Merge branch 'carl'

This commit is contained in:
steffen123 2010-08-08 20:04:15 +02:00
commit 1f9d7ca2a4
8 changed files with 178 additions and 65 deletions

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@ -292,7 +292,7 @@ class DerivedStats():
# hand.players includes people that are sitting out on some sites. # hand.players includes people that are sitting out on some sites.
# Those that posted an ante should have been deal cards. # Those that posted an ante should have been deal cards.
p_in = set([x[0] for x in hand.actions['BLINDSANTES']] + [x[0] for x in hand.actions['PREFLOP']]) p_in = set([x[0] for x in hand.actions[hand.allStreets[0]]] + [x[0] for x in hand.actions[hand.actionStreets[0]]])
for (i, street) in enumerate(hand.actionStreets): for (i, street) in enumerate(hand.actionStreets):
actions = hand.actions[street] actions = hand.actions[street]

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@ -31,18 +31,23 @@ class Fulltilt(HandHistoryConverter):
codepage = ["utf-16", "cp1252", "utf-8"] codepage = ["utf-16", "cp1252", "utf-8"]
siteId = 1 # Needs to match id entry in Sites database siteId = 1 # Needs to match id entry in Sites database
substitutions = {
'LEGAL_ISO' : "USD|EUR|GBP|CAD|FPP", # legal ISO currency codes
'LS' : "\$|\xe2\x82\xac|" # legal currency symbols - Euro(cp1252, utf-8)
}
# Static regexes # Static regexes
re_GameInfo = re.compile('''.*\#(?P<HID>[0-9]+):\s re_GameInfo = re.compile('''.*\#(?P<HID>[0-9]+):\s
(?:(?P<TOURNAMENT>.+)\s\((?P<TOURNO>\d+)\),\s)? (?:(?P<TOURNAMENT>.+)\s\((?P<TOURNO>\d+)\),\s)?
.+ .+
-\s(?P<CURRENCY>\$|)? -\s(?P<CURRENCY>[%(LS)s]|)?
(?P<SB>[.0-9]+)/ (?P<SB>[.0-9]+)/
\$?(?P<BB>[.0-9]+)\s [%(LS)s]?(?P<BB>[.0-9]+)\s
(Ante\s\$?(?P<ANTE>[.0-9]+)\s)?-\s (Ante\s\$?(?P<ANTE>[.0-9]+)\s)?-\s
\$?(?P<CAP>[.0-9]+\sCap\s)? [%(LS)s]?(?P<CAP>[.0-9]+\sCap\s)?
(?P<LIMIT>(No\sLimit|Pot\sLimit|Limit))?\s (?P<LIMIT>(No\sLimit|Pot\sLimit|Limit))?\s
(?P<GAME>(Hold\'em|Omaha\sHi|Omaha\sH/L|7\sCard\sStud|Stud\sH/L|Razz|Stud\sHi)) (?P<GAME>(Hold\'em|Omaha\sHi|Omaha\sH/L|7\sCard\sStud|Stud\sH/L|Razz|Stud\sHi))
''', re.VERBOSE) ''' % substitutions, re.VERBOSE)
re_SplitHands = re.compile(r"\n\n+") re_SplitHands = re.compile(r"\n\n+")
re_TailSplitHands = re.compile(r"(\n\n+)") re_TailSplitHands = re.compile(r"(\n\n+)")
re_HandInfo = re.compile(r'''.*\#(?P<HID>[0-9]+):\s re_HandInfo = re.compile(r'''.*\#(?P<HID>[0-9]+):\s
@ -51,29 +56,29 @@ class Fulltilt(HandHistoryConverter):
(?P<PLAY>Play\sChip\s|PC)? (?P<PLAY>Play\sChip\s|PC)?
(?P<TABLE>[-\s\da-zA-Z]+)\s (?P<TABLE>[-\s\da-zA-Z]+)\s
(\((?P<TABLEATTRIBUTES>.+)\)\s)?-\s (\((?P<TABLEATTRIBUTES>.+)\)\s)?-\s
\$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+)\s(Ante\s\$?(?P<ANTE>[.0-9]+)\s)?-\s [%(LS)s]?(?P<SB>[.0-9]+)/[%(LS)s]?(?P<BB>[.0-9]+)\s(Ante\s[%(LS)s]?(?P<ANTE>[.0-9]+)\s)?-\s
\$?(?P<CAP>[.0-9]+\sCap\s)? [%(LS)s]?(?P<CAP>[.0-9]+\sCap\s)?
(?P<GAMETYPE>[a-zA-Z\/\'\s]+)\s-\s (?P<GAMETYPE>[a-zA-Z\/\'\s]+)\s-\s
(?P<DATETIME>\d+:\d+:\d+\s(?P<TZ1>\w+)\s-\s\d+/\d+/\d+|\d+:\d+\s(?P<TZ2>\w+)\s-\s\w+\,\s\w+\s\d+\,\s\d+) (?P<DATETIME>\d+:\d+:\d+\s(?P<TZ1>\w+)\s-\s\d+/\d+/\d+|\d+:\d+\s(?P<TZ2>\w+)\s-\s\w+\,\s\w+\s\d+\,\s\d+)
(?P<PARTIAL>\(partial\))?\n (?P<PARTIAL>\(partial\))?\n
(?:.*?\n(?P<CANCELLED>Hand\s\#(?P=HID)\shas\sbeen\scanceled))? (?:.*?\n(?P<CANCELLED>Hand\s\#(?P=HID)\shas\sbeen\scanceled))?
''', re.VERBOSE|re.DOTALL) ''' % substitutions, re.VERBOSE|re.DOTALL)
re_TourneyExtraInfo = re.compile('''(((?P<TOURNEY_NAME>[^$]+)? re_TourneyExtraInfo = re.compile('''(((?P<TOURNEY_NAME>[^$]+)?
(?P<CURRENCY>\$)?(?P<BUYIN>[.0-9]+)?\s*\+\s*\$?(?P<FEE>[.0-9]+)? (?P<CURRENCY>[%(LS)s])?(?P<BUYIN>[.0-9]+)?\s*\+\s*[%(LS)s]?(?P<FEE>[.0-9]+)?
(\s(?P<SPECIAL>(KO|Heads\sUp|Matrix\s\dx|Rebuy|Madness)))? (\s(?P<SPECIAL>(KO|Heads\sUp|Matrix\s\dx|Rebuy|Madness)))?
(\s(?P<SHOOTOUT>Shootout))? (\s(?P<SHOOTOUT>Shootout))?
(\s(?P<SNG>Sit\s&\sGo))? (\s(?P<SNG>Sit\s&\sGo))?
(\s\((?P<TURBO>Turbo)\))?)|(?P<UNREADABLE_INFO>.+)) (\s\((?P<TURBO>Turbo)\))?)|(?P<UNREADABLE_INFO>.+))
''', re.VERBOSE) ''' % substitutions, re.VERBOSE)
re_Button = re.compile('^The button is in seat #(?P<BUTTON>\d+)', re.MULTILINE) re_Button = re.compile('^The button is in seat #(?P<BUTTON>\d+)', re.MULTILINE)
re_PlayerInfo = re.compile('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.{2,15}) \(\$(?P<CASH>[,.0-9]+)\)$', re.MULTILINE) re_PlayerInfo = re.compile('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.{2,15}) \([%(LS)s](?P<CASH>[,.0-9]+)\)$' % substitutions, re.MULTILINE)
re_TourneysPlayerInfo = re.compile('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.{2,15}) \(\$?(?P<CASH>[,.0-9]+)\)(, is sitting out)?$', re.MULTILINE) re_TourneysPlayerInfo = re.compile('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.{2,15}) \([%(LS)s]?(?P<CASH>[,.0-9]+)\)(, is sitting out)?$' % substitutions, re.MULTILINE)
re_Board = re.compile(r"\[(?P<CARDS>.+)\]") re_Board = re.compile(r"\[(?P<CARDS>.+)\]")
#static regex for tourney purpose #static regex for tourney purpose
re_TourneyInfo = re.compile('''Tournament\sSummary\s re_TourneyInfo = re.compile('''Tournament\sSummary\s
(?P<TOURNAMENT_NAME>[^$(]+)?\s* (?P<TOURNAMENT_NAME>[^$(]+)?\s*
((?P<CURRENCY>\$|)?(?P<BUYIN>[.0-9]+)\s*\+\s*\$?(?P<FEE>[.0-9]+)\s)? ((?P<CURRENCY>[%(LS)s]|)?(?P<BUYIN>[.0-9]+)\s*\+\s*[%(LS)s]?(?P<FEE>[.0-9]+)\s)?
((?P<SPECIAL>(KO|Heads\sUp|Matrix\s\dx|Rebuy|Madness))\s)? ((?P<SPECIAL>(KO|Heads\sUp|Matrix\s\dx|Rebuy|Madness))\s)?
((?P<SHOOTOUT>Shootout)\s)? ((?P<SHOOTOUT>Shootout)\s)?
((?P<SNG>Sit\s&\sGo)\s)? ((?P<SNG>Sit\s&\sGo)\s)?
@ -83,24 +88,24 @@ class Fulltilt(HandHistoryConverter):
(?P<GAME>(Hold\'em|Omaha\sHi|Omaha\sH/L|7\sCard\sStud|Stud\sH/L|Razz|Stud\sHi))\s (?P<GAME>(Hold\'em|Omaha\sHi|Omaha\sH/L|7\sCard\sStud|Stud\sH/L|Razz|Stud\sHi))\s
(\((?P<TURBO2>Turbo)\)\s)? (\((?P<TURBO2>Turbo)\)\s)?
(?P<LIMIT>(No\sLimit|Pot\sLimit|Limit))? (?P<LIMIT>(No\sLimit|Pot\sLimit|Limit))?
''', re.VERBOSE) ''' % substitutions, re.VERBOSE)
re_TourneyBuyInFee = re.compile("Buy-In: (?P<BUYIN_CURRENCY>\$|)?(?P<BUYIN>[.0-9]+) \+ \$?(?P<FEE>[.0-9]+)") re_TourneyBuyInFee = re.compile("Buy-In: (?P<BUYIN_CURRENCY>[%(LS)s]|)?(?P<BUYIN>[.0-9]+) \+ [%(LS)s]?(?P<FEE>[.0-9]+)" % substitutions)
re_TourneyBuyInChips = re.compile("Buy-In Chips: (?P<BUYINCHIPS>\d+)") re_TourneyBuyInChips = re.compile("Buy-In Chips: (?P<BUYINCHIPS>\d+)")
re_TourneyEntries = re.compile("(?P<ENTRIES>\d+) Entries") re_TourneyEntries = re.compile("(?P<ENTRIES>\d+) Entries")
re_TourneyPrizePool = re.compile("Total Prize Pool: (?P<PRIZEPOOL_CURRENCY>\$|)?(?P<PRIZEPOOL>[.,0-9]+)") re_TourneyPrizePool = re.compile("Total Prize Pool: (?P<PRIZEPOOL_CURRENCY>[%(LS)s]|)?(?P<PRIZEPOOL>[.,0-9]+)" % substitutions)
re_TourneyRebuyCost = re.compile("Rebuy: (?P<REBUY_CURRENCY>\$|)?(?P<REBUY_COST>[.,0-9]+)") re_TourneyRebuyCost = re.compile("Rebuy: (?P<REBUY_CURRENCY>[%(LS)s]|)?(?P<REBUY_COST>[.,0-9]+)"% substitutions)
re_TourneyAddOnCost = re.compile("Add-On: (?P<ADDON_CURRENCY>\$|)?(?P<ADDON_COST>[.,0-9]+)") re_TourneyAddOnCost = re.compile("Add-On: (?P<ADDON_CURRENCY>[%(LS)s]|)?(?P<ADDON_COST>[.,0-9]+)"% substitutions)
re_TourneyRebuyCount = re.compile("performed (?P<REBUY_COUNT>\d+) Rebuy") re_TourneyRebuyCount = re.compile("performed (?P<REBUY_COUNT>\d+) Rebuy")
re_TourneyAddOnCount = re.compile("performed (?P<ADDON_COUNT>\d+) Add-On") re_TourneyAddOnCount = re.compile("performed (?P<ADDON_COUNT>\d+) Add-On")
re_TourneyRebuysTotal = re.compile("Total Rebuys: (?P<REBUY_TOTAL>\d+)") re_TourneyRebuysTotal = re.compile("Total Rebuys: (?P<REBUY_TOTAL>\d+)")
re_TourneyAddOnsTotal = re.compile("Total Add-Ons: (?P<ADDONS_TOTAL>\d+)") re_TourneyAddOnsTotal = re.compile("Total Add-Ons: (?P<ADDONS_TOTAL>\d+)")
re_TourneyRebuyChips = re.compile("Rebuy Chips: (?P<REBUY_CHIPS>\d+)") re_TourneyRebuyChips = re.compile("Rebuy Chips: (?P<REBUY_CHIPS>\d+)")
re_TourneyAddOnChips = re.compile("Add-On Chips: (?P<ADDON_CHIPS>\d+)") re_TourneyAddOnChips = re.compile("Add-On Chips: (?P<ADDON_CHIPS>\d+)")
re_TourneyKOBounty = re.compile("Knockout Bounty: (?P<KO_BOUNTY_CURRENCY>\$|)?(?P<KO_BOUNTY_AMOUNT>[.,0-9]+)") re_TourneyKOBounty = re.compile("Knockout Bounty: (?P<KO_BOUNTY_CURRENCY>[%(LS)s]|)?(?P<KO_BOUNTY_AMOUNT>[.,0-9]+)" % substitutions)
re_TourneyKoCount = re.compile("received (?P<COUNT_KO>\d+) Knockout Bounty Award(s)?") re_TourneyKoCount = re.compile("received (?P<COUNT_KO>\d+) Knockout Bounty Award(s)?")
re_TourneyTimeInfo = re.compile("Tournament started: (?P<STARTTIME>.*)\nTournament ((?P<IN_PROGRESS>is still in progress)?|(finished:(?P<ENDTIME>.*))?)$") re_TourneyTimeInfo = re.compile("Tournament started: (?P<STARTTIME>.*)\nTournament ((?P<IN_PROGRESS>is still in progress)?|(finished:(?P<ENDTIME>.*))?)$")
re_TourneysPlayersSummary = re.compile("^(?P<RANK>(Still Playing|\d+))( - |: )(?P<PNAME>[^\n,]+)(, )?(?P<WINNING_CURRENCY>\$|)?(?P<WINNING>[.\d]+)?", re.MULTILINE) re_TourneysPlayersSummary = re.compile("^(?P<RANK>(Still Playing|\d+))( - |: )(?P<PNAME>[^\n,]+)(, )?(?P<WINNING_CURRENCY>[%(LS)s]|)?(?P<WINNING>[.\d]+)?" % substitutions, re.MULTILINE)
re_TourneyHeroFinishingP = re.compile("(?P<HERO_NAME>.*) finished in (?P<HERO_FINISHING_POS>\d+)(st|nd|rd|th) place") re_TourneyHeroFinishingP = re.compile("(?P<HERO_NAME>.*) finished in (?P<HERO_FINISHING_POS>\d+)(st|nd|rd|th) place")
#TODO: See if we need to deal with play money tourney summaries -- Not right now (they shouldn't pass the re_TourneyInfo) #TODO: See if we need to deal with play money tourney summaries -- Not right now (they shouldn't pass the re_TourneyInfo)
@ -127,17 +132,19 @@ class Fulltilt(HandHistoryConverter):
# we need to recompile the player regexs. # we need to recompile the player regexs.
self.compiledPlayers = players self.compiledPlayers = players
player_re = "(?P<PNAME>" + "|".join(map(re.escape, players)) + ")" player_re = "(?P<PNAME>" + "|".join(map(re.escape, players)) + ")"
self.substitutions['PLAYERS'] = player_re
logging.debug("player_re: " + player_re) logging.debug("player_re: " + player_re)
self.re_PostSB = re.compile(r"^%s posts the small blind of \$?(?P<SB>[.0-9]+)" % player_re, re.MULTILINE) self.re_PostSB = re.compile(r"^%(PLAYERS)s posts the small blind of [%(LS)s]?(?P<SB>[.0-9]+)" % self.substitutions, re.MULTILINE)
self.re_PostDead = re.compile(r"^%s posts a dead small blind of \$?(?P<SB>[.0-9]+)" % player_re, re.MULTILINE) self.re_PostDead = re.compile(r"^%(PLAYERS)s posts a dead small blind of [%(LS)s]?(?P<SB>[.0-9]+)" % self.substitutions, re.MULTILINE)
self.re_PostBB = re.compile(r"^%s posts (the big blind of )?\$?(?P<BB>[.0-9]+)" % player_re, re.MULTILINE) self.re_PostBB = re.compile(r"^%(PLAYERS)s posts (the big blind of )?[%(LS)s]?(?P<BB>[.0-9]+)" % self.substitutions, re.MULTILINE)
self.re_Antes = re.compile(r"^%s antes \$?(?P<ANTE>[.0-9]+)" % player_re, re.MULTILINE) self.re_Antes = re.compile(r"^%(PLAYERS)s antes [%(LS)s]?(?P<ANTE>[.0-9]+)" % self.substitutions, re.MULTILINE)
self.re_BringIn = re.compile(r"^%s brings in for \$?(?P<BRINGIN>[.0-9]+)" % player_re, re.MULTILINE) self.re_BringIn = re.compile(r"^%(PLAYERS)s brings in for [%(LS)s]?(?P<BRINGIN>[.0-9]+)" % self.substitutions, re.MULTILINE)
self.re_PostBoth = re.compile(r"^%s posts small \& big blinds \[\$? (?P<SBBB>[.0-9]+)" % player_re, re.MULTILINE) self.re_PostBoth = re.compile(r"^%(PLAYERS)s posts small \& big blinds \[[%(LS)s]? (?P<SBBB>[.0-9]+)" % self.substitutions, re.MULTILINE)
self.re_HeroCards = re.compile(r"^Dealt to %s(?: \[(?P<OLDCARDS>.+?)\])?( \[(?P<NEWCARDS>.+?)\])" % player_re, re.MULTILINE) self.re_HeroCards = re.compile(r"^Dealt to %s(?: \[(?P<OLDCARDS>.+?)\])?( \[(?P<NEWCARDS>.+?)\])" % player_re, re.MULTILINE)
self.re_Action = re.compile(r"^%s(?P<ATYPE> bets| checks| raises to| completes it to| calls| folds)( \$?(?P<BET>[.,\d]+))?" % player_re, re.MULTILINE) self.re_Action = re.compile(r"^%(PLAYERS)s(?P<ATYPE> bets| checks| raises to| completes it to| calls| folds)( [%(LS)s]?(?P<BET>[.,\d]+))?" % self.substitutions, re.MULTILINE)
self.re_ShowdownAction = re.compile(r"^%s shows \[(?P<CARDS>.*)\]" % player_re, re.MULTILINE) self.re_ShowdownAction = re.compile(r"^%s shows \[(?P<CARDS>.*)\]" % player_re, re.MULTILINE)
self.re_CollectPot = re.compile(r"^Seat (?P<SEAT>[0-9]+): %s (\(button\) |\(small blind\) |\(big blind\) )?(collected|showed \[.*\] and won) \(\$?(?P<POT>[.,\d]+)\)(, mucked| with.*)" % player_re, re.MULTILINE) self.re_CollectPot = re.compile(r"^Seat (?P<SEAT>[0-9]+): %(PLAYERS)s (\(button\) |\(small blind\) |\(big blind\) )?(collected|showed \[.*\] and won) \([%(LS)s]?(?P<POT>[.,\d]+)\)(, mucked| with.*)" % self.substitutions, re.MULTILINE)
self.re_SitsOut = re.compile(r"^%s sits out" % player_re, re.MULTILINE) self.re_SitsOut = re.compile(r"^%s sits out" % player_re, re.MULTILINE)
self.re_ShownCards = re.compile(r"^Seat (?P<SEAT>[0-9]+): %s (\(button\) |\(small blind\) |\(big blind\) )?(?P<ACT>showed|mucked) \[(?P<CARDS>.*)\].*" % player_re, re.MULTILINE) self.re_ShownCards = re.compile(r"^Seat (?P<SEAT>[0-9]+): %s (\(button\) |\(small blind\) |\(big blind\) )?(?P<ACT>showed|mucked) \[(?P<CARDS>.*)\].*" % player_re, re.MULTILINE)
@ -704,5 +711,3 @@ if __name__ == "__main__":
e = Fulltilt(in_path = options.ipath, out_path = options.opath, follow = options.follow) e = Fulltilt(in_path = options.ipath, out_path = options.opath, follow = options.follow)

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@ -349,11 +349,11 @@ def main(argv=None):
if options.usage == True: if options.usage == True:
#Print usage examples and exit #Print usage examples and exit
print "USAGE:" print "USAGE:"
print 'PokerStars converter: ./GuiBulkImport -c PokerStars -f filename' print 'PokerStars converter: ./GuiBulkImport.py -c PokerStars -f filename'
print 'Full Tilt converter: ./GuiBulkImport -c "Full Tilt Poker" -f filename' print 'Full Tilt converter: ./GuiBulkImport.py -c "Full Tilt Poker" -f filename'
print "Everleaf converter: ./GuiBulkImport -c Everleaf -f filename" print "Everleaf converter: ./GuiBulkImport.py -c Everleaf -f filename"
print "Absolute converter: ./GuiBulkImport -c Absolute -f filename" print "Absolute converter: ./GuiBulkImport.py -c Absolute -f filename"
print "PartyPoker converter: ./GuiBulkImport -c PartyPoker -f filename" print "PartyPoker converter: ./GuiBulkImport.py -c PartyPoker -f filename"
sys.exit(0) sys.exit(0)
config = Configuration.Config() config = Configuration.Config()

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@ -12,7 +12,7 @@
<import callFpdbHud = "True" interval = "10" fastStoreHudCache="False" hhArchiveBase="~/.fpdb/HandHistories/" saveActions="True"></import> <import callFpdbHud = "True" interval = "10" fastStoreHudCache="False" hhArchiveBase="~/.fpdb/HandHistories/" saveActions="True"></import>
<gui_cash_stats> <gui_cash_stats>
<col col_name="game" disp_all="True" disp_posn="True" col_title="Game" xalignment="0.0" field_format="%s" field_type="str" xalignment="0.0" /> <col col_name="game" disp_all="True" disp_posn="True" col_title="Game" xalignment="0.0" field_format="%s" field_type="str" />
<col col_name="hand" disp_all="False" disp_posn="False" col_title="Hand" xalignment="0.0" field_format="%s" field_type="str" /> <col col_name="hand" disp_all="False" disp_posn="False" col_title="Hand" xalignment="0.0" field_format="%s" field_type="str" />
<col col_name="plposition" disp_all="False" disp_posn="False" col_title="Posn" xalignment="1.0" field_format="%s" field_type="str" /> <col col_name="plposition" disp_all="False" disp_posn="False" col_title="Posn" xalignment="1.0" field_format="%s" field_type="str" />
<col col_name="pname" disp_all="False" disp_posn="False" col_title="Name" xalignment="0.0" field_format="%s" field_type="str" /> <col col_name="pname" disp_all="False" disp_posn="False" col_title="Name" xalignment="0.0" field_format="%s" field_type="str" />
@ -673,6 +673,37 @@ Left-Drag to Move"
<hhc site="Carbon" converter="CarbonToFpdb"/> <hhc site="Carbon" converter="CarbonToFpdb"/>
</hhcs> </hhcs>
<!-- attribute names chosen to be in alphabetic order so that order can be set when retrieved -->
<gui_cash_stats>
<col col_name="game" col_title="Game" disp_all="True" disp_posn="True" field_format="%s" field_type="str" xalignment="0.0"/>
<col col_name="hand" col_title="Hand" disp_all="False" disp_posn="False" field_format="%s" field_type="str" xalignment="0.0"/>
<col col_name="plposition" col_title="Posn" disp_all="False" disp_posn="False" field_format="%s" field_type="str" xalignment="1.0"/>
<col col_name="pname" col_title="Name" disp_all="False" disp_posn="False" field_format="%s" field_type="str" xalignment="0.0"/>
<col col_name="n" col_title="Hds" disp_all="True" disp_posn="True" field_format="%1.0f" field_type="str" xalignment="1.0"/>
<col col_name="avgseats" col_title="Seats" disp_all="False" disp_posn="False" field_format="%3.1f" field_type="str" xalignment="1.0"/>
<col col_name="vpip" col_title="VPIP" disp_all="True" disp_posn="True" field_format="%3.1f" field_type="str" xalignment="1.0"/>
<col col_name="pfr" col_title="PFR" disp_all="True" disp_posn="True" field_format="%3.1f" field_type="str" xalignment="1.0"/>
<col col_name="pf3" col_title="PF3" disp_all="True" disp_posn="True" field_format="%3.1f" field_type="str" xalignment="1.0"/>
<col col_name="aggfac" col_title="AggFac" disp_all="True" disp_posn="True" field_format="%2.2f" field_type="str" xalignment="1.0"/>
<col col_name="aggfrq" col_title="AggFreq" disp_all="True" disp_posn="True" field_format="%3.1f" field_type="str" xalignment="1.0"/>
<col col_name="conbet" col_title="ContBet" disp_all="False" disp_posn="True" field_format="%3.1f" field_type="str" xalignment="1.0"/>
<col col_name="rfi" col_title="RFI" disp_all="True" disp_posn="True" field_format="%3.1f" field_type="str" xalignment="1.0"/>
<col col_name="steals" col_title="Steals" disp_all="True" disp_posn="True" field_format="%3.1f" field_type="str" xalignment="1.0"/>
<col col_name="saw_f" col_title="Saw_F" disp_all="True" disp_posn="True" field_format="%3.1f" field_type="str" xalignment="1.0"/>
<col col_name="sawsd" col_title="SawSD" disp_all="True" disp_posn="True" field_format="%3.1f" field_type="str" xalignment="1.0"/>
<col col_name="wtsdwsf" col_title="WtSDwsF" disp_all="True" disp_posn="True" field_format="%3.1f" field_type="str" xalignment="1.0"/>
<col col_name="wmsd" col_title="W$SD" disp_all="True" disp_posn="True" field_format="%3.1f" field_type="str" xalignment="1.0"/>
<col col_name="flafq" col_title="FlAFq" disp_all="True" disp_posn="True" field_format="%3.1f" field_type="str" xalignment="1.0"/>
<col col_name="tuafq" col_title="TuAFq" disp_all="True" disp_posn="True" field_format="%3.1f" field_type="str" xalignment="1.0"/>
<col col_name="rvafq" col_title="RvAFq" disp_all="True" disp_posn="True" field_format="%3.1f" field_type="str" xalignment="1.0"/>
<col col_name="pofafq" col_title="PoFAFq" disp_all="False" disp_posn="False" field_format="%3.1f" field_type="str" xalignment="1.0"/>
<col col_name="net" col_title="Net($)" disp_all="True" disp_posn="True" field_format="%6.2f" field_type="cash" xalignment="1.0"/>
<col col_name="bbper100" col_title="bb/100" disp_all="True" disp_posn="True" field_format="%4.2f" field_type="str" xalignment="1.0"/>
<col col_name="rake" col_title="Rake($)" disp_all="True" disp_posn="True" field_format="%6.2f" field_type="cash" xalignment="1.0"/>
<col col_name="bb100xr" col_title="bbxr/100" disp_all="True" disp_posn="True" field_format="%4.2f" field_type="str" xalignment="1.0"/>
<col col_name="variance" col_title="Variance" disp_all="True" disp_posn="True" field_format="%5.2f" field_type="str" xalignment="1.0"/>
</gui_cash_stats>
<supported_databases> <supported_databases>
<!-- <database db_name="fpdb" db_server="mysql" db_ip="localhost" db_user="fpdb" db_pass="YOUR MYSQL PASSWORD"></database> --> <!-- <database db_name="fpdb" db_server="mysql" db_ip="localhost" db_user="fpdb" db_pass="YOUR MYSQL PASSWORD"></database> -->
<database db_ip="localhost" db_server="sqlite" db_name="fpdb.db3" db_user="fpdb" db_pass="fpdb"/> <database db_ip="localhost" db_server="sqlite" db_name="fpdb.db3" db_user="fpdb" db_pass="fpdb"/>

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@ -96,7 +96,8 @@ class PartyPoker(HandHistoryConverter):
re_NoSmallBlind = re.compile( re_NoSmallBlind = re.compile(
'^There is no Small Blind in this hand as the Big Blind ' '^There is no Small Blind in this hand as the Big Blind '
'of the previous hand left the table', re.MULTILINE) 'of the previous hand left the table', re.MULTILINE)
re_ringSB = re.compile(r"(?P<PLAYER>.*) posts small blind \[\$(?P<RINGSB>[.,0-9]*) USD\]\.")
re_ringBB = re.compile(r"(?P<PLAYER>.*) posts big blind \[\$(?P<RINGBB>[.,0-9]*) USD\]\.")
def allHandsAsList(self): def allHandsAsList(self):
list = HandHistoryConverter.allHandsAsList(self) list = HandHistoryConverter.allHandsAsList(self)
@ -185,6 +186,8 @@ class PartyPoker(HandHistoryConverter):
info = {} info = {}
m = self._getGameType(handText) m = self._getGameType(handText)
m_sb = self.re_ringSB.search(handText)
m_bb = self.re_ringBB.search(handText)
if m is None: if m is None:
return None return None
@ -216,7 +219,8 @@ class PartyPoker(HandHistoryConverter):
info['type'] = 'ring' info['type'] = 'ring'
if info['type'] == 'ring': if info['type'] == 'ring':
info['sb'], info['bb'] = ringBlinds(mg['RINGLIMIT']) info['sb'] = m_sb.group('RINGSB')
info['bb'] = m_bb.group('RINGBB')
info['currency'] = currencies[mg['CURRENCY']] info['currency'] = currencies[mg['CURRENCY']]
else: else:
info['sb'] = clearMoneyString(mg['SB']) info['sb'] = clearMoneyString(mg['SB'])
@ -483,13 +487,6 @@ class PartyPoker(HandHistoryConverter):
print 'party', 'getTableTitleRe', table_number print 'party', 'getTableTitleRe', table_number
return table_name return table_name
def ringBlinds(ringLimit):
"Returns blinds for current limit in cash games"
ringLimit = float(clearMoneyString(ringLimit))
if ringLimit == 5.: ringLimit = 4.
return ('%.2f' % (ringLimit/200.), '%.2f' % (ringLimit/100.) )
def clearMoneyString(money): def clearMoneyString(money):
"Renders 'numbers' like '1 200' and '2,000'" "Renders 'numbers' like '1 200' and '2,000'"
return money.replace(' ', '').replace(',', '') return money.replace(' ', '').replace(',', '')

View File

@ -1400,6 +1400,7 @@ class Sql:
sum(hc.foldToStreet4CBChance) AS f_cb_opp_4, sum(hc.foldToStreet4CBChance) AS f_cb_opp_4,
sum(hc.foldToStreet4CBDone) AS f_cb_4, sum(hc.foldToStreet4CBDone) AS f_cb_4,
sum(hc.totalProfit) AS net, sum(hc.totalProfit) AS net,
sum(gt.bigblind) AS bigblind,
sum(hc.street1CheckCallRaiseChance) AS ccr_opp_1, sum(hc.street1CheckCallRaiseChance) AS ccr_opp_1,
sum(hc.street1CheckCallRaiseDone) AS ccr_1, sum(hc.street1CheckCallRaiseDone) AS ccr_1,
sum(hc.street2CheckCallRaiseChance) AS ccr_opp_2, sum(hc.street2CheckCallRaiseChance) AS ccr_opp_2,
@ -1428,6 +1429,7 @@ class Sql:
INNER JOIN HudCache hc ON ( hc.PlayerId = hp.PlayerId+0 INNER JOIN HudCache hc ON ( hc.PlayerId = hp.PlayerId+0
AND hc.gametypeId+0 = h.gametypeId+0) AND hc.gametypeId+0 = h.gametypeId+0)
INNER JOIN Players p ON (p.id = hp.PlayerId+0) INNER JOIN Players p ON (p.id = hp.PlayerId+0)
INNER JOIN Gametypes gt ON (gt.id = hc.gametypeId)
WHERE h.id = %s WHERE h.id = %s
AND hc.styleKey > %s AND hc.styleKey > %s
/* styleKey is currently 'd' (for date) followed by a yyyymmdd /* styleKey is currently 'd' (for date) followed by a yyyymmdd
@ -1499,6 +1501,7 @@ class Sql:
sum(hc.foldToStreet4CBChance) AS f_cb_opp_4, sum(hc.foldToStreet4CBChance) AS f_cb_opp_4,
sum(hc.foldToStreet4CBDone) AS f_cb_4, sum(hc.foldToStreet4CBDone) AS f_cb_4,
sum(hc.totalProfit) AS net, sum(hc.totalProfit) AS net,
sum(gt.bigblind) AS bigblind,
sum(hc.street1CheckCallRaiseChance) AS ccr_opp_1, sum(hc.street1CheckCallRaiseChance) AS ccr_opp_1,
sum(hc.street1CheckCallRaiseDone) AS ccr_1, sum(hc.street1CheckCallRaiseDone) AS ccr_1,
sum(hc.street2CheckCallRaiseChance) AS ccr_opp_2, sum(hc.street2CheckCallRaiseChance) AS ccr_opp_2,
@ -1526,6 +1529,7 @@ class Sql:
INNER JOIN HandsPlayers hp ON (hp.handId = h.id) INNER JOIN HandsPlayers hp ON (hp.handId = h.id)
INNER JOIN HudCache hc ON (hc.playerId = hp.playerId) INNER JOIN HudCache hc ON (hc.playerId = hp.playerId)
INNER JOIN Players p ON (p.id = hc.playerId) INNER JOIN Players p ON (p.id = hc.playerId)
INNER JOIN Gametypes gt ON (gt.id = hc.gametypeId)
WHERE h.id = %s WHERE h.id = %s
AND ( /* 2 separate parts for hero and opponents */ AND ( /* 2 separate parts for hero and opponents */
( hp.playerId != %s ( hp.playerId != %s
@ -1625,6 +1629,7 @@ class Sql:
cast(hp2.foldToStreet4CBChance as <signed>integer) AS f_cb_opp_4, cast(hp2.foldToStreet4CBChance as <signed>integer) AS f_cb_opp_4,
cast(hp2.foldToStreet4CBDone as <signed>integer) AS f_cb_4, cast(hp2.foldToStreet4CBDone as <signed>integer) AS f_cb_4,
cast(hp2.totalProfit as <signed>integer) AS net, cast(hp2.totalProfit as <signed>integer) AS net,
cast(gt.bigblind as <signed>integer) AS bigblind,
cast(hp2.street1CheckCallRaiseChance as <signed>integer) AS ccr_opp_1, cast(hp2.street1CheckCallRaiseChance as <signed>integer) AS ccr_opp_1,
cast(hp2.street1CheckCallRaiseDone as <signed>integer) AS ccr_1, cast(hp2.street1CheckCallRaiseDone as <signed>integer) AS ccr_1,
cast(hp2.street2CheckCallRaiseChance as <signed>integer) AS ccr_opp_2, cast(hp2.street2CheckCallRaiseChance as <signed>integer) AS ccr_opp_2,
@ -1654,6 +1659,7 @@ class Sql:
INNER JOIN HandsPlayers hp ON (h.id = hp.handId) /* players in this hand */ INNER JOIN HandsPlayers hp ON (h.id = hp.handId) /* players in this hand */
INNER JOIN HandsPlayers hp2 ON (hp2.playerId+0 = hp.playerId+0 AND (hp2.handId = h2.id+0)) /* other hands by these players */ INNER JOIN HandsPlayers hp2 ON (hp2.playerId+0 = hp.playerId+0 AND (hp2.handId = h2.id+0)) /* other hands by these players */
INNER JOIN Players p ON (p.id = hp2.PlayerId+0) INNER JOIN Players p ON (p.id = hp2.PlayerId+0)
INNER JOIN Gametypes gt ON (gt.id = h2.gametypeId)
WHERE hp.handId = %s WHERE hp.handId = %s
/* check activeseats once this data returned (don't want to do that here as it might /* check activeseats once this data returned (don't want to do that here as it might
assume a session ended just because the number of seats dipped for a few hands) assume a session ended just because the number of seats dipped for a few hands)
@ -1727,6 +1733,7 @@ class Sql:
cast(hp2.foldToStreet4CBChance as <signed>integer) AS f_cb_opp_4, cast(hp2.foldToStreet4CBChance as <signed>integer) AS f_cb_opp_4,
cast(hp2.foldToStreet4CBDone as <signed>integer) AS f_cb_4, cast(hp2.foldToStreet4CBDone as <signed>integer) AS f_cb_4,
cast(hp2.totalProfit as <signed>integer) AS net, cast(hp2.totalProfit as <signed>integer) AS net,
cast(gt.bigblind as <signed>integer) AS bigblind,
cast(hp2.street1CheckCallRaiseChance as <signed>integer) AS ccr_opp_1, cast(hp2.street1CheckCallRaiseChance as <signed>integer) AS ccr_opp_1,
cast(hp2.street1CheckCallRaiseDone as <signed>integer) AS ccr_1, cast(hp2.street1CheckCallRaiseDone as <signed>integer) AS ccr_1,
cast(hp2.street2CheckCallRaiseChance as <signed>integer) AS ccr_opp_2, cast(hp2.street2CheckCallRaiseChance as <signed>integer) AS ccr_opp_2,
@ -1757,6 +1764,7 @@ class Sql:
INNER JOIN HandsPlayers hp2 ON ( hp2.playerId+0 = hp.playerId+0 INNER JOIN HandsPlayers hp2 ON ( hp2.playerId+0 = hp.playerId+0
AND hp2.handId = h2.id) /* other hands by these players */ AND hp2.handId = h2.id) /* other hands by these players */
INNER JOIN Players p ON (p.id = hp2.PlayerId+0) INNER JOIN Players p ON (p.id = hp2.PlayerId+0)
INNER JOIN Gametypes gt ON (gt.id = h2.gametypeId)
WHERE h.id = %s WHERE h.id = %s
/* check activeseats once this data returned (don't want to do that here as it might /* check activeseats once this data returned (don't want to do that here as it might
assume a session ended just because the number of seats dipped for a few hands) assume a session ended just because the number of seats dipped for a few hands)
@ -1830,6 +1838,7 @@ class Sql:
cast(hp2.foldToStreet4CBChance as <signed>integer) AS f_cb_opp_4, cast(hp2.foldToStreet4CBChance as <signed>integer) AS f_cb_opp_4,
cast(hp2.foldToStreet4CBDone as <signed>integer) AS f_cb_4, cast(hp2.foldToStreet4CBDone as <signed>integer) AS f_cb_4,
cast(hp2.totalProfit as <signed>integer) AS net, cast(hp2.totalProfit as <signed>integer) AS net,
cast(gt.bigblind as <signed>integer) AS bigblind,
cast(hp2.street1CheckCallRaiseChance as <signed>integer) AS ccr_opp_1, cast(hp2.street1CheckCallRaiseChance as <signed>integer) AS ccr_opp_1,
cast(hp2.street1CheckCallRaiseDone as <signed>integer) AS ccr_1, cast(hp2.street1CheckCallRaiseDone as <signed>integer) AS ccr_1,
cast(hp2.street2CheckCallRaiseChance as <signed>integer) AS ccr_opp_2, cast(hp2.street2CheckCallRaiseChance as <signed>integer) AS ccr_opp_2,
@ -1860,6 +1869,7 @@ class Sql:
INNER JOIN HandsPlayers hp2 ON ( hp2.playerId+0 = hp.playerId+0 INNER JOIN HandsPlayers hp2 ON ( hp2.playerId+0 = hp.playerId+0
AND hp2.handId = h2.id) /* other hands by these players */ AND hp2.handId = h2.id) /* other hands by these players */
INNER JOIN Players p ON (p.id = hp2.PlayerId+0) INNER JOIN Players p ON (p.id = hp2.PlayerId+0)
INNER JOIN Gametypes gt ON (gt.id = h2.gametypeId)
WHERE h.id = %s WHERE h.id = %s
/* check activeseats once this data returned (don't want to do that here as it might /* check activeseats once this data returned (don't want to do that here as it might
assume a session ended just because the number of seats dipped for a few hands) assume a session ended just because the number of seats dipped for a few hands)
@ -2019,6 +2029,7 @@ class Sql:
, limitType , limitType
, bigBlind as bb_or_buyin , bigBlind as bb_or_buyin
from Gametypes gt from Gametypes gt
WHERE type = 'ring'
order by type, limitType DESC, bb_or_buyin DESC""" order by type, limitType DESC, bb_or_buyin DESC"""
if db_server == 'mysql': if db_server == 'mysql':

View File

@ -48,7 +48,7 @@
# 6 For each stat you make add a line to the __main__ function to test it. # 6 For each stat you make add a line to the __main__ function to test it.
# Standard Library modules # Standard Library modules
#import sys import sys
# pyGTK modules # pyGTK modules
import pygtk import pygtk
@ -60,6 +60,10 @@ import Configuration
import Database import Database
import Charset import Charset
import logging
# logging has been set up in fpdb.py or HUD_main.py, use their settings:
log = logging.getLogger("db")
re_Places = re.compile("_[0-9]$") re_Places = re.compile("_[0-9]$")
re_Percent = re.compile("%$") re_Percent = re.compile("%$")
@ -79,12 +83,23 @@ def do_stat(stat_dict, player = 24, stat = 'vpip'):
else: else:
base = stat[0:-2] base = stat[0:-2]
places = int(stat[-1:]) places = int(stat[-1:])
result = (0.0, '0.0', 'notset=0', 'notset=0', '0', 'not set')
try:
result = eval("%(stat)s(stat_dict, %(player)d)" % {'stat': base, 'player': player}) result = eval("%(stat)s(stat_dict, %(player)d)" % {'stat': base, 'player': player})
except:
pass #
log.info("exception getting stat "+base+" for player "+str(player)+str(sys.exc_info()))
log.debug("result = %s" % str(result) )
match = re_Percent.search(result[1]) match = re_Percent.search(result[1])
try:
if match is None: if match is None:
result = (result[0], "%.*f" % (places, result[0]), result[2], result[3], result[4], result[5]) result = (result[0], "%.*f" % (places, result[0]), result[2], result[3], result[4], result[5])
else: else:
result = (result[0], "%.*f%%" % (places, 100*result[0]), result[2], result[3], result[4], result[5]) result = (result[0], "%.*f%%" % (places, 100*result[0]), result[2], result[3], result[4], result[5])
except:
log.info( "error: %s" % str(sys.exc_info()))
raise
return result return result
# OK, for reference the tuple returned by the stat is: # OK, for reference the tuple returned by the stat is:
@ -198,7 +213,7 @@ def wmsd(stat_dict, player):
) )
def profit100(stat_dict, player): def profit100(stat_dict, player):
""" Profit won per 100 hands (no decimal places).""" """ Profit won per 100 hands."""
stat = 0.0 stat = 0.0
try: try:
stat = float(stat_dict[player]['net'])/float(stat_dict[player]['n']) stat = float(stat_dict[player]['net'])/float(stat_dict[player]['n'])
@ -212,13 +227,57 @@ def profit100(stat_dict, player):
except: except:
print "exception calcing p/100: 100 * %d / %d" % (stat_dict[player]['net'], stat_dict[player]['n']) print "exception calcing p/100: 100 * %d / %d" % (stat_dict[player]['net'], stat_dict[player]['n'])
return (stat, return (stat,
'%.0f' % (0), '%.0f' % (0.0),
'p=%.0f' % (0), 'p=%.0f' % (0.0),
'p/100=%.0f' % (0), 'p/100=%.0f' % (0.0),
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'profit/100hands' 'profit/100hands'
) )
def bbper100(stat_dict, player):
""" big blinds won per 100 hands."""
stat = 0.0
try:
stat = 100.0 * float(stat_dict[player]['net']) / float(stat_dict[player]['bigblind'])
return (stat,
'%5.3f' % (stat),
'bb100=%5.3f' % (stat),
'bb100=%5.3f' % (stat),
'(%d,%d)' % (100*stat_dict[player]['net'],stat_dict[player]['bigblind']),
'big blinds/100 hands'
)
except:
log.info("exception calcing bb/100: "+str(stat_dict[player]))
return (stat,
'%.0f' % (0),
'bb100=%.0f' % (0),
'bb100=%.0f' % (0),
'(%f)' % (0),
'big blinds/100 hands'
)
def BBper100(stat_dict, player):
""" Big Bets won per 100 hands."""
stat = 0.0
try:
stat = 50 * float(stat_dict[player]['net']) / float(stat_dict[player]['bigblind'])
return (stat,
'%5.3f' % (stat),
'BB100=%5.3f' % (stat),
'BB100=%5.3f' % (stat),
'(%d,%d)' % (100*stat_dict[player]['net'],2*stat_dict[player]['bigblind']),
'Big Bets/100 hands'
)
except:
log.info("exception calcing BB/100: "+str(stat_dict[player]))
return (stat,
'%.0f' % (0.0),
'BB100=%.0f' % (0.0),
'BB100=%.0f' % (0.0),
'(%f)' % (0.0),
'Big Bets/100 hands'
)
def saw_f(stat_dict, player): def saw_f(stat_dict, player):
""" Saw flop/4th.""" """ Saw flop/4th."""
try: try:
@ -782,13 +841,27 @@ def ffreq4(stat_dict, player):
) )
if __name__== "__main__": if __name__== "__main__":
statlist = dir()
misslist = [ "Configuration", "Database", "Charset", "codecs", "encoder"
, "do_stat", "do_tip", "GInitiallyUnowned", "gtk", "pygtk"
, "re", "re_Percent", "re_Places"
]
statlist = [ x for x in statlist if x not in dir(sys) ]
statlist = [ x for x in statlist if x not in dir(codecs) ]
statlist = [ x for x in statlist if x not in misslist ]
#print "statlist is", statlist
c = Configuration.Config() c = Configuration.Config()
#TODO: restore the below code. somehow it creates a version 119 DB but commenting this out makes it print a stat list #TODO: restore the below code. somehow it creates a version 119 DB but commenting this out makes it print a stat list
#db_connection = Database.Database(c) db_connection = Database.Database(c)
#h = db_connection.get_last_hand() h = db_connection.get_last_hand()
#stat_dict = db_connection.get_stats_from_hand(h, "ring") stat_dict = db_connection.get_stats_from_hand(h, "ring")
#for player in stat_dict.keys(): for player in stat_dict.keys():
print "Example stats, player =", player, "hand =", h, ":"
for attr in statlist:
print " ", do_stat(stat_dict, player=player, stat=attr)
break
#print "player = ", player, do_stat(stat_dict, player = player, stat = 'vpip') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'vpip')
#print "player = ", player, do_stat(stat_dict, player = player, stat = 'pfr') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'pfr')
#print "player = ", player, do_stat(stat_dict, player = player, stat = 'wtsd') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'wtsd')
@ -820,11 +893,7 @@ if __name__== "__main__":
print "\n\nLegal stats:" print "\n\nLegal stats:"
print "(add _0 to name to display with 0 decimal places, _1 to display with 1, etc)\n" print "(add _0 to name to display with 0 decimal places, _1 to display with 1, etc)\n"
for attr in dir(): for attr in statlist:
if attr.startswith('__'): continue
if attr in ("Configuration", "Database", "GInitiallyUnowned", "gtk", "pygtk",
"player", "c", "db_connection", "do_stat", "do_tip", "stat_dict",
"h", "re", "re_Percent", "re_Places"): continue
print "%-14s %s" % (attr, eval("%s.__doc__" % (attr))) print "%-14s %s" % (attr, eval("%s.__doc__" % (attr)))
# print " <pu_stat pu_stat_name = \"%s\"> </pu_stat>" % (attr) # print " <pu_stat pu_stat_name = \"%s\"> </pu_stat>" % (attr)
print print

View File

@ -101,7 +101,7 @@ except:
import GuiPrefs import GuiPrefs
import GuiLogView import GuiLogView
import GuiDatabase #import GuiDatabase
import GuiBulkImport import GuiBulkImport
import ImapFetcher import ImapFetcher
import GuiRingPlayerStats import GuiRingPlayerStats