site enabled="True"
|
||||
site_name="Full Tilt Poker"
|
||||
table_finder="FullTiltPoker"
|
||||
screen_name="YOUR SCREEN NAME HERE"
|
||||
site_path="C:/Program Files/Full Tilt Poker/"
|
||||
HH_path="C:/Program Files/Full Tilt Poker/HandHistory/YOUR SCREEN NAME HERE/"
|
||||
decoder="fulltilt_decode_table"
|
||||
bgcolor="#000000"
|
||||
fgcolor="#FFFFFF"
|
||||
hudopacity="1.0"
|
||||
font="Sans"
|
||||
font_size="8"
|
||||
supported_games="holdem,razz,omahahi,omahahilo,studhi,studhilo">
|
||||
<layout fav_seat="0" height="547" max="8" width="794">
|
||||
<location seat="1" x="640" y="64"> </location>
|
||||
<location seat="2" x="650" y="230"> </location>
|
||||
|
@ -84,7 +113,15 @@
|
|||
<location seat="9" x="70" y="53"> </location>
|
||||
</layout>
|
||||
</site>
|
||||
<site enabled="False" site_name="Everleaf" table_finder="Everleaf.exe" screen_name="DO NOT NEED THIS YET" site_path="" HH_path="" decoder="everleaf_decode_table">
|
||||
|
||||
<site enabled="False"
|
||||
site_name="Everleaf"
|
||||
table_finder="Everleaf.exe"
|
||||
screen_name="YOUR SCREEN NAME HERE"
|
||||
site_path=""
|
||||
HH_path=""
|
||||
decoder="everleaf_decode_table"
|
||||
supported_games="holdem">
|
||||
<layout fav_seat="0" height="547" max="8" width="794">
|
||||
<location seat="1" x="640" y="64"> </location>
|
||||
<location seat="2" x="650" y="230"> </location>
|
||||
|
@ -120,8 +157,10 @@
|
|||
</layout>
|
||||
</site>
|
||||
</supported_sites>
|
||||
|
||||
<supported_games>
|
||||
<game cols="3" db="fpdb" game_name="holdem" rows="2">
|
||||
|
||||
<game cols="3" db="fpdb" game_name="holdem" rows="2" aux="mucked">
|
||||
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
||||
|
@ -129,7 +168,8 @@
|
|||
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
||||
</game>
|
||||
<game cols="3" db="fpdb" game_name="razz" rows="2">
|
||||
|
||||
<game cols="3" db="fpdb" game_name="razz" rows="2" aux="stud_mucked">
|
||||
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
||||
|
@ -137,7 +177,8 @@
|
|||
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
||||
</game>
|
||||
<game cols="3" db="fpdb" game_name="omahahi" rows="2">
|
||||
|
||||
<game cols="3" db="fpdb" game_name="omahahi" rows="2" aux="mucked">
|
||||
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
||||
|
@ -145,7 +186,8 @@
|
|||
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
||||
</game>
|
||||
<game cols="3" db="fpdb" game_name="omahahilo" rows="2">
|
||||
|
||||
<game cols="3" db="fpdb" game_name="omahahilo" rows="2" aux="mucked">
|
||||
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
||||
|
@ -153,7 +195,8 @@
|
|||
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
||||
</game>
|
||||
<game cols="3" db="fpdb" game_name="studhi" rows="2">
|
||||
|
||||
<game cols="3" db="fpdb" game_name="studhi" rows="2" aux="stud_mucked">
|
||||
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
||||
|
@ -161,7 +204,8 @@
|
|||
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
||||
</game>
|
||||
<game cols="3" db="fpdb" game_name="studhilo" rows="2">
|
||||
|
||||
<game cols="3" db="fpdb" game_name="studhilo" rows="2" aux="stud_mucked">
|
||||
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
||||
|
@ -170,6 +214,7 @@
|
|||
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
||||
</game>
|
||||
</supported_games>
|
||||
|
||||
<popup_windows>
|
||||
<pu pu_name="default">
|
||||
<pu_stat pu_stat_name="n"> </pu_stat>
|
||||
|
@ -196,20 +241,54 @@
|
|||
<pu_stat pu_stat_name="ffreq_4"> </pu_stat>
|
||||
</pu>
|
||||
</popup_windows>
|
||||
<import callFpdbHud = "True" interval = "10" ></import>
|
||||
<tv combinedStealFold = "True" combined2B3B = "True" combinedPostflop = "True"></tv>
|
||||
<hhcs>
|
||||
<hhc site="PokerStars" converter="PokerStarsToFpdb"></hhc>
|
||||
<hhc site="Full Tilt Poker" converter="FulltiltToFpdb"></hhc>
|
||||
<hhc site="Everleaf" converter="EverleafToFpdb"></hhc>
|
||||
</hhcs>
|
||||
|
||||
<aux_windows>
|
||||
<aw card_ht="42" card_wd="30" class="Stud_mucked" cols="11" deck="Cards01.png" module="Mucked" name="stud_mucked" rows="8"> </aw>
|
||||
<aw class="Hello" module="Hello" name="Hello"> </aw>
|
||||
<aw class="Hello_Menu" module="Hello" name="Hello_menu"> </aw>
|
||||
<aw class="Hello_plus" module="Hello" name="Hello_plus"> </aw>
|
||||
<aw card_ht="42" card_wd="30" class="Flop_Mucked" deck="Cards01.png" module="Mucked" name="mucked" opacity="0.7" timeout="5">
|
||||
<layout height="546" max="6" width="792">
|
||||
<location seat="1" x="555" y="169"> </location>
|
||||
<location seat="2" x="572" y="276"> </location>
|
||||
<location seat="3" x="363" y="348"> </location>
|
||||
<location seat="4" x="150" y="273"> </location>
|
||||
<location seat="5" x="150" y="169"> </location>
|
||||
<location seat="6" x="363" y="113"> </location>
|
||||
<location common="1" x="323" y="232"> </location>
|
||||
</layout>
|
||||
<layout height="546" max="9" width="792">
|
||||
<location seat="1" x="486" y="113"> </location>
|
||||
<location seat="2" x="555" y="169"> </location>
|
||||
<location seat="3" x="572" y="276"> </location>
|
||||
<location seat="4" x="522" y="345"> </location>
|
||||
<location seat="5" x="363" y="348"> </location>
|
||||
<location seat="6" x="217" y="341"> </location>
|
||||
<location seat="7" x="150" y="273"> </location>
|
||||
<location seat="8" x="150" y="169"> </location>
|
||||
<location seat="9" x="230" y="115"> </location>
|
||||
<location common="1" x="323" y="232"> </location>
|
||||
</layout>
|
||||
<layout height="546" max="10" width="792">
|
||||
<location seat="1" x="486" y="113"> </location>
|
||||
<location seat="2" x="499" y="138"> </location>
|
||||
<location seat="3" x="522" y="212"> </location>
|
||||
<location seat="4" x="501" y="281"> </location>
|
||||
<location seat="5" x="402" y="323"> </location>
|
||||
<location seat="6" x="243" y="311"> </location>
|
||||
<location seat="7" x="203" y="262"> </location>
|
||||
<location seat="8" x="170" y="185"> </location>
|
||||
<location seat="9" x="183" y="128"> </location>
|
||||
<location seat="10" x="213" y="86"> </location>
|
||||
<location common="1" x="317" y="237"> </location>
|
||||
</layout>
|
||||
</aw>
|
||||
</aux_windows>
|
||||
|
||||
<supported_databases>
|
||||
<database db_name="fpdb" db_server="mysql" db_ip="localhost" db_user="fpdb" db_pass="YOUR MYSQL PASSWORD" db_type="fpdb"> </database>
|
||||
<database db_name="fpdb" db_server="mysql" db_ip="localhost" db_user="fpdb" db_pass="YOUR MYSQL PASSWORD" db_type="fpdb"></database>
|
||||
</supported_databases>
|
||||
<mucked_windows>
|
||||
<mw mw_name="stud1" format="stud" rows="8" cols="11" deck="Cards01.png" card_wd="30" card_ht="42"> </mw>
|
||||
</mucked_windows>
|
||||
|
||||
</FreePokerToolsConfig>
|
||||
|
||||
|
||||
|
|
|
@ -51,6 +51,8 @@ import Database
|
|||
import Tables
|
||||
import Hud
|
||||
|
||||
aggregate_stats = {"ring": False, "tour": False} # config file!
|
||||
|
||||
class HUD_main(object):
|
||||
"""A main() object to own both the read_stdin thread and the gui."""
|
||||
# This class mainly provides state for controlling the multiple HUDs.
|
||||
|
@ -85,7 +87,7 @@ class HUD_main(object):
|
|||
del(self.hud_dict[table])
|
||||
self.main_window.resize(1,1)
|
||||
|
||||
def create_HUD(self, new_hand_id, table, table_name, max, poker_game, is_tournament, stat_dict, cards):
|
||||
def create_HUD(self, new_hand_id, table, table_name, max, poker_game, stat_dict, cards):
|
||||
|
||||
def idle_func():
|
||||
|
||||
|
@ -108,9 +110,9 @@ class HUD_main(object):
|
|||
gtk.gdk.threads_leave()
|
||||
|
||||
self.hud_dict[table_name] = Hud.Hud(self, table, max, poker_game, self.config, self.db_connection)
|
||||
self.hud_dict[table_name].table_name = table_name
|
||||
self.hud_dict[table_name].stat_dict = stat_dict
|
||||
self.hud_dict[table_name].cards = cards
|
||||
|
||||
[aw.update_data(new_hand_id, self.db_connection) for aw in self.hud_dict[table_name].aux_windows]
|
||||
gobject.idle_add(idle_func)
|
||||
|
||||
|
@ -149,8 +151,8 @@ class HUD_main(object):
|
|||
# get basic info about the new hand from the db
|
||||
# if there is a db error, complain, skip hand, and proceed
|
||||
try:
|
||||
(table_name, max, poker_game) = self.db_connection.get_table_name(new_hand_id)
|
||||
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id)
|
||||
(table_name, max, poker_game, type) = self.db_connection.get_table_name(new_hand_id)
|
||||
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, aggregate = aggregate_stats[type])
|
||||
cards = self.db_connection.get_cards(new_hand_id)
|
||||
comm_cards = self.db_connection.get_common_cards(new_hand_id)
|
||||
if comm_cards != {}: # stud!
|
||||
|
@ -160,15 +162,17 @@ class HUD_main(object):
|
|||
sys.stderr.write("Database error %s in hand %d. Skipping.\n" % (err, int(new_hand_id)))
|
||||
continue
|
||||
|
||||
# find out if this hand is from a tournament
|
||||
mat_obj = tourny_finder.search(table_name)
|
||||
if mat_obj:
|
||||
is_tournament = True
|
||||
(tour_number, tab_number) = mat_obj.group(1, 2)
|
||||
temp_key = tour_number
|
||||
if type == "tour": # hand is from a tournament
|
||||
mat_obj = tourny_finder.search(table_name)
|
||||
if mat_obj:
|
||||
(tour_number, tab_number) = mat_obj.group(1, 2)
|
||||
temp_key = tour_number
|
||||
else: # tourney, but can't get number and table
|
||||
print "could not find tournamtne: skipping "
|
||||
sys.stderr.write("Could not find tournament %d in hand %d. Skipping.\n" % (int(tour_number), int(new_hand_id)))
|
||||
continue
|
||||
|
||||
else:
|
||||
is_tournament = False
|
||||
(tour_number, tab_number) = (0, 0)
|
||||
temp_key = table_name
|
||||
|
||||
# Update an existing HUD
|
||||
|
@ -180,18 +184,17 @@ class HUD_main(object):
|
|||
|
||||
# Or create a new HUD
|
||||
else:
|
||||
if is_tournament:
|
||||
if type == "tour":
|
||||
tablewindow = Tables.discover_tournament_table(self.config, tour_number, tab_number)
|
||||
else:
|
||||
tablewindow = Tables.discover_table_by_name(self.config, table_name)
|
||||
|
||||
if tablewindow == None:
|
||||
# If no client window is found on the screen, complain and continue
|
||||
if is_tournament:
|
||||
if type == "tour":
|
||||
table_name = "%s %s" % (tour_number, tab_number)
|
||||
sys.stderr.write("table name "+table_name+" not found, skipping.\n")
|
||||
else:
|
||||
self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, is_tournament, stat_dict, cards)
|
||||
self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, stat_dict, cards)
|
||||
|
||||
if __name__== "__main__":
|
||||
sys.stderr.write("HUD_main starting\n")
|
||||
|
|
|
@ -458,7 +458,7 @@ Card ranks will be uppercased
|
|||
|
||||
def writeHand(self, fh=sys.__stdout__):
|
||||
# PokerStars format.
|
||||
print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S ET', self.starttime)))
|
||||
print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S ET', self.starttime)))
|
||||
print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
|
||||
|
||||
players_who_act_preflop = set(([x[0] for x in self.actions['PREFLOP']]+[x[0] for x in self.actions['BLINDSANTES']]))
|
||||
|
@ -820,7 +820,7 @@ Add a complete on [street] by [player] to [amountTo]
|
|||
|
||||
def writeHand(self, fh=sys.__stdout__):
|
||||
# PokerStars format.
|
||||
print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S (ET)', self.starttime)))
|
||||
print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S (ET)', self.starttime)))
|
||||
print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
|
||||
|
||||
players_who_post_antes = set([x[0] for x in self.actions['ANTES']])
|
||||
|
|
|
@ -72,7 +72,8 @@ import gettext
|
|||
gettext.install('myapplication')
|
||||
|
||||
class HandHistoryConverter():
|
||||
READ_CHUNK_SIZE = 1000 # bytes to read at a time from file
|
||||
|
||||
READ_CHUNK_SIZE = 10000 # bytes to read at a time from file (in tail mode)
|
||||
def __init__(self, in_path = '-', out_path = '-', sitename = None, follow=False):
|
||||
logging.info("HandHistory init called")
|
||||
|
||||
|
@ -154,7 +155,7 @@ Tail the in_path file and yield handTexts separated by re_SplitHands"""
|
|||
time.sleep(interval)
|
||||
fd.seek(where)
|
||||
else:
|
||||
print "%s changed inode numbers from %d to %d" % (self.in_path, fd_results[1], st_results[1])
|
||||
logging.debug("%s changed inode numbers from %d to %d" % (self.in_path, fd_results[1], st_results[1]))
|
||||
fd = codecs.open(self.in_path, 'r', self.codepage)
|
||||
fd.seek(where)
|
||||
else:
|
||||
|
@ -162,6 +163,7 @@ Tail the in_path file and yield handTexts separated by re_SplitHands"""
|
|||
data = data + newdata
|
||||
result = self.re_SplitHands.split(data)
|
||||
result = iter(result)
|
||||
data = ''
|
||||
# --x data (- is bit of splitter, x is paragraph) yield,...,keep
|
||||
# [,--,x] result of re.split (with group around splitter)
|
||||
# ,x our output: yield nothing, keep x
|
||||
|
@ -181,9 +183,10 @@ Tail the in_path file and yield handTexts separated by re_SplitHands"""
|
|||
# We want to yield all paragraphs followed by a splitter, i.e. all even indices except the last.
|
||||
for para in result:
|
||||
try:
|
||||
splitter = result.next()
|
||||
result.next()
|
||||
splitter = True
|
||||
except StopIteration:
|
||||
splitter = None
|
||||
splitter = False
|
||||
if splitter: # para is followed by a splitter
|
||||
if para: yield para # para not ''
|
||||
else:
|
||||
|
|
|
@ -125,7 +125,7 @@ class Hud:
|
|||
self.menu = gtk.Menu()
|
||||
self.item1 = gtk.MenuItem('Kill this HUD')
|
||||
self.menu.append(self.item1)
|
||||
self.item1.connect("activate", self.parent.kill_hud, self.table.name)
|
||||
self.item1.connect("activate", self.parent.kill_hud, self.table_name)
|
||||
self.item1.show()
|
||||
|
||||
self.item2 = gtk.MenuItem('Save Layout')
|
||||
|
@ -176,7 +176,7 @@ class Hud:
|
|||
loc = self.config.get_locations(self.table.site, self.max)
|
||||
# TODO: is stat_windows getting converted somewhere from a list to a dict, for no good reason?
|
||||
for i, w in enumerate(self.stat_windows.itervalues()):
|
||||
(x, y) = loc[adj[i]]
|
||||
(x, y) = loc[adj[i+1]]
|
||||
w.relocate(x, y)
|
||||
return True
|
||||
|
||||
|
@ -197,16 +197,21 @@ class Hud:
|
|||
s.window.destroy()
|
||||
self.stat_windows = {}
|
||||
# also kill any aux windows
|
||||
(aux.destroy() for aux in self.aux_windows)
|
||||
for aux in self.aux_windows:
|
||||
aux.destroy()
|
||||
self.aux_windows = []
|
||||
|
||||
def reposition_windows(self, *args):
|
||||
if self.stat_windows != {} and len(self.stat_windows) > 0:
|
||||
(x.window.move(x.x, x.y) for x in self.stat_windows.itervalues() if type(x) != int)
|
||||
for w in self.stat_windows.itervalues():
|
||||
if type(w) == int:
|
||||
# print "in reposition, w =", w
|
||||
continue
|
||||
# print "in reposition, w =", w, w.x, w.y
|
||||
w.window.move(w.x, w.y)
|
||||
return True
|
||||
|
||||
def debug_stat_windows(self, *args):
|
||||
print self.table, "\n", self.main_window.window.get_transient_for()
|
||||
# print self.table, "\n", self.main_window.window.get_transient_for()
|
||||
for w in self.stat_windows:
|
||||
print self.stat_windows[w].window.window.get_transient_for()
|
||||
|
||||
|
|
|
@ -451,7 +451,7 @@ class Flop_Mucked(Aux_Window):
|
|||
def save_layout(self, *args):
|
||||
"""Save new layout back to the aux element in the config file."""
|
||||
new_locs = {}
|
||||
print "adj =", self.adj
|
||||
# print "adj =", self.adj
|
||||
for (i, pos) in self.positions.iteritems():
|
||||
if i != 'common':
|
||||
new_locs[self.adj[int(i)]] = (pos[0] - self.hud.table.x, pos[1] - self.hud.table.y)
|
||||
|
|
|
@ -27,7 +27,7 @@ class PokerStars(HandHistoryConverter):
|
|||
|
||||
# Static regexes
|
||||
re_GameInfo = re.compile("PokerStars Game #(?P<HID>[0-9]+):\s+(HORSE)? \(?(?P<GAME>Hold\'em|Razz|7 Card Stud|Omaha|Omaha Hi/Lo|Badugi) (?P<LIMIT>No Limit|Limit|Pot Limit),? \(?(?P<CURRENCY>\$|)?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+)\) - (?P<DATETIME>.*$)", re.MULTILINE)
|
||||
re_SplitHands = re.compile('\n\n+')
|
||||
re_SplitHands = re.compile('(\n\n+)')
|
||||
re_HandInfo = re.compile("^Table \'(?P<TABLE>[- a-zA-Z]+)\'(?P<TABLEATTRIBUTES>.+?$)?", re.MULTILINE)
|
||||
re_Button = re.compile('Seat #(?P<BUTTON>\d+) is the button', re.MULTILINE)
|
||||
re_PlayerInfo = re.compile('^Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \(\$?(?P<CASH>[.0-9]+) in chips\)', re.MULTILINE)
|
||||
|
|
|
@ -331,7 +331,7 @@ class Sql:
|
|||
"""
|
||||
|
||||
self.query['get_table_name'] = """
|
||||
select tableName, maxSeats, category
|
||||
select tableName, maxSeats, category, type
|
||||
from Hands,Gametypes
|
||||
where Hands.id = %s
|
||||
and Gametypes.id = Hands.gametypeId
|
||||
|
|
|
@ -135,7 +135,7 @@ def discover_posix(c):
|
|||
if re.search(params['table_finder'], listing):
|
||||
if 'Lobby' in listing: continue
|
||||
if 'Instant Hand History' in listing: continue
|
||||
if '\"Full Tilt Poker\"' in listing: continue
|
||||
# if '\"Full Tilt Poker\"' in listing: continue
|
||||
if 'History for table:' in listing: continue
|
||||
if 'has no name' in listing: continue
|
||||
info = decode_xwininfo(c, listing)
|
||||
|
@ -387,7 +387,7 @@ def discover_mac_by_name(c, tablename):
|
|||
if __name__=="__main__":
|
||||
c = Configuration.Config()
|
||||
|
||||
print discover_table_by_name(c, "Ringe")
|
||||
print discover_table_by_name(c, "Torino")
|
||||
# print discover_tournament_table(c, "118942908", "3")
|
||||
|
||||
tables = discover(c)
|
||||
|
|
329
pyfpdb/UltimateBetToFpdb.py
Executable file
|
@ -0,0 +1,329 @@
|
|||
#!/usr/bin/env python
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Copyright 2008, Carl Gherardi
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 2 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software
|
||||
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
########################################################################
|
||||
|
||||
import sys
|
||||
from HandHistoryConverter import *
|
||||
|
||||
|
||||
class UltimateBet(HandHistoryConverter):
|
||||
|
||||
# Static regexes
|
||||
re_GameInfo = re.compile("Stage #(?P<HID>[0-9]+):\s+\(?(?P<GAME>Hold\'em|Razz|Seven Card|Omaha|Omaha Hi/Lo|Badugi) (?P<LIMIT>No Limit|Normal|Pot Limit),? \(?(?P<CURRENCY>\$|)?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+)\) - (?P<DATETIME>.*$)", re.MULTILINE)
|
||||
re_SplitHands = re.compile('(\n\n\n+)')
|
||||
re_HandInfo = re.compile("^Table \'(?P<TABLE>[- a-zA-Z]+)\'(?P<TABLEATTRIBUTES>.+?$)?", re.MULTILINE)
|
||||
re_Button = re.compile('Seat #(?P<BUTTON>\d+) is the button', re.MULTILINE)
|
||||
re_PlayerInfo = re.compile('^Seat (?P<SEAT>[0-9]+) - (?P<PNAME>.*) \(\$?(?P<CASH>[.0-9]+) in chips\)', re.MULTILINE)
|
||||
re_Board = re.compile(r"\[(?P<CARDS>.+)\]")
|
||||
# self.re_setHandInfoRegex('.*#(?P<HID>[0-9]+): Table (?P<TABLE>[ a-zA-Z]+) - \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) - (?P<GAMETYPE>.*) - (?P<HR>[0-9]+):(?P<MIN>[0-9]+) ET - (?P<YEAR>[0-9]+)/(?P<MON>[0-9]+)/(?P<DAY>[0-9]+)Table (?P<TABLE>[ a-zA-Z]+)\nSeat (?P<BUTTON>[0-9]+)')
|
||||
|
||||
def __init__(self, in_path = '-', out_path = '-', follow = False, autostart=True):
|
||||
"""\
|
||||
in_path (default '-' = sys.stdin)
|
||||
out_path (default '-' = sys.stdout)
|
||||
follow : whether to tail -f the input"""
|
||||
HandHistoryConverter.__init__(self, in_path, out_path, sitename="UltimateBet", follow=follow)
|
||||
logging.info("Initialising UltimateBetconverter class")
|
||||
self.filetype = "text"
|
||||
self.codepage = "cp1252"
|
||||
if autostart:
|
||||
self.start()
|
||||
|
||||
|
||||
def compilePlayerRegexs(self, hand):
|
||||
players = set([player[1] for player in hand.players])
|
||||
if not players <= self.compiledPlayers: # x <= y means 'x is subset of y'
|
||||
# we need to recompile the player regexs.
|
||||
self.compiledPlayers = players
|
||||
player_re = "(?P<PNAME>" + "|".join(map(re.escape, players)) + ")"
|
||||
logging.debug("player_re: " + player_re)
|
||||
self.re_PostSB = re.compile(r"^%s: posts small blind \$?(?P<SB>[.0-9]+)" % player_re, re.MULTILINE)
|
||||
self.re_PostBB = re.compile(r"^%s: posts big blind \$?(?P<BB>[.0-9]+)" % player_re, re.MULTILINE)
|
||||
self.re_Antes = re.compile(r"^%s - Ante \$?(?P<ANTE>[.0-9]+)" % player_re, re.MULTILINE)
|
||||
self.re_BringIn = re.compile(r"^%s - Bring-In \$?(?P<BRINGIN>[.0-9]+)" % player_re, re.MULTILINE)
|
||||
self.re_PostBoth = re.compile(r"^%s: posts small \& big blinds \[\$? (?P<SBBB>[.0-9]+)" % player_re, re.MULTILINE)
|
||||
self.re_HeroCards = re.compile(r"^Dealt to %s - Pocket (\[(?P<OLDCARDS>.+?)\])?( \[(?P<NEWCARDS>.+?)\])" % player_re, re.MULTILINE)
|
||||
self.re_Action = re.compile(r"^%s -(?P<ATYPE> Bets| Checks| raises| Calls| Folds)( \$(?P<BET>[.\d]+))?( to \$(?P<BETTO>[.\d]+))?( (?P<NODISCARDED>\d) cards?( \[(?P<DISCARDED>.+?)\])?)?" % player_re, re.MULTILINE)
|
||||
self.re_ShowdownAction = re.compile(r"^%s - Shows \[(?P<CARDS>.*)\]" % player_re, re.MULTILINE)
|
||||
self.re_CollectPot = re.compile(r"Seat (?P<SEAT>[0-9]+): %s (\(button\) |\(small blind\) |\(big blind\) )?(collected|showed \[.*\] and won) \(\$(?P<POT>[.\d]+)\)(, mucked| with.*|)" % player_re, re.MULTILINE)
|
||||
self.re_sitsOut = re.compile("^%s sits out" % player_re, re.MULTILINE)
|
||||
self.re_ShownCards = re.compile("^Seat (?P<SEAT>[0-9]+): %s \(.*\) showed \[(?P<CARDS>.*)\].*" % player_re, re.MULTILINE)
|
||||
|
||||
|
||||
def readSupportedGames(self):
|
||||
return [ ["ring", "stud", "fl"]
|
||||
]
|
||||
|
||||
def determineGameType(self, handText):
|
||||
info = {'type':'ring'}
|
||||
|
||||
m = self.re_GameInfo.search(handText)
|
||||
if not m:
|
||||
return None
|
||||
|
||||
mg = m.groupdict()
|
||||
|
||||
# translations from captured groups to our info strings
|
||||
limits = { 'No Limit':'nl', 'Pot Limit':'pl', 'Limit':'fl' }
|
||||
games = { # base, category
|
||||
"Hold'em" : ('hold','holdem'),
|
||||
'Omaha' : ('hold','omahahi'),
|
||||
'Omaha Hi/Lo' : ('hold','omahahilo'),
|
||||
'Razz' : ('stud','razz'),
|
||||
'7 Card Stud' : ('stud','studhi'),
|
||||
'Badugi' : ('draw','badugi')
|
||||
}
|
||||
currencies = { u'€':'EUR', '$':'USD', '':'T$' }
|
||||
if 'LIMIT' in mg:
|
||||
info['limitType'] = limits[mg['LIMIT']]
|
||||
if 'GAME' in mg:
|
||||
(info['base'], info['category']) = games[mg['GAME']]
|
||||
if 'SB' in mg:
|
||||
info['sb'] = mg['SB']
|
||||
if 'BB' in mg:
|
||||
info['bb'] = mg['BB']
|
||||
if 'CURRENCY' in mg:
|
||||
info['currency'] = currencies[mg['CURRENCY']]
|
||||
# NB: SB, BB must be interpreted as blinds or bets depending on limit type.
|
||||
|
||||
return info
|
||||
|
||||
|
||||
def readHandInfo(self, hand):
|
||||
info = {}
|
||||
m = self.re_HandInfo.search(hand.handText,re.DOTALL)
|
||||
if m:
|
||||
info.update(m.groupdict())
|
||||
# TODO: Be less lazy and parse maxseats from the HandInfo regex
|
||||
if m.group('TABLEATTRIBUTES'):
|
||||
m2 = re.search("\s*(\d+)-max", m.group('TABLEATTRIBUTES'))
|
||||
hand.maxseats = int(m2.group(1))
|
||||
m = self.re_GameInfo.search(hand.handText)
|
||||
if m: info.update(m.groupdict())
|
||||
m = self.re_Button.search(hand.handText)
|
||||
if m: info.update(m.groupdict())
|
||||
# TODO : I rather like the idea of just having this dict as hand.info
|
||||
logging.debug("readHandInfo: %s" % info)
|
||||
for key in info:
|
||||
if key == 'DATETIME':
|
||||
#2008/11/12 10:00:48 CET [2008/11/12 4:00:48 ET]
|
||||
#2008/08/17 - 01:14:43 (ET)
|
||||
#2008/09/07 06:23:14 ET
|
||||
m2 = re.search("(?P<Y>[0-9]{4})\/(?P<M>[0-9]{2})\/(?P<D>[0-9]{2})[\- ]+(?P<H>[0-9]+):(?P<MIN>[0-9]+):(?P<S>[0-9]+)", info[key])
|
||||
datetime = "%s/%s/%s %s:%s:%s" % (m2.group('Y'), m2.group('M'),m2.group('D'),m2.group('H'),m2.group('MIN'),m2.group('S'))
|
||||
hand.starttime = time.strptime(datetime, "%Y/%m/%d %H:%M:%S")
|
||||
if key == 'HID':
|
||||
hand.handid = info[key]
|
||||
if key == 'TABLE':
|
||||
hand.tablename = info[key]
|
||||
if key == 'BUTTON':
|
||||
hand.buttonpos = info[key]
|
||||
|
||||
def readButton(self, hand):
|
||||
m = self.re_Button.search(hand.handText)
|
||||
if m:
|
||||
hand.buttonpos = int(m.group('BUTTON'))
|
||||
else:
|
||||
logging.info('readButton: not found')
|
||||
|
||||
def readPlayerStacks(self, hand):
|
||||
logging.debug("readPlayerStacks")
|
||||
m = self.re_PlayerInfo.finditer(hand.handText)
|
||||
players = []
|
||||
for a in m:
|
||||
hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'), a.group('CASH'))
|
||||
|
||||
def markStreets(self, hand):
|
||||
# PREFLOP = ** Dealing down cards **
|
||||
# This re fails if, say, river is missing; then we don't get the ** that starts the river.
|
||||
if hand.gametype['base'] in ("hold"):
|
||||
m = re.search(r"\*\*\* HOLE CARDS \*\*\*(?P<PREFLOP>.+(?=\*\*\* FLOP \*\*\*)|.+)"
|
||||
r"(\*\*\* FLOP \*\*\*(?P<FLOP> \[\S\S \S\S \S\S\].+(?=\*\*\* TURN \*\*\*)|.+))?"
|
||||
r"(\*\*\* TURN \*\*\* \[\S\S \S\S \S\S] (?P<TURN>\[\S\S\].+(?=\*\*\* RIVER \*\*\*)|.+))?"
|
||||
r"(\*\*\* RIVER \*\*\* \[\S\S \S\S \S\S \S\S] (?P<RIVER>\[\S\S\].+))?", hand.handText,re.DOTALL)
|
||||
elif hand.gametype['base'] in ("stud"):
|
||||
m = re.search(r"(?P<ANTES>.+(?=\*\*\* 3rd STREET \*\*\*)|.+)"
|
||||
r"(\*\*\* 3rd STREET \*\*\*(?P<THIRD>.+(?=\*\*\* 4th STREET \*\*\*)|.+))?"
|
||||
r"(\*\*\* 4th STREET \*\*\*(?P<FOURTH>.+(?=\*\*\* 5th STREET \*\*\*)|.+))?"
|
||||
r"(\*\*\* 5th STREET \*\*\*(?P<FIFTH>.+(?=\*\*\* 6th STREET \*\*\*)|.+))?"
|
||||
r"(\*\*\* 6th STREET \*\*\*(?P<SIXTH>.+(?=\*\*\* RIVER \*\*\*)|.+))?"
|
||||
r"(\*\*\* RIVER \*\*\*(?P<SEVENTH>.+))?", hand.handText,re.DOTALL)
|
||||
elif hand.gametype['base'] in ("draw"):
|
||||
m = re.search(r"(?P<PREDEAL>.+(?=\*\*\* DEALING HANDS \*\*\*)|.+)"
|
||||
r"(\*\*\* DEALING HANDS \*\*\*(?P<DEAL>.+(?=\*\*\* FIRST DRAW \*\*\*)|.+))?"
|
||||
r"(\*\*\* FIRST DRAW \*\*\*(?P<DRAWONE>.+(?=\*\*\* SECOND DRAW \*\*\*)|.+))?"
|
||||
r"(\*\*\* SECOND DRAW \*\*\*(?P<DRAWTWO>.+(?=\*\*\* THIRD DRAW \*\*\*)|.+))?"
|
||||
r"(\*\*\* THIRD DRAW \*\*\*(?P<DRAWTHREE>.+))?", hand.handText,re.DOTALL)
|
||||
hand.addStreets(m)
|
||||
|
||||
def readCommunityCards(self, hand, street): # street has been matched by markStreets, so exists in this hand
|
||||
if street in ('FLOP','TURN','RIVER'): # a list of streets which get dealt community cards (i.e. all but PREFLOP)
|
||||
#print "DEBUG readCommunityCards:", street, hand.streets.group(street)
|
||||
m = self.re_Board.search(hand.streets[street])
|
||||
hand.setCommunityCards(street, m.group('CARDS').split(' '))
|
||||
|
||||
def readAntes(self, hand):
|
||||
logging.debug("reading antes")
|
||||
m = self.re_Antes.finditer(hand.handText)
|
||||
for player in m:
|
||||
#~ logging.debug("hand.addAnte(%s,%s)" %(player.group('PNAME'), player.group('ANTE')))
|
||||
hand.addAnte(player.group('PNAME'), player.group('ANTE'))
|
||||
|
||||
def readBringIn(self, hand):
|
||||
m = self.re_BringIn.search(hand.handText,re.DOTALL)
|
||||
if m:
|
||||
#~ logging.debug("readBringIn: %s for %s" %(m.group('PNAME'), m.group('BRINGIN')))
|
||||
hand.addBringIn(m.group('PNAME'), m.group('BRINGIN'))
|
||||
|
||||
def readBlinds(self, hand):
|
||||
try:
|
||||
m = self.re_PostSB.search(hand.handText)
|
||||
hand.addBlind(m.group('PNAME'), 'small blind', m.group('SB'))
|
||||
except: # no small blind
|
||||
hand.addBlind(None, None, None)
|
||||
for a in self.re_PostBB.finditer(hand.handText):
|
||||
hand.addBlind(a.group('PNAME'), 'big blind', a.group('BB'))
|
||||
for a in self.re_PostBoth.finditer(hand.handText):
|
||||
hand.addBlind(a.group('PNAME'), 'small & big blinds', a.group('SBBB'))
|
||||
|
||||
def readHeroCards(self, hand):
|
||||
m = self.re_HeroCards.search(hand.handText)
|
||||
if(m == None):
|
||||
#Not involved in hand
|
||||
hand.involved = False
|
||||
else:
|
||||
hand.hero = m.group('PNAME')
|
||||
# "2c, qh" -> set(["2c","qc"])
|
||||
# Also works with Omaha hands.
|
||||
cards = m.group('NEWCARDS')
|
||||
cards = set(cards.split(' '))
|
||||
hand.addHoleCards(cards, m.group('PNAME'))
|
||||
|
||||
def readDrawCards(self, hand, street):
|
||||
logging.debug("readDrawCards")
|
||||
m = self.re_HeroCards.finditer(hand.streets[street])
|
||||
if m == None:
|
||||
hand.involved = False
|
||||
else:
|
||||
for player in m:
|
||||
hand.hero = player.group('PNAME') # Only really need to do this once
|
||||
newcards = player.group('NEWCARDS')
|
||||
oldcards = player.group('OLDCARDS')
|
||||
if newcards == None:
|
||||
newcards = set()
|
||||
else:
|
||||
newcards = set(newcards.split(' '))
|
||||
if oldcards == None:
|
||||
oldcards = set()
|
||||
else:
|
||||
oldcards = set(oldcards.split(' '))
|
||||
hand.addDrawHoleCards(newcards, oldcards, player.group('PNAME'), street)
|
||||
|
||||
|
||||
def readStudPlayerCards(self, hand, street):
|
||||
# See comments of reference implementation in FullTiltToFpdb.py
|
||||
logging.debug("readStudPlayerCards")
|
||||
m = self.re_HeroCards.finditer(hand.streets[street])
|
||||
for player in m:
|
||||
#~ logging.debug(player.groupdict())
|
||||
(pname, oldcards, newcards) = (player.group('PNAME'), player.group('OLDCARDS'), player.group('NEWCARDS'))
|
||||
if oldcards:
|
||||
oldcards = [c.strip() for c in oldcards.split(' ')]
|
||||
if newcards:
|
||||
newcards = [c.strip() for c in newcards.split(' ')]
|
||||
if street=='ANTES':
|
||||
return
|
||||
elif street=='THIRD':
|
||||
# we'll have observed hero holecards in CARDS and thirdstreet open cards in 'NEWCARDS'
|
||||
# hero: [xx][o]
|
||||
# others: [o]
|
||||
hand.addPlayerCards(player = player.group('PNAME'), street = street, closed = oldcards, open = newcards)
|
||||
elif street in ('FOURTH', 'FIFTH', 'SIXTH'):
|
||||
# 4th:
|
||||
# hero: [xxo] [o]
|
||||
# others: [o] [o]
|
||||
# 5th:
|
||||
# hero: [xxoo] [o]
|
||||
# others: [oo] [o]
|
||||
# 6th:
|
||||
# hero: [xxooo] [o]
|
||||
# others: [ooo] [o]
|
||||
hand.addPlayerCards(player = player.group('PNAME'), street = street, open = newcards)
|
||||
# we may additionally want to check the earlier streets tally with what we have but lets trust it for now.
|
||||
elif street=='SEVENTH' and newcards:
|
||||
# hero: [xxoooo] [x]
|
||||
# others: not reported.
|
||||
hand.addPlayerCards(player = player.group('PNAME'), street = street, closed = newcards)
|
||||
|
||||
def readAction(self, hand, street):
|
||||
m = self.re_Action.finditer(hand.streets[street])
|
||||
for action in m:
|
||||
if action.group('ATYPE') == ' Raises':
|
||||
hand.addRaiseBy( street, action.group('PNAME'), action.group('BET') )
|
||||
elif action.group('ATYPE') == ' Calls':
|
||||
hand.addCall( street, action.group('PNAME'), action.group('BET') )
|
||||
elif action.group('ATYPE') == ' Bets':
|
||||
hand.addBet( street, action.group('PNAME'), action.group('BET') )
|
||||
elif action.group('ATYPE') == ' Folds':
|
||||
hand.addFold( street, action.group('PNAME'))
|
||||
elif action.group('ATYPE') == ' Checks':
|
||||
hand.addCheck( street, action.group('PNAME'))
|
||||
#elif action.group('ATYPE') == ' discards':
|
||||
# hand.addDiscard(street, action.group('PNAME'), action.group('NODISCARDED'), action.group('DISCARDED'))
|
||||
#elif action.group('ATYPE') == ' stands pat':
|
||||
# hand.addStandsPat( street, action.group('PNAME'))
|
||||
else:
|
||||
print "DEBUG: unimplemented readAction: '%s' '%s'" %(action.group('PNAME'),action.group('ATYPE'),)
|
||||
|
||||
|
||||
def readShowdownActions(self, hand):
|
||||
for shows in self.re_ShowdownAction.finditer(hand.handText):
|
||||
cards = shows.group('CARDS')
|
||||
cards = set(cards.split(' '))
|
||||
hand.addShownCards(cards, shows.group('PNAME'))
|
||||
|
||||
def readCollectPot(self,hand):
|
||||
for m in self.re_CollectPot.finditer(hand.handText):
|
||||
hand.addCollectPot(player=m.group('PNAME'),pot=m.group('POT'))
|
||||
|
||||
def readShownCards(self,hand):
|
||||
for m in self.re_ShownCards.finditer(hand.handText):
|
||||
if m.group('CARDS') is not None:
|
||||
cards = m.group('CARDS')
|
||||
cards = set(cards.split(' '))
|
||||
hand.addShownCards(cards=cards, player=m.group('PNAME'))
|
||||
|
||||
if __name__ == "__main__":
|
||||
parser = OptionParser()
|
||||
parser.add_option("-i", "--input", dest="ipath", help="parse input hand history", default="regression-test-files/pokerstars/HH20090226 Natalie V - $0.10-$0.20 - HORSE.txt")
|
||||
parser.add_option("-o", "--output", dest="opath", help="output translation to", default="-")
|
||||
parser.add_option("-f", "--follow", dest="follow", help="follow (tail -f) the input", action="store_true", default=False)
|
||||
parser.add_option("-q", "--quiet",
|
||||
action="store_const", const=logging.CRITICAL, dest="verbosity", default=logging.INFO)
|
||||
parser.add_option("-v", "--verbose",
|
||||
action="store_const", const=logging.INFO, dest="verbosity")
|
||||
parser.add_option("--vv",
|
||||
action="store_const", const=logging.DEBUG, dest="verbosity")
|
||||
|
||||
(options, args) = parser.parse_args()
|
||||
|
||||
LOG_FILENAME = './logging.out'
|
||||
logging.basicConfig(filename=LOG_FILENAME,level=options.verbosity)
|
||||
|
||||
e = UltimateBet(in_path = options.ipath, out_path = options.opath, follow = options.follow)
|
|
@ -47,7 +47,7 @@ import GuiGraphViewer
|
|||
import FpdbSQLQueries
|
||||
import Configuration
|
||||
|
||||
VERSION = "0.10"
|
||||
VERSION = "0.11"
|
||||
|
||||
class fpdb:
|
||||
def tab_clicked(self, widget, tab_name):
|
||||
|
|
|
@ -26,7 +26,7 @@ MYSQL_INNODB = 2
|
|||
PGSQL = 3
|
||||
SQLITE = 4
|
||||
|
||||
fastStoreHudCache = True # set this to True to test the new storeHudCache routine
|
||||
fastStoreHudCache = False # set this to True to test the new storeHudCache routine
|
||||
|
||||
saveActions = True # set this to False to avoid storing action data
|
||||
# Pros: speeds up imports
|
||||
|
@ -41,8 +41,8 @@ def ring_stud(config, backend, db, cursor, base, category, site_hand_no, gametyp
|
|||
|
||||
import_options = config.get_import_parameters()
|
||||
|
||||
saveActions = False if import_options['saveActions'] == 'False' else True
|
||||
fastStoreHudCache = True if import_options['fastStoreHudCache'] == 'True' else False
|
||||
saveActions = False if import_options['saveActions'] == False else True
|
||||
fastStoreHudCache = True if import_options['fastStoreHudCache'] == True else False
|
||||
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
||||
|
||||
|
@ -69,11 +69,11 @@ def ring_holdem_omaha(config, backend, db, cursor, base, category, site_hand_no,
|
|||
"""stores a holdem/omaha hand into the database"""
|
||||
|
||||
import_options = config.get_import_parameters()
|
||||
saveActions = False if import_options['saveActions'] == 'False' else True
|
||||
fastStoreHudCache = False if import_options['fastStoreHudCache'] == 'False' else True
|
||||
saveActions = False if import_options['saveActions'] == False else True
|
||||
fastStoreHudCache = True if import_options['fastStoreHudCache'] == True else False
|
||||
|
||||
# print "DEBUG: saveActions = '%s' fastStoreHudCache = '%s'"%(saveActions, fastStoreHudCache)
|
||||
# print "DEBUG: import_options = ", import_options
|
||||
# print "DEBUG: saveActions = '%s' fastStoreHudCache = '%s'"%(saveActions, fastStoreHudCache)
|
||||
# print "DEBUG: import_options = ", import_options
|
||||
|
||||
t0 = time()
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
||||
|
@ -113,8 +113,8 @@ def tourney_holdem_omaha(config, backend, db, cursor, base, category, siteTourne
|
|||
"""stores a tourney holdem/omaha hand into the database"""
|
||||
|
||||
import_options = config.get_import_parameters()
|
||||
saveActions = True if import_options['saveActions'] == 'True' else False
|
||||
fastStoreHudCache = True if import_options['fastStoreHudCache'] == 'True' else False
|
||||
saveActions = True if import_options['saveActions'] == True else False
|
||||
fastStoreHudCache = True if import_options['fastStoreHudCache'] == True else False
|
||||
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
||||
fpdb_simple.fill_board_cards(board_values, board_suits)
|
||||
|
@ -150,8 +150,8 @@ def tourney_stud(config, backend, db, cursor, base, category, siteTourneyNo, buy
|
|||
#stores a tourney stud/razz hand into the database
|
||||
|
||||
import_options = config.get_import_parameters()
|
||||
saveActions = True if import_options['saveActions'] == 'True' else False
|
||||
fastStoreHudCache = True if import_options['fastStoreHudCache'] == 'True' else False
|
||||
saveActions = True if import_options['saveActions'] == True else False
|
||||
fastStoreHudCache = True if import_options['fastStoreHudCache'] == True else False
|
||||
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, cardValues, cardSuits)
|
||||
|
||||
|
|
|
@ -163,9 +163,9 @@ def prepareBulkImport(fdb):
|
|||
# DON'T FORGET TO RECREATE THEM!!
|
||||
#print "dropping pg fk", fk['fktab'], fk['fkcol']
|
||||
try:
|
||||
#print "alter table %s drop constraint %s_%s_fkey" % (fk['fktab'], fk['fktab'], fk['fkcol'])
|
||||
#print "alter table %s drop constraint %s_%s_fkey" % (fk['fktab'], fk['fktab'], fk['fkcol'])
|
||||
fdb.cursor.execute("alter table %s drop constraint %s_%s_fkey" % (fk['fktab'], fk['fktab'], fk['fkcol']))
|
||||
print "dropped pg fk pg fk %s_%s_fkey" % (fk['fktab'], fk['fkcol'])
|
||||
print "dropped pg fk pg fk %s_%s_fkey" % (fk['fktab'], fk['fkcol'])
|
||||
except:
|
||||
print "! failed drop pg fk %s_%s_fkey" % (fk['fktab'], fk['fkcol'])
|
||||
else:
|
||||
|
@ -465,21 +465,12 @@ def convert3B4B(category, limit_type, actionTypes, actionAmounts):
|
|||
for k in xrange(len(actionTypes[i][j])):
|
||||
if (actionTypes[i][j][k]=="bet"):
|
||||
bets.append((i,j,k))
|
||||
if (len(bets)==2):
|
||||
#print "len(bets) 2 or higher, need to correct it. bets:",bets,"len:",len(bets)
|
||||
amount2=actionAmounts[bets[1][0]][bets[1][1]][bets[1][2]]
|
||||
amount1=actionAmounts[bets[0][0]][bets[0][1]][bets[0][2]]
|
||||
actionAmounts[bets[1][0]][bets[1][1]][bets[1][2]]=amount2-amount1
|
||||
elif (len(bets)>2):
|
||||
fail=True
|
||||
#todo: run correction for below
|
||||
if (limit_type=="nl" or limit_type == "pl"):
|
||||
fail=False
|
||||
|
||||
if fail:
|
||||
print "len(bets)>2 in convert3B4B, i didnt think this is possible. i:",i,"j:",j,"k:",k
|
||||
print "actionTypes:",actionTypes
|
||||
raise FpdbError ("too many bets in convert3B4B")
|
||||
if (len(bets)>=2):
|
||||
#print "len(bets) 2 or higher, need to correct it. bets:",bets,"len:",len(bets)
|
||||
for betNo in reversed(xrange (1,len(bets))):
|
||||
amount2=actionAmounts[bets[betNo][0]][bets[betNo][1]][bets[betNo][2]]
|
||||
amount1=actionAmounts[bets[betNo-1][0]][bets[betNo-1][1]][bets[betNo-1][2]]
|
||||
actionAmounts[bets[betNo][0]][bets[betNo][1]][bets[betNo][2]]=amount2-amount1
|
||||
#print "actionAmounts postConvert",actionAmounts
|
||||
#end def convert3B4B(actionTypes, actionAmounts)
|
||||
|
||||
|
@ -649,7 +640,7 @@ def filterCrap(hand, isTourney):
|
|||
hand[i] = False
|
||||
elif hand[i].find(" is low with [")!=-1:
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith(" mucks")):
|
||||
elif hand[i].endswith(" mucks"):
|
||||
hand[i] = False
|
||||
elif hand[i].endswith(": mucks hand"):
|
||||
hand[i] = False
|
||||
|
@ -853,11 +844,19 @@ def goesAllInOnThisLine(line):
|
|||
#end def goesAllInOnThisLine
|
||||
|
||||
#returns the action type code (see table design) of the given action line
|
||||
ActionTypes = { 'calls':"call", 'brings in for':"blind", 'completes it to':"bet", ' posts $':"blind",
|
||||
' posts a dead ' : "blind", ' posts the small blind of $':"blind", ': posts big blind ':"blind",
|
||||
' posts the big blind of $':"blind", ': posts small & big blinds $':"blind",
|
||||
': posts small blind $':"blind",
|
||||
' bets' : "bet", ' raises' : "bet"
|
||||
ActionTypes = { 'brings in for' :"blind",
|
||||
' posts $' :"blind",
|
||||
' posts a dead ' :"blind",
|
||||
' posts the small blind of $' :"blind",
|
||||
': posts big blind ' :"blind",
|
||||
': posts small blind ' :"blind",
|
||||
' posts the big blind of $' :"blind",
|
||||
': posts small & big blinds $' :"blind",
|
||||
': posts small blind $' :"blind",
|
||||
'calls' :"call",
|
||||
'completes it to' :"bet",
|
||||
' bets' :"bet",
|
||||
' raises' :"bet"
|
||||
}
|
||||
def parseActionType(line):
|
||||
if (line.startswith("Uncalled bet")):
|
||||
|
@ -1310,18 +1309,33 @@ def recogniseTourneyTypeId(cursor, siteId, buyin, fee, knockout, rebuyOrAddon):
|
|||
# { playername: id } instead of depending on it's relation to the positions list
|
||||
# then this can be reduced in complexity a bit
|
||||
|
||||
#def recognisePlayerIDs(cursor, names, site_id):
|
||||
# result = []
|
||||
# for i in xrange(len(names)):
|
||||
# cursor.execute ("SELECT id FROM Players WHERE name=%s", (names[i],))
|
||||
# tmp=cursor.fetchall()
|
||||
# if (len(tmp)==0): #new player
|
||||
# cursor.execute ("INSERT INTO Players (name, siteId) VALUES (%s, %s)", (names[i], site_id))
|
||||
# #print "Number of players rows inserted: %d" % cursor.rowcount
|
||||
# cursor.execute ("SELECT id FROM Players WHERE name=%s", (names[i],))
|
||||
# tmp=cursor.fetchall()
|
||||
# #print "recognisePlayerIDs, names[i]:",names[i],"tmp:",tmp
|
||||
# result.append(tmp[0][0])
|
||||
# return result
|
||||
|
||||
def recognisePlayerIDs(cursor, names, site_id):
|
||||
cursor.execute("SELECT name,id FROM Players WHERE name='%s'" % "' OR name='".join(names)) # get all playerids by the names passed in
|
||||
q = "SELECT name,id FROM Players WHERE name=%s" % " OR name=".join(["%s" for n in names])
|
||||
cursor.execute(q, names) # get all playerids by the names passed in
|
||||
ids = dict(cursor.fetchall()) # convert to dict
|
||||
if len(ids) != len(names):
|
||||
notfound = [n for n in names if n not in ids] # make list of names not in database
|
||||
if notfound: # insert them into database
|
||||
cursor.executemany("INSERT INTO Players (name, siteId) VALUES (%s, "+str(site_id)+")", (notfound))
|
||||
cursor.execute("SELECT name,id FROM Players WHERE name='%s'" % "' OR name='".join(notfound)) # get their new ids
|
||||
q2 = "SELECT name,id FROM Players WHERE name=%s" % " OR name=".join(["%s" for n in notfound])
|
||||
cursor.execute(q2, notfound) # get their new ids
|
||||
tmp = dict(cursor.fetchall())
|
||||
for n in tmp: # put them all into the same dict
|
||||
ids[n] = tmp[n]
|
||||
|
||||
# return them in the SAME ORDER that they came in in the names argument, rather than the order they came out of the DB
|
||||
return [ids[n] for n in names]
|
||||
#end def recognisePlayerIDs
|
||||
|
|
|
@ -44,3 +44,38 @@ def testGameInfo():
|
|||
for (header, info) in pairs:
|
||||
yield checkGameInfo, hhc, header, info
|
||||
|
||||
|
||||
def testHandInfo():
|
||||
text = u""""PokerStars Game #20461877044: Hold'em No Limit ($1/$2) - 2008/09/16 18:58:01 ET"""
|
||||
hhc = PokerStarsToFpdb.PokerStars(autostart=False)
|
||||
h = HoldemOmahaHand(None, "PokerStars", gametype, text, builtFrom = "Test")
|
||||
hhc.readHandInfo(h)
|
||||
assert h.handid == '20461877044'
|
||||
assert h.sitename == 'PokerStars'
|
||||
assert h.starttime == (2008, 9, 16, 18, 58, 1, 1, 260, -1)
|
||||
|
||||
text = u"""PokerStars Game #18707234955: Razz Limit ($0.50/$1.00) - 2008/07/09 - 21:41:43 (ET)
|
||||
Table 'Lepus II' 8-max"""
|
||||
hhc = PokerStarsToFpdb.PokerStars(autostart=False)
|
||||
h = HoldemOmahaHand(None, "PokerStars", gametype, text, builtFrom = "Test")
|
||||
hhc.readHandInfo(h)
|
||||
assert h.handid == '18707234955'
|
||||
assert h.sitename == 'PokerStars'
|
||||
assert h.maxseats == 8
|
||||
assert h.tablename == 'Lepus II'
|
||||
assert h.starttime == (2008,7 , 9, 21, 41, 43, 2, 191, -1)
|
||||
|
||||
|
||||
text = u"""PokerStars Game #22073591924: Hold'em No Limit ($0.50/$1.00) - 2008/11/16 1:22:21 CET [2008/11/15 19:22:21 ET]
|
||||
Table 'Caia II' 6-max Seat #2 is the button"""
|
||||
hhc = PokerStarsToFpdb.PokerStars(autostart=False)
|
||||
h = HoldemOmahaHand(None, "PokerStars", gametype, text, builtFrom = "Test")
|
||||
hhc.readHandInfo(h)
|
||||
assert h.handid == '22073591924'
|
||||
assert h.sitename == 'PokerStars'
|
||||
assert h.maxseats == 6
|
||||
assert h.tablename == 'Caia II'
|
||||
assert h.buttonpos == '2' # TODO: should this be an int?
|
||||
assert h.starttime == (2008,11 , 15, 19, 22, 21, 5, 320, -1)
|
||||
|
||||
|
|
@ -23,12 +23,8 @@ rm pyfpdb/*.pyc
|
|||
# make the fpdb_$1.zip file for windows
|
||||
echo "*** making zip file"
|
||||
zip -r ../fpdb_$1.zip docs
|
||||
zip -r ../fpdb_$1.zip ignore-me_perl6
|
||||
zip -r ../fpdb_$1.zip packaging
|
||||
zip -r ../fpdb_$1.zip pyfpdb
|
||||
zip -r ../fpdb_$1.zip regression-test
|
||||
zip -r ../fpdb_$1.zip utils
|
||||
zip -r ../fpdb_$1.zip website
|
||||
|
||||
# now make the fpdb_$1.tar.bz2 file for linux
|
||||
echo "*** making tar.bz2 file"
|
||||
|
|
|
@ -1,29 +0,0 @@
|
|||
<?php
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Contact</h1>
|
||||
|
||||
<p>The best means of contact are on the <a href="http://sourceforge.net/projects/fpdb/">sourceforge page</a>: Use the bug, feature request or patch functions or just post in the forum. The forum requires a sourceforge account, but bug, feature request and patches don't seem to.</p>
|
||||
<p>We also have a mailing list, to subscribe please <a href="https://lists.sourceforge.net/lists/listinfo/fpdb-main">click here</a>. This is used for development purposes and you can also ask for help using the mailing list.</p>
|
||||
<p>To be informed of fpdb updates please visit <a href="https://sourceforge.net/project/showfiles.php?group_id=226872">the sf download page</a> and click on the little envelope with a plus sign in the line of the package that you want be informed off. For Windows user that will be both, Linux users should only subscribe to fpdb itself. This requires a sourceforge account, sorry.</p>
|
||||
|
||||
<p>Alternatively feel free to contact me directly:</p>
|
||||
|
||||
<p>mail: steffen(at)sycamoretest.info<br>
|
||||
jabber/xmpp/Google Talk: steffen-laptop-temp(at)sycamoretest.info (don't email that)<br>
|
||||
ICQ: 7806355<br>
|
||||
MSN: steffen(at)sycamoretest.info</p>
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
|
@ -1,8 +0,0 @@
|
|||
db-backend=2
|
||||
db-host=localhost
|
||||
db-databaseName=fpdb
|
||||
db-user=fpdb
|
||||
db-password=enterYourPwHere
|
||||
tv-combinedPostflop=True
|
||||
bulkImport-defaultPath=default
|
||||
tv-defaultPath=default
|
|
@ -1,65 +0,0 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Abreviations';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Abreviations</h1>
|
||||
|
||||
<p>HUD/table viewer<br>
|
||||
================<br>
|
||||
A3-7=3rd-7th street Complete/Raise percentage<br>
|
||||
AF=Flop Bet/Raise percentage<br>
|
||||
AT=River Bet/Raise percentage<br>
|
||||
AR=Turn Bet/Raise percentage<br>
|
||||
F3-7=3rd-7th street Fold percentage<br>
|
||||
FF=Flop Fold percentage<br>
|
||||
FR=River Fold percentage<br>
|
||||
FT=Turn Fold percentage<br>
|
||||
HD=Hands<br>
|
||||
PF3B4B=Pre Flop 3Bet or 4Bet<br>
|
||||
PFR=Pre Flop Raise<br>
|
||||
Postf A=Postflop (ie. flop+turn+river) Aggression%<br>
|
||||
Postf F=Postflop Fold %<br>
|
||||
SD/F=Showdown/Flop=WtSD=How often player went to showdown when he saw the flop<br>
|
||||
W$wsF=Won $ when he saw flop<br>
|
||||
W$@SD=Won $ at showdown<br>
|
||||
VPI3=Voluntary Put In on 3rd Street (ie. call+complete+raise)<br>
|
||||
VPIP=Voluntary Put In Preflop (ie. call+raise)<br>
|
||||
<br>
|
||||
Other<br>
|
||||
=====<br>
|
||||
CLI=Command Line Interface (Shell, Terminal, "DOS-window")<br>
|
||||
FTP=Full Tilt Poker<br>
|
||||
GUI=Graphical User Interface (normal interface with buttons and menus)<br>
|
||||
HUD=Heads-Up Display (shows stats directly in the poker software)<br>
|
||||
PS=PokerStars<br>
|
||||
MTT=Multi Table Tournament<br>
|
||||
SnG=Sit and Go<br>
|
||||
<br>
|
||||
License<br>
|
||||
=======<br>
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.<br>
|
||||
<br>
|
||||
Copyright 2008 Steffen Jobbagy-Felso<br>
|
||||
Permission is granted to copy, distribute and/or modify this<br>
|
||||
document under the terms of the GNU Free Documentation License,<br>
|
||||
Version 1.2 as published by the Free Software Foundation; with<br>
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover<br>
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt<br>
|
||||
<br>
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt<br>
|
||||
</p>
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
|
@ -1,23 +0,0 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Abreviations';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Benchmarks</h1>
|
||||
|
||||
<p>Check this page from time to time and they will come.</p>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
|
@ -1,61 +0,0 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Git Instructions';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Git Instructions</h1>
|
||||
|
||||
<p>Hi, welcome to my minimal git guide for fpdb devs!<br>
|
||||
You can use a git version just as user as well of course, but as there are generally hardly tested it is not advised.<br>
|
||||
I'll expand this on request, if you have any questions just send me a mail at steffen(at)sycamoretest.info. There's also a bunch of instructions at http://www.assembla.com/spaces/fpdb/trac_git_tool</p>
|
||||
|
||||
<h2>0. Getting it</h2>
|
||||
<p>To get git for gentoo just do emerge git -av<br>
|
||||
To get it for Windows go to http://code.google.com/p/msysgit/downloads/list and install it.
|
||||
<h2>1. Cloning the fpdb git tree</h2>
|
||||
<p>Just create a new directory (lets say ~/fpdb/ ), go into it and type:<br>
|
||||
git clone git://git.assembla.com/fpdb.git</p>
|
||||
<h2>2. Making your changes</h2>
|
||||
<p>You can use whatever you want to do edit the files. I personally use nedit and occassionally Eclipse.</p>
|
||||
<h2>3. Making a (local) commit</h2>
|
||||
<p>Unlike in svn you don't need to be online to make your commits. First we need to tell git what to commit, so go to the root of your fpdb directory and type:<br>
|
||||
git-add--interactive<br>
|
||||
Now press u and enter. It will display a list of all changed files. If you want to commit all files just press * and enter twice to return to the main menu. If you want to commit only certain ones press the number of the file and enter and repeat until you have all the files. Then press enter again to return to the main menu.<br>
|
||||
If you added any new files press a and Enter, then type the number of your new file and press Enter twice. Press q to leave git-add--interactive.<br>
|
||||
Now create a file for your commit message (I call it since_last_commit.txt) but don't add this to the repository. In the first line of this file put a summary of your changes. Then give some details of your changes, try to mention anything non-trivial and definitely any user-visible bug fixes.<br>
|
||||
Then run this:<br>
|
||||
git-commit -F since_last_commit.txt <br>
|
||||
<h2>4a. Pushing the changes to your own public git tree</h2>
|
||||
<p>Do this OR 4b, not both.<br>
|
||||
todo</p>
|
||||
<h2>4b. Preparing changeset for emailing/uploading</h2>
|
||||
<p>Do this OR 4a, not both.<br>
|
||||
todo</p>
|
||||
<h2>5. Pulling updates from the main tree</h2>
|
||||
<p>todo</p>
|
||||
<h2>License</h2>
|
||||
<p>Trademarks of third parties have been used under Fair Use or similar laws.<br>
|
||||
<br>
|
||||
Copyright 2008 Steffen Jobbagy-Felso<br>
|
||||
Permission is granted to copy, distribute and/or modify this<br>
|
||||
document under the terms of the GNU Free Documentation License,<br>
|
||||
Version 1.2 as published by the Free Software Foundation; with<br>
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover<br>
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt<br>
|
||||
<br>
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt</p>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
|
@ -1,169 +0,0 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Installing in Windows';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h2> How To Use the HUD</h2>
|
||||
|
||||
<h4>3 September, 2008</h4>
|
||||
|
||||
<h4>fpdb version alpha 3</h4>
|
||||
|
||||
<h3>Initial Configuration</h3>
|
||||
|
||||
<p>Install and configure the import/tracker program as detailed elsewhere. You should have this line in your default.conf file.</p>
|
||||
|
||||
<code>imp-callFpdbHud=True</code>
|
||||
|
||||
<p>When you downloaded fpdb you got an example HUD configuration file named HUD_config.xml.</p>
|
||||
|
||||
<p>1. Open the subdirectory where you installed fpdb.</p>
|
||||
|
||||
<p>2. Make a backup copy of HUD_config.xml.</p>
|
||||
|
||||
<p>3. Check that the db_user and db_pass parameters are the ones you specified during database setup. This line is near the bottom of your config file and specifies the database parameters to be used.</p>
|
||||
|
||||
<code><database db_name="fpdb" db_server="mysql" db_ip="localhost" db_user="fpdb" db_pass="fpdb" db_type="fpdb"></database></code>
|
||||
|
||||
<p>This should allow you to use the HUD with the stats and layout in the example configuration file.</p>
|
||||
|
||||
<h3>Running the HUD</h3>
|
||||
|
||||
<p>1. Open fpdb and select Auto Import from the menu. The fpdb main screen will change to show the autoimport dialog.</p>
|
||||
|
||||
<img src="img/docs.HudHowTo1.png" alt="Image of HUD" />
|
||||
|
||||
<p>Check that the path is pointing to your hand history subdirectory, if it is not, then click the browse button and select it. ?You can also adjust the interval between imports. Smaller intervals will get your updated HUD data more often, but might cause lag. If you experience lag, increase the interval.</p>
|
||||
|
||||
<p>2. Click "Start Autoimport" to start the import. fpdb will automatically start the HUD. When the HUD starts it will open a HUD main window.</p>
|
||||
|
||||
<img src="img/docs.HudHowTo2.png" alt="Image of HUD" />
|
||||
|
||||
<p>2. This window currently has no purpose other than providing a close button that will cause the HUD to exit.</p>
|
||||
|
||||
<p>3. Play a hand of poker (good luck). A few seconds after the completion of the hand the stat windows should overlay the poker client window.</p>
|
||||
|
||||
<img src="img/docs.HudHowTo3.png" alt="Image of HUD" />
|
||||
|
||||
<p>You will also see a small main window for each table that has a HUD. Clicking the close button on that window will kill the HUD stat windows for that table. The stat windows will not go away automatically when you close the table.</p>
|
||||
|
||||
<img src="img/docs.HudHowTo4.png" />
|
||||
|
||||
<p>4. Adjust the positions of the stat windows. By default, the stat windows are created without decorations (title bar, border, etc.). Double clicking on a stat will add the decorations to that stat window. You can then use the title bar to move the window and double click again to make the decorations disappear.</p>
|
||||
|
||||
<img src="img/docs.HudHowTo5.png" />
|
||||
|
||||
<img src="img/docs.HudHowTo6.png" />
|
||||
|
||||
<p>5. So play some poker: raise, bet, float, get all-in. You can find out what each stat is by hovering the mouse over the stat and looking at the tool tip. The tool tip also has the name of the player that the stat corresponds to, so it is useful in figuring out which stat window goes where if your windows are not in the right place. You can also get a pop up window with additional stats by single clicking on a stat.</p>
|
||||
|
||||
<img src="img/docs.HudHowTo7.png" />
|
||||
|
||||
<p>These windows do not automatically update when a new hand is imported, but they can be moved around the same way the stat window are moved. Single clicking anywhere on the popup will make it disappear.</p>
|
||||
|
||||
<h3>Configuring Stat Layouts</h3>
|
||||
|
||||
<p>OK, back to the HUD_config.xml file--saving a backup would be a good idea. Before you ask, yes, there will be a neat configuration function in the HUD, to make this quicker and easier. We thought you would prefer to have the HUD now rather than wait for us to write the configuration code.</p>
|
||||
|
||||
<p>1. Open your HUD_config.xml file in you text editor and scroll down to site entry for the layout you want to configure. For example, if you want to change a layout for Pokerstars, find the line that starts like this.</p>
|
||||
|
||||
<code><site site_name="PokerStars" ...</code>
|
||||
|
||||
<p>Below that line you will find several blocks of lines defining the stat layouts for tables with the various numbers of seats. For example the layout for 6-seated tables looks like this:</p>
|
||||
|
||||
<code><layout max="6" width="792" height="546" fav_seat="0><br>
|
||||
<location seat="1" x="681" y="119"> </location><br>
|
||||
<location seat="2" x="681" y="301"> </location><br>
|
||||
<location seat="3" x="487" y="369"> </location><br>
|
||||
<location seat="4" x="226" y="369"> </location><br>
|
||||
<location seat="5" x="0" y="301"> </location><br>
|
||||
<location seat="6" x="0" y="119"> </location><br>
|
||||
</layout></code>
|
||||
|
||||
<p>The first line of this layout specifies that it is for a 6-max (max="6") table that has been sized to 792 x 546 (width="792" height="546"). The fav_seat parameter is not used at this time.</p>
|
||||
|
||||
<p>The next 6 lines specify where the stat windows are placed on the poker client window. The x and y positions are measured from the inside upper left of the poker client window. That is x = 0, y = 0 would be the first usable pixel to the right of the window border and below the title bar.</p>
|
||||
|
||||
<p>So if you are using the layout in the example above and decide that the stat window for seat 3 is being place 9 pixels too high, you would change the line for seat="3" to be:</p>
|
||||
|
||||
<code><location seat="3" x="487" y="378"> </location></code>
|
||||
|
||||
<p>If you use smaller or larger client windows you should correct the width and height parameters so that they are up-to-date when automatic resizing is implemented.</p>
|
||||
|
||||
<h3>Configuring the Stats Shown in the stat windows</h3>
|
||||
|
||||
<p>The definition of the stat window stats is in the "supported games" paragraph of the HUD_config.xml file. For example:</p>
|
||||
|
||||
<code><game game_name="studhilo" db="fpdb" rows="2" cols="3"><br>
|
||||
<stat row="0" col="0" stat_name="vpip" tip="tip1" click="tog_decorate" popup="default"> </stat><br>
|
||||
<stat row="0" col="1" stat_name="pfr" tip="tip1" click="tog_decorate" popup="default"> </stat><br>
|
||||
<stat row="0" col="2" stat_name="ffreq_1" tip="tip1" click="tog_decorate" popup="default"> </stat><br>
|
||||
<stat row="1" col="0" stat_name="n" tip="tip1" click="tog_decorate" popup="default"> </stat><br>
|
||||
<stat row="1" col="1" stat_name="wtsd" tip="tip1" click="tog_decorate" popup="default"> </stat><br>
|
||||
<stat row="1" col="2" stat_name="wmsd" tip="tip1" click="tog_decorate" popup="default"> </stat><br>
|
||||
</game></code>
|
||||
|
||||
<p>The first line specifies the game that this stat paragraph is used for (game = "studhilo") and the number of rows and columns in the stat window. In this case we have specified 2 rows and 3 columns so we can have 2x3 = 6 stats. Rows and columns are numbered from 0, so the 3 columns are numbered 0, 1, and 2.</p>
|
||||
|
||||
<p>The subsequent lines in the stat paragraph specify which stats are displayed in the various parts of the window. In this example, vpip is displayed in col 0, row 0.</p>
|
||||
|
||||
<p>So to create stat windows with 4 columns of 2 rows you would change the cols parameter in the first line to cols = "4" and add 2 additional rows to specify the stats for row 2, col 3 and row 1, col 3.</p>
|
||||
|
||||
<p>The click and tip parameters in this paragraph are not currently used. The popup parameter is explained in the next section.</p>
|
||||
|
||||
<h3>Configuring Popup Windows</h3>
|
||||
|
||||
<p>Each stat location can display a different popup window when clicked. In the example just above, each of the stats has the "default" popup specified. You can see the definition of the default popup by scrolling farther down in your config file. It should look like this.</p>
|
||||
|
||||
<code><popup_windows><br>
|
||||
<pu pu_name="default"><br>
|
||||
<pu_stat pu_stat_name = "n"> </pu_stat><br>
|
||||
<pu_stat pu_stat_name = "vpip"> </pu_stat><br>
|
||||
<pu_stat pu_stat_name = "pfr"> </pu_stat><br>
|
||||
...<br>
|
||||
<pu_stat pu_stat_name = "ffreq_4"> </pu_stat><br>
|
||||
</pu><br>
|
||||
</popup_windows></code>
|
||||
|
||||
<p>You can create a new popup by making a new pu elelment, with a new name and a new list of stats. You then specify that popup name in the popup parameter in one or more of your stats.</p>
|
||||
|
||||
<h3>Currently Supported Stats</h3>
|
||||
|
||||
<dl>
|
||||
<dt>a_freq_1</dt> <dd>Flop/4th aggression frequency.</dd>
|
||||
<dt>a_freq_2</dt> <dd>Turn/5th aggression frequency.</dd>
|
||||
<dt>a_freq_3</dt> <dd>River/6th aggression frequency.</dd>
|
||||
<dt>a_freq_4</dt> <dd>7th street aggression frequency.</dd>
|
||||
<dt>cb_1</dt> <dd>Flop continuation bet.</dd>
|
||||
<dt>cb_2</dt> <dd>Turn continuation bet.</dd>
|
||||
<dt>cb_3</dt> <dd>River continuation bet.</dd>
|
||||
<dt>cb_4</dt> <dd>7th street continuation bet.</dd>
|
||||
<dt>f_BB_steal</dt> <dd>Folded BB to steal.</dd>
|
||||
<dt>f_SB_steal</dt> <dd>Folded SB to steal.</dd>
|
||||
<dt>ffreq_1</dt> <dd>Flop/4th fold frequency.</dd>
|
||||
<dt>ffreq_2</dt> <dd>Turn/5th fold frequency.</dd>
|
||||
<dt>ffreq_3</dt> <dd>River/6th fold frequency.</dd>
|
||||
<dt>ffreq_4</dt> <dd>7th fold frequency.</dd>
|
||||
<dt>n</dt> <dd>Number of hands played.</dd>
|
||||
<dt>pfr</dt> <dd>Preflop (3rd street) raise.</dd>
|
||||
<dt>saw_f</dt> <dd>Saw flop/4th.</dd>
|
||||
<dt>steal</dt> <dd>Steal %.</dd>
|
||||
<dt>three_B_0</dt> <dd>Three bet preflop/3rd.</dd>
|
||||
<dt>vpip</dt> <dd>Voluntarily put $ in the pot.</dd>
|
||||
<dt>wmsd</dt> <dd>Won $ at showdown.</dd>
|
||||
<dt>wtsd</dt> <dd>Went to SD when saw flop/4th.</dd>
|
||||
<dt>WMsF</dt> <dd>Won $ when saw flop/4th.</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
|
@ -1,85 +0,0 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Installing in Gentoo';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Installing in Gentoo Linux</h1>
|
||||
|
||||
<p>Last checked: 3 Aug 2008, git99<br><br>
|
||||
|
||||
These instructions are for Gentoo GNU/Linux, but if you adapt the steps installing and starting stuff it should work on any other OS as well.<br><br>
|
||||
|
||||
1. Install everything. Check if anything is already installed and if it is remove it from the command.<br><br>
|
||||
|
||||
For mysql:<br>
|
||||
emerge mysql mysql-python pygtk -av<br>
|
||||
/etc/init.d/mysql start<br>
|
||||
rc-update add mysql default<br><br>
|
||||
|
||||
For postgresql:<br>
|
||||
emerge postgresql pygresql pygtk <br>
|
||||
/etc/init.d/postgresql start<br>
|
||||
rc-update add postgresql default<br>
|
||||
|
||||
<br><br>
|
||||
2. Manual configuration steps<br>
|
||||
<br>
|
||||
emerge --config mysql<br>
|
||||
The --config step will ask you for the mysql root user - set this securely, we will create a seperate account for fpdb<br>
|
||||
<br><br>
|
||||
3. Create a mysql user and a database<br>
|
||||
Now open a shell (aka command prompt aka DOS window):<br>
|
||||
Click Start, then Run. In the opening window type "cmd" (without the inverted commas) and then click OK. A windows with a black background should open.<br><br>
|
||||
|
||||
Type (replacing yourPassword with the root password for MySQL you specified during installation):<br>
|
||||
mysql --user=root --password=yourPassword<br><br>
|
||||
|
||||
It should say something like this:<br>
|
||||
Welcome to the MySQL monitor. Commands end with ; or \g.<br>
|
||||
Your MySQL connection id is 4<br>
|
||||
Server version: 5.0.60-log Gentoo Linux mysql-5.0.60-r1<br>
|
||||
<br>
|
||||
Type 'help;' or '\h' for help. Type '\c' to clear the buffer.<br>
|
||||
<br>
|
||||
mysql><br>
|
||||
<br>
|
||||
Now create the actual database. The default name is fpdb, I recommend you keep it. Type this:<br>
|
||||
CREATE DATABASE fpdb;<br>
|
||||
|
||||
Next you need to create a user. I recommend you use the default fpdb. Type this (replacing newPassword with the password you want the fpdb user to have - this can, but for security shouldn't, be the same as the root mysql password):<br>
|
||||
GRANT ALL PRIVILEGES ON fpdb.* TO 'fpdb'@'localhost' IDENTIFIED BY 'newPassword' WITH GRANT OPTION;<br><br>
|
||||
|
||||
Copy the .conf file from this directory to ~/.fpdb/profiles/default.conf and edit it according to what you configured just now, in particular you will definitely have to put in the password you configured. I know this is insecure, will fix it before stable release.<br>
|
||||
<br>
|
||||
4. Guided installation steps<br>
|
||||
Run the GUI as described in readme-user and click the menu database -> recreate tables<br>
|
||||
<br>
|
||||
That's it! Now see readme-user.txt for usage instructions.<br>
|
||||
<br>
|
||||
License<br>
|
||||
=======<br>
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.<br>
|
||||
<br>
|
||||
Copyright 2008 Steffen Jobbagy-Felso<br>
|
||||
Permission is granted to copy, distribute and/or modify this<br>
|
||||
document under the terms of the GNU Free Documentation License,<br>
|
||||
Version 1.2 as published by the Free Software Foundation; with<br>
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover<br>
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt<br>
|
||||
<br>
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt</p>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
|
@ -1,208 +0,0 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Installing in Windows';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Before You Begin</h1>
|
||||
<p>Most people should install using the <a href="http://sourceforge.net/project/showfiles.php?group_id=226872">Installer</a>. These instructions have not been updated recently, but can serve as a guide to someone who knows what he is doing. Unless you have a special reason for installing manually, you really should be using the installer.</p>
|
||||
|
||||
<h1>Vista Users</h1>
|
||||
<p>The installer does not install mysql properly on Microsoft Vista installations, due to the UAC. You should first install mysql using this <a href="http://port25.technet.com/videos/research/MySQL_Windows.pdf">how to (pdf)</a>. Then run the installer. The installer will detect the mysql installation and not reintstall.</p>
|
||||
|
||||
<h1>Installing in Windows</h1>
|
||||
|
||||
<div class="winInst">
|
||||
<p>These instructions were made with Windows XP. They should also work with Windows NT / 2000 / 2003 and 2008. Please report any differences to gmic at users.sourceforge.net.
|
||||
<p>If you're still using Win3/95/98/ME then you should switch to GNU/Linux, *BSD or WinXP.</p>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/00.mySqlWebsite1.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>1.</strong> Click <a href="http://dev.mysql.com/get/Downloads/MySQL-5.0/mysql-5.0.67-win32.zip/from/pick#mirrors">here</a> to open the <a href="http://dev.mysql.com/get/Downloads/MySQL-5.0/mysql-5.0.67-win32.zip/from/pick#mirrors">MySQL Download Page</a>. Click on the "No, thanks..." link to see the download links for the MySQL installer.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/01.mySqlWebsite2.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>2.</strong> Click on one of the HTTP or FTP download links to download the zip file (mysql-5.0.67-win32.zip).</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/02.mySqlSetup1.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>3.</strong> Unzip the setup file to a folder of your choice and double-click on it. On the welcome screen click "Next".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/03.mySqlSetup3.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>4.</strong> As the setup type "Typical" should be selected. Then click "Next". On the following screen click "Install" and installation will begin.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/04.mySqlSetup5.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>5.</strong> Before the installation ends an ad for MySQL Enterprise edition will appear. Just click "Next" two times.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/05.mySqlSetup7.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>6.</strong> Now make sure that "Configure the MySQL Server now" is checked and click "Finish".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/06.mySqlConfig1.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>7.</strong> You are now looking at the MySQL Configuration Wizard. Click "Next".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/07.mySqlConfig2.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>8.</strong> Make sure "Detailed Configuration" is selected. Then click "Next. Now "Developer machine" should be selected. Click "Next".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/08.mySqlConfig4.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>9.</strong> On this screen "Multifunctional Database should be selected. Click "Next". On the next screen (InnoDB Tablespace) just click "Next".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/09.mySqlConfig7.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>10.</strong> Now "Decision Support" should be selected. Click "Next". Now make sure "Enable TCP/IP Networking" <strong>IS</strong> selected. Then click "Next".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/10.mySqlConfig8.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>11.</strong> Here "Standard Character Set" should be selected. Click "Next". Now make sure <strong>"Install As Windows Service"</strong> is selected.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/11.mySqlConfig10.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>12.</strong> Now choose a root password. This will <strong>NOT</strong> be the password for your poker database. Click "Next".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/12.mySqlConfig11.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>13.</strong> On this last screen of the Configuration Wizard just click "Execute." A few success messages will appear. Click "Finish".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/13.run.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>14.</strong> Now click the Windows Start Button and then click "Run". Click into the white space of the new window, type <code>cmd</code> and hit ENTER.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/14.shellCdToMySql.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>15.</strong> In the newly appeared console window type <code>cd "%PROGRAMFILES%\MySQL\MySQL Server 5.0\bin"</code> and hit ENTER.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/15.shellMySqlRootLogin.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>16.</strong> Type <code>mysql --user=root --password=yourPassword</code> and hit ENTER (replace <code>yourPassword</code> with your chosen root password).</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/16.shellMySqlPrompt.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>17.</strong> A few lines followed by <code>mysql></code> will appear. This is the MySQL command prompt.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/17.shellMySqlCreateDB.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>18.</strong> We will now create your poker database. Type <code>CREATE DATABASE fpdb;</code> and hit ENTER. "Query OK" says we were successful.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/18.shellMySqlCreateUser.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>19.</strong> Type the following, <strong>replace</strong> <code>newPassword</code> with a password of your choice and hit ENTER:</p>
|
||||
<p><code>GRANT ALL PRIVILEGES ON fpdb.* TO 'fpdb'@'localhost' IDENTIFIED BY 'newPassword' WITH GRANT OPTION;</code></p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/19.shellMySqlUserCreated.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>20.</strong> Again it says "Query OK". Type <code>exit</code> and hit ENTER to exit the MySQL prompt. <strong>Leave this window open.</strong> We will need it later.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/20.pythonInst.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>21.</strong> Click <a href="http://www.python.org/ftp/python/2.5.2/python-2.5.2.msi">here</a>, save the file python-2.5.2.msi where you want and double-click on it. In case of a warning window click "Execute".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/21.pythonInst4.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>22.</strong>Click "Next" three times. Python will install. Then click finish.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/22.mySqlPythonInst1.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>23.</strong> Click <a href="http://downloads.sourceforge.net/mysql-python/MySQL-python-1.2.2.win32-py2.5.exe?modtime=1173863337&big_mirror=0">here</a>, save MySQL-python-1.2.2.win32-py2.5.exe to a folder of your choice and double click it. In case of a warning window click "Execute". Click "Next" three times. The Python API for MySQL will install. Click "Finish".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/23.shellMkDirGtk.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>24.</strong> In the console window (which we left open) now type: <code>mkdir c:\gtk</code> and hit ENTER. Leave the window open again, we'll need it.</p>
|
||||
<p>Now click <a href="http://ftp.gnome.org/pub/gnome/binaries/win32/gtk+/2.12/gtk+-bundle-2.12.11.zip">here</a> and save the gtk zip file gtk+-bundle-2.12.11.zip to a folder of your choice. Unzip its contents to C:\gtk</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/24.setGtkPath1.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>25.</strong> Now <strong>right-click</strong> "My Computer" (on your Desktop) and click on "Properties". Now click on the tab "Advanced".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/25.setGtkPath2.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>26.</strong> Click the button "Environ Variables". In the lower list of the new window click on "Path" (possibly you need to scroll).</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/26.setGtkPath3.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>27.</strong>Now click on the"Edit" button and a new window will pop up. To the value of the variable append <code>;C:\gtk\bin</code> Click Ok three times.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/27.pycairoInst.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>28.</strong> Click <a href="http://ftp.gnome.org/pub/GNOME/binaries/win32/pycairo/1.4/pycairo-1.4.12-1.win32-py2.5.exe">here</a>, save the file pycairo-1.4.12-1.win32-py2.5.exe to a folder of your choice and double click on it. In case of a warning window click "Execute". Now click "Next" three times. The pycairo graphics library API for Python will install. Click "Finish".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/28.pygobjectInst.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>29.</strong> Click <a href="http://ftp.gnome.org/pub/GNOME/binaries/win32/pygobject/2.14/pygobject-2.14.1-1.win32-py2.5.exe">here</a>, save the file pygobject-2.14.1-1.win32-py2.5.exe to a folder of your choice and double click on it. In case of a warning click "Execute". Now click "Next" three times. The Python Gobject API will install. Click "Finish".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/29.pyGtkInst.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>30.</strong> Click <a href="http://ftp.gnome.org/pub/GNOME/binaries/win32/pygtk/2.12/pygtk-2.12.1-2.win32-py2.5.exe">here</a>, save the file pygtk-2.12.1-2.win32-py2.5.exe to a folder of your choice and double click on it. In case of a warning click "Execute". Now click "Next" three times. The Python API for Gtk+ will install. Click "Finish".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot"> <img src="img/30.shellMkDirProfiles.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>31.</strong> In the console window now type: <code>mkdir "%homepath%\Application Data\fpdb"</code> and hit ENTER. Copy the file "default.conf" from the docs folder of your fpdb git to the directory C:\%homepath%\Application Data\fpdb\.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/31.editDbProfile.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>32.</strong> Now open the file "default.conf" in WordPad (Start > Programs > Accessoirs > WordPad) and replace the password in the <code>dbpassword</code> line with your chosen password for the fpdb user. </p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/32.startFpdb.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>33.</strong> Now start FPDB by double-clicking on the file fpdb.py in the folder fpdb. A console window should open up and shortly thereafter the fpdb application window should be visible. Click on the menu "Database" and select "Create or Recreate Tables".</p>
|
||||
</div
|
||||
|
||||
<div class="screenshot">
|
||||
<p><strong>Congratulations! Your fpdb installation is complete! Now you can use the bulk importer to import your hands into fpdb.</strong>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<p>A word on privelege separation: fpdb should not require root/Administrator rights to run. If it does it is a bug or serious misconfiguration, please let us know.</p>
|
||||
<h4>License</h4>
|
||||
<p>Trademarks of third parties have been used under Fair Use or similar laws.</p>
|
||||
<p>Copyright 2008 Steffen Jobbagy-Felso</p>
|
||||
<p>Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 as published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and with no Back-Cover Texts. A copy of the license can be found in fdl-1.2.txt. The program itself is licensed under AGPLv3, see agpl-3.0.txt</p>
|
||||
|
||||
|
||||
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
|
@ -1,84 +0,0 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Overview';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Overview</h1>
|
||||
<p>
|
||||
Summary<br>
|
||||
=======<br>
|
||||
A database program to track your online poker games, the behaviour of the other players and your winnings/losses. Supports Holdem, Omaha, Stud and Razz for cash games as well as SnG and MTT tournaments with more possibly coming in the future. Some of this is not yet working though, please see status.txt and known-bugs-and-planned-features.txt<br>
|
||||
<br>
|
||||
But you could send all my hand histories to yourself!<br>
|
||||
=====================================================<br>
|
||||
At the end of the day this comes down to a question of trust, but unlike Windows and the poker client software you don't have to trust fpdb blindly. You can:<br>
|
||||
- Verify the source code yourself.<br>
|
||||
- Convince or pay someone to verify the source code for you.<br>
|
||||
- Use a personal firewall to completely block fpdb from the Internet<br>
|
||||
- (for the uber-paranoid) Get yourself the free virtualisation software VirtualBox, set up a VM (virtual machine) to run fpdb but run the poker software on your real PC. Then cut the VM off the Internet, fpdb doesn't need it. If you have a PC made in the last few years this should run fast enough as well. Note that most Windows licenses do NOT permit you to use two Windows installations at once, even if they are on the same PC.<br>
|
||||
<br>
|
||||
Requirements<br>
|
||||
============<br>
|
||||
Software requirements are listed in requirements.txt<br>
|
||||
As for hardware, my main test machine is a Pentium 3-M 800 with 256 RAM and Gentoo GNU/Linux<br>
|
||||
(running the poker client through what most people will call emulation). So this<br>
|
||||
program will have to work on that. If you run an even more ancient machine and<br>
|
||||
its too slow let me know and I'll see what I can do :)<br>
|
||||
<br>
|
||||
Why Free Software?<br>
|
||||
==================<br>
|
||||
This program is released under the terms of the free/libre software license AGPL3 as released by the FSF. The AGPL3 protects your rights and those of the wider community. As Richard Stallman, one of the founders of the free software movement, put it: "Free software is a matter of liberty, not price. To understand the concept, you should think of free as in free speech, not as in free beer." (well, it is both really, like the right to vote used to be free)<br>
|
||||
<br>
|
||||
For example, a "pirated" copy of proprietary software X is free of charge, but you don't actually have a legal right to use it, you don't have any possibility to fix its bugs and you certainly don't have any legal right to share it with your friends. You also won't be able to get support, often not even security fixes. Actually, even if you pay hundreds of pounds for your program they deny your right to fix their errors for them. Imagine buying a car where you're not permitted (under threat of jail) to replace broken parts..<br>
|
||||
<br>
|
||||
With free/libre software (also known as open source software, or short FOSS or FLOSS) on the other hand you get all these freedoms:<br>
|
||||
(note: the legally binding terms are in the license text, this is merely an amateur summary so normal people don't have to read pages of legalese)<br>
|
||||
<br>
|
||||
Freedom 0: The freedom to use: To run the program, for any purpose. Free of Charge.<br>
|
||||
Freedom 1: The freedom to study and help yourself. This freedom guarantees your right to study and learn from the source code of the program, and to fix it if it is broken. If you're not a programmer yourself the developers will generally be happy to fix it for you, often even for free. Failing that you can always pay someone from the money you saved on not having to pay for it.<br>
|
||||
Freedom 2: The freedom to be a decent human being and help your neighbour: I don't threaten you with lawsuits or jail time if you share with your friends and neighbours, subject to the very modest restrictions of the AGPL3.<br>
|
||||
Freedom 3: The freedom to improve the program and release your improvements to the public (or parts thereof) so that the whole community benefits. Note that you are PERMITTED, but not REQUIRED to distribute your changes. If you do distribute your changes you must do so under the terms of the AGPL3 however.<br>
|
||||
<br>
|
||||
Note that this is the license - I retain full copyright over my code, including the right to change the license for future versions. I do not intend to do this however. In any case, any version I released under AGPL3 remains available under that license forever, or more accurately until my copyright expires at which point it goes into the public domain.<br>
|
||||
<br>
|
||||
I reject the concept of software patents as a crime and under the European Patent Agreement software patents - even if you mislabel them as "computer-implemented inventions" or whatever - are explicitly prohibited.<br>
|
||||
<br>
|
||||
Can I get/use this under a different license?<br>
|
||||
=============================================<br>
|
||||
The short answer: Maybe.<br>
|
||||
The long one: As detailed, I fully support what the FSF does and aims to achieve with the GPL. However, I realise that many free software developers don't object to closed source, some don't even object to closed source profiteering of their charity, and I don't think I have any right to go and tell them they're wrong.<br>
|
||||
So if anyone wishes to use all or part of my code in another free software/open source project with an AGPL3-incompatible license such as BSD then let me know and we'll figure out a solution that makes everyone happy.<br>
|
||||
If you wish to use all or part of this in closed source let me know how much if anything that is worth to you and I'm sure we'll be able to reach an agreement. Note that you are NOT permitted to just use fpdb code in closed source development whether in-house or by an independent software developer, you will NEED an additionally agreement with me to get fpdb under different licensing conditions.<br>
|
||||
<br>
|
||||
<br>
|
||||
License of this Document<br>
|
||||
========================<br>
|
||||
The views expressed in this document are those of Steffen Jobbagy-Felso, other members of the fpdb team and external contributors may or may not agree.<br>
|
||||
<br>
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.<br>
|
||||
<br>
|
||||
Copyright 2008 Steffen Jobbagy-Felso<br>
|
||||
Permission is granted to copy, distribute and/or modify this<br>
|
||||
document under the terms of the GNU Free Documentation License,<br>
|
||||
Version 1.2 as published by the Free Software Foundation; with<br>
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover<br>
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt<br>
|
||||
<br>
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt<br>
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
|
@ -1,170 +0,0 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Requirements';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Requirements</h1>
|
||||
<p>
|
||||
I recommend using a free/libre operating system, meaning a GNU/Linux distribution or a BSD variant (e.g. Gentoo GNU/Linux or OpenBSD) for ethical and practical reasons. Would you buy a car where you're prohibited from opening the bonnet under threat of jail? If the answer is no you should by the same logic not use closed source software for real money Poker :)<br>
|
||||
<br>
|
||||
Unfortunately you will always need one piece of unfree software: The poker client itself. Although not a direct dependency of fpdb you obviously will have a hard time putting this to productive use without running some poker client. As far as I know, only unfree clients are available. If you know better please let me know!<br>
|
||||
<br>
|
||||
If you can be bothered please do contact your poker site(s) and ask them to release free/libre clients, even if it is only for Windows. But lets be realistic, the chance of a positive answer is very low. Also, even unfree Linux client would of course be a great step forward<br>
|
||||
<br>
|
||||
In Windows use of the environment installer is recommended, pls see our sf download page. For Gentoo Linux we have an ebuild and for Ubuntu Linux we have (partial) instructions. If you use a different Linux or a BSD and have trouble please IM, email or post in the forums. Fpdb has been reported to work on MacOSX, but installation of the requirements is relatively painful. Any instructions for people to use would be much appreciated.<br>
|
||||
<br>
|
||||
Make new entries in this format:<br>
|
||||
<b>Program Name</b><br>
|
||||
a. Optional?<br>
|
||||
b. Required Version and Why<br>
|
||||
c. Project Webpage<br>
|
||||
d. License</p>
|
||||
<h2>Database backend - MySQL</h2>
|
||||
<p>These two are required if you want to use MySQL as backend, which is the recommended choice due to lack of testing and polish of PostgreSQL support.</p>
|
||||
<p><b>MySQL</b><br>
|
||||
a. Optional?<br>
|
||||
Choose MySQL or PostgreSQL<br>
|
||||
b. Required Version and Why<br>
|
||||
At least 3.23 required due to mysql-python.<br>
|
||||
I use 5.0.54 and 5.0.60-r1 (GNU/Linux) and 5.0.51b (Windows).<br>
|
||||
c. Project Webpage<br>
|
||||
http://www.mysql.com<br>
|
||||
d. License<br>
|
||||
GPL2<br>
|
||||
<br>
|
||||
<b>mysql-python</b><br>
|
||||
a. Optional?<br>
|
||||
Required if you want to use MySQL backend<br>
|
||||
b. Required Version and Why<br>
|
||||
I use 1.2.2 but I am not aware of any incompatibilities with older or newer versions, pls report success/failure.<br>
|
||||
c. Project Webpage<br>
|
||||
http://sourceforge.net/projects/mysql-python/<br>
|
||||
d. License<br>
|
||||
SF lists GNU General Public License (GPL), Python License (CNRI Python License), Zope Public License.<br>
|
||||
Project states GPL without version in Pkg-info.</p>
|
||||
|
||||
<h2>Database backend - PostgreSQL</h2>
|
||||
<p>These two are required if you want to use PostgreSQL as backend</p>
|
||||
<p><b>PostgreSQL</b><br>
|
||||
a. Optional?<br>
|
||||
Choose MySQL or PostgreSQL<br>
|
||||
b. Required Version and Why<br>
|
||||
I use 8.0.15 (GNU/Linux) and 8.3.3 (Windows) but I am not aware of any incompatibilities<br>
|
||||
with older or newer versions, pls report success/failure.<br>
|
||||
c. Project Webpage<br>
|
||||
http://www.postgresql.org<br>
|
||||
d. License<br>
|
||||
BSD License<br>
|
||||
<br>
|
||||
<b>psycopg</b><br>
|
||||
a. Optional?<br>
|
||||
Required if you want to use PostgreSQL backend<br>
|
||||
b. Required Version and Why<br>
|
||||
I use 2.0.2 but I am not aware of any incompatibilities with older or newer versions, pls report success/failure.<br>
|
||||
c. Project Webpage<br>
|
||||
http://initd.org/projects/psycopg2<br>
|
||||
d. License<br>
|
||||
GPL2 according to Gentoo's ebuilds<br>
|
||||
<br>
|
||||
<h2>Required for everyone</h2>
|
||||
<p><b>Python</b><br>
|
||||
a. Optional?<br>
|
||||
Required.<br>
|
||||
b. Required Version and Why<br>
|
||||
I use 2.4.4 and 2.5.2 but I am not aware of any incompatibilities with older or newer versions, pls report success/failure.<br>
|
||||
c. Project Webpage<br>
|
||||
http://www.python.org<br>
|
||||
d. License<br>
|
||||
Python License<br>
|
||||
<br>
|
||||
<p><b>GTK+ and dependencies</b><br>
|
||||
a. Optional?<br>
|
||||
Required.<br>
|
||||
b. Required Version and Why<br>
|
||||
I use 2.12.9 but it should run with 2.10 or higher. That is needed as I used MessageDialog updates<br>
|
||||
c. Project Webpage<br>
|
||||
Main: http://www.gtk.org/<br>
|
||||
API spec: http://library.gnome.org/devel/gtk/2.12/<br>
|
||||
Windows DLs (get the bundle unless you know what you're doing): http://www.gtk.org/download-windows.html<br>
|
||||
d. License<br>
|
||||
LGPL2<br>
|
||||
<br>
|
||||
<b>PyCairo</b><br>
|
||||
a. Optional?<br>
|
||||
Required.<br>
|
||||
b. Required Version and Why<br>
|
||||
?<br>
|
||||
c. Project Webpage<br>
|
||||
main: http://www.pygtk.org<br>
|
||||
d. License<br>
|
||||
LGPL2.1<br>
|
||||
<br>
|
||||
<b>PyGObject</b><br>
|
||||
a. Optional?<br>
|
||||
Required.<br>
|
||||
b. Required Version and Why<br>
|
||||
?<br>
|
||||
c. Project Webpage<br>
|
||||
main: http://www.pygtk.org<br>
|
||||
d. License<br>
|
||||
LGPL2.1<br>
|
||||
<br>
|
||||
<b>PyGTK</b><br>
|
||||
a. Optional?<br>
|
||||
Required.<br>
|
||||
b. Required Version and Why<br>
|
||||
?<br>
|
||||
c. Project Webpage<br>
|
||||
main: http://www.pygtk.org<br>
|
||||
d. License<br>
|
||||
LGPL2.1</p>
|
||||
<h2>Requirements for the graphing function</h2>
|
||||
<p>These are only required if you wish to use the graphing function, and fpdb will otherwise function without them</p>
|
||||
<p><b>Numpy</b><br>
|
||||
a. Optional?<br>
|
||||
Optional.<br>
|
||||
b. Required Version and Why<br>
|
||||
I use 1.0.4 but I am not aware of any incompatibilities with older or newer versions, pls report success/failure.<br>
|
||||
c. Project Webpage<br>
|
||||
http://numeric.scipy.org/<br>
|
||||
d. License<br>
|
||||
BSD according to Gentoo's ebuild<br>
|
||||
<br>
|
||||
<b>matplotlib</b><br>
|
||||
a. Optional?<br>
|
||||
Optional.<br>
|
||||
b. Required Version and Why<br>
|
||||
I use 0.91.2 but I am not aware of any incompatibilities with older or newer versions, pls report success/failure.<br>
|
||||
c. Project Webpage<br>
|
||||
http://matplotlib.sourceforge.net/<br>
|
||||
d. License<br>
|
||||
BSD according to Gentoo's ebuild</p>
|
||||
|
||||
License (of this file)<br>
|
||||
=======<br>
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.<br>
|
||||
<br>
|
||||
Copyright 2008 Steffen Jobbagy-Felso<br>
|
||||
Permission is granted to copy, distribute and/or modify this<br>
|
||||
document under the terms of the GNU Free Documentation License,<br>
|
||||
Version 1.2 as published by the Free Software Foundation; with<br>
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover<br>
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt<br>
|
||||
<br>
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt</p>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
|
@ -1,64 +0,0 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Usage instructions';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Usage instructions</h1>
|
||||
|
||||
<p>Before you do this make sure you setup the dependencies, the database, user, tables and config file.<br>
|
||||
<br>
|
||||
Running it<br>
|
||||
==========<br>
|
||||
If you have python setup properly you can execute it by double clicking pyfpdb/fpdb.py.<br>
|
||||
<br>
|
||||
Note however that all error messages are currently only printed if you call it from a shell. It'll be much easier to diagnose possible problems (which are likely in alpha stage) if you run it from a shell. In Windows XP it seems to automatically open a shell window with the fpdb window where you can see the command line output.<br>
|
||||
<br>
|
||||
In Linux/MacOS/*BSD, e.g. if its in /home/sycamore/fpdb/, do this:<br>
|
||||
cd /home/sycamore/fpdb/pyfpdb<br>
|
||||
python fpdb.py<br>
|
||||
<br>
|
||||
That will start the main GUI.<br>
|
||||
<br>
|
||||
Have a look at the menus, the stuff that is marked todo is not yet implemented.<br>
|
||||
<br>
|
||||
The main things are the bulk importer and the table viewer. To use the importer open it from the menu (import files and directories). You can set a few options at the bottom, then select a folder or single file in the main are and click Import. Please report any errors by one of the contacts listed in readme-overview.txt.<br>
|
||||
Currently this will block the interface, but you can open another instance of this program e.g. if you wanna play whilst a big import is running. <br>
|
||||
<br>
|
||||
Please check the output at the shell for errors, if there are any please get in touch by one of the methods listed in readme-overview.txt<br>
|
||||
<br>
|
||||
Table Viewer (tv)<br>
|
||||
=================v
|
||||
To use the table viewer open it from the menu, select the hand history file of the table you're at, and click the Import&Read&Refresh button. The abbreviations there are explained in abbreviations.txt, but feel free to ask. Note that most poker software will only create the file once the first hand you payed to play is finished.<br>
|
||||
In each column there is either just the number (hand count for current stake, range of seats and type of game) or a percentage and the number of hands that this percentage is based on. For example, in W$@SD (won $ at shodown) the number in brackets is how many showdowns that player has seen.<br>
|
||||
<br>
|
||||
Reimporting<br>
|
||||
===========<br>
|
||||
Currently on most updates a reimport of the whole database is required. To do this open fpdb, click the menu Database and select Create/Recreate tables. Then import all your history files again.<br>
|
||||
<br>
|
||||
License<br>
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.<br>
|
||||
<br>
|
||||
Copyright 2008 Steffen Jobbagy-Felso<br>
|
||||
Permission is granted to copy, distribute and/or modify this<br>
|
||||
document under the terms of the GNU Free Documentation License,<br>
|
||||
Version 1.2 as published by the Free Software Foundation; with<br>
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover<br>
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt<br>
|
||||
<br>
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt</p>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
|
@ -1,37 +0,0 @@
|
|||
<?php
|
||||
$PAGE_TITLE='Documentation';
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Documentation</h1>
|
||||
|
||||
<ul>
|
||||
<li><a href="docs-overview.php">Overview</a></li>
|
||||
<li><a href="docs-requirements.php">Requirements</a></li>
|
||||
</ul>
|
||||
|
||||
<ul>
|
||||
<li><a href="docs-install-windows.php">Install in Windows</a></li>
|
||||
<li><a href="docs-install-gentoo.php">Install in Gentoo Linux</a></li>
|
||||
<li><a href="default.conf">Default configuration file</a> (read the installation instructions)</li>
|
||||
<li><a href="docs-git-instructions.php">Git instructions</a></li>
|
||||
</ul>
|
||||
|
||||
<ul>
|
||||
<li><a href="docs-hudHowTo.php">HOW TO Use the HUD</a></li>
|
||||
<li><a href="docs-usage.php">Usage instructions</a></li>
|
||||
<li><a href="docs-abreviations.php">Abreviations</a></li>
|
||||
<li><a href="docs-benchmarks.php">Benchmarks</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
|
@ -1,47 +0,0 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Features';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Features</h1>
|
||||
|
||||
<p>Backend, Distribution<br>
|
||||
=====================<br>
|
||||
- Choice of MySQL/InnoDB or PostgreSQL. (not tested on PostgreSQL)<br>
|
||||
- It is possible to run the database on one PC, the importer on another, and then access the database with the table viewer or HUD from a third PC. (note: do NOT do this unencrypted over an untrusted network like your employer's LAN or the Internet!)<br>
|
||||
<br>
|
||||
Site/Game Support<br>
|
||||
=================<br>
|
||||
- Initially only full support for PS, FTP coming soon<br>
|
||||
- Supports Holdem, Omaha Hi and Omaha Hi/Lo. Stud and Razz coming soon.<br>
|
||||
|
||||
- Supports No Limit, Pot Limit, Fixed Limit NL, Cap NL and Cap PL<br>
|
||||
Note that currently it does not display extra stats for NL/PL so usefulness is limited for these limit types. Suggestions welcome, I don't play these.<br>
|
||||
- Supports ring/cash games, SnG/MTT coming soon<br>
|
||||
<br>
|
||||
Tableviewer (tv)<br>
|
||||
===========<br>
|
||||
Tv takes a history filename and loads the appropriate players' stats and displays them in a tabular format. These stats currently are:<br>
|
||||
- VPIP, PFR and Preflop 3B/4B (3B/4B is not quite correct I think)<br>
|
||||
|
||||
- Raise and Fold % on flop, turn and river. Fold only counts hands when someone raised. This can be displayed per street or as one combined value each for aggression and folding.<br>
|
||||
- Number of hands this is based on.<br>
|
||||
- SD/F (aka WtSD, proportion of hands where player went to showdown after seeing flop)<br>
|
||||
- W$wSF (Won $ when seen Flop)<br>
|
||||
- W$@SD (Won $ at showdown)<br>
|
||||
For all stats it also displays how many hands this particular is based on</p>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
|
@ -1 +0,0 @@
|
|||
<div id="footer"> <a href="http://sourceforge.net"> <img src="http://sflogo.sourceforge.net/sflogo.php?group_id=226872&type=2"> </a> </div> </body> </html>
|
BIN
website/fpdb.png
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|
@ -1,17 +0,0 @@
|
|||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
|
||||
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
|
||||
<title>fpdb - The free poker database - <?php echo ($PAGE_TITLE) ?></title>
|
||||
<meta name="description" content="Home of fpdb, an open source and free poker tracking software.">
|
||||
<meta name="keywords" content="fpdb, freepokerdb, poker, tracking, software">
|
||||
<link rel="stylesheet" type="text/css" href="style.css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<div id="header">
|
||||
<div id="logo"><img src="fpdb.png"></div>
|
||||
</div>
|
Before Width: | Height: | Size: 11 KiB |
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Before Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 14 KiB |
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Before Width: | Height: | Size: 6.2 KiB |
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Before Width: | Height: | Size: 5.4 KiB |
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Before Width: | Height: | Size: 3.4 KiB |
Before Width: | Height: | Size: 11 KiB |
|
@ -1,24 +0,0 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Homepage';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Welcome!</h1>
|
||||
|
||||
<p><strong>fpdb</strong> is a database program to track your online poker games, the behaviour of the other players and your winnings/losses. Supports Holdem, Omaha, Stud and Razz for cash games as well as SnG and MTT tournaments with more possibly coming in the future. The software is currently in alpha status, which means some of the features are not working yet. As it's open source you're free to add any feature you like or modify the existing ones to fit your needs.</p>
|
||||
|
||||
<p>To see what fpdb can do, go to the <a href="<?php echo SITE_URL; ?>features.php">features</a> page. If you're ready to test it, take a look at the <a href="<?php echo SITE_URL; ?>docs.php">documentation</a>.</p>
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
|
@ -1,687 +0,0 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'License';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>License</h1>
|
||||
|
||||
<pre>
|
||||
|
||||
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||
Version 3, 19 November 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU Affero General Public License is a free, copyleft license for
|
||||
software and other kinds of works, specifically designed to ensure
|
||||
cooperation with the community in the case of network server software.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
our General Public Licenses are intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
Developers that use our General Public Licenses protect your rights
|
||||
with two steps: (1) assert copyright on the software, and (2) offer
|
||||
you this License which gives you legal permission to copy, distribute
|
||||
and/or modify the software.
|
||||
|
||||
A secondary benefit of defending all users' freedom is that
|
||||
improvements made in alternate versions of the program, if they
|
||||
receive widespread use, become available for other developers to
|
||||
incorporate. Many developers of free software are heartened and
|
||||
encouraged by the resulting cooperation. However, in the case of
|
||||
software used on network servers, this result may fail to come about.
|
||||
The GNU General Public License permits making a modified version and
|
||||
letting the public access it on a server without ever releasing its
|
||||
source code to the public.
|
||||
|
||||
The GNU Affero General Public License is designed specifically to
|
||||
ensure that, in such cases, the modified source code becomes available
|
||||
to the community. It requires the operator of a network server to
|
||||
provide the source code of the modified version running there to the
|
||||
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|
||||
a publicly accessible server, gives the public access to the source
|
||||
code of the modified version.
|
||||
|
||||
An older license, called the Affero General Public License and
|
||||
published by Affero, was designed to accomplish similar goals. This is
|
||||
a different license, not a version of the Affero GPL, but Affero has
|
||||
released a new version of the Affero GPL which permits relicensing under
|
||||
this license.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU Affero General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
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|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
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|
||||
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|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
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|
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|
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||||
|
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A "covered work" means either the unmodified Program or a work based
|
||||
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|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
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|
||||
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|
||||
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|
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|
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|
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To "convey" a work means any kind of propagation that enables other
|
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|
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An interactive user interface displays "Appropriate Legal Notices"
|
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|
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|
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||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
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|
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A "Standard Interface" means an interface that either is an official
|
||||
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|
||||
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|
||||
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|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
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|
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|
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|
||||
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|
||||
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|
||||
"Major Component", in this context, means a major essential component
|
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|
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|
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The "Corresponding Source" for a work in object code form means all
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|
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|
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|
||||
The Corresponding Source need not include anything that users
|
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||||
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||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
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|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
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|
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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||||
|
||||
Conveying under any other circumstances is permitted solely under
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|
||||
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|
||||
|
||||
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|
||||
|
||||
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|
||||
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|
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||||
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|
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|
||||
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|
||||
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|
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|
||||
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|
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|
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||||
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||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
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|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
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|
||||
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|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
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|
||||
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|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
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|
||||
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|
||||
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A compilation of a covered work with other separate and independent
|
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|
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|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
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|
||||
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|
||||
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|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
Source of the work are being offered to the general public at no
|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
code is in no case prevented or interfered with solely because
|
||||
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|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
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|
||||
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|
||||
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|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If your software can interact with users remotely through a computer
|
||||
network, you should also make sure that it provides a way for users to
|
||||
get its source. For example, if your program is a web application, its
|
||||
interface could display a "Source" link that leads users to an archive
|
||||
of the code. There are many ways you could offer source, and different
|
||||
solutions will be better for different programs; see section 13 for the
|
||||
specific requirements.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
</pre>
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
|
@ -1,25 +0,0 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Screenshots';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main"> <h1>Screenshots</h1>
|
||||
|
||||
<div id="screens"> <h4>Importing hands:</h4> <a href="img/fpdbScreenshot1.png" target="_blank"> <img src="img/fpdbScreenshot1Thumb.png"> </a> </div>
|
||||
<div id="screens"> <h4>Table viewer:</h4> <a href="img/fpdbScreenshot2.png" target="_blank"> <img src="img/fpdbScreenshot2Thumb.png"> </a> </div>
|
||||
<div id="screens"> <h4>HUD:</h4> <a href="img/screenHud.png" target="_blank"> <img src="img/screenHudThumb.jpg"> </a> </div>
|
||||
<div id="screens"> <h4>Graph viewer:</h4> <a href="img/Screenshot-Graph-v137.png" target="_blank"> <img src="img/Screenshot-Graph-v137.png"> </a> </div>
|
||||
<div id="screens"> <h4>Working with 2 sites:</h4> <a href="img/Screenshot-2-Site-HUD.png" target="_blank"> <img src="img/Screenshot-2-Site-HUD.png"> </a> </div>
|
||||
<div id="screens"> <h4>Working stacked:</h4> <a href="img/Screenshot-Stacked-Everleaf-137.jpg" target="_blank"> <img src="img/Screenshot-Stacked-Everleaf-137.jpg"> </a> </div>
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
|
@ -1,13 +0,0 @@
|
|||
<div id="sidebar">
|
||||
<ul>
|
||||
<li><a href="index.php">Home</a></li>
|
||||
<li><a href="features.php">Features</a></li>
|
||||
<li><a href="screenshots.php">Screenshots</a></li>
|
||||
<li><a href="https://sourceforge.net/project/showfiles.php?group_id=226872">Downloads</a></li>
|
||||
<li><a href="docs.php">Documentation</a></li>
|
||||
<li><a href="license.php">License</a></li>
|
||||
<li><a href="contact.php">Contact</a></li>
|
||||
<li><a href="https://sourceforge.net/forum/?group_id=226872">Forums</a></li>
|
||||
<li><a href="https://sourceforge.net/tracker/?group_id=226872">Bug/Request Tracker</a></li>
|
||||
</ul>
|
||||
</div>
|
|
@ -1,52 +0,0 @@
|
|||
body {margin: 0px; padding: 0px; background-color: #fff; font-family: "Verdana", "Arial", sans-serif; font-size: 13px; color: #333;}
|
||||
|
||||
a {text-decoration: none; color: #336984;}
|
||||
|
||||
a:hover {color: #e00000;}
|
||||
|
||||
img {border: 0px;}
|
||||
|
||||
h1 {font-size: 23px;}
|
||||
|
||||
li {padding: 3px;}
|
||||
|
||||
|
||||
/* ------------------------------------------------- */
|
||||
#header {
|
||||
padding: 20px 20px 10px 20px;
|
||||
background-color: #8BB9D1;
|
||||
border-bottom: 10px solid #4690B5;
|
||||
color: #fff;
|
||||
font-size: 31px;
|
||||
}
|
||||
|
||||
#logo a {
|
||||
font-size: 32px;
|
||||
color: #5C5C49;
|
||||
}
|
||||
|
||||
|
||||
/* ------------------------------------------------- */
|
||||
#main { margin-left: 210px; margin-right: 15px; }
|
||||
.winInst div { width: 906px; }
|
||||
.screenshot { background-color: #E8F1F6; padding: 0px; margin: 10px auto; padding: 10px; }
|
||||
.screenshot img { padding: 2px; border: 1px solid #87aade; }
|
||||
.screenshot p { margin: 0; }
|
||||
#screens { float: left; margin: 1em; text-align: center; }
|
||||
|
||||
/* ------------------------------------------------- */
|
||||
#sidebar {background-color: #E8F1F6; width: 180px; padding: 10px; float: left;}
|
||||
|
||||
#sidebar ul {padding: 0px; margin: 0px; list-style-position: inside;}
|
||||
|
||||
#sidebar ul li {border-bottom: 1px solid #D1E3EC; padding: 3px;}
|
||||
|
||||
#sidebar ul li:hover {background-color: #fff;}
|
||||
|
||||
#sidebar a {text-decoration: none;}
|
||||
|
||||
dl dt { float: left; width: 200px; font-weight: bold; }
|
||||
|
||||
|
||||
/* ------------------------------------------------- */
|
||||
#footer { clear: both; text-align: right; padding: 1em 2em; }
|