create fpdb dir if required, improve sqlite performance :-)

This commit is contained in:
sqlcoder 2010-01-27 23:48:39 +00:00
parent e82d276cf9
commit 1df418c8e4
3 changed files with 72 additions and 40 deletions

View File

@ -60,12 +60,14 @@ def get_exec_path():
def get_config(file_name, fallback = True):
"""Looks in cwd and in self.default_config_path for a config file."""
config_path = os.path.join(get_exec_path(), file_name)
exec_dir = get_exec_path()
config_path = os.path.join(exec_dir, file_name)
# print "config_path=", config_path
if os.path.exists(config_path): # there is a file in the cwd
return config_path # so we use it
else: # no file in the cwd, look where it should be in the first place
config_path = os.path.join(get_default_config_path(), file_name)
default_dir = get_default_config_path()
config_path = os.path.join(default_dir, file_name)
# print "config path 2=", config_path
if os.path.exists(config_path):
return config_path
@ -77,14 +79,24 @@ def get_config(file_name, fallback = True):
# OK, fall back to the .example file, should be in the start dir
if os.path.exists(file_name + ".example"):
try:
print ""
if not os.path.isdir(default_dir):
msg = "Creating directory: '%s'" % (default_dir)
print msg
logging.info(msg)
os.mkdir(default_dir)
shutil.copyfile(file_name + ".example", config_path)
print "No %s found, using %s.example.\n" % (file_name, file_name)
print "Config file has been created at %s.\nYou will probably have to edit it." % config_path
sys.stderr.write("No %s found, copying %s.example.\n" % (file_name, file_name) )
msg = "No %s found in %s or %s\n" % (file_name, exec_dir, default_dir) \
+ "Config file has been created at %s.\n" % config_path \
+ "Edit your screen_name and hand history path in the supported_sites "\
+ "section of the \nPreferences window (Main menu) before trying to import hands."
print msg
logging.info(msg)
file_name = config_path
except:
print "Error copying .example file, cannot fall back. Exiting.\n"
sys.stderr.write("Error copying .example file, cannot fall back. Exiting.\n")
sys.stderr.write( str(sys.exc_info()) )
sys.exit()
else:
print "No %s found, cannot fall back. Exiting.\n" % file_name

View File

@ -39,40 +39,38 @@ import string
import re
import Queue
import codecs
import logging
import math
# pyGTK modules
# FreePokerTools modules
import SQL
import Card
import Tourney
import Charset
from Exceptions import *
import Configuration
log = Configuration.get_logger("logging.conf","db")
# Other library modules
try:
import sqlalchemy.pool as pool
use_pool = True
except ImportError:
logging.info("Not using sqlalchemy connection pool.")
log.info("Not using sqlalchemy connection pool.")
use_pool = False
try:
from numpy import var
use_numpy = True
except ImportError:
logging.info("Not using numpy to define variance in sqlite.")
log.info("Not using numpy to define variance in sqlite.")
use_numpy = False
# FreePokerTools modules
import Configuration
import SQL
import Card
import Tourney
import Charset
from Exceptions import *
log = Configuration.get_logger("logging.conf")
DB_VERSION = 119
@ -374,20 +372,20 @@ class Database:
print msg
raise FpdbError(msg)
elif backend == Database.SQLITE:
logging.info("Connecting to SQLite: %(database)s" % {'database':database})
log.info("Connecting to SQLite: %(database)s" % {'database':database})
import sqlite3
if use_pool:
sqlite3 = pool.manage(sqlite3, pool_size=1)
else:
logging.warning("SQLite won't work well without 'sqlalchemy' installed.")
log.warning("SQLite won't work well without 'sqlalchemy' installed.")
if database != ":memory:":
if not os.path.isdir(self.config.dir_databases):
print "Creating directory: '%s'" % (self.config.dir_databases)
logging.info("Creating directory: '%s'" % (self.config.dir_databases))
log.info("Creating directory: '%s'" % (self.config.dir_databases))
os.mkdir(self.config.dir_databases)
database = os.path.join(self.config.dir_databases, database)
logging.info(" sqlite db: " + database)
log.info(" sqlite db: " + database)
self.connection = sqlite3.connect(database, detect_types=sqlite3.PARSE_DECLTYPES )
sqlite3.register_converter("bool", lambda x: bool(int(x)))
sqlite3.register_adapter(bool, lambda x: "1" if x else "0")
@ -397,7 +395,10 @@ class Database:
if use_numpy:
self.connection.create_aggregate("variance", 1, VARIANCE)
else:
logging.warning("Some database functions will not work without NumPy support")
log.warning("Some database functions will not work without NumPy support")
self.cursor = self.connection.cursor()
self.cursor.execute('PRAGMA temp_store=2') # use memory for temp tables/indexes
self.cursor.execute('PRAGMA synchronous=0') # don't wait for file writes to finish
else:
raise FpdbError("unrecognised database backend:"+backend)
@ -412,7 +413,7 @@ class Database:
self.cursor.execute("SELECT * FROM Settings")
settings = self.cursor.fetchone()
if settings[0] != DB_VERSION:
logging.error("outdated or too new database version (%s) - please recreate tables"
log.error("outdated or too new database version (%s) - please recreate tables"
% (settings[0]))
self.wrongDbVersion = True
except:# _mysql_exceptions.ProgrammingError:
@ -422,11 +423,6 @@ class Database:
log.info("failed to read settings table - recreating tables")
self.recreate_tables()
self.check_version(database=database, create=False)
if not self.wrongDbVersion:
msg = "Edit your screen_name and hand history path in the supported_sites "\
+"section of the \nPreferences window (Main menu) before trying to import hands"
print "\n%s" % msg
log.warning(msg)
else:
print "Failed to read settings table - please recreate tables"
log.info("failed to read settings table - please recreate tables")
@ -436,7 +432,27 @@ class Database:
#end def connect
def commit(self):
self.connection.commit()
if self.backend != self.SQLITE:
self.connection.commit()
else:
# sqlite commits can fail because of shared locks on the database (SQLITE_BUSY)
# re-try commit if it fails in case this happened
maxtimes = 5
pause = 1
ok = False
for i in xrange(maxtimes):
try:
ret = self.connection.commit()
log.debug("commit finished ok, i = "+str(i))
ok = True
except:
log.debug("commit "+str(i)+" failed: info=" + str(sys.exc_info())
+ " value=" + str(sys.exc_value))
sleep(pause)
if ok: break
if not ok:
log.debug("commit failed")
raise FpdbError('sqlite commit failed')
def rollback(self):
self.connection.rollback()
@ -1750,7 +1766,10 @@ class Database:
def insertPlayer(self, name, site_id):
result = None
_name = Charset.to_db_utf8(name)
if self.backend == self.SQLITE:
_name = name
else:
_name = Charset.to_db_utf8(name)
c = self.get_cursor()
q = "SELECT name, id FROM Players WHERE siteid=%s and name=%s"
q = q.replace('%s', self.sql.query['placeholder'])
@ -1906,7 +1925,7 @@ class Database:
# end def send_finish_msg():
def tRecogniseTourneyType(self, tourney):
logging.debug("Database.tRecogniseTourneyType")
log.debug("Database.tRecogniseTourneyType")
typeId = 1
# Check if Tourney exists, and if so retrieve TTypeId : in that case, check values of the ttype
cursor = self.get_cursor()
@ -1922,10 +1941,10 @@ class Database:
try:
len(result)
typeId = result[0]
logging.debug("Tourney found in db with Tourney_Type_ID = %d" % typeId)
log.debug("Tourney found in db with Tourney_Type_ID = %d" % typeId)
for ev in expectedValues :
if ( getattr( tourney, expectedValues.get(ev) ) <> result[ev] ):
logging.debug("TypeId mismatch : wrong %s : Tourney=%s / db=%s" % (expectedValues.get(ev), getattr( tourney, expectedValues.get(ev)), result[ev]) )
log.debug("TypeId mismatch : wrong %s : Tourney=%s / db=%s" % (expectedValues.get(ev), getattr( tourney, expectedValues.get(ev)), result[ev]) )
typeIdMatch = False
#break
except:
@ -1935,7 +1954,7 @@ class Database:
if typeIdMatch == False :
# Check for an existing TTypeId that matches tourney info (buyin/fee, knockout, rebuy, speed, matrix, shootout)
# if not found create it
logging.debug("Searching for a TourneyTypeId matching TourneyType data")
log.debug("Searching for a TourneyTypeId matching TourneyType data")
cursor.execute (self.sql.query['getTourneyTypeId'].replace('%s', self.sql.query['placeholder']),
(tourney.siteId, tourney.buyin, tourney.fee, tourney.isKO,
tourney.isRebuy, tourney.speed, tourney.isHU, tourney.isShootout, tourney.isMatrix)
@ -1945,9 +1964,9 @@ class Database:
try:
len(result)
typeId = result[0]
logging.debug("Existing Tourney Type Id found : %d" % typeId)
log.debug("Existing Tourney Type Id found : %d" % typeId)
except TypeError: #this means we need to create a new entry
logging.debug("Tourney Type Id not found : create one")
log.debug("Tourney Type Id not found : create one")
cursor.execute (self.sql.query['insertTourneyTypes'].replace('%s', self.sql.query['placeholder']),
(tourney.siteId, tourney.buyin, tourney.fee, tourney.isKO, tourney.isRebuy,
tourney.speed, tourney.isHU, tourney.isShootout, tourney.isMatrix)

View File

@ -204,6 +204,7 @@ class HUD_main(object):
# get basic info about the new hand from the db
# if there is a db error, complain, skip hand, and proceed
log.info("HUD_main.read_stdin: hand processing starting ...")
try:
(table_name, max, poker_game, type, site_id, site_name, num_seats, tour_number, tab_number) = \
self.db_connection.get_table_info(new_hand_id)
@ -230,6 +231,7 @@ class HUD_main(object):
try:
self.db_connection.init_hud_stat_vars( self.hud_dict[temp_key].hud_params['hud_days']
, self.hud_dict[temp_key].hud_params['h_hud_days'])
t4 = time.time()
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_dict[temp_key].hud_params, self.hero_ids[site_id])
self.hud_dict[temp_key].stat_dict = stat_dict
except KeyError: # HUD instance has been killed off, key is stale
@ -238,6 +240,7 @@ class HUD_main(object):
# Unlocks table, copied from end of function
self.db_connection.connection.rollback()
return
t5 = time.time()
cards = self.db_connection.get_cards(new_hand_id)
comm_cards = self.db_connection.get_common_cards(new_hand_id)
if comm_cards != {}: # stud!
@ -250,10 +253,8 @@ class HUD_main(object):
else:
# get stats using default params--also get cards
self.db_connection.init_hud_stat_vars( self.hud_params['hud_days'], self.hud_params['h_hud_days'] )
t4 = time.time()
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_params
,self.hero_ids[site_id], num_seats)
t5 = time.time()
cards = self.db_connection.get_cards(new_hand_id)
comm_cards = self.db_connection.get_common_cards(new_hand_id)
if comm_cards != {}: # stud!