Merge branch 'master' of git://git.assembla.com/free_poker_tools
This commit is contained in:
commit
1eb17e90e1
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@ -41,7 +41,7 @@ class Absolute(HandHistoryConverter):
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#Seat 6 - FETS63 ($0.75 in chips)
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#Board [10s 5d Kh Qh 8c]
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re_GameInfo = re.compile(ur"^Stage #([0-9]+): (?P<GAME>Holdem|) (?P<LIMIT>No Limit|) (?P<CURRENCY>\$| €|)(?P<BB>[0-9]*[.0-9]+)", re.MULTILINE)
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re_GameInfo = re.compile(ur"^Stage #([0-9]+): (?P<GAME>Holdem|) (?P<LIMIT>No Limit|Pot Limit|Normal) (?P<CURRENCY>\$| €|)(?P<BB>[0-9]*[.0-9]+)", re.MULTILINE)
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re_HandInfo = re.compile(ur"^Stage #(?P<HID>[0-9]+): .*(?P<DATETIME>\d\d\d\d-\d\d-\d\d \d\d:\d\d:\d\d).*\nTable: (?P<TABLE>.*) \(Real Money\)", re.MULTILINE)
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re_Button = re.compile(ur"Seat #(?P<BUTTON>[0-9]) is the ?[dead]* dealer$", re.MULTILINE) # TODO: that's not the right way to match for "dead" dealer is it?
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re_PlayerInfo = re.compile(ur"^Seat (?P<SEAT>[0-9]) - (?P<PNAME>.*) \((?:\$| €|)(?P<CASH>[0-9]*[.0-9]+) in chips\)", re.MULTILINE)
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@ -112,7 +112,7 @@ or None if we fail to get the info """
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mg = m.groupdict()
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# translations from captured groups to our info strings
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limits = { 'No Limit':'nl', 'PL':'pl', '':'fl' }
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limits = { 'No Limit':'nl', 'Pot Limit':'pl', 'Normal':'fl' }
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games = { # base, category
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"Holdem" : ('hold','holdem'),
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'Omaha' : ('hold','omahahi'),
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@ -596,8 +596,8 @@ class Config:
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path = os.path.expanduser(self.supported_sites[site].HH_path)
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assert(os.path.isdir(path) or os.path.isfile(path)) # maybe it should try another site?
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paths['hud-defaultPath'] = paths['bulkImport-defaultPath'] = path
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except:
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paths['hud-defaultPath'] = paths['bulkImport-defaultPath'] = "default"
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except AssertionError:
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paths['hud-defaultPath'] = paths['bulkImport-defaultPath'] = "** ERROR DEFAULT PATH IN CONFIG DOES NOT EXIST **"
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return paths
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def get_frames(self, site = "PokerStars"):
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@ -1,4 +1,7 @@
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class FpdbParseError(Exception):
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class FPDBError(Exception):
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pass
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class FpdbParseError(FPDBError):
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def __init__(self,hid=None):
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self.hid = hid
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@ -57,7 +57,7 @@ class Fulltilt(HandHistoryConverter):
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(?:.*?\n(?P<CANCELLED>Hand\s\#(?P=HID)\shas\sbeen\scanceled))?
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''', re.VERBOSE|re.DOTALL)
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re_Button = re.compile('^The button is in seat #(?P<BUTTON>\d+)', re.MULTILINE)
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re_PlayerInfo = re.compile('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \(\$?(?P<CASH>[,.0-9]+)\)$', re.MULTILINE)
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re_PlayerInfo = re.compile('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \(\$?(?P<CASH>[,.0-9]+)\)', re.MULTILINE)
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re_Board = re.compile(r"\[(?P<CARDS>.+)\]")
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# These regexes are for FTP only
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@ -67,6 +67,7 @@ class Fulltilt(HandHistoryConverter):
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mixes = { 'HORSE': 'horse', '7-Game': '7game', 'HOSE': 'hose', 'HA': 'ha'}
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def compilePlayerRegexs(self, hand):
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players = set([player[1] for player in hand.players])
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if not players <= self.compiledPlayers: # x <= y means 'x is subset of y'
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@ -82,7 +83,7 @@ class Fulltilt(HandHistoryConverter):
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self.re_HeroCards = re.compile(r"^Dealt to %s(?: \[(?P<OLDCARDS>.+?)\])?( \[(?P<NEWCARDS>.+?)\])" % player_re, re.MULTILINE)
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self.re_Action = re.compile(r"^%s(?P<ATYPE> bets| checks| raises to| completes it to| calls| folds)( \$?(?P<BET>[.,\d]+))?" % player_re, re.MULTILINE)
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self.re_ShowdownAction = re.compile(r"^%s shows \[(?P<CARDS>.*)\]" % player_re, re.MULTILINE)
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self.re_CollectPot = re.compile(r"^Seat (?P<SEAT>[0-9]+): %s (\(button\) |\(small blind\) |\(big blind\) )?(collected|showed \[.*\] and won) \(\$(?P<POT>[.\d]+)\)(, mucked| with.*)" % player_re, re.MULTILINE)
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self.re_CollectPot = re.compile(r"^Seat (?P<SEAT>[0-9]+): %s (\(button\) |\(small blind\) |\(big blind\) )?(collected|showed \[.*\] and won) \(\$?(?P<POT>[.,\d]+)\)(, mucked| with.*)" % player_re, re.MULTILINE)
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self.re_SitsOut = re.compile(r"^%s sits out" % player_re, re.MULTILINE)
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self.re_ShownCards = re.compile(r"^Seat (?P<SEAT>[0-9]+): %s \(.*\) showed \[(?P<CARDS>.*)\].*" % player_re, re.MULTILINE)
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@ -176,6 +177,16 @@ class Fulltilt(HandHistoryConverter):
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hand.gametype['currency'] = 'play'
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# TODO: if there's a way to figure these out, we should.. otherwise we have to stuff it with unknowns
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re_SNGBuyInFee = re.compile('''(?P<CURRENCY>\$)?(?P<BUYIN>[.0-9]+) \+ \$?(?P<FEE>[.0-9]+) (?P<EXTRA_INFO>[\sA-Za-z&()]+)?''')
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# TO DO : See if important info can be retrieved from EXTRA_INFO (sould be things like Turbo, Matrix, KO, ...)
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try:
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n = re_SNGBuyInFee.search(m.group('TOURNAMENT'))
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#print "cur %s BUYIN %s FEE %s EXTRA %s" %(n.group('CURRENCY'), n.group('BUYIN'), n.group('FEE'), n.group('EXTRA_INFO'))
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hand.buyin = "%s%s+%s%s" %(n.group('CURRENCY'), n.group('BUYIN'), n.group('CURRENCY'), n.group('FEE'))
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except:
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#print "Unable to collect BuyIn/Fee Info"
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logging.info("Unable to collect BuyIn/Fee Info from HandInfo")
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if hand.buyin == None:
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hand.buyin = "$0.00+$0.00"
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if hand.level == None:
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@ -319,7 +330,7 @@ class Fulltilt(HandHistoryConverter):
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def readCollectPot(self,hand):
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for m in self.re_CollectPot.finditer(hand.handText):
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hand.addCollectPot(player=m.group('PNAME'),pot=m.group('POT'))
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hand.addCollectPot(player=m.group('PNAME'),pot=re.sub(u',',u'',m.group('POT')))
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def readShownCards(self,hand):
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for m in self.re_ShownCards.finditer(hand.handText):
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@ -136,13 +136,24 @@ class GuiAutoImport (threading.Thread):
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def do_import(self):
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"""Callback for timer to do an import iteration."""
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if self.doAutoImportBool:
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self.startButton.set_label(u' I M P O R T I N G ')
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self.importer.runUpdated()
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sys.stdout.write(".")
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sys.stdout.flush()
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gobject.timeout_add(1000, self.reset_startbutton)
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return True
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else:
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return False
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def reset_startbutton(self):
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if self.pipe_to_hud is not None:
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self.startButton.set_label(u' _Stop Autoimport ')
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else:
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self.startButton.set_label(u' _Start Autoimport ')
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return False
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def startClicked(self, widget, data):
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"""runs when user clicks start on auto import tab"""
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@ -161,33 +172,32 @@ class GuiAutoImport (threading.Thread):
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# - Ideally we want to release the lock if the auto-import is killed by some
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# kind of exception - is this possible?
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if self.settings['global_lock'].acquire(False): # returns false immediately if lock not acquired
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try:
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print "\nGlobal lock taken ..."
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self.doAutoImportBool = True
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widget.set_label(u' _Stop Autoimport ')
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if self.pipe_to_hud is None:
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if os.name == 'nt':
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command = "python HUD_main.py" + " " + self.settings['cl_options']
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bs = 0 # windows is not happy with line buffing here
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self.pipe_to_hud = subprocess.Popen(command, bufsize = bs, stdin = subprocess.PIPE,
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universal_newlines=True)
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else:
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command = os.path.join(sys.path[0], 'HUD_main.py')
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cl = [command, ] + string.split(self.settings['cl_options'])
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self.pipe_to_hud = subprocess.Popen(cl, bufsize = 1, stdin = subprocess.PIPE,
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universal_newlines=True)
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# Add directories to importer object.
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print "\nGlobal lock taken ..."
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self.doAutoImportBool = True
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widget.set_label(u' _Stop Autoimport ')
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if self.pipe_to_hud is None:
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if os.name == 'nt':
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command = "python HUD_main.py " + self.settings['cl_options']
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bs = 0
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else:
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command = os.path.join(sys.path[0], 'HUD_main.py')
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command = [command, ] + string.split(self.settings['cl_options'])
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bs = 1
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try:
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self.pipe_to_hud = subprocess.Popen(command, bufsize = bs, stdin = subprocess.PIPE,
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universal_newlines = True)
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except:
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err = traceback.extract_tb(sys.exc_info()[2])[-1]
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print "*** Error: " + err[2] + "(" + str(err[1]) + "): " + str(sys.exc_info()[1])
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else:
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for site in self.input_settings:
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self.importer.addImportDirectory(self.input_settings[site][0], True, site, self.input_settings[site][1])
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print "Adding import directories - Site: " + site + " dir: "+ str(self.input_settings[site][0])
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print "+Import directory - Site: " + site + " dir: " + str(self.input_settings[site][0])
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self.do_import()
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interval=int(self.intervalEntry.get_text())
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interval = int(self.intervalEntry.get_text())
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gobject.timeout_add(interval*1000, self.do_import)
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except:
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err = traceback.extract_tb(sys.exc_info()[2])[-1]
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print "***Error: "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
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else:
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print "auto-import aborted - global lock not available"
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else: # toggled off
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@ -243,30 +243,27 @@ class fpdb:
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if self.obtain_global_lock(): # returns true if successful
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#lock_released = False
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try:
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dia_confirm = gtk.MessageDialog(parent=None, flags=0, type=gtk.MESSAGE_WARNING,
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buttons=(gtk.BUTTONS_YES_NO), message_format="Confirm deleting and recreating tables")
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diastring = "Please confirm that you want to (re-)create the tables. If there already are tables in the database " \
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+self.db.fdb.database+" on "+self.db.fdb.host+" they will be deleted."
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dia_confirm.format_secondary_text(diastring)#todo: make above string with bold for db, host and deleted
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dia_confirm = gtk.MessageDialog(parent=None, flags=0, type=gtk.MESSAGE_WARNING,
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buttons=(gtk.BUTTONS_YES_NO), message_format="Confirm deleting and recreating tables")
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diastring = "Please confirm that you want to (re-)create the tables. If there already are tables in the database " \
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+self.db.fdb.database+" on "+self.db.fdb.host+" they will be deleted."
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dia_confirm.format_secondary_text(diastring)#todo: make above string with bold for db, host and deleted
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response = dia_confirm.run()
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dia_confirm.destroy()
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if response == gtk.RESPONSE_YES:
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#if self.db.fdb.backend == self.fdb_lock.fdb.MYSQL_INNODB:
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# mysql requires locks on all tables or none - easier to release this lock
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# than lock all the other tables
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# ToDo: lock all other tables so that lock doesn't have to be released
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# self.release_global_lock()
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# lock_released = True
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self.db.recreate_tables()
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#else:
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# for other dbs use same connection as holds global lock
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# self.fdb_lock.fdb.recreate_tables()
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elif response == gtk.RESPONSE_NO:
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print 'User cancelled recreating tables'
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except:
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pass
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response = dia_confirm.run()
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dia_confirm.destroy()
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if response == gtk.RESPONSE_YES:
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#if self.db.fdb.backend == self.fdb_lock.fdb.MYSQL_INNODB:
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# mysql requires locks on all tables or none - easier to release this lock
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# than lock all the other tables
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# ToDo: lock all other tables so that lock doesn't have to be released
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# self.release_global_lock()
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# lock_released = True
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self.db.recreate_tables()
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#else:
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# for other dbs use same connection as holds global lock
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# self.fdb_lock.fdb.recreate_tables()
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elif response == gtk.RESPONSE_NO:
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print 'User cancelled recreating tables'
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#if not lock_released:
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self.release_global_lock()
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#end def dia_recreate_tables
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